<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[S.A. vs Dawg]]></title><description><![CDATA[<p dir="auto">Okay lets see if I can do this again.<br />
With the Bal. Mod. there are no bids. . . I think<br />
I’m okay with the Allies in the first game<br />
S.A.</p>
]]></description><link>https://www.axisandallies.org/forums/topic/29528/s-a-vs-dawg</link><generator>RSS for Node</generator><lastBuildDate>Sun, 05 Apr 2026 20:07:50 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/29528.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 15 Jun 2017 23:27:56 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to S.A. vs Dawg on Wed, 16 Aug 2017 02:35:33 GMT]]></title><description><![CDATA[<p dir="auto">just fixing my computer, thus the post</p>
]]></description><link>https://www.axisandallies.org/forums/post/1091690</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091690</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Wed, 16 Aug 2017 02:35:33 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Wed, 16 Aug 2017 02:34:11 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/598129_triplea_39974_Fre7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_Fre7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091689</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091689</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Wed, 16 Aug 2017 02:34:11 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Fri, 11 Aug 2017 22:50:11 GMT]]></title><description><![CDATA[<p dir="auto">Look for a new one Sunday evening</p>
]]></description><link>https://www.axisandallies.org/forums/post/1091625</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091625</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Fri, 11 Aug 2017 22:50:11 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Fri, 04 Aug 2017 11:37:00 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/6935">@dawgoneit</a>:</p>
<blockquote>
<p dir="auto">did i win with the victory cities?</p>
</blockquote>
<p dir="auto">i have 8 on the europe side</p>
]]></description><link>https://www.axisandallies.org/forums/post/1091434</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091434</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Fri, 04 Aug 2017 11:37:00 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Fri, 04 Aug 2017 00:46:53 GMT]]></title><description><![CDATA[<p dir="auto">NEWS FLASH!!!<br />
War game at my place, Sat. at 6:00<br />
Jeff…Birthday boy<br />
Scott<br />
and myself will be attending</p>
]]></description><link>https://www.axisandallies.org/forums/post/1091432</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091432</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Fri, 04 Aug 2017 00:46:53 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Fri, 04 Aug 2017 00:46:15 GMT]]></title><description><![CDATA[<p dir="auto">did i win with the victory cities?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1091431</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091431</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Fri, 04 Aug 2017 00:46:15 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Fri, 04 Aug 2017 00:44:20 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/596014_triplea_39974_Fre7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_Fre7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091430</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091430</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Fri, 04 Aug 2017 00:44:20 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Fri, 04 Aug 2017 00:42:58 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/596012_triplea_39974_Fre7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_Fre7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091429</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091429</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Fri, 04 Aug 2017 00:42:58 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Fri, 04 Aug 2017 00:41:33 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 armour moved from New South Wales to 62 Sea Zone<br />
            1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone<br />
            1 infantry moved from New South Wales to Queensland<br />
            1 infantry moved from Queensland to 54 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone<br />
            1 infantry moved from Java to 42 Sea Zone<br />
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone<br />
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China<br />
            1 infantry moved from Shan State to French Indo China<br />
            2 fighters moved from 37 Sea Zone to French Indo China<br />
            1 fighter moved from Malaya to French Indo China<br />
            1 carrier and 1 submarine moved from 37 Sea Zone to 36 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone</p>
<p dir="auto">Combat - ANZAC<br />
            Battle in French Indo China<br />
                ANZAC attack with 1 artillery, 3 fighters and 2 infantry<br />
                Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 2 fighters and 1 infantry<br />
                Japanese win with 2 fighters remaining. Battle score for attacker is -17<br />
                Casualties for ANZAC: 1 artillery, 2 fighters and 2 infantry<br />
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry<br />
                1 fighter owned by the ANZAC retreated</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 fighter moved from French Indo China to 36 Sea Zone<br />
            1 tactical_bomber moved from Queensland to 36 Sea Zone<br />
            1 armour and 1 infantry moved from 42 Sea Zone to Java</p>
