@zarhunter edited UK taking holland via tank blitz (ending back in france)
L17 BM3 G40 Adam514 (L) vs AetV (X) Game II
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You’re talking 'bout S.A.?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsPolitics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Norway
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 6 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
4 armour, 2 bombers, 2 fighters and 1 mech_infantry moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Western Germany to Denmark
3 fighters moved from Western Germany to Denmark
2 fighters moved from 113 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from France to Denmark
1 fighter and 1 tactical_bomber moved from Southern Italy to DenmarkCombat - Germans
Battle in Bryansk
Germans attack with 8 armour, 1 artillery, 2 bombers, 2 fighters, 7 infantry and 1 mech_infantry
Russians defend with 7 artilleries, 1 fighter, 14 infantry and 1 mech_infantry; British defend with 1 fighter
Germans roll dice for 8 armour, 1 artillery, 2 bombers, 2 fighters, 7 infantry and 1 mech_infantry in Bryansk, round 2 : 7/21 hits
Russians roll dice for 7 artilleries, 2 fighters, 14 infantry and 1 mech_infantry in Bryansk, round 2 : 9/24 hits
1 mech_infantry owned by the Germans, 7 infantry owned by the Germans, 1 artillery owned by the Germans and 7 infantry owned by the Russians lost in Bryansk
8 armour owned by the Germans retreated to Western Ukraine
Russians win with 7 artilleries, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery, 7 infantry and 1 mech_infantry
Casualties for Russians: 7 infantry
Battle in Denmark
Germans attack with 7 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 aaGun and 4 infantry
AA fire in Denmark : 0/3 hits
Germans roll dice for 7 fighters, 3 infantry and 2 tactical_bombers in Denmark, round 2 : 7/12 hits
British roll dice for 1 aaGun and 4 infantry in Denmark, round 2 : 2/4 hits
1 aaGun owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 4 infantryNon Combat Move - Germans
4 fighters moved from Denmark to 113 Sea Zone
3 fighters moved from Denmark to Western Germany
2 tactical_bombers moved from Denmark to France
1 infantry moved from Novgorod to Belarus
1 aaGun and 3 artilleries moved from Eastern Poland to Western Ukraine
2 bombers and 2 fighters moved from Bryansk to Western UkrainePlace Units - Germans
1 carrier and 1 transport placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter and 3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Smolensk
5 infantry moved from Vologda to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - Russians
10 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Smolensk
1 fighter moved from Smolensk to RussiaPlace Units - Russians
1 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 50 PUs;
Japanese buy 1 armour, 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 mech_infantry moved from Shan State to 38 Sea Zone
1 artillery and 1 marine moved from French Indo China to 36 Sea Zone
1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to Java
2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 38 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Shan State to 38 Sea Zone
1 mech_infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
2 battleships, 3 carriers, 1 cruiser, 6 fighters and 2 submarines moved from 39 Sea Zone to 42 Sea Zone
6 fighters moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to 42 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 4 submarines and 4 transports
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers and 4 transports in 42 Sea Zone, round 2 : 7/8 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 4 submarines and 4 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 2 artilleries, 10 fighters, 2 infantry, 1 marine and 2 mech_infantrys
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 0/3 hits
Japanese roll dice for 2 artilleries, 10 fighters, 2 infantry, 1 marine and 2 mech_infantrys in Java, round 2 : 7/17 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 10 fighters, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from India to West India
1 infantry moved from Hunan to Kweichow
1 artillery moved from Yunnan to Hunan
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Burma to Yunnan
1 fighter moved from Japan to Philippines
1 fighter moved from Guam to Philippines
1 fighter moved from Japan to Amur
10 fighters moved from Java to 42 Sea Zone
1 fighter moved from Kenya to Union of South AfricaPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 armour and 1 infantry placed in India
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
Attacking Belgian Congo with:
Inf, mech, tank, fig
Rolling 2:
(1, 4)
Rolling 2:
(1, 4)vs 1 inf
Rolling 1:
(3) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
2 fighters moved from 112 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Wake Island to 16 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Northern Territory to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 2 cruisers, 1 destroyer and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 factory_minor placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
11 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
3 infantry moved from Kansu to ShensiPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalPurchase Units - British
British buy 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Kenya from Italians to British
EDIT: Changing ownership of British Somaliland from Italians to British
EDIT: Removing units owned by Italians from Belgian Congo: 1 infantry
EDIT: Changing ownership of Belgian Congo from Italians to British
EDIT: Turning off Edit ModeNon Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Kenya to Belgian Congo
1 fighter, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Ethiopia to British Somaliland
1 fighter moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Tunisia to Normandy Bordeaux
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Bryansk to Persia
1 armour moved from Tobruk to Egypt
1 aaGun, 1 artillery and 1 infantry moved from Libya to Tobruk
3 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Norway
2 carriers, 2 cruisers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland BelgiumPlace Units - British
2 fighters, 5 infantry and 1 mech_infantry placed in United Kingdom
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 mech_infantry moved from Eastern Poland to UkraineCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 aaGun; Americans defend with 1 infantry
AA fire in Holland Belgium : 0/2 hits
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 aaGun owned by the British and 1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Ukraine
Italians attack with 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to France
2 fighters moved from Holland Belgium to Western GermanyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs -
Attacking Belgian Congo with:
Inf, mech, tank, fig
Rolling 2:
(1, 4)
Rolling 2:
(1, 4)vs 1 inf
Rolling 1:
(3)Still refusing my advice to roll battle dice in the forum properly ;)
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You referring to 1@2 for example?
