@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
Whackamatt Allies -vs- dawgoneit Axis Combo game #3!
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;Place Units - Finns
3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 6 PUs; end with 6 PUs -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Romanians
1 Artillery, 1 Fighter and 1 Tank moved from Kiev to Vinnytsia
1 Infantry moved from Odessa to Vinnytsia
2 Infantrys moved from E.Romania to Vinnytsia
1 Elite and 1 Infantry moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 8 Infantrys; Remaining resources: 6 PUs;Combat - Romanians
Non Combat Move - Romanians
Place Units - Romanians
4 Infantrys placed in Vinnytsia
4 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 22 PUs; end with 28 PUs -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Thai
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Artillery moved from Bangkok to 105 Sea Zone
1 Marine moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from East And South Borneo to West Borneo
1 Artillery and 1 Marine moved from 110 Sea Zone to West BorneoPurchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 2 PUs;Combat - Thai
Battle in West Borneo
Thai attack with 1 Artillery, 1 Infantry and 1 Marine
Dutch defend with 1 Bunker; British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Infantry and 1 Marine in West Borneo, round 2 : 3/3 hits
Dutch roll dice for 1 Bunker and 1 Infantry in West Borneo, round 2 : 2/2 hits
1 Artillery owned by the Thai, 1 Infantry owned by the British, 1 Bunker owned by the Dutch and 1 Infantry owned by the Thai lost in West Borneo
Thai win, taking West Borneo from Dutch with 1 Marine remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Bunker
Casualties for British: 1 Infantry
Casualties for Thai: 1 Artillery and 1 InfantryNon Combat Move - Thai
Place Units - Thai
6 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 12 PUs; end with 14 PUs -
Game History
Round: 5
Combat Move - Americans
1 Infantry moved from Ulithi to Yap
Americans take Yap from Yamamoto
1 Infantry moved from Jaluit to Kwajalein
Americans take Kwajalein from Yamamoto
1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Jaluit to 104 Sea Zone
1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
1 B.Transport and 1 Infantry moved from 104 Sea Zone to 95 Sea Zone
2 Artillerys moved from Wake to 95 Sea Zone
2 Artillerys and 2 Infantrys moved from 95 Sea Zone to Minamitori
4 Fighters moved from Malaya to 111 Sea Zone
1 Destroyer and 1 Submarine moved from 104 Sea Zone to 88 Sea Zone
1 Cruiser moved from 91 Sea Zone to 88 Sea Zone
1 Infantry moved from Midway to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 Submarine moved from 91 Sea Zone to 88 Sea Zone
1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 104 Sea Zone to 95 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Minamitori
1 Adv.Fighter and 2 Fighters moved from Wake to Minamitori
1 S.Bomber moved from Wake to Tokyo
10 Infantrys moved from South Atlantic USA to 26 Sea Zone
4 Tanks moved from Bahia to 35 Sea Zone
5 Infantrys moved from Salvador to 35 Sea Zone
3 B.Transports, 5 Infantrys and 4 Tanks moved from 35 Sea Zone to 38 Sea Zone
2 Tanks moved from 38 Sea Zone to Belgian Congo
2 Tanks moved from 38 Sea Zone to Angola
1 Infantry moved from 38 Sea Zone to Belgian Congo
3 Infantrys moved from 38 Sea Zone to Belgian Congo
1 Infantry moved from 38 Sea Zone to Angola
2 B.Transports and 8 Infantrys moved from 26 Sea Zone to 33 Sea Zone
8 Infantrys moved from 33 Sea Zone to Cape Verde
3 Destroyers and 1 Submarine moved from 35 Sea Zone to 33 Sea Zone
2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
2 Infantrys moved from 33 Sea Zone to Cape Verde
1 Submarine moved from 26 Sea Zone to 33 Sea Zone
10 Infantrys moved from South Central USA to South Atlantic USA
1 Infantry moved from Colombia to Venezuela
2 Fighters moved from Johnston to West Papua
3 Infantrys moved from Amazon to BahiaPurchase Units - Americans
Americans buy 3 B.Transports, 2 Battleships, 2 Destroyers, 3 Infantrys, 1 Marine and 2 Submarines; Remaining resources: 1 PUs;Combat - Americans
Strategic bombing raid in Tokyo
Bombing raid in Tokyo rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Belgian Congo
Americans attack with 4 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Americans loses 0 PUs for violating Belgian Congos neutrality.