<p dir="auto">Place Units - ANZAC<br />
            1 armour placed in Queensland<br />
            1 artillery placed in New South Wales<br />
            1 transport placed in 54 Sea Zone<br />
            1 transport placed in 62 Sea Zone<br />
            1 infantry placed in Queensland</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 17 PUs; end with 17 PUs total<br />
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs<br />
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/596011_triplea_39974_ANZ7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_ANZ7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091428</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091428</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Fri, 04 Aug 2017 00:41:33 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Fri, 04 Aug 2017 00:39:39 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 armour moved from New South Wales to 62 Sea Zone<br />
            1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone<br />
            1 infantry moved from New South Wales to Queensland<br />
            1 infantry moved from Queensland to 54 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone<br />
            1 infantry moved from Java to 42 Sea Zone<br />
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone<br />
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China<br />
            1 infantry moved from Shan State to French Indo China<br />
            2 fighters moved from 37 Sea Zone to French Indo China<br />
            1 fighter moved from Malaya to French Indo China<br />
            1 carrier and 1 submarine moved from 37 Sea Zone to 36 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/596010_triplea_39974_ANZ7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_ANZ7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091427</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091427</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Fri, 04 Aug 2017 00:39:39 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Thu, 03 Aug 2017 11:59:15 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Combat Move - Italians<br />
            3 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy<br />
            4 infantry moved from Southern France to Northern Italy<br />
            3 fighters moved from Egypt to 95 Sea Zone<br />
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan<br />
                  Italians take Anglo Egyptian Sudan from British</p>
<p dir="auto">Combat - Italians<br />
            Battle in Southern Italy<br />
                Italians attack with 3 infantry and 2 mech_infantrys<br />
                Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour<br />
                Italians win, taking Southern Italy from Americans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1<br />
                Casualties for Italians: 1 infantry<br />
                Casualties for Americans: 1 artillery<br />
            Battle in 95 Sea Zone<br />
                Italians attack with 3 fighters<br />
                Americans defend with 1 cruiser, 1 destroyer and 2 transports<br />
                Italians win with 1 fighter remaining. Battle score for attacker is 14<br />
                Casualties for Italians: 2 fighters<br />
                Casualties for Americans: 1 cruiser, 1 destroyer and 2 transports</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 fighter moved from 95 Sea Zone to Northern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 13 PUs; end with 13 PUs total<br />
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/595826_triplea_39974_Ita7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_Ita7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091406</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091406</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Thu, 03 Aug 2017 11:59:15 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Thu, 03 Aug 2017 01:14:17 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - British<br />
            British buy 3 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 artillery and 3 infantry moved from Burma to Yunnan<br />
            2 infantry moved from Shan State to Siam<br />
            1 fighter and 1 tactical_bomber moved from West India to Yunnan<br />
            1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone<br />
            1 infantry moved from Iraq to Trans-Jordan<br />
                  British take Trans-Jordan from Italians<br />
            1 infantry moved from Finland to Vyborg<br />
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo<br />
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone<br />
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone<br />
            1 artillery and 3 infantry moved from 112 Sea Zone to Denmark</p>
<p dir="auto">Combat - British<br />
            Battle in Siam<br />
                British attack with 2 infantry<br />
                Japanese defend with 2 infantry<br />
                    British roll dice for 2 infantry in Siam, round 2 :  0/2 hits<br />
                    Japanese roll dice for 2 infantry in Siam, round 2 :  0/2 hits<br />
                    British roll dice for 2 infantry in Siam, round 3 :  0/2 hits<br />
                    Japanese roll dice for 2 infantry in Siam, round 3 :  2/2 hits<br />
                    2 infantry owned by the British lost in Siam<br />
                Japanese win with 2 infantry remaining. Battle score for attacker is -6<br />
                Casualties for British: 2 infantry<br />
            Battle in Yunnan<br />
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber<br />
