Whackamatt Allies -vs- dawgoneit Axis Combo game #3!


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Purchase Units - Finns
                Finns buy 3 Infantrys; Remaining resources: 0 PUs;

    Place Units - Finns
                3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 6 PUs; end with 6 PUs

    triplea_40615_Fin5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Romanians
                1 Artillery, 1 Fighter and 1 Tank moved from Kiev to Vinnytsia
                1 Infantry moved from Odessa to Vinnytsia
                2 Infantrys moved from E.Romania to Vinnytsia
                1 Elite and 1 Infantry moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 8 Infantrys; Remaining resources: 6 PUs;

    Combat - Romanians

    Non Combat Move - Romanians

    Place Units - Romanians
                4 Infantrys placed in Vinnytsia
                4 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 22 PUs; end with 28 PUs

    triplea_40615_Rom5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Thai
                1 Transport moved from 110 Sea Zone to 105 Sea Zone
                1 Artillery moved from Bangkok to 105 Sea Zone
                1 Marine moved from Bangkok to 105 Sea Zone
                1 Artillery, 1 Marine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                1 Infantry moved from East And South Borneo to West Borneo
                1 Artillery and 1 Marine moved from 110 Sea Zone to West Borneo

    Purchase Units - Thai
                Thai buy 6 Infantrys; Remaining resources: 2 PUs;

    Combat - Thai
                Battle in West Borneo
                    Thai attack with 1 Artillery, 1 Infantry and 1 Marine
                    Dutch defend with 1 Bunker; British defend with 1 Infantry
                        Thai roll dice for 1 Artillery, 1 Infantry and 1 Marine in West Borneo, round 2 :  3/3 hits
                        Dutch roll dice for 1 Bunker and 1 Infantry in West Borneo, round 2 :  2/2 hits
                        1 Artillery owned by the Thai, 1 Infantry owned by the British, 1 Bunker owned by the Dutch and 1 Infantry owned by the Thai lost in West Borneo
                    Thai win, taking West Borneo from Dutch with 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Bunker
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Artillery and 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                6 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 12 PUs; end with 14 PUs

    triplea_40615_Tha5.tsvg

  • '20 '18 '17 '15

    Game History

    Round: 5

    Combat Move - Americans
                1 Infantry moved from Ulithi to Yap
                      Americans take Yap from Yamamoto
                1 Infantry moved from Jaluit to Kwajalein
                      Americans take Kwajalein from Yamamoto
                1 Infantry moved from Pearl Harbor to 91 Sea Zone
                1 Infantry moved from Jaluit to 104 Sea Zone
                1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
                1 B.Transport and 1 Infantry moved from 104 Sea Zone to 95 Sea Zone
                2 Artillerys moved from Wake to 95 Sea Zone
                2 Artillerys and 2 Infantrys moved from 95 Sea Zone to Minamitori
                4 Fighters moved from Malaya to 111 Sea Zone
                1 Destroyer and 1 Submarine moved from 104 Sea Zone to 88 Sea Zone
                1 Cruiser moved from 91 Sea Zone to 88 Sea Zone
                1 Infantry moved from Midway to 88 Sea Zone
                1 Infantry moved from 88 Sea Zone to Wake
                1 Submarine moved from 91 Sea Zone to 88 Sea Zone
                1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 104 Sea Zone to 95 Sea Zone
                1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Minamitori
                1 Adv.Fighter and 2 Fighters moved from Wake to Minamitori
                1 S.Bomber moved from Wake to Tokyo
                10 Infantrys moved from South Atlantic USA to 26 Sea Zone
                4 Tanks moved from Bahia to 35 Sea Zone
                5 Infantrys moved from Salvador to 35 Sea Zone
                3 B.Transports, 5 Infantrys and 4 Tanks moved from 35 Sea Zone to 38 Sea Zone
                2 Tanks moved from 38 Sea Zone to Belgian Congo
                2 Tanks moved from 38 Sea Zone to Angola
                1 Infantry moved from 38 Sea Zone to Belgian Congo
                3 Infantrys moved from 38 Sea Zone to Belgian Congo
                1 Infantry moved from 38 Sea Zone to Angola
                2 B.Transports and 8 Infantrys moved from 26 Sea Zone to 33 Sea Zone
                8 Infantrys moved from 33 Sea Zone to Cape Verde
                3 Destroyers and 1 Submarine moved from 35 Sea Zone to 33 Sea Zone
                2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
                2 Infantrys moved from 33 Sea Zone to Cape Verde
                1 Submarine moved from 26 Sea Zone to 33 Sea Zone
                10 Infantrys moved from South Central USA to South Atlantic USA
                1 Infantry moved from Colombia to Venezuela
                2 Fighters moved from Johnston to West Papua
                3 Infantrys moved from Amazon to Bahia

