Also, SZ33 has 4 US figs on 2 CVs, and 1 Anzac fig on a US CV
L17 2nd Ed. G40 Omega1759 (L+20) vs AetV (X) Game III
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 fighters moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Bryansk to Rostov
7 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 submarine moved from 105 Sea Zone to 103 Sea ZonePlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsTerritory Summary for Russians :
Amur : 2 aaGuns, 1 artillery and 18 infantry
Belarus : 2 infantry
Bryansk : 4 aaGuns, 7 armour, 8 artilleries, 2 fighters, 42 infantry and 4 mech_infantrys
Rostov : 2 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
Volgograd : 1 factory_minor
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
103 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 64
Russians : 26 / 26
Japanese : 40 / 52
Americans : 55 / 76
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 11 / 12
Italians : 15 / 20
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Bring one extra infantry to Bryansk please
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Manchuria to Amur
1 fighter and 4 tactical_bombers moved from Kwangtung to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 18 infantry; Americans defend with 1 bomber
AA fire in Amur : 0/6 hits
Japanese roll dice for 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 4/24 hits -
I better ask for Ool in Amur.
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Four hits first round. Ool please.
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2 AA and 2 infantries
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Manchuria to Amur
1 fighter and 4 tactical_bombers moved from Kwangtung to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 18 infantry; Americans defend with 1 bomber
AA fire in Amur : 0/6 hits
Japanese roll dice for 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 4/24 hits
Russians roll dice for 2 aaGuns, 1 artillery, 1 bomber and 18 infantry in Amur, round 2 : 8/20 hits
8 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 3 : 2/16 hits
Russians roll dice for 1 artillery, 1 bomber and 16 infantry in Amur, round 3 : 8/18 hits
7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
2 artilleries owned by the Japanese retreated to Manchuria
Russians win with 1 artillery, 1 bomber and 14 infantry remaining. Battle score for attacker is -27
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Japanese: 15 infantry and 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 4 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 fighter and 4 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 44 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
2 fighters moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Japanese collect 40 PUs; end with 40 PUs -
This is exactly the Situation where you shouldn’t loose your cool.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Manchuria to Amur
1 fighter and 4 tactical_bombers moved from Kwangtung to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 18 infantry; Americans defend with 1 bomber
AA fire in Amur : 0/6 hits
Japanese roll dice for 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 4/24 hits
Russians roll dice for 2 aaGuns, 1 artillery, 1 bomber and 18 infantry in Amur, round 2 : 8/20 hits
8 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 3 : 2/16 hits
Russians roll dice for 1 artillery, 1 bomber and 16 infantry in Amur, round 3 : 8/18 hits
7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
2 artilleries owned by the Japanese retreated to Manchuria
Russians win with 1 artillery, 1 bomber and 14 infantry remaining. Battle score for attacker is -27
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Japanese: 15 infantry and 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 4 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 fighter and 4 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 44 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
2 fighters moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Japanese collect 40 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Turning off Edit Mode -
Wow, that was dicey!
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I only wanted 1 infantry moved from Russia to Bryansk, will fit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Amur to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
2 carriers and 3 fighters moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Battle in Borneo
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
2 submarines moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Midway
3 fighters moved from Shan State to Persia
1 mech_infantry moved from Western United States to Eastern United States
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Americans :
Borneo : 1 infantry
New Zealand : 1 armour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield and 1 fighter
Java : 1 flag
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 submarines and 1 transport
44 Sea Zone : 1 submarine
43 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
17 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
63 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Morocco : 1 flag
Algeria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
87 Sea Zone : 2 transports
86 Sea Zone : 2 transports
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Persia : 3 fightersProduction/PUs Summary :
Germans : 53 / 64
Russians : 26 / 26
Japanese : 32 / 40
Americans : 62 / 82
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 15 / 12
Italians : 14 / 20
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 10 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Battle in Kwangtung
Chinese attack with 3 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
AA fire in Kwangtung : 0/1 hits
Chinese roll dice for 3 artilleries, 1 fighter and 10 infantry in Kwangtung, round 2 : 4/14 hits