                Japanese defend with 2 armour<br />
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/6 hits<br />
                    Japanese roll dice for 2 armour in Yunnan, round 2 :  2/2 hits<br />
                    2 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan<br />
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6<br />
                Casualties for British: 2 infantry<br />
                Casualties for Japanese: 2 armour<br />
            Battle in Denmark<br />
                British attack with 1 artillery and 3 infantry<br />
                Germans defend with 2 infantry<br />
                    British roll dice for 1 artillery and 3 infantry in Denmark, round 2 :  1/4 hits<br />
                    Germans roll dice for 2 infantry in Denmark, round 2 :  1/2 hits<br />
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark<br />
                    British roll dice for 1 artillery and 2 infantry in Denmark, round 3 :  1/3 hits<br />
                    Germans roll dice for 1 infantry in Denmark, round 3 :  0/1 hits<br />
                    1 infantry owned by the Germans lost in Denmark<br />
                British win, taking Denmark from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Germans: 2 infantry<br />
                Casualties for British: 1 infantry</p>
<p dir="auto">Non Combat Move - British<br />
            1 fighter moved from Gibraltar to United Kingdom<br />
            1 fighter moved from Malta to Gibraltar<br />
            1 infantry moved from Persia to Northwest Persia<br />
                  British take Northwest Persia from Neutral_Allies<br />
            1 fighter moved from West India to Persia<br />
            1 armour moved from Iraq to Persia<br />
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma<br />
            2 infantry moved from Burma to Shan State<br />
            1 artillery and 4 infantry moved from India to Burma<br />
            1 armour moved from India to Burma</p>
<p dir="auto">Place Units - British<br />
            3 infantry placed in Persia<br />
            2 armour and 1 mech_infantry placed in Union of South Africa<br />
            1 armour, 1 artillery and 3 infantry placed in United Kingdom</p>
<p dir="auto">Turn Complete - British<br />
            British collect 38 PUs; end with 39 PUs total<br />
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs<br />
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs</p>
<p dir="auto">Place Units - UK_Pacific<br />
            1 armour and 5 infantry placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 18 PUs; end with 18 PUs total<br />
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs<br />
            Some Units in India change ownership: 1 armour and 5 infantry</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 10 times<br />
            2 was rolled 19 times<br />
            3 was rolled 14 times<br />
            4 was rolled 9 times<br />
            5 was rolled 8 times<br />
            6 was rolled 10 times<br />
        Average roll : 3.229<br />
        Median : 3.000<br />
        Variance : 1.275<br />
        Standard Deviation : 1.129<br />
        Total rolls : 70</p>
<p dir="auto">Germans Combat<br />
            1 was rolled 1 times<br />
            3 was rolled 1 times<br />
            5 was rolled 1 times<br />
        Average roll : 3.000<br />
        Median : 3.000<br />
        Variance : 1.500<br />
        Standard Deviation : 1.225<br />
        Total rolls : 3</p>
<p dir="auto">Italians Combat<br />
            1 was rolled 1 times<br />
            2 was rolled 2 times<br />
            3 was rolled 1 times<br />
            5 was rolled 2 times<br />
            6 was rolled 1 times<br />
        Average roll : 3.429<br />
        Median : 3.000<br />
        Variance : 0.500<br />
        Standard Deviation : 0.707<br />
        Total rolls : 7</p>
<p dir="auto">British Combat<br />
            1 was rolled 3 times<br />
            2 was rolled 3 times<br />
            3 was rolled 2 times<br />
            4 was rolled 2 times<br />
            5 was rolled 2 times<br />
            6 was rolled 5 times<br />
        Average roll : 3.706<br />
        Median : 4.000<br />
        Variance : 0.688<br />
        Standard Deviation : 0.829<br />
        Total rolls : 17</p>
<p dir="auto">Americans Combat<br />
            1 was rolled 3 times<br />
            2 was rolled 7 times<br />
            3 was rolled 4 times<br />
            4 was rolled 4 times<br />
            5 was rolled 2 times<br />
            6 was rolled 4 times<br />
        Average roll : 3.292<br />
        Median : 3.000<br />
        Variance : 0.609<br />
        Standard Deviation : 0.780<br />
        Total rolls : 24</p>
<p dir="auto">Chinese Combat<br />
            2 was rolled 1 times<br />
            3 was rolled 1 times<br />
            4 was rolled 2 times<br />
        Average roll : 3.250<br />
        Median : 3.500<br />
        Variance : 2.000<br />
        Standard Deviation : 1.414<br />
        Total rolls : 4</p>
<p dir="auto">Japanese Combat<br />
            1 was rolled 2 times<br />
            2 was rolled 6 times<br />
            3 was rolled 5 times<br />
            4 was rolled 1 times<br />
            5 was rolled 1 times<br />
        Average roll : 2.533<br />
        Median : 2.000<br />
        Variance : 2.214<br />
        Standard Deviation : 1.488<br />
        Total rolls : 15</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/595754_triplea_39974_UK_7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_UK_7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091400</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091400</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Thu, 03 Aug 2017 01:14:17 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Thu, 03 Aug 2017 01:12:30 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - British<br />
