Scramble either of those sea zones and how many planes?
17L BM3.3 Giallo(x) vs Odonis
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in PhilippinesNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Celebes: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New ZealandPlace Units - ANZAC
1 artillery and 1 mech_infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
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sorry for the double ANZAC move - realized I hadn’t made a purchase! Same moves and results form first edited in.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
1 infantry moved from Volgograd to Samara
1 bomber moved from Ukraine to Samara
1 bomber moved from Ukraine to Rostov
1 bomber moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour moved from Vyborg to Archangel
3 armour moved from Novgorod to Archangel
1 armour and 7 mech_infantrys moved from Belarus to Archangel
1 armour moved from India to West India
1 mech_infantry moved from India to West India
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 123 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans win, taking West India from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 110 Sea Zone
Germans attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 5 armour and 7 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Samara to Western Ukraine
1 bomber moved from Rostov to Western Ukraine
1 bomber moved from Bryansk to Western Ukraine
1 bomber moved from Kazakhstan to Ukraine
1 bomber moved from Northwest Persia to Ukraine
2 mech_infantrys moved from Eastern Poland to Romania
3 armour and 13 mech_infantrys moved from Ukraine to Romania
6 mech_infantrys moved from Western Ukraine to Romania
3 artilleries and 7 infantry moved from Belarus to Eastern Poland
2 infantry moved from Iceland to 123 Sea Zone
2 carriers, 2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
3 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea ZonePlace Units - Germans
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in India
5 armour and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Samara
6 artilleries and 50 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
2 armour moved from Kansu to Kweichow
1 armour and 1 tactical_bomber moved from Kansu to Szechwan
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 fighter moved from Russia to Rostov
1 fighter moved from Persia to SamaraCombat - Russians
Battle in Kweichow
Russians attack with 2 armour
Japanese defend with 1 mech_infantry
Russians win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Bryansk
Russians attack with 6 artilleries and 50 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 6 artilleries and 50 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Szechwan
Russians attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Szechwan from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 mech_infantry moved from Russia to Kazakhstan
3 fighters moved from Rostov to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Szechwan to ShensiPlace Units - Russians
3 armour and 1 fighter placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,1,5,3,5,5,6,2,1,3,2,5,6,6,6,5,3,6,5,5,3
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 artilleries, 9 infantry and 4 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Szechwan
1 bomber moved from French Indo China to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to Anhwe
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to 35 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Caroline Islands to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 armour
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
7 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 infantry moved from French Indo China to Yunnan
2 bombers moved from Kweichow to Kiangsu
1 bomber moved from Szechwan to Kiangsu
1 bomber moved from Philippines to French Indo China
2 bombers moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
4 transports placed in 6 Sea Zone
3 artilleries and 1 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
Japanese collect 47 PUs (5 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 5 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour moved from Greece to Yugoslavia
Americans take Yugoslavia from Germans
1 carrier and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Albania to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
6 fighters moved from Greece to Southern Italy
1 fighter moved from Greece to 97 Sea Zone
2 fighters moved from Morocco to Southern Italy
1 armour moved from Persia to West India
4 fighters moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Korea to 16 Sea Zone
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone -
scramble in 97?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 5 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour moved from Greece to Yugoslavia
Americans take Yugoslavia from Germans
1 carrier and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Albania to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
6 fighters moved from Greece to Southern Italy
1 fighter moved from Greece to 97 Sea Zone
2 fighters moved from Morocco to Southern Italy
1 armour moved from Persia to West India
4 fighters moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Korea to 16 Sea Zone
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in West India
Americans attack with 1 armour
Germans defend with 1 armour
Americans win, taking West India from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 7 fighters
Japanese defend with 1 destroyer
Americans win with 7 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 8 fighters and 2 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Americans captures 13PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour and 7 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 1 aaGun, 1 fighter and 7 infantry
Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - Americans
1 fighter moved from 97 Sea Zone to Greece
6 fighters moved from Southern Italy to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Eastern United States to Morocco
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
7 fighters moved from 16 Sea Zone to Korea
1 artillery moved from Manchuria to Korea
4 fighters moved from Suiyuyan to Russia
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 armour and 2 fighters placed in Greece
2 fighters placed in Western United States
1 fighter placed in Eastern United States
2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 73 PUs; end with 86 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Kweichow
2 infantry moved from Shensi to Kweichow