    Purchase Units - Americans
                Americans buy 3 B.Transports, 2 Battleships, 2 Destroyers, 3 Infantrys, 1 Marine and 2 Submarines; Remaining resources: 1 PUs;

    Combat - Americans
                Strategic bombing raid in Tokyo
                    Bombing raid in Tokyo rolls: 5 and costs: 5 PUs.
                    Bombing raid costs 5 PUs
                Battle in Belgian Congo
                    Americans attack with 4 Infantrys and 2 Tanks
                    Neutral defend with 2 Infantrys
                    Americans loses 0 PUs for violating Belgian Congos neutrality.
                    Americans win, taking Belgian Congo from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Neutral: 2 Infantrys
                    Casualties for Americans: 1 Infantry
                Battle in 111 Sea Zone
                    Americans attack with 4 Fighters
                    Hisaichi defend with 1 Submarine
                    Americans win with 4 Fighters remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 1 Submarine
                Battle in Minamitori
                    Americans attack with 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys
                    Yamamoto defend with 1 Infantry
                    Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Cape Verde
                    Americans attack with 10 Infantrys
                    Neutral defend with 1 Infantry
                    Americans loses 0 PUs for violating Cape Verdes neutrality.
                    Americans win, taking Cape Verde from Neutral with 10 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Angola
                    Americans attack with 1 Infantry and 2 Tanks
                    Neutral defend with 1 Infantry
                    Americans loses 0 PUs for violating Angolas neutrality.
                    Americans win, taking Angola from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Americans
                4 Fighters moved from 111 Sea Zone to Malaya
                1 Adv.Fighter moved from Minamitori to 95 Sea Zone
                1 Fighter moved from Minamitori to 95 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from Minamitori to Wake
                1 S.Bomber moved from Tokyo to Wake

    Place Units - Americans
                2 Battleships placed in 95 Sea Zone
                1 Destroyer and 2 Submarines placed in 91 Sea Zone
                1 B.Transport placed in 83 Sea Zone
                3 Infantrys placed in San Francisco
                2 B.Transports and 1 Destroyer placed in 26 Sea Zone
                1 Marine placed in Salvador

    Turn Complete - Americans
                Americans collect 114 PUs; end with 115 PUs total

    triplea_40615_Ame5.tsvg


  • TripleA Manual Gamesave Post for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Americans
                1 Infantry moved from Ulithi to Yap
                      Americans take Yap from Yamamoto
                1 Infantry moved from Jaluit to Kwajalein
                      Americans take Kwajalein from Yamamoto
                1 Infantry moved from Pearl Harbor to 91 Sea Zone
                1 Infantry moved from Jaluit to 104 Sea Zone
                1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
                1 B.Transport and 1 Infantry moved from 104 Sea Zone to 95 Sea Zone
                2 Artillerys moved from Wake to 95 Sea Zone
                2 Artillerys and 2 Infantrys moved from 95 Sea Zone to Minamitori
                4 Fighters moved from Malaya to 111 Sea Zone
                1 Destroyer and 1 Submarine moved from 104 Sea Zone to 88 Sea Zone
                1 Cruiser moved from 91 Sea Zone to 88 Sea Zone
                1 Infantry moved from Midway to 88 Sea Zone
                1 Infantry moved from 88 Sea Zone to Wake
                1 Submarine moved from 91 Sea Zone to 88 Sea Zone
                1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 104 Sea Zone to 95 Sea Zone
                1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Minamitori
                1 Adv.Fighter and 2 Fighters moved from Wake to Minamitori
                1 S.Bomber moved from Wake to Tokyo
                10 Infantrys moved from South Atlantic USA to 26 Sea Zone
                4 Tanks moved from Bahia to 35 Sea Zone
                5 Infantrys moved from Salvador to 35 Sea Zone
                3 B.Transports, 5 Infantrys and 4 Tanks moved from 35 Sea Zone to 38 Sea Zone
                2 Tanks moved from 38 Sea Zone to Belgian Congo
                2 Tanks moved from 38 Sea Zone to Angola
                1 Infantry moved from 38 Sea Zone to Belgian Congo
                3 Infantrys moved from 38 Sea Zone to Belgian Congo
                1 Infantry moved from 38 Sea Zone to Angola
                2 B.Transports and 8 Infantrys moved from 26 Sea Zone to 33 Sea Zone
                8 Infantrys moved from 33 Sea Zone to Cape Verde
                3 Destroyers and 1 Submarine moved from 35 Sea Zone to 33 Sea Zone
                2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
                2 Infantrys moved from 33 Sea Zone to Cape Verde
                1 Submarine moved from 26 Sea Zone to 33 Sea Zone
                10 Infantrys moved from South Central USA to South Atlantic USA
                1 Infantry moved from Colombia to Venezuela
                2 Fighters moved from Johnston to West Papua
                3 Infantrys moved from Amazon to Bahia