            British buy 3 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 artillery and 3 infantry moved from Burma to Yunnan<br />
            2 infantry moved from Shan State to Siam<br />
            1 fighter and 1 tactical_bomber moved from West India to Yunnan<br />
            1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone<br />
            1 infantry moved from Iraq to Trans-Jordan<br />
                  British take Trans-Jordan from Italians<br />
            1 infantry moved from Finland to Vyborg<br />
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo<br />
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone<br />
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone<br />
            1 artillery and 3 infantry moved from 112 Sea Zone to Denmark</p>
<p dir="auto">Combat - British<br />
            Battle in Siam<br />
                British attack with 2 infantry<br />
                Japanese defend with 2 infantry<br />
                    British roll dice for 2 infantry in Siam, round 2 :  0/2 hits<br />
                    Japanese roll dice for 2 infantry in Siam, round 2 :  0/2 hits<br />
                    British roll dice for 2 infantry in Siam, round 3 :  0/2 hits<br />
                    Japanese roll dice for 2 infantry in Siam, round 3 :  2/2 hits<br />
                    2 infantry owned by the British lost in Siam<br />
                Japanese win with 2 infantry remaining. Battle score for attacker is -6<br />
                Casualties for British: 2 infantry<br />
            Battle in Yunnan<br />
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber<br />
                Japanese defend with 2 armour<br />
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/6 hits<br />
                    Japanese roll dice for 2 armour in Yunnan, round 2 :  2/2 hits<br />
                    2 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan<br />
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6<br />
                Casualties for British: 2 infantry<br />
                Casualties for Japanese: 2 armour<br />
            Battle in Denmark<br />
                British attack with 1 artillery and 3 infantry<br />
                Germans defend with 2 infantry<br />
                    British roll dice for 1 artillery and 3 infantry in Denmark, round 2 :  1/4 hits<br />
                    Germans roll dice for 2 infantry in Denmark, round 2 :  1/2 hits<br />
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark<br />
                    British roll dice for 1 artillery and 2 infantry in Denmark, round 3 :  1/3 hits<br />
                    Germans roll dice for 1 infantry in Denmark, round 3 :  0/1 hits<br />
                    1 infantry owned by the Germans lost in Denmark<br />
                British win, taking Denmark from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Germans: 2 infantry<br />
                Casualties for British: 1 infantry</p>
<p dir="auto">Non Combat Move - British<br />
            1 fighter moved from Gibraltar to United Kingdom<br />
            1 fighter moved from Malta to Gibraltar<br />
            1 infantry moved from Persia to Northwest Persia<br />
                  British take Northwest Persia from Neutral_Allies<br />
            1 fighter moved from West India to Persia<br />
            1 armour moved from Iraq to Persia<br />
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma<br />
            2 infantry moved from Burma to Shan State<br />
            1 artillery and 4 infantry moved from India to Burma<br />
            1 armour moved from India to Burma</p>
<p dir="auto">Place Units - British<br />
            3 infantry placed in Persia<br />
            2 armour and 1 mech_infantry placed in Union of South Africa<br />
            1 armour, 1 artillery and 3 infantry placed in United Kingdom</p>
<p dir="auto">Turn Complete - British<br />
            British collect 38 PUs; end with 39 PUs total<br />
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs<br />
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs</p>
<p dir="auto">Place Units - UK_Pacific<br />
            1 armour and 5 infantry placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 18 PUs; end with 18 PUs total<br />
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs<br />
            Some Units in India change ownership: 1 armour and 5 infantry</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 10 times<br />
            2 was rolled 19 times<br />
            3 was rolled 14 times<br />
            4 was rolled 9 times<br />
            5 was rolled 8 times<br />
            6 was rolled 10 times<br />
        Average roll : 3.229<br />
        Median : 3.000<br />
        Variance : 1.275<br />
        Standard Deviation : 1.129<br />
        Total rolls : 70</p>
<p dir="auto">Germans Combat<br />
            1 was rolled 1 times<br />
            3 was rolled 1 times<br />
            5 was rolled 1 times<br />
        Average roll : 3.000<br />
        Median : 3.000<br />
        Variance : 1.500<br />
        Standard Deviation : 1.225<br />
        Total rolls : 3</p>
<p dir="auto">Italians Combat<br />
            1 was rolled 1 times<br />
            2 was rolled 2 times<br />
            3 was rolled 1 times<br />
            5 was rolled 2 times<br />
            6 was rolled 1 times<br />
        Average roll : 3.429<br />
        Median : 3.000<br />
        Variance : 0.500<br />