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Yep. That battle could have been rolled like this.
Inf, mech, tank, fig vs inf
A
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 4)2@3: (2, 5)D
Rolls: 1@1; Total Hits: 01@1: (3) -
Defense @2 instead of 1 of course.
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I don’t trust new technology :lol:.
Just jk, I’ll try to use it next time.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry and 1 marine moved from Northern Territory to Queensland
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to Persia
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Americans
2 bombers moved from Western Ukraine to Russia
2 fighters moved from Western Ukraine to Belarus
1 infantry and 1 mech_infantry moved from Novgorod to BelarusCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 fighters and 1 mech_infantry in Belarus, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Belarus to Novgorod
1 aaGun, 8 armour and 3 artilleries moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Russia to Eastern PolandPlace Units - Germans
1 fighter and 2 infantry placed in Novgorod
1 fighter and 8 infantry placed in Germany
Germans undo move 2.
1 infantry placed in France
1 infantry placed in Western Germany
1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 25 PUs;
Russians buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
5 infantry moved from Smolensk to Belarus
3 artilleries and 7 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 artilleries, 1 fighter and 12 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 3 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 artilleries and 9 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Russia
1 infantry and 1 mech_infantry moved from Novosibirsk to Timguska
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Archangel to BelarusPlace Units - Russians
1 infantry placed in Ukraine
1 fighter and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Turning off Edit Mode
1 fighter moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 45 Sea Zone to 46 Sea Zone
1 battleship moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 45 Sea Zone to 46 Sea Zone
2 cruisers moved from 42 Sea Zone to 45 Sea Zone
2 cruisers moved from 45 Sea Zone to 46 Sea Zone
5 carriers moved from 42 Sea Zone to 45 Sea Zone
5 carriers moved from 45 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 submarines moved from 42 Sea Zone to 45 Sea Zone
3 submarines moved from 45 Sea Zone to 46 Sea Zone
6 fighters moved from 42 Sea Zone to 45 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 mech_infantrys moved from Java to 42 Sea Zone
2 artilleries, 1 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 42 Sea Zone to 45 Sea Zone
2 artilleries, 1 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 45 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
2 artilleries, 1 infantry and 2 mech_infantrys moved from 46 Sea Zone to New Guinea
2 fighters moved from Philippines to 45 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from BritishCombat - Japanese
Battle in New Guinea
Battle in 55 Sea Zone
Japanese attack with 6 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking New Guinea from ANZAC with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 6/10 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
6 fighters moved from 55 Sea Zone to 46 Sea Zone
4 fighters moved from 45 Sea Zone to 46 Sea Zone
1 carrier, 2 destroyers and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
2 bombers moved from Malaya to 35 Sea Zone
1 mech_infantry moved from Yunnan to Malaya
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Kiangsi
1 armour moved from India to Eastern Persia
1 mech_infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
2 bombers moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in India
1 fighter and 2 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 harbour, 7 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter moved from 110 Sea Zone to Finland
1 fighter moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Battle in Finland
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Americans win, taking Java from Japanese, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 3 infantry
Italians defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
1 aaGun moved from Central United States to Southeast Mexico
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Finland to Norway
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 marines moved from Norway to 112 Sea Zone
2 marines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Queensland to South Australia
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery moved from 30 Sea Zone to Johnston Island
2 fighters moved from Wake Island to 30 Sea Zone
1 fighter moved from Midway to 30 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 fighter moved from 54 Sea Zone to South Australia
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea ZonePlace Units - Americans
1 harbour placed in Johnston Island
3 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
16 infantry moved from Kweichow to Anhwe
1 fighter and 2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 16 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to KweichowPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 harbour, 7 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter moved from 110 Sea Zone to Finland
1 fighter moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Battle in Finland
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Americans win, taking Java from Japanese, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 3 infantry
Italians defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
1 aaGun moved from Central United States to Southeast Mexico
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Finland to Norway
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 marines moved from Norway to 112 Sea Zone
2 marines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Queensland to South Australia
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery moved from 30 Sea Zone to Johnston Island
2 fighters moved from Wake Island to 30 Sea Zone
1 fighter moved from Midway to 30 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 fighter moved from 54 Sea Zone to South Australia
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea ZonePlace Units - Americans
1 harbour placed in Johnston Island
3 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
16 infantry moved from Kweichow to Anhwe
1 fighter and 2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 16 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to KweichowPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalPurchase Units - British
British buy 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Tanganyika Territory to Rhodesia
British take Rhodesia from ItaliansCombat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 aaGun, 1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from British Somaliland to Ethiopia
1 fighter moved from French Equatorial Africa to Iraq
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea ZonePlace Units - British
6 infantry placed in United Kingdom
1 factory_minor placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUsTurn Complete - UK_Pacific





