L17 - G40 BM3 - AetV (Allies) vs PP (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 21 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    triplea_40612_Fre3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 artillery and 1 infantry moved from Novgorod to Belarus
                2 bombers moved from Germany to Belarus
                2 tactical_bombers moved from Germany to Belarus
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                10 armour, 3 artilleries, 12 infantry and 15 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                    Germans win, taking 125 Sea Zone from British with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 10 armour, 3 artilleries, 13 infantry and 15 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 10 armour, 3 artilleries, 12 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                2 tactical_bombers moved from Belarus to Novgorod
                2 bombers moved from Belarus to Novgorod
                9 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 113 Sea Zone
                2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 infantry moved from Vyborg to Finland
                3 infantry moved from Karelia to Finland
                3 infantry moved from Karelia to Finland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 submarine placed in 113 Sea Zone
                1 infantry and 9 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_40612_Ger4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 8 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  0/4 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 :  1/4 hits
                        Germans roll dice for 1 artillery in Belarus, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Soviet Far East from Japanese to Russians
                EDIT: Turning off Edit Mode
                1 infantry moved from Siberia to Soviet Far East
                1 aaGun and 2 infantry moved from Siberia to Amur
                1 aaGun and 15 infantry moved from Sakha to Amur
                2 aaGuns, 3 artilleries and 2 infantry moved from Smolensk to Bryansk
                1 fighter moved from Archangel to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                1 fighter moved from Ukraine to Russia
                1 artillery and 8 infantry moved from Russia to Bryansk
                1 submarine moved from 123 Sea Zone to 108 Sea Zone

    Place Units - Russians
                8 artilleries and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    triplea_40612_Rus4.tsvg

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    Cannot post, so here is the saved file following the J turn

    triplea_40612_Jap4.tsvg

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    US, UK, Chi Turn

    triplea_40612_Allied 4.tsvg

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    Check out TJ. For some reason it did not change to Italian ownership. I had to edit that change in.

    Actually - thinking about it - should I have added 1 to Italy’s income?

    triplea_40612_Ita_4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 46 Sea Zone
                        ANZAC roll dice for 1 fighter in 46 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 fighter and 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from India to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40612_Fre4.tsvg

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    Having problems Kevin!

    Have posted a query in Software:

    https://www.axisandallies.org/forums/index.php?topic=40918.msg1714611#msg1714611

  • 25 24 23 22 21 20 19 18 17 16

    Well - following your comments and P@nther’s I uninstalled the old version and now it is working. Thanks Kevin. However now unable to post because “Missing Refresh Header After Login”. I know I have seen that before but cannot remember what causes it. Anyway - German turn attached! :-)

    triplea_40612_Ger5.tsvg

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    When you are loading your next game, look out if your Password is still in place.
    You may retype it.

    Or double check if the game you want to Play, lets say against me is in the Header and not switched with a diffrent Player and email.

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    Ahhh! Thanks Kevin. About to do WaW so will do this then.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 108 Sea Zone to 105 Sea Zone
                1 mech_infantry moved from Bryansk to Baltic States
                      Russians take Baltic States from Germans
                1 mech_infantry moved from Bryansk to Eastern Poland
                      Russians take Eastern Poland from Germans
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                3 fighters moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun and 1 infantry
                        AA fire in Western Ukraine :  0/3 hits
                        Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/7 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 aaGun owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  4/6 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun and 1 infantry

    Non Combat Move - Russians
                8 artilleries moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Russia
                4 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Eastern Persia to India

    Place Units - Russians
                1 armour, 1 infantry and 8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    triplea_40612_Rus5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 bombers moved from French Indo China to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                4 fighters moved from 35 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 bombers moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Anhwe to Hunan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_40612_Jap5.tsvg

  • 15 14

    You got it sorted to post the map again, great!