Americans win, taking Belgian Congo from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for Americans: 1 Infantry
Battle in 111 Sea Zone
Americans attack with 4 Fighters
Hisaichi defend with 1 Submarine
Americans win with 4 Fighters remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Battle in Minamitori
Americans attack with 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Cape Verde
Americans attack with 10 Infantrys
Neutral defend with 1 Infantry
Americans loses 0 PUs for violating Cape Verdes neutrality.
Americans win, taking Cape Verde from Neutral with 10 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Angola
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 1 Infantry
Americans loses 0 PUs for violating Angolas neutrality.
Americans win, taking Angola from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Americans
4 Fighters moved from 111 Sea Zone to Malaya
1 Adv.Fighter moved from Minamitori to 95 Sea Zone
1 Fighter moved from Minamitori to 95 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Minamitori to Wake
1 S.Bomber moved from Tokyo to WakePlace Units - Americans
2 Battleships placed in 95 Sea Zone
1 Destroyer and 2 Submarines placed in 91 Sea Zone
1 B.Transport placed in 83 Sea Zone
3 Infantrys placed in San Francisco
2 B.Transports and 1 Destroyer placed in 26 Sea Zone
1 Marine placed in SalvadorTurn Complete - Americans
Americans collect 114 PUs; end with 115 PUs total -
TripleA Manual Gamesave Post for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Americans
1 Infantry moved from Ulithi to Yap
Americans take Yap from Yamamoto
1 Infantry moved from Jaluit to Kwajalein
Americans take Kwajalein from Yamamoto
1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Jaluit to 104 Sea Zone
1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
1 B.Transport and 1 Infantry moved from 104 Sea Zone to 95 Sea Zone
2 Artillerys moved from Wake to 95 Sea Zone
2 Artillerys and 2 Infantrys moved from 95 Sea Zone to Minamitori
4 Fighters moved from Malaya to 111 Sea Zone
1 Destroyer and 1 Submarine moved from 104 Sea Zone to 88 Sea Zone
1 Cruiser moved from 91 Sea Zone to 88 Sea Zone
1 Infantry moved from Midway to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 Submarine moved from 91 Sea Zone to 88 Sea Zone
1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 104 Sea Zone to 95 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Minamitori
1 Adv.Fighter and 2 Fighters moved from Wake to Minamitori
1 S.Bomber moved from Wake to Tokyo
10 Infantrys moved from South Atlantic USA to 26 Sea Zone
4 Tanks moved from Bahia to 35 Sea Zone
5 Infantrys moved from Salvador to 35 Sea Zone
3 B.Transports, 5 Infantrys and 4 Tanks moved from 35 Sea Zone to 38 Sea Zone
2 Tanks moved from 38 Sea Zone to Belgian Congo
2 Tanks moved from 38 Sea Zone to Angola
1 Infantry moved from 38 Sea Zone to Belgian Congo
3 Infantrys moved from 38 Sea Zone to Belgian Congo
1 Infantry moved from 38 Sea Zone to Angola
2 B.Transports and 8 Infantrys moved from 26 Sea Zone to 33 Sea Zone
8 Infantrys moved from 33 Sea Zone to Cape Verde
3 Destroyers and 1 Submarine moved from 35 Sea Zone to 33 Sea Zone
2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
2 Infantrys moved from 33 Sea Zone to Cape Verde
1 Submarine moved from 26 Sea Zone to 33 Sea Zone
10 Infantrys moved from South Central USA to South Atlantic USA
1 Infantry moved from Colombia to Venezuela
2 Fighters moved from Johnston to West Papua
3 Infantrys moved from Amazon to BahiaPurchase Units - Americans
Americans buy 3 B.Transports, 2 Battleships, 2 Destroyers, 3 Infantrys, 1 Marine and 2 Submarines; Remaining resources: 1 PUs;Combat - Americans
Strategic bombing raid in Tokyo
AA fire in Tokyo : 0/1 hits
Bombing raid in Tokyo rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Belgian Congo
Americans attack with 4 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Americans roll dice for 4 Infantrys and 2 Tanks in Belgian Congo, round 2 : 0/6 hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits
1 Infantry owned by the Americans lost in Belgian Congo
Americans roll dice for 3 Infantrys and 2 Tanks in Belgian Congo, round 3 : 3/5 hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 0/2 hits
2 Infantrys owned by the Neutral lost in Belgian Congo
Americans loses 0 PUs for violating Belgian Congos neutrality.
