G40 BM3 Wittman allies v JWW


  • somehow, yes I did!?! I do have the dice results so hopefully you should too? If not let me know and I can send them to you.

    I got lucky and your AA didn’t hit any bombers. My SBr rolls were a 2 & 5 for a total of 4+7= 11

    Both my attacks I hit and you missed both, the rest was ncm….so I will do it again and if the results are different I will edit these results…sorry.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Smolensk
                2 bombers moved from Novgorod to Russia
                1 mech_infantry moved from Western Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
                1 fighter moved from Western Ukraine to Rostov

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Rostov
                    Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 artillery moved from Nenetsia to Archangel
                1 infantry moved from Archangel to Nenetsia
                1 aaGun moved from Archangel to Novgorod
                2 aaGuns, 8 armour, 4 artilleries, 7 infantry and 18 mech_infantrys moved from Western Ukraine to Ukraine
                2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
                1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
                10 mech_infantrys moved from Eastern Poland to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from France to Western Germany
                1 infantry moved from France to Western Germany
                9 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Ukraine to Novgorod
                1 fighter moved from Western Ukraine to Western Germany
                2 fighters moved from Western Germany to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Western Germany
                1 tactical_bomber moved from Western Ukraine to Ukraine
                1 bomber moved from Russia to Novgorod

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                10 mech_infantrys placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,2,3,4,3
                Germans collect 47 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Novgorod: 1 bomber
                EDIT: Changing ownership of Smolensk from Russians to Germans
                EDIT: Changing ownership of Rostov from Russians to Germans
                EDIT: Adding units owned by Germans to Smolensk: 1 infantry
                EDIT: Adding units owned by Germans to Rostov: 1 infantry
                EDIT: Changing PUs for Germans from 58 to 61
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 11
                EDIT: Turning off Edit Mode

    triplea_40301_Ger7.tsvg


  • sorry about that! thank goodness for the initial dice, the round two dice stunk! If you need those first round dice just let me know and I can forward them to you. I am not sure what happened, perhaps internet issues on my end??


  • I saw them, thank you. I am Not having much luck closing the  TUV gap. Think uou have got me in this  game .


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 28 PUs;
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                3 infantry moved from Volgograd to Rostov
                1 fighter moved from Bryansk to Rostov
                2 infantry moved from Timguska to Urals
                1 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Smolensk
                1 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Rostov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Urals
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Urals from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Rostov to Bryansk
                2 artilleries and 4 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov
                1 infantry moved from Samara to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan
                1 armour moved from Bryansk to Russia
                1 aaGun moved from Vologda to Samara
                4 infantry moved from Vologda to Samara
                1 infantry moved from Vologda to Samara
                1 infantry moved from Vologda to Samara
                1 aaGun moved from Vologda to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 artillery and 1 infantry
        Bryansk : 4 aaGuns, 1 armour, 17 artilleries, 2 fighters, 38 infantry, 5 mech_infantrys and 1 tactical_bomber
        Rostov : 3 infantry
        Urals : 2 infantry
        Archangel : 2 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 5 infantry and 3 mech_infantrys
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 4 infantry
        Samara : 1 aaGun and 6 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 24 / 32
        Japanese : 54 / 61
        Americans : 62 / 90
        Chinese : 5 / 5
        British : 34 / 41
        UK_Pacific : 2 / 0
        Italians : 17 / 21
        ANZAC : 17 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40301_Rus7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 7 infantry, 2 marines, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from India to West India
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Shan State to Sumatra
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                2 fighters moved from 36 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                2 battleships moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 bomber moved from Shan State to West India
                1 tactical_bomber moved from India to West India
                2 fighters moved from 36 Sea Zone to Java
                2 tactical_bombers moved from French Indo China to Szechwan
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    triplea_40301_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 7 infantry, 2 marines, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from India to West India
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Shan State to Sumatra
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                2 fighters moved from 36 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                2 battleships moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 bomber moved from Shan State to West India
                1 tactical_bomber moved from India to West India
                2 fighters moved from 36 Sea Zone to Java
                2 tactical_bombers moved from French Indo China to Szechwan
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 3 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Sumatra from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in West India
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking West India from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from West India to India
                1 bomber moved from West India to India
                1 fighter moved from India to 42 Sea Zone
                1 bomber moved from Sumatra to India
                1 fighter moved from French Indo China to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                3 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from 34 Sea Zone to 42 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from Siberia to 5 Sea Zone
                2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Jehol
                1 aaGun moved from Jehol to Anhwe
                2 fighters moved from Japan to 19 Sea Zone
                1 destroyer and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Szechwan to French Indo China

