@Ghostglider note - edited sub from 34 to kill lone TP instead of go to 55
G40 BM3 Wittman allies v JWW
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sorry about that! thank goodness for the initial dice, the round two dice stunk! If you need those first round dice just let me know and I can forward them to you. I am not sure what happened, perhaps internet issues on my end??
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I saw them, thank you. I am Not having much luck closing the TUV gap. Think uou have got me in this game .
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 28 PUs;
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Rostov
2 infantry moved from Timguska to Urals
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Rostov to Bryansk
2 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 armour moved from Bryansk to Russia
1 aaGun moved from Vologda to Samara
4 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Samara
1 aaGun moved from Vologda to RussiaPlace Units - Russians
3 infantry placed in Volgograd
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUsTerritory Summary for Russians :
Kazakhstan : 1 artillery and 1 infantry
Bryansk : 4 aaGuns, 1 armour, 17 artilleries, 2 fighters, 38 infantry, 5 mech_infantrys and 1 tactical_bomber
Rostov : 3 infantry
Urals : 2 infantry
Archangel : 2 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 5 infantry and 3 mech_infantrys
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 4 infantry
Samara : 1 aaGun and 6 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 61
Russians : 24 / 32
Japanese : 54 / 61
Americans : 62 / 90
Chinese : 5 / 5
British : 34 / 41
UK_Pacific : 2 / 0
Italians : 17 / 21
ANZAC : 17 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 7 infantry, 2 marines, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Shan State to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from Yunnan to Szechwan
2 battleships moved from 36 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 bomber moved from Shan State to West India
1 tactical_bomber moved from India to West India
2 fighters moved from 36 Sea Zone to Java
2 tactical_bombers moved from French Indo China to Szechwan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 7 infantry, 2 marines, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Shan State to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from Yunnan to Szechwan
2 battleships moved from 36 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 bomber moved from Shan State to West India
1 tactical_bomber moved from India to West India
2 fighters moved from 36 Sea Zone to Java
2 tactical_bombers moved from French Indo China to Szechwan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Sumatra from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in West India
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from West India to India
1 bomber moved from West India to India
1 fighter moved from India to 42 Sea Zone
1 bomber moved from Sumatra to India
1 fighter moved from French Indo China to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 aaGun moved from Jehol to Anhwe
2 fighters moved from Japan to 19 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Szechwan to French Indo ChinaPlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
2 marines placed in French Indo China
Japanese undo move 2.
1 artillery and 2 marines placed in French Indo China
Japanese undo move 2.
1 infantry and 2 marines placed in French Indo China
3 infantry placed in India
1 artillery, 3 infantry and 1 mech_infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 tactical_bombers
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from Korea: 1 marine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to French Indo China: 1 marine and 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Jehol : 1 flag, 4 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun and 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 harbour, 1 infantry, 3 marines and 6 tactical_bombers
Java : 1 flag, 1 artillery and 2 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 transports
41 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag
36 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 2 transports
34 Sea Zone : 1 submarine
21 Sea Zone : 1 submarine
19 Sea Zone : 1 carrier, 2 fighters and 2 transports
5 Sea Zone : 1 submarine
6 Sea Zone : 3 carriers, 1 destroyer, 6 fighters and 2 submarines
West India : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 61
Russians : 23 / 32
Japanese : 65 / 70
Americans : 58 / 90
Chinese : 5 / 5
British : 34 / 41
UK_Pacific : 0 / 0
Italians : 17 / 21
ANZAC : 13 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks .
You get that 4th island amd you are on 80 income. Is so much,
When US had to fight in two theatres. I love how BM has made Russia and US more realistic, but has made Japan, Itaky and Germany , silly.
Perhaps, the killer for the Alies , is the cheap Mech. The Axis can run riot with it, when, historically, they did not have the resources to make Mechanised units in quantity. -
Sorry I rushed you. Won’t be able to do in
Te next 30 mins , after all. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Tunisia to Libya
1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 destroyer, 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 104 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 fighter, 1 infantry and 1 mech_infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Queensland : 2 artilleries, 3 infantry and 1 marine
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield
34 Sea Zone : 1 destroyer
26 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers, 3 submarines and 1 transport
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Gibraltar : 1 fighter
Egypt : 1 armour and 1 mech_infantry
United Kingdom : 2 fighters and 2 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 1 flag, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 marine
French Central Africa : 1 flag
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 1 infantry and 1 mech_infantry
Libya : 1 flag
125 Sea Zone : 1 submarine
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer and 1 transport
110 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 45 / 61
Russians : 23 / 32
Japanese : 65 / 70
Americans : 63 / 98
Chinese : 5 / 5
British : 34 / 41
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 13 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I will swap thw Mech for an AA.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Iraq to Caucasus
1 transport moved from 106 Sea Zone to 103 Sea Zone
1 transport moved from 103 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea ZoneNon Combat Move - British
1 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Syria to Persia
1 tactical_bomber moved from Syria to Persia
1 armour moved from 91 Sea Zone to MoroccoPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 mech_infantry
EDIT: Adding units owned by British to Persia: 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 1 aaGun
EDIT: Changing PUs for British from 1 to 0
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 armour
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 2 fighters
Caucasus : 1 infantry
Crete : 1 flag, 1 infantry
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 6 submarines
Iraq : 1 flag, 1 aaGun, 1 factory_minor and 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 battleship
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 1 artillery, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 2 destroyers and 5 fightersProduction/PUs Summary :
Germans : 45 / 61
Russians : 23 / 32
Japanese : 65 / 70
Americans : 63 / 98
Chinese : 5 / 7
British : 34 / 40
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 13 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Rostov
1 artillery and 2 mech_infantrys moved from Ukraine to Rostov -
no love
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Rostov
1 artillery and 2 mech_infantrys moved from Ukraine to RostovCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 marine
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for Americans: 1 marine
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 3 infantry
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 artillery and 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
3 infantry placed in Ukraine
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,5,3,6,6,2,4,6,1,5,1
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total -
Italy with two Bombers. Nice!
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@wittmann:
Italy with two Bombers. Nice!
only if they roll <4
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Congrats on winning the playoff game!
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Thank you. I was lucky. Bit like in this game, eh!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Bryansk : 1 fighter
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 61
Russians : 23 / 32
Japanese : 65 / 70
Americans : 58 / 98
Chinese : 5 / 7
British : 34 / 40
UK_Pacific : 0 / 0
Italians : 17 / 9
ANZAC : 13 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
it is NOT all luck….i’ve learned that very few games are won or lost solely on luck. Luck helps, of course, but there are many other more important factors, that is why the same players, not me, are always at the top.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
4 fighters moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
2 bombers moved from Novgorod to Russia
1 infantry moved from Nenetsia to Vologda
1 fighter moved from Novgorod to Vologda
1 artillery and 5 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Western Germany to 125 Sea Zone