Americans win, taking Belgian Congo from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for Americans: 1 Infantry
Battle in 111 Sea Zone
Americans attack with 4 Fighters
Hisaichi defend with 1 Submarine
Americans roll dice for 4 Fighters in 111 Sea Zone, round 2 : 2/4 hits
1 Submarine owned by the Hisaichi lost in 111 Sea Zone
Americans win with 4 Fighters remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Battle in Minamitori
Americans attack with 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys in Minamitori, round 2 : 5/9 hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Cape Verde
Americans attack with 10 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 10 Infantrys in Cape Verde, round 2 : 0/10 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits
Americans roll dice for 10 Infantrys in Cape Verde, round 3 : 1/10 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Cape Verde
Americans loses 0 PUs for violating Cape Verdes neutrality.
Americans win, taking Cape Verde from Neutral with 10 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Angola
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 2 Tanks in Angola, round 2 : 1/3 hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Angola
Americans loses 0 PUs for violating Angolas neutrality.
Americans win, taking Angola from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Americans
4 Fighters moved from 111 Sea Zone to Malaya
1 Adv.Fighter moved from Minamitori to 95 Sea Zone
1 Fighter moved from Minamitori to 95 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Minamitori to Wake
1 S.Bomber moved from Tokyo to WakePlace Units - Americans
2 Battleships placed in 95 Sea Zone
1 Destroyer and 2 Submarines placed in 91 Sea Zone
1 B.Transport placed in 83 Sea Zone
3 Infantrys placed in San Francisco
2 B.Transports and 1 Destroyer placed in 26 Sea Zone
1 Marine placed in SalvadorTurn Complete - Americans
Americans collect 114 PUs; end with 115 PUs total -
i keep getting booted from the game when i push roll dice
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same for me. I think the dice server is down. :|
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dice are working again!
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not working with me at this game.
i’ll try the other one. -
Hmm. Is it the same error message? Sometimes I have to reenter my login information.
I just loaded the file and was able to use the dice server for this game.
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its kicking me when i hit the neutrals
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but i can battle non neutrals
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Hmm, try this file? I just opened it and was able to attack the neutrals with no errors.
If not, maybe you could post a file with the combat movements and I can see if it will allow me to do the attacks? Then I can manual post back for you to do the rest, if all else fails.
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Still having issues with the file, dawg?
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TripleA Move Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Germans
1 Infantry moved from Estonia to Latvia
5 Infantrys moved from Latvia to Lithuania
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from East Prussia to 24 Sea Zone
1 Artillery and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
1 Elite moved from Pomerania to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
1 Artillery, 1 Cruiser, 2 Elites, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 2 Elites and 3 Infantrys moved from 24 Sea Zone to Helsinki
2 Carriers and 3 Destroyers moved from 22 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to Pomerania
1 Artillery and 4 Infantrys moved from Brandenburg to Bohemia
2 Artillerys and 9 Infantrys moved from Brandenburg to Pomerania
4 HeavyTanks, 5 Mech.Infs and 2 Stukas moved from Kiev to Vinnytsia
1 Infantry moved from Krakow to Vinnytsia
4 HeavyTanks moved from Warsaw to Vinnytsia
5 Mech.Infs moved from Bohemia to Vinnytsia
3 Infantrys moved from Bavaria to Switzerland
3 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks moved from Lorraine to Switzerland
2 ArmoredCars moved from Rhine to Switzerland
1 Mech.Inf moved from Navarre to La Mancha
2 Mech.Infs moved from Navarre to Leon
1 Tank moved from Aquitaine to Leon
2 Tanks moved from Aquitaine to La Mancha
2 Tanks moved from Aquitaine to Leon
11 Tanks moved from Navarre to Galicia
2 Submarines moved from 16 Sea Zone to 3 Sea Zone -
well here it is.