    Purchase Units - Americans
                Americans buy 3 B.Transports, 2 Battleships, 2 Destroyers, 3 Infantrys, 1 Marine and 2 Submarines; Remaining resources: 1 PUs;

    Combat - Americans
                Strategic bombing raid in Tokyo
                        AA fire in Tokyo :  0/1 hits
                    Bombing raid in Tokyo rolls: 5 and costs: 5 PUs.
                    Bombing raid costs 5 PUs
                Battle in Belgian Congo
                    Americans attack with 4 Infantrys and 2 Tanks
                    Neutral defend with 2 Infantrys
                        Americans roll dice for 4 Infantrys and 2 Tanks in Belgian Congo, round 2 :  0/6 hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 :  1/2 hits
                        1 Infantry owned by the Americans lost in Belgian Congo
                        Americans roll dice for 3 Infantrys and 2 Tanks in Belgian Congo, round 3 :  3/5 hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 :  0/2 hits
                        2 Infantrys owned by the Neutral lost in Belgian Congo
                    Americans loses 0 PUs for violating Belgian Congos neutrality.
                    Americans win, taking Belgian Congo from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Neutral: 2 Infantrys
                    Casualties for Americans: 1 Infantry
                Battle in 111 Sea Zone
                    Americans attack with 4 Fighters
                    Hisaichi defend with 1 Submarine
                        Americans roll dice for 4 Fighters in 111 Sea Zone, round 2 :  2/4 hits
                        1 Submarine owned by the Hisaichi lost in 111 Sea Zone
                    Americans win with 4 Fighters remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 1 Submarine
                Battle in Minamitori
                    Americans attack with 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys in Minamitori, round 2 :  5/9 hits
                        Yamamoto roll dice for 1 Infantry in Minamitori, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Minamitori
                    Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Cape Verde
                    Americans attack with 10 Infantrys
                    Neutral defend with 1 Infantry
                        Americans roll dice for 10 Infantrys in Cape Verde, round 2 :  0/10 hits
                        Neutral roll dice for 1 Infantry in Cape Verde, round 2 :  0/1 hits
                        Americans roll dice for 10 Infantrys in Cape Verde, round 3 :  1/10 hits
                        Neutral roll dice for 1 Infantry in Cape Verde, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Cape Verde
                    Americans loses 0 PUs for violating Cape Verdes neutrality.
                    Americans win, taking Cape Verde from Neutral with 10 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Angola
                    Americans attack with 1 Infantry and 2 Tanks
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Infantry and 2 Tanks in Angola, round 2 :  1/3 hits
                        Neutral roll dice for 1 Infantry in Angola, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Angola
                    Americans loses 0 PUs for violating Angolas neutrality.
                    Americans win, taking Angola from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Americans
                4 Fighters moved from 111 Sea Zone to Malaya
                1 Adv.Fighter moved from Minamitori to 95 Sea Zone
                1 Fighter moved from Minamitori to 95 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from Minamitori to Wake
                1 S.Bomber moved from Tokyo to Wake

    Place Units - Americans
                2 Battleships placed in 95 Sea Zone
                1 Destroyer and 2 Submarines placed in 91 Sea Zone
                1 B.Transport placed in 83 Sea Zone
                3 Infantrys placed in San Francisco
                2 B.Transports and 1 Destroyer placed in 26 Sea Zone
                1 Marine placed in Salvador

    Turn Complete - Americans
                Americans collect 114 PUs; end with 115 PUs total

    triplea_40615_Ame5.tsvg


  • i keep getting booted from the game when i push roll dice

  • '20 '18 '17 '15

    same for me. I think the dice server is down.  :|

  • '20 '18 '17 '15

    dice are working again!


