Only scramble near Australia, seazone 55.
L17 BM3 G40 Adam514 (L) vs AetV (X) Game II
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Rostov
9 infantry moved from Russia to Bryansk
1 artillery moved from Smolensk to Bryansk
8 infantry moved from Novosibirsk to VologdaPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Hunan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 bombers moved from French Indo China to Szechwan
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 armour moved from Amur to Dzavhan
Japanese take Ulaanbaatar from Russians
Japanese take Dzavhan from Russians
2 fighters moved from 39 Sea Zone to India
3 fighters moved from Shan State to IndiaCombat - Japanese
Battle in India
Japanese attack with 6 fighters and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the British lost in India
Japanese destroys 7PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Szechwan to French Indo China
2 mech_infantrys moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Shan State to India
6 fighters moved from India to 39 Sea Zone
1 fighter moved from 39 Sea Zone to Kenya
1 submarine moved from 75 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 marine moved from 36 Sea Zone to French Indo China
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
2 fighters placed in Japan
3 infantry placed in Kiangsu
2 submarines placed in 36 Sea Zone
1 fighter placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Japanese collect 48 PUs (3 lost to blockades); end with 48 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 marines moved from Normandy Bordeaux to 110 Sea Zone
2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
2 marines moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in NorwayNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 destroyer and 1 submarine moved from 121 Sea Zone to 106 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 mech_infantry
EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
3 infantry placed in Normandy Bordeaux
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Sikang to Hopei
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
9 infantry moved from Suiyuyan to Shensi
2 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kansu
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 infantry
EDIT: Turning off Edit Mode
British repair damage of 3x factory_major; Remaining resources: 39 PUs;
British buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Denmark
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 fighter moved from United Kingdom to 112 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
British attack with 1 fighter and 4 infantry
Germans defend with 1 infantry
British win, taking Denmark from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Denmark to Norway
3 fighters moved from Holland Belgium to 112 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Iraq to Persia
1 fighter moved from Syria to Bryansk
1 fighter moved from Syria to Anglo Egyptian Sudan
1 fighter moved from Syria to TunisiaPlace Units - British
3 infantry placed in Union of South Africa
1 fighter, 5 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
2 infantry moved from France to Holland Belgium
2 fighters moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Union of South Africa
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/2 hits
British roll dice for 3 infantry in Union of South Africa, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in Union of South Africa, round 3 : 2/2 hits
British roll dice for 3 infantry in Union of South Africa, round 3 : 1/3 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Union of South Africa
Italians roll dice for 1 artillery in Union of South Africa, round 4 : 1/1 hits
British roll dice for 1 infantry in Union of South Africa, round 4 : 0/1 hits
1 infantry owned by the British lost in Union of South Africa
Italians win, taking Union of South Africa from British with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 3 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 0/4 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 4 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to France
1 marine moved from Northern Italy to France
3 infantry moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs -
Luke dude u are:D
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Lucky
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You’re talking 'bout S.A.?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsPolitics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Norway
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 6 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
4 armour, 2 bombers, 2 fighters and 1 mech_infantry moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Western Germany to Denmark
3 fighters moved from Western Germany to Denmark
2 fighters moved from 113 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from France to Denmark
1 fighter and 1 tactical_bomber moved from Southern Italy to DenmarkCombat - Germans
Battle in Bryansk
Germans attack with 8 armour, 1 artillery, 2 bombers, 2 fighters, 7 infantry and 1 mech_infantry
Russians defend with 7 artilleries, 1 fighter, 14 infantry and 1 mech_infantry; British defend with 1 fighter
Germans roll dice for 8 armour, 1 artillery, 2 bombers, 2 fighters, 7 infantry and 1 mech_infantry in Bryansk, round 2 : 7/21 hits
Russians roll dice for 7 artilleries, 2 fighters, 14 infantry and 1 mech_infantry in Bryansk, round 2 : 9/24 hits
1 mech_infantry owned by the Germans, 7 infantry owned by the Germans, 1 artillery owned by the Germans and 7 infantry owned by the Russians lost in Bryansk
8 armour owned by the Germans retreated to Western Ukraine
Russians win with 7 artilleries, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery, 7 infantry and 1 mech_infantry
Casualties for Russians: 7 infantry
Battle in Denmark
Germans attack with 7 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 aaGun and 4 infantry
AA fire in Denmark : 0/3 hits
Germans roll dice for 7 fighters, 3 infantry and 2 tactical_bombers in Denmark, round 2 : 7/12 hits
