0% for April

  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39974_Fre2.tsvg


  • No problem Bro, I have a feeling that this will be a game of mistakes until I read over the rules better. I think I have them written down some where

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                3 armour moved from Poland to Eastern Poland
                1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                5 infantry moved from Bulgaria to Romania
                1 infantry moved from Romania to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Greece to Eastern Poland
                2 armour moved from Germany to Poland
                2 mech_infantrys moved from Germany to Poland
                10 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Alexandria to Egypt
                2 bombers moved from Alexandria to Romania
                1 bomber moved from Tunisia to Romania
                1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 14 armour, 5 artilleries, 1 fighter, 17 infantry, 8 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 14 armour, 5 artilleries, 1 fighter, 16 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                1 tactical_bomber moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Romania
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 4 aaGuns
                EDIT: Adding units owned by Germans to Poland: 4 aaGuns
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_39974_Ger3.tsvg

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    is that game you just started for us or someone else and you?


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                5 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Vyborg to Finland
                1 artillery and 9 infantry moved from Karelia to Finland
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 armour and 2 mech_infantrys moved from Novgorod to Finland
                3 fighters and 1 tactical_bomber moved from Novgorod to Finland

    triplea_39974_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                5 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Vyborg to Finland
                1 artillery and 9 infantry moved from Karelia to Finland
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 armour and 2 mech_infantrys moved from Novgorod to Finland
                3 fighters and 1 tactical_bomber moved from Novgorod to Finland

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 armour, 1 artillery, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 11 infantry
                        Russians roll dice for 1 armour, 1 artillery, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 :  2/18 hits
                        Germans roll dice for 11 infantry in Finland, round 2 :  5/11 hits
                        2 infantry owned by the Germans and 5 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 :  4/13 hits
                        Germans roll dice for 9 infantry in Finland, round 3 :  2/9 hits
                        4 infantry owned by the Germans and 2 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 4 :  4/11 hits
                        Germans roll dice for 5 infantry in Finland, round 4 :  2/5 hits
                        4 infantry owned by the Germans and 2 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 5 :  4/9 hits
                        Germans roll dice for 1 infantry in Finland, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 11 infantry
                    Casualties for Russians: 9 infantry
                Battle in Manchuria
                    Russians attack with 6 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        Russians roll dice for 6 infantry in Manchuria, round 2 :  2/6 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Germans lost in 113 Sea Zone
                    Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Finland to Novgorod
                5 infantry moved from Belarus to Bryansk
                1 artillery and 1 mech_infantry moved from Belarus to Bryansk
                2 armour moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Belarus
                5 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Bryansk
                2 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buryatia: 2 infantry
                EDIT: Adding units owned by Russians to Amur: 2 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd
                1 armour, 1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 19 times
                4 was rolled 17 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.477
            Median : 3.000
            Variance : 0.518
            Standard Deviation : 0.719
            Total rolls : 86

    Germans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

    Russians Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.627
            Median : 4.000
            Variance : 0.328
            Standard Deviation : 0.572
            Total rolls : 59

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39974_Rus3.tsvg


  • Thats a game I have with Desert Admiral

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 4 infantry moved from Korea to Manchuria
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Anhwe to Chahar
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Hunan to Kweichow
                2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 bomber moved from Kwangsi to Kweichow
                1 infantry moved from Shantung to Anhwe
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 fighter moved from 36 Sea Zone to Manchuria
                1 bomber moved from Kwangsi to Manchuria
                7 tactical_bombers moved from Kwangsi to Yunnan
                7 fighters moved from Kwangsi to Yunnan
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 3 artilleries, 1 bomber, 1 fighter and 6 infantry
                    Russians defend with 6 infantry
                    Japanese win, taking Manchuria from Chinese with 3 artilleries, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 6 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                2 fighters moved from Szechwan to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Manchuria to Jehol
                1 bomber moved from Manchuria to Jehol
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Yunnan to Hunan
                1 bomber moved from Kweichow to Yunnan

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to French Indo China: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

    triplea_39974_Jap3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    triplea_39974_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans
                1 submarine moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                Americans undo move 1.
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 artillery placed in Central United States
                Americans undo move 1.
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_39974_Ame3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    triplea_39974_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.400
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_39974_Chi3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 armour moved from Iraq to Egypt
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to Syria
                      British take Syria from Neutral_Axis
                2 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                3 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Malta to 98 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                2 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    triplea_39974_Bri3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 armour moved from Iraq to Egypt
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to Syria
                      British take Syria from Neutral_Axis
                2 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                3 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Malta to 98 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                2 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
                        British roll dice for 1 cruiser in Egypt, round 2 :  1/1 hits
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 :  2/5 hits
                        Italians roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 :  4/9 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    1 armour retreated to Trans-Jordan
                    Italians win with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in French Madagascar
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    Italians win, taking French Madagascar from Neutral_Axis with 1 transport remaining. Battle score for attacker is 0
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 cruiser
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from India to Burma

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Some Units in India change ownership: 7 infantry

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.276
            Median : 4.000
            Variance : 2.107
            Standard Deviation : 1.452
            Total rolls : 29

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 3.091
            Median : 4.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.400
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_39974_UK_3.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Italians
                Italians repair damage of 7x factory_major; Remaining resources: 20 PUs;
                Italians buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Alexandria to 81 Sea Zone
                1 bomber moved from Greece to 81 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber and 4 fighters
                    French defend with 1 destroyer; British defend with 1 cruiser and 2 transports
                    Italians win with 4 fighters remaining. Battle score for attacker is 22
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 cruiser and 2 transports

    Non Combat Move - Italians
                4 fighters moved from 81 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Albania to Greece
                1 artillery and 2 infantry moved from Yugoslavia to Albania
                1 artillery and 1 infantry moved from Algeria to Morocco
                      Italians take Morocco from Neutral_Axis

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_39974_Ita3.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    im going to watkins glen raceway for the week end. not sure when i’ll get home. i’ll try to do my turn before i leave.


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 artillery moved from Queensland to New South Wales

    triplea_39974_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 artillery moved from Queensland to New South Wales

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_39974_ANZ3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from United Kingdom to Finland

    triplea_39974_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from United Kingdom to Finland

    Non Combat Move - French

    Turn Complete - French

    triplea_39974_Fre3.tsvg

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