  • not working with me at this game.
    i’ll try the other one.

  • '20 '18 '17 '15

    Hmm.  Is it the same error message? Sometimes I have to reenter my login information.

    I just loaded the file and was able to use the dice server for this game.


  • its kicking me when i hit the neutrals


  • but i can battle non neutrals

  • '20 '18 '17 '15

    Hmm, try this file?  I just opened it and was able to attack the neutrals with no errors.

    If not, maybe you could post a file with the combat movements and I can see if it will allow me to do the attacks? Then I can manual post back for you to do the rest, if all else fails.

    triplea_40615_Ame5 (1).tsvg

  • '20 '18 '17 '15

    Still having issues with the file, dawg?


  • TripleA Move Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Germans
                1 Infantry moved from Estonia to Latvia
                5 Infantrys moved from Latvia to Lithuania
                1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
                1 Transport moved from 24 Sea Zone to 23 Sea Zone
                1 Artillery moved from East Prussia to 24 Sea Zone
                1 Artillery and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
                1 Elite moved from Hamburg to 23 Sea Zone
                1 Elite moved from Pomerania to 23 Sea Zone
                1 Infantry moved from Hamburg to 23 Sea Zone
                1 Infantry moved from Hamburg to 23 Sea Zone
                1 Infantry moved from Danzig to 24 Sea Zone
                1 Artillery, 1 Cruiser, 2 Elites, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                1 Artillery, 2 Elites and 3 Infantrys moved from 24 Sea Zone to Helsinki
                2 Carriers and 3 Destroyers moved from 22 Sea Zone to 23 Sea Zone
                1 Infantry moved from Hamburg to Pomerania
                1 Artillery and 4 Infantrys moved from Brandenburg to Bohemia
                2 Artillerys and 9 Infantrys moved from Brandenburg to Pomerania
                4 HeavyTanks, 5 Mech.Infs and 2 Stukas moved from Kiev to Vinnytsia
                1 Infantry moved from Krakow to Vinnytsia
                4 HeavyTanks moved from Warsaw to Vinnytsia
                5 Mech.Infs moved from Bohemia to Vinnytsia
                3 Infantrys moved from Bavaria to Switzerland
                3 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks moved from Lorraine to Switzerland
                2 ArmoredCars moved from Rhine to Switzerland
                1 Mech.Inf moved from Navarre to La Mancha
                2 Mech.Infs moved from Navarre to Leon
                1 Tank moved from Aquitaine to Leon
                2 Tanks moved from Aquitaine to La Mancha
                2 Tanks moved from Aquitaine to Leon
                11 Tanks moved from Navarre to Galicia
                2 Submarines moved from 16 Sea Zone to 3 Sea Zone

    triplea_40615_Ger6.tsvg


  • well here it is.
    i’ll buy 4 heavy tanks
    5 half tracks
    1 art
    1 recon
    rest men.


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Germans
                1 Infantry moved from Estonia to Latvia
                5 Infantrys moved from Latvia to Lithuania
                1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
                1 Transport moved from 24 Sea Zone to 23 Sea Zone
                1 Artillery moved from East Prussia to 24 Sea Zone
                1 Artillery and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
                1 Elite moved from Hamburg to 23 Sea Zone
                1 Elite moved from Pomerania to 23 Sea Zone
                1 Infantry moved from Hamburg to 23 Sea Zone
                1 Infantry moved from Hamburg to 23 Sea Zone
                1 Infantry moved from Danzig to 24 Sea Zone
                1 Artillery, 1 Cruiser, 2 Elites, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                1 Artillery, 2 Elites and 3 Infantrys moved from 24 Sea Zone to Helsinki
                2 Carriers and 3 Destroyers moved from 22 Sea Zone to 23 Sea Zone
                1 Infantry moved from Hamburg to Pomerania
                1 Artillery and 4 Infantrys moved from Brandenburg to Bohemia
                2 Artillerys and 9 Infantrys moved from Brandenburg to Pomerania
                4 HeavyTanks, 5 Mech.Infs and 2 Stukas moved from Kiev to Vinnytsia
                1 Infantry moved from Krakow to Vinnytsia
                4 HeavyTanks moved from Warsaw to Vinnytsia
                5 Mech.Infs moved from Bohemia to Vinnytsia
                3 Infantrys moved from Bavaria to Switzerland
                3 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks moved from Lorraine to Switzerland
                2 ArmoredCars moved from Rhine to Switzerland
                1 Mech.Inf moved from Navarre to La Mancha
                2 Mech.Infs moved from Navarre to Leon
                1 Tank moved from Aquitaine to Leon
                2 Tanks moved from Aquitaine to La Mancha
                2 Tanks moved from Aquitaine to Leon
                11 Tanks moved from Navarre to Galicia
                2 Submarines moved from 16 Sea Zone to 3 Sea Zone