British roll dice for 1 aaGun and 4 infantry in Denmark, round 2 : 2/4 hits
1 aaGun owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 4 infantryNon Combat Move - Germans
4 fighters moved from Denmark to 113 Sea Zone
3 fighters moved from Denmark to Western Germany
2 tactical_bombers moved from Denmark to France
1 infantry moved from Novgorod to Belarus
1 aaGun and 3 artilleries moved from Eastern Poland to Western Ukraine
2 bombers and 2 fighters moved from Bryansk to Western UkrainePlace Units - Germans
1 carrier and 1 transport placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter and 3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Smolensk
5 infantry moved from Vologda to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - Russians
10 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Smolensk
1 fighter moved from Smolensk to RussiaPlace Units - Russians
1 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 50 PUs;
Japanese buy 1 armour, 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 mech_infantry moved from Shan State to 38 Sea Zone
1 artillery and 1 marine moved from French Indo China to 36 Sea Zone
1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to Java
2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 38 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Shan State to 38 Sea Zone
1 mech_infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
2 battleships, 3 carriers, 1 cruiser, 6 fighters and 2 submarines moved from 39 Sea Zone to 42 Sea Zone
6 fighters moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to 42 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 4 submarines and 4 transports
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers and 4 transports in 42 Sea Zone, round 2 : 7/8 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 4 submarines and 4 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 2 artilleries, 10 fighters, 2 infantry, 1 marine and 2 mech_infantrys
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 0/3 hits
Japanese roll dice for 2 artilleries, 10 fighters, 2 infantry, 1 marine and 2 mech_infantrys in Java, round 2 : 7/17 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 10 fighters, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from India to West India
1 infantry moved from Hunan to Kweichow
1 artillery moved from Yunnan to Hunan
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Burma to Yunnan
1 fighter moved from Japan to Philippines
1 fighter moved from Guam to Philippines
1 fighter moved from Japan to Amur
10 fighters moved from Java to 42 Sea Zone
1 fighter moved from Kenya to Union of South AfricaPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 armour and 1 infantry placed in India
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
Attacking Belgian Congo with:
Inf, mech, tank, fig
Rolling 2:
(1, 4)Rolling 2:
(1, 4)vs 1 inf
Rolling 1:
(3) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
2 fighters moved from 112 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Wake Island to 16 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Northern Territory to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 2 cruisers, 1 destroyer and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 factory_minor placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
11 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
3 infantry moved from Kansu to ShensiPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalPurchase Units - British
British buy 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Kenya from Italians to British
EDIT: Changing ownership of British Somaliland from Italians to British
EDIT: Removing units owned by Italians from Belgian Congo: 1 infantry
EDIT: Changing ownership of Belgian Congo from Italians to British
EDIT: Turning off Edit ModeNon Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Kenya to Belgian Congo
1 fighter, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Ethiopia to British Somaliland
1 fighter moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Tunisia to Normandy Bordeaux
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Bryansk to Persia
1 armour moved from Tobruk to Egypt
1 aaGun, 1 artillery and 1 infantry moved from Libya to Tobruk
3 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Norway
2 carriers, 2 cruisers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland BelgiumPlace Units - British
2 fighters, 5 infantry and 1 mech_infantry placed in United Kingdom
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 mech_infantry moved from Eastern Poland to UkraineCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 aaGun; Americans defend with 1 infantry
AA fire in Holland Belgium : 0/2 hits
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 aaGun owned by the British and 1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Ukraine
Italians attack with 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to France
2 fighters moved from Holland Belgium to Western GermanyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs -
Attacking Belgian Congo with:
Inf, mech, tank, fig
Rolling 2:
(1, 4)Rolling 2:
(1, 4)vs 1 inf
Rolling 1:
(3)Still refusing my advice to roll battle dice in the forum properly ;)
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You referring to 1@2 for example?
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Yep. That battle could have been rolled like this.
Inf, mech, tank, fig vs inf
A
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 4)2@3: (2, 5)
D
Rolls: 1@1; Total Hits: 01@1: (3)
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Defense @2 instead of 1 of course.
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I don’t trust new technology :lol:.
Just jk, I’ll try to use it next time.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry and 1 marine moved from Northern Territory to Queensland
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to Persia
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French