Japanese roll dice for 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/8 hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Kwangtung, round 3 : 4/12 hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/5 hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
7 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kwangsi
Japanese win with 1 artillery remaining. Battle score for attacker is 18
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 aaGun, 6 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Jehol
1 infantry moved from Chahar to JeholPlace Units - Chinese
1 artillery and 1 infantry placed in Anhwe
3 artilleries placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 3 artilleries, 1 fighter and 7 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Jehol : 4 artilleries and 2 infantry
Anhwe : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 26 / 26
Japanese : 25 / 40
Americans : 62 / 82
Chinese : 20 / 26
British : 31 / 31
UK_Pacific : 15 / 12
Italians : 14 / 20
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Amur to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
2 carriers and 3 fighters moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Battle in Borneo
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
2 submarines moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Midway
3 fighters moved from Shan State to Persia
1 mech_infantry moved from Western United States to Eastern United States
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 10 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Battle in Kwangtung
Chinese attack with 3 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
AA fire in Kwangtung : 0/1 hits
Chinese roll dice for 3 artilleries, 1 fighter and 10 infantry in Kwangtung, round 2 : 4/14 hits
Japanese roll dice for 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/8 hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Kwangtung, round 3 : 4/12 hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/5 hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
7 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kwangsi
Japanese win with 1 artillery remaining. Battle score for attacker is 18
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 aaGun, 6 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Jehol
1 infantry moved from Chahar to JeholPlace Units - Chinese
1 artillery and 1 infantry placed in Anhwe
3 artilleries placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 artillery and 2 infantry moved from Persia to Iraq
3 infantry moved from Northwest Persia to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from India to IraqCombat - British
Battle in Kwangtung
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 1 artillery, 2 fighters and 5 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters and 5 infantry in Iraq, round 2 : 3/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
1 armour moved from Ethiopia to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour, 1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa
1 armour moved from India to Shan State
1 fighter moved from Kwangtung to Shan State
2 fighters moved from Kwangsi to Kazakhstan
1 battleship moved from 42 Sea Zone to 41 Sea ZonePlace Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 bomber placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Kwangsi: 1 armour
EDIT: Adding units owned by British to Szechwan: 1 armour
EDIT: Removing units owned by British from Yunnan: 1 aaGun and 2 infantry
EDIT: Adding units owned by British to Burma: 1 aaGun and 2 infantry
EDIT: Removing units owned by British from Yunnan: 3 infantry
EDIT: Adding units owned by British to Kwangsi: 3 infantry
EDIT: Removing units owned by British from Yunnan: 1 aaGun and 1 infantry
EDIT: Adding units owned by British to Shan State: 1 aaGun and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 bomberTerritory Summary for Americans, British, Chinese and UK_Pacific :
Shantung : 1 infantry
Kwangsi : 1 aaGun, 3 artilleries, 1 fighter and 10 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Jehol : 4 artilleries and 2 infantry
Siam : 1 flag
Szechwan : 1 armour
Anhwe : 1 artillery and 1 infantry
Shan State : 1 aaGun, 1 airfield, 1 armour, 1 fighter and 3 infantry
Burma : 1 aaGun and 2 infantry
India : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Malaya : 1 harbour
Borneo : 1 infantry
Kwangtung : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 armour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield and 1 fighter
Kazakhstan : 2 fighters
Java : 1 flag
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 2 submarines and 1 transport
44 Sea Zone : 1 submarine
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
17 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
63 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 fighter
Gibraltar : 1 aaGun, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
French West Africa : 1 armour, 1 artillery and 2 infantry
Ethiopia : 1 flag
87 Sea Zone : 2 transports
86 Sea Zone : 2 transports
Iraq : 1 flag, 1 artillery and 4 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 4 fighters, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 26 / 26
Japanese : 22 / 40
Americans : 62 / 82
Chinese : 20 / 26
British : 33 / 33
UK_Pacific : 18 / 23
Italians : 14 / 20
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour
Russians defend with 2 infantry
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
Italians roll dice for 1 armour in Belarus, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Belarus, round 4 : 1/2 hits
1 armour owned by the Italians lost in Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Southern Italy to AlexandriaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Shan StatePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Shan State : 1 aaGun, 1 fighter and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 flag, 3 fighters
45 Sea Zone : 1 destroyer
34 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 53 / 64
Russians : 26 / 26