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 2 Artillerys, 4 HeavyTanks, 19 Infantrys and 5 Mech.Infs; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Galicia
                    Germans attack with 11 Tanks
                    Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys
                        Germans roll dice for 11 Tanks in Galicia, round 2 :  7/11 hits
                        Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 :  1/5 hits
                        2 Infantrys owned by the Neutral, 2 Bunkers owned by the Neutral, 1 Tank owned by the Germans and 1 Artillery owned by the Neutral lost in Galicia
                    Germans loses 0 PUs for violating Galicias neutrality.
                    Germans win, taking Galicia from Neutral with 10 Tanks remaining. Battle score for attacker is 15
                    Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys
                    Casualties for Germans: 1 Tank
                Battle in Leon
                    Germans attack with 2 Mech.Infs and 3 Tanks
                    Neutral defend with 3 Infantrys
                        Germans roll dice for 2 Mech.Infs and 3 Tanks in Leon, round 2 :  3/5 hits
                        Neutral roll dice for 3 Infantrys in Leon, round 2 :  1/3 hits
                        3 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Leon
                    Germans loses 0 PUs for violating Leons neutrality.
                    Germans win, taking Leon from Neutral with 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 0
                    Casualties for Neutral: 3 Infantrys
                    Casualties for Germans: 1 Mech.Inf
                Battle in La Mancha
                    Germans attack with 1 Mech.Inf and 2 Tanks
                    Neutral defend with 2 Infantrys
                        Germans roll dice for 1 Mech.Inf and 2 Tanks in La Mancha, round 2 :  2/3 hits
                        Neutral roll dice for 2 Infantrys in La Mancha, round 2 :  0/2 hits
                        2 Infantrys owned by the Neutral lost in La Mancha
                    Germans loses 0 PUs for violating La Manchas neutrality.
                    Germans win, taking La Mancha from Neutral with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in Switzerland
                    Germans attack with 2 ArmoredCars, 3 Artillerys, 1 Elite, 9 Infantrys and 2 Tanks
                    Neutral defend with 6 Bunkers
                        Germans roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 9 Infantrys and 2 Tanks in Switzerland, round 2 :  5/17 hits
                    Units damaged: 5 Bunkers owned by the Neutral
                        Neutral roll dice for 6 Bunkers in Switzerland, round 2 :  3/6 hits
                        3 Infantrys owned by the Germans lost in Switzerland
                        Germans roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks in Switzerland, round 3 :  2/14 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 6 Bunkers in Switzerland, round 3 :  3/6 hits
                        3 Infantrys owned by the Germans and 1 Bunker owned by the Neutral lost in Switzerland
                        Germans roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in Switzerland, round 4 :  6/11 hits
                        Neutral roll dice for 5 Bunkers in Switzerland, round 4 :  2/5 hits
                        2 Infantrys owned by the Germans and 5 Bunkers owned by the Neutral lost in Switzerland
                    Germans loses 0 PUs for violating Switzerlands neutrality.
                    Germans win, taking Switzerland from Neutral with 2 ArmoredCars, 3 Artillerys, 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 20
                    Casualties for Neutral: 6 Bunkers
                    Casualties for Germans: 8 Infantrys

    Non Combat Move - Germans
                1 AAGun moved from Bohemia to Krakow
                1 AAGun moved from Lorraine to Rhine
                2 Carriers and 3 Destroyers moved from 23 Sea Zone to 24 Sea Zone

    Place Units - Germans
                4 HeavyTanks placed in Warsaw
                5 Mech.Infs placed in Bohemia
                2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hamburg
                3 Infantrys placed in Bavaria
                14 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 109 PUs; end with 110 PUs

    triplea_40615_Ger6.tsvg


  • @Whackamatt:

    Here’s the file so you can do the non com’s.