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 marines, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                2 bombers moved from Iraq to Trans-Jordan
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 submarine moved from 8 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Java
                Battle in Malta
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Java from Japanese, taking Malta from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Tunisia
                    Americans attack with 1 armour and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Tunisia
                    Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Trans-Jordan
                    Americans attack with 2 bombers
                    Italians defend with 2 infantry
                        Americans roll dice for 2 bombers in Trans-Jordan, round 2 :  2/2 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan
                    Americans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from Trans-Jordan to Iraq
                2 artilleries moved from Algeria to Morocco
                1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                4 infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
                1 infantry and 1 marine placed in Western United States
                1 fighter placed in Western United States
                1 artillery and 1 marine placed in Eastern United States
                1 submarine and 1 transport placed in 101 Sea Zone
                Americans undo move 4.
                Americans undo move 2.
                2 marines placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 aaGun, 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Iraq
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 armour and 1 mech_infantry moved from India to Burma
                1 artillery moved from India to Burma
                2 infantry moved from India to Burma
                2 cruisers moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to Malta

    Place Units - British
                1 aaGun, 1 armour and 1 infantry placed in Union of South Africa
                1 armour and 2 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6,1,1
                British collect 29 PUs (1 lost to blockades); end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_40612_UK_5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Egypt to Union of South Africa
                2 armour moved from Belgian Congo to Union of South Africa
                      Italians take Rhodesia from British
                1 artillery moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                3 fighters moved from Egypt to 96 Sea Zone

    Combat - Italians
                Battle in Union of South Africa
                    Italians attack with 2 armour and 1 bomber
                    British defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        AA fire in Union of South Africa :  0/1 hits
                        Italians roll dice for 2 armour and 1 bomber in Union of South Africa, round 2 :  2/3 hits
                        British roll dice for 1 aaGun, 1 armour and 1 infantry in Union of South Africa, round 2 :  0/2 hits
                        1 aaGun owned by the British and 1 infantry owned by the British lost in Union of South Africa
                        Italians roll dice for 2 armour and 1 bomber in Union of South Africa, round 3 :  1/3 hits
                        British roll dice for 1 armour in Union of South Africa, round 3 :  1/1 hits
                        1 bomber owned by the Italians and 1 armour owned by the British lost in Union of South Africa
                    Italians win, taking Union of South Africa from British with 2 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 aaGun, 1 armour and 1 infantry
                    Casualties for Italians: 1 bomber
                Battle in 96 Sea Zone
                    Italians attack with 3 fighters and 1 submarine
                    British defend with 1 destroyer; Americans defend with 1 transport
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 3 fighters in 96 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 96 Sea Zone
                        Italians roll dice for 3 fighters in 96 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                        1 transport owned by the Americans lost in 96 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                3 fighters moved from 96 Sea Zone to Egypt
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone

    Place Units - Italians
                1 bomber and 2 mech_infantrys placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_40612_Ita5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Gibraltar to 94 Sea Zone

    Combat - French
                Battle in Trans-Jordan
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                        French roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    French win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 94 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 fighter in 94 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 fighter in 94 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 94 Sea Zone to Gibraltar

    Turn Complete - French

    triplea_40612_Fre5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                2 infantry moved from Novgorod to Baltic States
                2 mech_infantrys moved from Poland to Eastern Poland
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Rostov
                2 bombers moved from Novgorod to Russia
                1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                7 mech_infantrys moved from Poland to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Southern Italy to Rostov
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
                1 tactical_bomber moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to Baltic States

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in 113 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 destroyer and 1 transport in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 destroyer and 1 transport in 113 Sea Zone, round 3 :  1/1 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Baltic States
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Baltic States, round 3 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Baltic States, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 9 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 9 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  1/10 hits
                        Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
                2 fighters moved from Western Ukraine to Ukraine
                2 tactical_bombers moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Baltic States to Ukraine
                1 bomber moved from Baltic States to Novgorod
                2 bombers moved from Russia to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Karelia
                4 mech_infantrys moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                4 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                1 fighter and 2 infantry placed in Western Germany
                1 infantry placed in France
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3,1,5
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_40612_Ger6.tsvg

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    Your French were lucky Kevin. That could have turned out very differently! :-P

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    retreated to Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 armour and 7 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from India to Burma
                1 infantry moved from Siberia to Amur

    Place Units - Russians
                7 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_40612_Rus6.tsvg

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