Japanese : 22 / 40
Americans : 62 / 82
Chinese : 20 / 26
British : 33 / 33
UK_Pacific : 18 / 23
Italians : 14 / 14
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Shan StatePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 fighter moved from Egypt to BryanskTurn Complete - French
Territory Summary for ANZAC and French :
Shan State : 1 aaGun, 1 fighter and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 flag, 3 fighters
45 Sea Zone : 1 destroyer
34 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 2 submarines
Egypt : 1 infantry
United Kingdom : 2 infantry
Bryansk : 1 fighterProduction/PUs Summary :
Germans : 53 / 64
Russians : 26 / 26
Japanese : 22 / 40
Americans : 62 / 82
Chinese : 20 / 26
British : 33 / 33
UK_Pacific : 18 / 23
Italians : 14 / 14
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Belarus
1 fighter moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
2 infantry moved from Ukraine to Rostov
2 bombers moved from Southern Italy to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Belarus
1 fighter moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
2 infantry moved from Ukraine to Rostov
2 bombers moved from Southern Italy to RostovCombat - Germans
Battle in 81 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 2 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 114 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 4/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Russians to Germans
EDIT: Adding units owned by Germans to Nenetsia: 1 infantry
EDIT: Removing units owned by Germans from Nenetsia: 1 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Rostov to Ukraine
10 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Vologda
3 mech_infantrys moved from Novgorod to Vologda
2 fighters moved from 114 Sea Zone to Novgorod
1 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to AlexandriaPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
3 infantry moved from Bryansk to Rostov
5 infantry moved from Russia to Vologda
7 armour moved from Bryansk to Vologda
1 fighter moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 14 infantry moved from Amur to Manchuria
2 infantry moved from Buyant-Uhaa to ManchuriaCombat - Russians
Russians creates battle in territory 115 Sea Zone
Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 3 fighters and 2 transports
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 115 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Manchuria
Russians attack with 1 artillery and 16 infantry
Japanese defend with 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 2 mech_infantrys
Russians roll dice for 1 artillery and 16 infantry in Manchuria, round 2 : 1/17 hits
Japanese roll dice for 1 aaGun, 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys in Manchuria, round 2 : 1/7 hits
1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 1 artillery and 15 infantry in Manchuria, round 3 : 2/16 hits
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys in Manchuria, round 3 : 6/7 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Russians lost in Manchuria
Russians roll dice for 1 artillery and 9 infantry in Manchuria, round 4 : 1/10 hits
Japanese roll dice for 2 artilleries, 2 fighters and 1 mech_infantry in Manchuria, round 4 : 2/5 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 1 artillery and 7 infantry in Manchuria, round 5 : 0/8 hits
Japanese roll dice for 2 artilleries and 2 fighters in Manchuria, round 5 : 3/4 hits
3 infantry owned by the Russians lost in Manchuria
Russians roll dice for 1 artillery and 4 infantry in Manchuria, round 6 : 0/5 hits
Japanese roll dice for 2 artilleries and 2 fighters in Manchuria, round 6 : 2/4 hits
2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 1 artillery and 2 infantry in Manchuria, round 7 : 1/3 hits
Japanese roll dice for 2 artilleries and 2 fighters in Manchuria, round 7 : 3/4 hits
1 artillery owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Manchuria
Japanese win with 1 artillery and 2 fighters remaining. Battle score for attacker is -32
Casualties for Russians: 1 artillery and 16 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 7 armour, 1 artillery and 6 infantry
Germans defend with 1 artillery, 2 infantry and 4 mech_infantrys
Russians roll dice for 7 armour, 1 artillery and 6 infantry in Vologda, round 2 : 5/14 hits
Germans roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Vologda, round 2 : 0/7 hits
2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Vologda
Russians roll dice for 7 armour, 1 artillery and 6 infantry in Vologda, round 3 : 8/14 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 3 : 0/2 hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 7 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery, 2 infantry and 4 mech_infantrys
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Rostov to Russia
4 mech_infantrys moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Tambov
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
1 fighter moved from Belarus to Russia
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Kansu
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 infantry moved from Bryansk to Rostov
5 artilleries and 32 infantry moved from Bryansk to TambovPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Amur : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 1 aaGun, 1 artillery and 1 infantry
Bryansk : 1 infantry
Rostov : 1 aaGun and 4 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 6 infantry
Tambov : 1 aaGun, 6 artilleries, 32 infantry and 4 mech_infantrys
Western Ukraine : 1 artillery and 1 infantry
Vologda : 7 armour, 1 artillery and 6 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun, 1 artillery and 2 infantry
92 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 67
Russians : 29 / 29
Japanese : 22 / 40
Americans : 62 / 82
Chinese : 20 / 26
British : 33 / 33
UK_Pacific : 18 / 23
Italians : 12 / 14
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