    I didn’t get an error message for the battles, and there were no close calls for retreat decisions.

    isn’t that wierd!
    thanks man.

  • '20 '18 '17 '15

    Game History

    Round: 6

    Combat Move - Russians
                3 Infantrys moved from Oulu to Tampere
                4 Infantrys moved from Lapland to Oulu
                4 Infantrys moved from Arkhangelsk to 6 Sea Zone
                4 Infantrys moved from 6 Sea Zone to Lapland
                1 Infantry moved from Arkhangelsk to S.Karelia
                1 Infantry moved from S.Karelia to Vyborg
                1 Infantry moved from Leningrad to Estonia
                      Russians take Estonia from Germans
                1 Fighter and 2 Infantrys moved from Leningrad to Latvia
                3 Infantrys moved from Novgorod to Minsk
                2 Infantrys moved from Georgia to 54 Sea Zone
                2 Infantrys moved from 54 Sea Zone to Crimea
                1 Infantry and 1 Tank moved from Donetsk to Crimea
                5 Infantrys moved from Rostov to Donetsk
                1 Infantry moved from Georgia to Rostov
                2 Infantrys moved from Kursk to Kiev
                1 Mech.Inf moved from Kursk to Kiev
                1 Mot.Inf moved from Kursk to Minsk
                10 Infantrys moved from Yaroslavl to Kursk
                5 Mech.Rockets moved from Stalingrad to Rostov
                1 Infantry moved from Ayan to Khabarovsk
                      Russians take Khabarovsk from Hisaichi
                1 Infantry moved from S.Buryat Mongolia to Chita
                1 Infantry moved from N.Buryat Mongolia to Chita
                2 ArmoredCars moved from Olyokminsk to Chita
                4 Mech.Infs moved from Irkutsk to Heilungchiang
                1 Artillery and 2 Infantrys moved from Ayan to Heilungchiang
                1 Bomber and 1 Fighter moved from Olyokminsk to Heilungchiang
                2 ArmoredCars moved from Sverdlovsk to Krasnoyarsk
                1 Mech.Inf moved from Sverdlovsk to Irkutsk
                10 Infantrys moved from Moscow to Yaroslavl
                2 Mech.Infs moved from Smolensk to Oulu
                6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                2 Artillerys, 2 Elites and 2 Infantrys moved from Evenkia to Olyokminsk
                6 Infantrys moved from Sibirsky to Evenkia

    Purchase Units - Russians
                Russians buy 3 Bunkers, 19 Infantrys and 8 Tanks; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Kiev
                    Russians attack with 2 Infantrys and 1 Mech.Inf
                    Romanians defend with 1 Infantry
                    Russians win, taking Kiev from Romanians with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Romanians: 1 Infantry
                Battle in Minsk
                    Russians attack with 3 Infantrys and 1 Mot.Inf
                    Germans defend with 1 Infantry
                    Russians win, taking Minsk from Germans with 2 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Crimea
                    Russians attack with 3 Infantrys and 1 Tank
                    Romanians defend with 1 Tank
                    Russians win, taking Crimea from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Infantry
                    Casualties for Romanians: 1 Tank
                Battle in Latvia
                    Russians attack with 1 Fighter and 2 Infantrys
                    Germans defend with 1 Infantry
                    Russians win, taking Latvia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Heilungchiang
                    Russians attack with 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 4 Mech.Infs
                    Hisaichi defend with 1 Artillery and 5 Infantrys
                    Russians win, taking Heilungchiang from Hisaichi with 1 Bomber, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -12
                    Casualties for Hisaichi: 1 Artillery and 5 Infantrys
                    Casualties for Russians: 1 Artillery, 2 Infantrys and 3 Mech.Infs
                Battle in Chita
                    Russians attack with 2 ArmoredCars and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                    Russians win, taking Chita from Hisaichi with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Russians
                1 Bomber moved from Heilungchiang to N.Buryat Mongolia
                1 Fighter moved from Heilungchiang to Ayan
                1 AAGun moved from Olyokminsk to N.Buryat Mongolia
                1 AAGun moved from Irkutsk to S.Buryat Mongolia
                1 AAGun moved from Tashkent to Chimkent
                1 AAGun moved from Kursk to Smolensk
                1 Fighter moved from Latvia to Leningrad