2 infantry moved from Sikang to SzechwanCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in Jehol
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 5 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour moved from Greece to Yugoslavia
Americans take Yugoslavia from Germans
1 carrier and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Albania to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
6 fighters moved from Greece to Southern Italy
1 fighter moved from Greece to 97 Sea Zone
2 fighters moved from Morocco to Southern Italy
1 armour moved from Persia to West India
4 fighters moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Korea to 16 Sea Zone
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in West India
Americans attack with 1 armour
Germans defend with 1 armour
Americans win, taking West India from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 7 fighters
Japanese defend with 1 destroyer
Americans win with 7 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 8 fighters and 2 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Americans captures 13PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour and 7 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 1 aaGun, 1 fighter and 7 infantry
Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - Americans
1 fighter moved from 97 Sea Zone to Greece
6 fighters moved from Southern Italy to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Eastern United States to Morocco
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
7 fighters moved from 16 Sea Zone to Korea
1 artillery moved from Manchuria to Korea
4 fighters moved from Suiyuyan to Russia
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 armour and 2 fighters placed in Greece
2 fighters placed in Western United States
1 fighter placed in Eastern United States
2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 73 PUs; end with 86 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Kweichow
2 infantry moved from Shensi to Kweichow
2 infantry moved from Sikang to SzechwanCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in Jehol
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs totalPurchase Units - British
British buy 1 armour, 1 fighter, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
5 armour and 1 mech_infantry moved from Eastern Persia to India
4 fighters moved from Persia to India
1 artillery and 2 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 5 armour, 4 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 7 mech_infantrys
retreated to India
Germans win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -43
Casualties for Germans: 3 infantry and 3 mech_infantrys
Casualties for British: 5 armour, 3 fighters and 1 mech_infantryNon Combat Move - British
1 fighter moved from India to West India
1 artillery and 3 infantry moved from Eastern Persia to West India
2 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
5 mech_infantrys moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 5 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour moved from Greece to Yugoslavia
Americans take Yugoslavia from Germans
1 carrier and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Albania to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
6 fighters moved from Greece to Southern Italy
1 fighter moved from Greece to 97 Sea Zone
2 fighters moved from Morocco to Southern Italy
1 armour moved from Persia to West India
4 fighters moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Korea to 16 Sea Zone
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in West India
Americans attack with 1 armour
Germans defend with 1 armour
Americans win, taking West India from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 7 fighters
Japanese defend with 1 destroyer
Americans win with 7 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 8 fighters and 2 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Americans captures 13PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour and 7 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 1 aaGun, 1 fighter and 7 infantry
Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - Americans
1 fighter moved from 97 Sea Zone to Greece
6 fighters moved from Southern Italy to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Eastern United States to Morocco
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
7 fighters moved from 16 Sea Zone to Korea
1 artillery moved from Manchuria to Korea
4 fighters moved from Suiyuyan to Russia
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 armour and 2 fighters placed in Greece
2 fighters placed in Western United States
1 fighter placed in Eastern United States
2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 73 PUs; end with 86 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Kweichow
2 infantry moved from Shensi to Kweichow
2 infantry moved from Sikang to SzechwanCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in Jehol
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs totalPurchase Units - British
British buy 1 armour, 1 fighter, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
5 armour and 1 mech_infantry moved from Eastern Persia to India
4 fighters moved from Persia to India
1 artillery and 2 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 5 armour, 4 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 7 mech_infantrys
retreated to India
Germans win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -43
Casualties for Germans: 3 infantry and 3 mech_infantrys
Casualties for British: 5 armour, 3 fighters and 1 mech_infantryNon Combat Move - British
1 fighter moved from India to West India
1 artillery and 3 infantry moved from Eastern Persia to West India
2 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
5 mech_infantrys moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 mech_infantry
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 5 infantry and 2 mech_infantrys
British defend with 3 fighters; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Italians: 5 infantry
Casualties for British: 3 fighters
Casualties for Americans: 1 artillery
Battle in Southern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Ukraine to Eastern PolandTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,6
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 57 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Japanese win, taking Java from Japanese with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -18
Casualties for ANZAC: 3 submarinesNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 57 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Japanese win, taking Java from Japanese with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -18