i’ll buy 4 heavy tanks
5 half tracks
1 art
1 recon
rest men. -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Germans
1 Infantry moved from Estonia to Latvia
5 Infantrys moved from Latvia to Lithuania
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from East Prussia to 24 Sea Zone
1 Artillery and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
1 Elite moved from Pomerania to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
1 Artillery, 1 Cruiser, 2 Elites, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 2 Elites and 3 Infantrys moved from 24 Sea Zone to Helsinki
2 Carriers and 3 Destroyers moved from 22 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to Pomerania
1 Artillery and 4 Infantrys moved from Brandenburg to Bohemia
2 Artillerys and 9 Infantrys moved from Brandenburg to Pomerania
4 HeavyTanks, 5 Mech.Infs and 2 Stukas moved from Kiev to Vinnytsia
1 Infantry moved from Krakow to Vinnytsia
4 HeavyTanks moved from Warsaw to Vinnytsia
5 Mech.Infs moved from Bohemia to Vinnytsia
3 Infantrys moved from Bavaria to Switzerland
3 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks moved from Lorraine to Switzerland
2 ArmoredCars moved from Rhine to Switzerland
1 Mech.Inf moved from Navarre to La Mancha
2 Mech.Infs moved from Navarre to Leon
1 Tank moved from Aquitaine to Leon
2 Tanks moved from Aquitaine to La Mancha
2 Tanks moved from Aquitaine to Leon
11 Tanks moved from Navarre to Galicia
2 Submarines moved from 16 Sea Zone to 3 Sea ZonePurchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 4 HeavyTanks, 19 Infantrys and 5 Mech.Infs; Remaining resources: 1 PUs;Combat - Germans
Battle in Galicia
Germans attack with 11 Tanks
Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys
Germans roll dice for 11 Tanks in Galicia, round 2 : 7/11 hits
Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 1/5 hits
2 Infantrys owned by the Neutral, 2 Bunkers owned by the Neutral, 1 Tank owned by the Germans and 1 Artillery owned by the Neutral lost in Galicia
Germans loses 0 PUs for violating Galicias neutrality.
Germans win, taking Galicia from Neutral with 10 Tanks remaining. Battle score for attacker is 15
Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys
Casualties for Germans: 1 Tank
Battle in Leon
Germans attack with 2 Mech.Infs and 3 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 2 Mech.Infs and 3 Tanks in Leon, round 2 : 3/5 hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits
3 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Leon
Germans loses 0 PUs for violating Leons neutrality.
Germans win, taking Leon from Neutral with 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Neutral: 3 Infantrys
Casualties for Germans: 1 Mech.Inf
Battle in La Mancha
Germans attack with 1 Mech.Inf and 2 Tanks
Neutral defend with 2 Infantrys
Germans roll dice for 1 Mech.Inf and 2 Tanks in La Mancha, round 2 : 2/3 hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits
2 Infantrys owned by the Neutral lost in La Mancha
Germans loses 0 PUs for violating La Manchas neutrality.
Germans win, taking La Mancha from Neutral with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Switzerland
Germans attack with 2 ArmoredCars, 3 Artillerys, 1 Elite, 9 Infantrys and 2 Tanks
Neutral defend with 6 Bunkers
Germans roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 9 Infantrys and 2 Tanks in Switzerland, round 2 : 5/17 hits
Units damaged: 5 Bunkers owned by the Neutral
Neutral roll dice for 6 Bunkers in Switzerland, round 2 : 3/6 hits
3 Infantrys owned by the Germans lost in Switzerland
Germans roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks in Switzerland, round 3 : 2/14 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 6 Bunkers in Switzerland, round 3 : 3/6 hits
3 Infantrys owned by the Germans and 1 Bunker owned by the Neutral lost in Switzerland
Germans roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in Switzerland, round 4 : 6/11 hits
Neutral roll dice for 5 Bunkers in Switzerland, round 4 : 2/5 hits
2 Infantrys owned by the Germans and 5 Bunkers owned by the Neutral lost in Switzerland
Germans loses 0 PUs for violating Switzerlands neutrality.