    Place Units - Russians
                4 Infantrys placed in Arkhangelsk
                1 Bunker and 4 Infantrys placed in Leningrad
                1 Bunker placed in Tampere
                3 Tanks placed in Georgia
                1 Bunker placed in Donetsk
                5 Tanks placed in Stalingrad
                5 Infantrys placed in Moscow
                6 Infantrys placed in Sibirsky

    Turn Complete - Russians
                Russians collect 111 PUs; end with 112 PUs total

    triplea_40615_Rus6.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Italians
                4 Infantrys moved from N.Tunisia to N.Algeria
                1 Artillery and 1 Infantry moved from Tunis to N.Tunisia
                1 ArmoredCar moved from Tunis to N.Algeria
                2 Transports moved from 42 Sea Zone to 43 Sea Zone
                2 Infantrys moved from Languedoc to 43 Sea Zone
                2 Infantrys moved from Provence to 43 Sea Zone
                4 Infantrys and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
                1 Elite moved from Tunis to N.Tunisia
                4 Infantrys moved from 42 Sea Zone to N.Algeria
                1 Infantry moved from New Valley to Mersa Matruh
                1 Infantry moved from Nubia to Kordofan
                      Italians take Kordofan from British
                1 Artillery and 1 Infantry moved from Nubia to Italian East Africa
                2 Artillerys, 4 Infantrys and 1 Tank moved from New Valley to Darfur
                1 Artillery and 3 Infantrys moved from Kufra to Darfur
                1 Fighter moved from Hun to N.Algeria
                1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Darfur
                1 Artillery and 2 Infantrys moved from Palestine to Iraq
                1 Artillery, 5 Infantrys and 3 Tanks moved from Syria to Iraq
                1 Battleship, 1 Cruiser, 3 Destroyers and 4 Transports moved from 55 Sea Zone to 48 Sea Zone
                2 Destroyers and 1 Submarine moved from 51 Sea Zone to 48 Sea Zone
                9 Infantrys moved from Campania to 48 Sea Zone
                9 Infantrys moved from 48 Sea Zone to Tobruk
                1 Destroyer and 1 Submarine moved from 46 Sea Zone to 42 Sea Zone
                1 Artillery, 1 Elite and 3 Infantrys moved from Rome to Campania
                3 Infantrys moved from Tuscany to Rome

    Purchase Units - Italians
                Italians buy 1 Elite, 1 HeavyTank, 17 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Italian East Africa
                    Italians attack with 1 Artillery and 1 Infantry
                    British defend with 1 Infantry
                        Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 :  0/2 hits
                        British roll dice for 1 Infantry in Italian East Africa, round 2 :  0/1 hits
                        Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 3 :  1/2 hits
                        British roll dice for 1 Infantry in Italian East Africa, round 3 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                    Italians win, taking Italian East Africa from British with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in Iraq
                    Italians attack with 2 Artillerys, 7 Infantrys and 3 Tanks
                    British defend with 1 AAGun, 3 Elites, 3 Infantrys, 2 Mech.Infs and 1 Tank
                        Italians roll dice for 2 Artillerys, 7 Infantrys and 3 Tanks in Iraq, round 2 :  3/12 hits
                        British roll dice for 3 Elites, 3 Infantrys, 2 Mech.Infs and 1 Tank in Iraq, round 2 :  6/9 hits
                        6 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Iraq
                    2 Artillerys, 1 Infantry and 3 Tanks retreated to Syria
                    British win with 3 Elites, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -6
                    Casualties for Italians: 6 Infantrys
                    Casualties for British: 3 Infantrys
                Battle in Darfur
                    Italians attack with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 7 Infantrys and 2 Tanks
                    French defend with 1 Infantry
                        Italians roll dice for 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 7 Infantrys and 2 Tanks in Darfur, round 2 :  3/14 hits
                        British roll dice for 1 Infantry in Darfur, round 2 :  1/1 hits
                        1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Darfur
                    Italians win, taking Darfur from British with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for French: 1 Infantry
                    Casualties for Italians: 1 Infantry

    Non Combat Move - Italians
                3 Submarines moved from 51 Sea Zone to 48 Sea Zone

    Place Units - Italians
                1 HeavyTank and 1 Infantry placed in Syria
                3 Mech.Infs placed in Hun
                1 Elite and 3 Infantrys placed in Tunis
                10 Infantrys placed in Rome
                3 Infantrys placed in Provence

    Turn Complete - Italians
                Italians collect 67 PUs; end with 67 PUs

    triplea_40615_Ita6.tsvg

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