Casualties for ANZAC: 3 submarinesNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 25 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Romania to Bulgaria
3 bombers moved from Western Ukraine to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 carriers moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Norway to 125 Sea Zone
2 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 carriers, 1 cruiser and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 bomber moved from Ukraine to 97 Sea Zone
1 mech_infantry moved from Romania to Yugoslavia
1 armour and 1 mech_infantry moved from Romania to Bulgaria
9 mech_infantrys moved from Romania to Yugoslavia
2 armour and 8 mech_infantrys moved from Romania to Bulgaria
1 infantry moved from Volgograd to Rostov
1 bomber moved from Ukraine to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
4 armour and 11 mech_infantrys moved from Volgograd to Northwest Persia
4 armour and 8 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Yugoslavia
Germans attack with 11 mech_infantrys
Americans defend with 1 armour
Germans win, taking Yugoslavia from Americans with 11 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Kazakhstan
Germans attack with 1 armour and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 97 Sea Zone
Germans attack with 4 bombers and 2 fighters
Americans defend with 1 carrier, 1 fighter, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 fighter and 2 transports
Battle in 110 Sea Zone
Germans attack with 4 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Germans win with 4 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 8 armour and 19 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans win, taking Northwest Persia from British with 8 armour and 17 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 3 armour and 10 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Bulgaria from Americans with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 bomber moved from Rostov to Western Germany
4 bombers moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 aaGun, 3 artilleries and 3 infantry moved from Ukraine to Bessarabia
2 aaGuns, 13 artilleries and 21 infantry moved from Western Ukraine to Bessarabia
5 armour and 7 mech_infantrys moved from Archangel to Novgorod
3 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic StatesPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 112 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in India
3 infantry placed in Novgorod
10 infantry placed in Germany
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Samara to Kazakhstan
2 fighters moved from Russia to Kazakhstan
3 fighters moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 infantry moved from Bryansk to Rostov
1 armour moved from Russia to Volgograd
1 tactical_bomber moved from Shensi to Kazakhstan
1 tactical_bomber moved from Kazakhstan to Volgograd
1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Kazakhstan from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Samara
2 fighters moved from Kazakhstan to Russia
40 infantry moved from Bryansk to Ukraine
5 artilleries moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Belarus
8 artilleries and 19 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
3 armour moved from Russia to BryanskPlace Units - Russians
3 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,5,4,4,2,1,3,4,1,2,1,6,3,2,6
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 armour, 4 artilleries and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 artillery and 3 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
3 infantry moved from Kwangtung to Kiangsi
1 bomber moved from Kiangsu to Hunan
2 bombers moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 artilleries and 4 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Kiangsu to Jehol
5 fighters moved from 6 Sea Zone to Jehol
3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 bomber moved from French Indo China to HunanCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Hunan
Japanese attack with 4 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 4 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 destroyer and 3 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 carriers, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 3 artilleries, 2 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Manchuria
Battle in Jehol
Japanese attack with 1 artillery, 2 bombers, 5 fighters and 1 infantry
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese with 1 artillery, 2 bombers and 5 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
5 fighters moved from Jehol to 19 Sea Zone
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 aaGuns and 2 infantry moved from 19 Sea Zone to Manchuria
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
4 bombers moved from Hunan to Kwangtung
2 bombers moved from Jehol to Kwangtung
2 fighters moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea ZonePlace Units - Japanese
4 artilleries placed in Japan
Japanese undo move 1.
3 artilleries placed in Japan
3 armour placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 7 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
9 fighters moved from Greece to Northwest Persia
4 fighters moved from Russia to Northwest Persia
1 artillery moved from Korea to Manchuria
7 fighters moved from Korea to Manchuria
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Manchuria
Americans attack with 1 artillery and 7 fighters
Japanese defend with 2 aaGuns, 1 artillery and 3 infantry
Americans win, taking Manchuria from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 3 fighters
Casualties for Japanese: 2 aaGuns, 1 artillery and 3 infantry
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 13 fighters
Germans defend with 8 armour and 17 mech_infantrys
retreated to Northwest Persia
Germans win with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is -38
Casualties for Germans: 8 mech_infantrys
Casualties for Americans: 7 fightersNon Combat Move - Americans
6 fighters moved from Northwest Persia to Persia
1 armour moved from West India to Persia
1 tactical_bomber moved from Morocco to United Kingdom
1 bomber moved from United Kingdom to Libya
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from 25 Sea Zone to Korea
4 fighters moved from Manchuria to Korea
2 fighters moved from Western United States to 10 Sea Zone
2 fighters, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Greece
3 armour placed in Persia
4 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
2 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Chahar
2 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total