    Place Units - Japanese
                1 carrier and 1 submarine placed in 6 Sea Zone
                2 marines placed in French Indo China
                Japanese undo move 2.
                1 artillery and 2 marines placed in French Indo China
                Japanese undo move 2.
                1 infantry and 2 marines placed in French Indo China
                3 infantry placed in India
                1 artillery, 3 infantry and 1 mech_infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 tactical_bombers
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Japanese from Korea: 1 marine
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to French Indo China: 1 marine and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Jehol : 1 flag, 4 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 aaGun and 1 infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 1 harbour, 1 infantry, 3 marines and 6 tactical_bombers
        Java : 1 flag, 1 artillery and 2 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 transports
        41 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 2 transports
        34 Sea Zone : 1 submarine
        21 Sea Zone : 1 submarine
        19 Sea Zone : 1 carrier, 2 fighters and 2 transports
        5 Sea Zone : 1 submarine
        6 Sea Zone : 3 carriers, 1 destroyer, 6 fighters and 2 submarines
        West India : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 23 / 32
        Japanese : 65 / 70
        Americans : 58 / 90
        Chinese : 5 / 5
        British : 34 / 41
        UK_Pacific : 0 / 0
        Italians : 17 / 21
        ANZAC : 13 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40301_Jap7.tsvg


  • Thanks .
    You get that 4th island amd you are on 80 income. Is so much,
    When US had to fight in two theatres. I love how BM has made Russia and US more realistic, but has made Japan, Itaky and Germany , silly.
    Perhaps, the killer  for the Alies , is the cheap Mech. The Axis can run riot with it, when,  historically, they did not  have the resources to make Mechanised units  in quantity.


  • Sorry I rushed you. Won’t  be able to do in
    Te next 30 mins , after all.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 marine moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 mech_infantry moved from Tunisia to Libya
                1 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer, 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Gibraltar to Normandy Bordeaux

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                    1 bomber killed by AA
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 fighter, 1 infantry and 1 mech_infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Queensland : 2 artilleries, 3 infantry and 1 marine
        Guam : 1 airfield and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 airfield
        34 Sea Zone : 1 destroyer
        26 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers, 3 submarines and 1 transport
        54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Gibraltar : 1 fighter
        Egypt : 1 armour and 1 mech_infantry
        United Kingdom : 2 fighters and 2 infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Morocco : 1 flag, 2 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 marine
        French Central Africa : 1 flag
        Algeria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag, 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag, 1 infantry and 1 mech_infantry
        Libya : 1 flag
        125 Sea Zone : 1 submarine
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        110 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 23 / 32
        Japanese : 65 / 70
        Americans : 63 / 98
        Chinese : 5 / 5
        British : 34 / 41
        UK_Pacific : 0 / 0
        Italians : 15 / 21
        ANZAC : 13 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40301_Ame7.tsvg


  • I will swap thw Mech for an AA.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier, 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Iraq to Caucasus
                1 transport moved from 106 Sea Zone to 103 Sea Zone
                1 transport moved from 103 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone

    Non Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                1 armour moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Syria to Persia
                1 tactical_bomber moved from Syria to Persia
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Caucasus: 1 mech_infantry
                EDIT: Adding units owned by British to Persia: 1 mech_infantry
                EDIT: Adding units owned by British to Iraq: 1 aaGun
                EDIT: Changing PUs for British from 1 to 0
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 carrier and 2 destroyers placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 1 armour
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 2 fighters
        Caucasus : 1 infantry
        Crete : 1 flag, 1 infantry
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 6 submarines
        Iraq : 1 flag, 1 aaGun, 1 factory_minor and 1 mech_infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 battleship
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 artillery, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 carrier, 2 destroyers and 5 fighters

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 23 / 32
        Japanese : 65 / 70
        Americans : 63 / 98
        Chinese : 5 / 7
        British : 34 / 40
        UK_Pacific : 0 / 0
        Italians : 15 / 21
        ANZAC : 13 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40301_UK_7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Rostov
                1 artillery and 2 mech_infantrys moved from Ukraine to Rostov

    triplea_40301_Ita7.tsvg


  • no love


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Rostov
                1 artillery and 2 mech_infantrys moved from Ukraine to Rostov

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 marine
                    Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 marine
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Italians attack with 1 artillery, 1 bomber and 2 mech_infantrys
                    Russians defend with 3 infantry
                    retreated to Rostov
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 artillery and 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Ukraine
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Holland Belgium to Western Germany

    Place Units - Italians
                3 infantry placed in Ukraine
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,5,3,6,6,2,4,6,1,5,1
                Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total

    triplea_40301_Ita7.tsvg


  • Italy with two Bombers. Nice!


  • @wittmann:

    Italy with two Bombers. Nice!

    only if they roll <4


  • Congrats on winning the playoff game!


  • Thank you. I was lucky. Bit like in this game, eh!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Bryansk : 1 fighter
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 23 / 32
        Japanese : 65 / 70
        Americans : 58 / 98
        Chinese : 5 / 7
        British : 34 / 40
        UK_Pacific : 0 / 0
        Italians : 17 / 9
        ANZAC : 13 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40301_Fre7.tsvg

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