Germans win, taking Switzerland from Neutral with 2 ArmoredCars, 3 Artillerys, 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 20
Casualties for Neutral: 6 Bunkers
Casualties for Germans: 8 InfantrysNon Combat Move - Germans
1 AAGun moved from Bohemia to Krakow
1 AAGun moved from Lorraine to Rhine
2 Carriers and 3 Destroyers moved from 23 Sea Zone to 24 Sea ZonePlace Units - Germans
4 HeavyTanks placed in Warsaw
5 Mech.Infs placed in Bohemia
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hamburg
3 Infantrys placed in Bavaria
14 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 109 PUs; end with 110 PUs -
Here’s the file so you can do the non com’s.
I didn’t get an error message for the battles, and there were no close calls for retreat decisions.
isn’t that wierd!
thanks man. -
Game History
Round: 6
Combat Move - Russians
3 Infantrys moved from Oulu to Tampere
4 Infantrys moved from Lapland to Oulu
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from Arkhangelsk to S.Karelia
1 Infantry moved from S.Karelia to Vyborg
1 Infantry moved from Leningrad to Estonia
Russians take Estonia from Germans
1 Fighter and 2 Infantrys moved from Leningrad to Latvia
3 Infantrys moved from Novgorod to Minsk
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Crimea
1 Infantry and 1 Tank moved from Donetsk to Crimea
5 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Georgia to Rostov
2 Infantrys moved from Kursk to Kiev
1 Mech.Inf moved from Kursk to Kiev
1 Mot.Inf moved from Kursk to Minsk
10 Infantrys moved from Yaroslavl to Kursk
5 Mech.Rockets moved from Stalingrad to Rostov
1 Infantry moved from Ayan to Khabarovsk
Russians take Khabarovsk from Hisaichi
1 Infantry moved from S.Buryat Mongolia to Chita
1 Infantry moved from N.Buryat Mongolia to Chita
2 ArmoredCars moved from Olyokminsk to Chita
4 Mech.Infs moved from Irkutsk to Heilungchiang
1 Artillery and 2 Infantrys moved from Ayan to Heilungchiang
1 Bomber and 1 Fighter moved from Olyokminsk to Heilungchiang
2 ArmoredCars moved from Sverdlovsk to Krasnoyarsk
1 Mech.Inf moved from Sverdlovsk to Irkutsk
10 Infantrys moved from Moscow to Yaroslavl
2 Mech.Infs moved from Smolensk to Oulu
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Artillerys, 2 Elites and 2 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to EvenkiaPurchase Units - Russians
Russians buy 3 Bunkers, 19 Infantrys and 8 Tanks; Remaining resources: 1 PUs;Combat - Russians
Battle in Kiev
Russians attack with 2 Infantrys and 1 Mech.Inf
Romanians defend with 1 Infantry
Russians win, taking Kiev from Romanians with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Infantry
Battle in Minsk
Russians attack with 3 Infantrys and 1 Mot.Inf
Germans defend with 1 Infantry
Russians win, taking Minsk from Germans with 2 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Crimea
Russians attack with 3 Infantrys and 1 Tank
Romanians defend with 1 Tank
Russians win, taking Crimea from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Tank
Battle in Latvia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians win, taking Latvia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Heilungchiang
Russians attack with 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 4 Mech.Infs
Hisaichi defend with 1 Artillery and 5 Infantrys
Russians win, taking Heilungchiang from Hisaichi with 1 Bomber, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -12
Casualties for Hisaichi: 1 Artillery and 5 Infantrys
Casualties for Russians: 1 Artillery, 2 Infantrys and 3 Mech.Infs
Battle in Chita
Russians attack with 2 ArmoredCars and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians win, taking Chita from Hisaichi with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Russians
1 Bomber moved from Heilungchiang to N.Buryat Mongolia
1 Fighter moved from Heilungchiang to Ayan
1 AAGun moved from Olyokminsk to N.Buryat Mongolia
