@Booper Figured that was the case, sounds good
L17 BM3 G40 Karl7 (L) vs AetV (X) Game V
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 fighters, 9 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
3 tactical_bombers moved from 36 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 fighters moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
3 fighters moved from 36 Sea Zone to Philippines
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 2 submarines and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 4 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters and 1 infantry in Borneo, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Philippines
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 5/9 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 3 : 2/2 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 bomber moved from Anhwe to French Indo China
1 infantry moved from India to West India
1 infantry moved from India to West India
3 fighters moved from Borneo to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 2 transports moved from 39 Sea Zone to 57 Sea ZonePlace Units - Japanese
1 fighter and 2 infantry placed in India
1 aaGun and 2 infantry placed in Kiangsu
2 infantry and 1 marine placed in French Indo China
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,5
Japanese collect 42 PUs (7 lost to blockades); end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Kweichow to French Indo China
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea ZoneCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 17 Sea Zone
Americans creates battle in territory 6 Sea Zone
Americans creates battle in territory 125 Sea Zone
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 125 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Germans Submerged
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans winGermans win, taking 19 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with no units remaining, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 3 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 marine moved from Algeria to Morocco
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 bomber moved from Marianas to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from French Indo China to Kweichow
1 bomber moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
3 armour placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Chahar
1 fighter moved from Kweichow to Chahar
3 infantry moved from Shensi to SzechwanCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
retreated to Chahar
Japanese win, taking Yunnan from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Kweichow
2 infantry moved from Kweichow to HopeiPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Kweichow to French Indo China
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea ZoneCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 17 Sea Zone
Americans creates battle in territory 6 Sea Zone
Americans creates battle in territory 125 Sea Zone
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 125 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Germans Submerged
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans winGermans win, taking 19 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with no units remaining, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 3 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 marine moved from Algeria to Morocco
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 bomber moved from Marianas to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from French Indo China to Kweichow
1 bomber moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
3 armour placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Chahar
1 fighter moved from Kweichow to Chahar
3 infantry moved from Shensi to SzechwanCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
retreated to Chahar
Japanese win, taking Yunnan from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Kweichow
2 infantry moved from Kweichow to HopeiPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs totalPurchase Units - British
British buy 3 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - British
4 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to West India
3 armour moved from Persia to West India
2 fighters moved from 110 Sea Zone to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Western Germany
1 carrier, 1 destroyer, 6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western GermanyCombat - British
Battle in Western Germany
British attack with 3 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is -11
Casualties for Germans: 1 aaGun, 4 infantry and 1 mech_infantry
Casualties for British: 1 fighter, 6 infantry and 1 mech_infantry
Battle in West India
British attack with 7 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 infantry
British win, taking West India from Japanese with 7 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 tactical_bombers moved from West India to Eastern Persia
2 artilleries and 2 infantry moved from Persia to Eastern Persia
4 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Eastern Persia
2 armour moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Sicily to 95 Sea Zone
1 artillery, 1 cruiser and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to Trans-Jordan
1 artillery moved from 92 Sea Zone to Gibraltar
2 fighters moved from Western Germany to 112 Sea ZonePlace Units - British
3 fighters placed in Persia
3 mech_infantrys placed in Iraq
2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,5,3,5,3,4
Italians collect 3 PUs (8 lost to blockades); end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 33 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 33 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Bryansk: 2 fighters
EDIT: Adding units owned by British to Russia: 2 fighters
EDIT: Turning off Edit ModeCombat Move - French
Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place: French has 1 cruiser placed in 93 Sea Zone
Trigger Free French Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France
Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place: French has 1 destroyer placed in 93 Sea Zone
Trigger Free French Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France
Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove
Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone
Trigger Free French Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove
Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France
Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove
Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove: has removed 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Free French Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove
Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
Trigger French Liberate Southern France3: French captures territory Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from Neutral_AxisCombat - French
Battle in Southern France
French attack with 2 infantryNon Combat Move - French
Turn Complete - French
-
There is nothing i can do.
I concede Karl7
Do you care for game VI?
Win is posted :-)
-
@aequitas:
There is nothing i can do.
I concede Karl7
Do you care for game VI?
Win is posted :-)
sure, I am Axis? Or you want them? I don’t care.
-
Going with Allies this time. I want to check some things out. :wink:
-
ok, i will just restart on this thread if ok. Makes it easier… :lol:
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Southern France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia -
Send one to 111 please.
Thank you.GL HF :-)
-
Hey, I forgot to scram your Ftr in 111. The battle lasted only 1 round including if you ftr had been there. So I will roll your ftr here to see if you nick me for another hit.
Rolls: 1@4; Total Hits: 01@4: (6) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Southern France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour and 1 infantry moved from Romania to YugoslaviaCombat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for French: 1 cruiser
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour and 1 artillery remaining. Battle score for attacker is 16
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 2 artilleries, 7 infantry and 2 mech_infantrys
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to FrenchNon Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 infantry moved from Denmark to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Southern France to Northern Italy
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
3 aaGuns moved from Western Germany to Holland BelgiumPlace Units - Germans
3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Germans collect 40 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Russians
Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
3 infantry moved from Baltic States to Belarus
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Caucasus to Rostov
2 infantry moved from Amur to Siberia
4 infantry moved from Amur to Sakha
6 infantry moved from Buryatia to SakhaPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 armour placed in Novgorod
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 harbour, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from ChineseCombat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
retreated to Yunnan
Chinese win with 2 infantry remaining. Battle score for attacker is -13
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter and 3 infantryNon Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 aaGun and 6 infantry moved from Manchuria to Jehol
1 fighter moved from Korea to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 harbour placed in Hainan
1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 marine placed in Central United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
6 infantry moved from Szechwan to Shensi
1 fighter moved from Hunan to ShensiPlace Units - Chinese
3 artilleries placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British buy 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/7 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits
1 mech_infantry owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 2/4 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 1/4 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 4 : 2/3 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 4 : 1/2 hits
1 armour owned by the British, 1 armour owned by the Italians and 1 artillery owned by the Italians lost in Tobruk
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 96 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 111 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 battleship and 1 submarine
British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
British roll dice for 3 fighters in 111 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Germans lost in 111 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
3 fighters moved from 111 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 bomber moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Tobruk to Malta
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
1 aaGun moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
5 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 destroyer placed in 106 Sea Zone
1 transport placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
1 armour, 2 infantry and 1 marine placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 2 infantry and 1 marine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in Greece
Italians attack with 1 armour, 2 artilleries and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 cruiser
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiserNon Combat Move - Italians
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Romania
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Queensland to Northern Territory
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour; Italians defend with 2 infantry
French roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits
Germans roll dice for 1 armour and 2 infantry in Southern France, round 2 : 1/3 hits
1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
French roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 0/2 hits
Germans roll dice for 1 armour in Southern France, round 3 : 0/1 hits
French roll dice for 1 artillery and 1 fighter in Southern France, round 4 : 1/2 hits
Germans roll dice for 1 armour in Southern France, round 4 : 1/1 hits
1 fighter owned by the French and 1 armour owned by the Germans lost in Southern France
French win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for French: 1 fighter and 1 infantry
Casualties for Germans: 1 armour
Casualties for Italians: 2 infantryNon Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French