1 AAGun moved from Irkutsk to S.Buryat Mongolia
1 AAGun moved from Tashkent to Chimkent
1 AAGun moved from Kursk to Smolensk
1 Fighter moved from Latvia to LeningradPlace Units - Russians
4 Infantrys placed in Arkhangelsk
1 Bunker and 4 Infantrys placed in Leningrad
1 Bunker placed in Tampere
3 Tanks placed in Georgia
1 Bunker placed in Donetsk
5 Tanks placed in Stalingrad
5 Infantrys placed in Moscow
6 Infantrys placed in SibirskyTurn Complete - Russians
Russians collect 111 PUs; end with 112 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Italians
4 Infantrys moved from N.Tunisia to N.Algeria
1 Artillery and 1 Infantry moved from Tunis to N.Tunisia
1 ArmoredCar moved from Tunis to N.Algeria
2 Transports moved from 42 Sea Zone to 43 Sea Zone
2 Infantrys moved from Languedoc to 43 Sea Zone
2 Infantrys moved from Provence to 43 Sea Zone
4 Infantrys and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
1 Elite moved from Tunis to N.Tunisia
4 Infantrys moved from 42 Sea Zone to N.Algeria
1 Infantry moved from New Valley to Mersa Matruh
1 Infantry moved from Nubia to Kordofan
Italians take Kordofan from British
1 Artillery and 1 Infantry moved from Nubia to Italian East Africa
2 Artillerys, 4 Infantrys and 1 Tank moved from New Valley to Darfur
1 Artillery and 3 Infantrys moved from Kufra to Darfur
1 Fighter moved from Hun to N.Algeria
1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Darfur
1 Artillery and 2 Infantrys moved from Palestine to Iraq
1 Artillery, 5 Infantrys and 3 Tanks moved from Syria to Iraq
1 Battleship, 1 Cruiser, 3 Destroyers and 4 Transports moved from 55 Sea Zone to 48 Sea Zone
2 Destroyers and 1 Submarine moved from 51 Sea Zone to 48 Sea Zone
9 Infantrys moved from Campania to 48 Sea Zone
9 Infantrys moved from 48 Sea Zone to Tobruk
1 Destroyer and 1 Submarine moved from 46 Sea Zone to 42 Sea Zone
1 Artillery, 1 Elite and 3 Infantrys moved from Rome to Campania
3 Infantrys moved from Tuscany to RomePurchase Units - Italians
Italians buy 1 Elite, 1 HeavyTank, 17 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;Combat - Italians
Battle in Italian East Africa
Italians attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 0/2 hits
British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits
Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 3 : 1/2 hits
British roll dice for 1 Infantry in Italian East Africa, round 3 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
Italians win, taking Italian East Africa from British with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Iraq
Italians attack with 2 Artillerys, 7 Infantrys and 3 Tanks
British defend with 1 AAGun, 3 Elites, 3 Infantrys, 2 Mech.Infs and 1 Tank
Italians roll dice for 2 Artillerys, 7 Infantrys and 3 Tanks in Iraq, round 2 : 3/12 hits
British roll dice for 3 Elites, 3 Infantrys, 2 Mech.Infs and 1 Tank in Iraq, round 2 : 6/9 hits
6 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Iraq
2 Artillerys, 1 Infantry and 3 Tanks retreated to Syria
British win with 3 Elites, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -6
Casualties for Italians: 6 Infantrys
Casualties for British: 3 Infantrys
Battle in Darfur
Italians attack with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 7 Infantrys and 2 Tanks
French defend with 1 Infantry
Italians roll dice for 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 7 Infantrys and 2 Tanks in Darfur, round 2 : 3/14 hits
British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Darfur
Italians win, taking Darfur from British with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 InfantryNon Combat Move - Italians
3 Submarines moved from 51 Sea Zone to 48 Sea ZonePlace Units - Italians
1 HeavyTank and 1 Infantry placed in Syria
3 Mech.Infs placed in Hun
1 Elite and 3 Infantrys placed in Tunis
10 Infantrys placed in Rome
3 Infantrys placed in ProvenceTurn Complete - Italians
Italians collect 67 PUs; end with 67 PUs