        Standard Deviation : 0.707<br />
        Total rolls : 7</p>
<p dir="auto">British Combat<br />
            1 was rolled 3 times<br />
            2 was rolled 3 times<br />
            3 was rolled 2 times<br />
            4 was rolled 2 times<br />
            5 was rolled 2 times<br />
            6 was rolled 5 times<br />
        Average roll : 3.706<br />
        Median : 4.000<br />
        Variance : 0.688<br />
        Standard Deviation : 0.829<br />
        Total rolls : 17</p>
<p dir="auto">Americans Combat<br />
            1 was rolled 3 times<br />
            2 was rolled 7 times<br />
            3 was rolled 4 times<br />
            4 was rolled 4 times<br />
            5 was rolled 2 times<br />
            6 was rolled 4 times<br />
        Average roll : 3.292<br />
        Median : 3.000<br />
        Variance : 0.609<br />
        Standard Deviation : 0.780<br />
        Total rolls : 24</p>
<p dir="auto">Chinese Combat<br />
            2 was rolled 1 times<br />
            3 was rolled 1 times<br />
            4 was rolled 2 times<br />
        Average roll : 3.250<br />
        Median : 3.500<br />
        Variance : 2.000<br />
        Standard Deviation : 1.414<br />
        Total rolls : 4</p>
<p dir="auto">Japanese Combat<br />
            1 was rolled 2 times<br />
            2 was rolled 6 times<br />
            3 was rolled 5 times<br />
            4 was rolled 1 times<br />
            5 was rolled 1 times<br />
        Average roll : 2.533<br />
        Median : 2.000<br />
        Variance : 2.214<br />
        Standard Deviation : 1.488<br />
        Total rolls : 15</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/595753_triplea_39974_UK_7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_UK_7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091399</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091399</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Thu, 03 Aug 2017 01:12:30 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Thu, 03 Aug 2017 01:09:10 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Combat Move - British<br />
            1 artillery and 3 infantry moved from Burma to Yunnan<br />
            2 infantry moved from Shan State to Siam<br />
            1 fighter and 1 tactical_bomber moved from West India to Yunnan<br />
            1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone<br />
            1 infantry moved from Iraq to Trans-Jordan<br />
                  British take Trans-Jordan from Italians<br />
            1 infantry moved from Finland to Vyborg<br />
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo<br />
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone<br />
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone<br />
            1 artillery and 3 infantry moved from 112 Sea Zone to Denmark</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/595751_triplea_39974_Bri7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_Bri7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091397</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091397</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Thu, 03 Aug 2017 01:09:10 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Thu, 03 Aug 2017 01:00:05 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 1 infantry; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar<br />
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei<br />
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan<br />
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi</p>
<p dir="auto">Combat - Chinese<br />
            Chinese creates battle in territory Shensi<br />
            Chinese creates battle in territory Hopei<br />
            Chinese creates battle in territory Szechwan<br />
            Chinese creates battle in territory Chahar<br />
            Battle in Hopei<br />
                Chinese attack with 1 infantry<br />
                Japanese defend with 1 tactical_bomber<br />
                    Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits<br />
                    Japanese roll dice for 1 tactical_bomber in Hopei, round 2 :  1/1 hits<br />
                    1 infantry owned by the Chinese lost in Hopei<br />
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3<br />
                Casualties for Chinese: 1 infantry<br />
            Battle in Szechwan<br />
                Chinese attack with 1 infantry<br />
                Japanese defend with 1 tactical_bomber<br />
                    Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits<br />
                    Japanese roll dice for 1 tactical_bomber in Szechwan, round 2 :  1/1 hits<br />
                    1 infantry owned by the Chinese lost in Szechwan<br />
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3<br />
                Casualties for Chinese: 1 infantry<br />
            Battle in Chahar<br />
                Chinese attack with 1 infantry<br />
                Japanese defend with 1 fighter<br />
                    Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits<br />
                    Japanese roll dice for 1 fighter in Chahar, round 2 :  1/1 hits<br />
                    1 infantry owned by the Chinese lost in Chahar<br />
                Japanese win with 1 fighter remaining. Battle score for attacker is -3<br />
                Casualties for Chinese: 1 infantry<br />
            Battle in Shensi<br />
                Chinese attack with 1 infantry<br />
                Japanese defend with 1 tactical_bomber<br />
                    Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits<br />
                    Japanese roll dice for 1 tactical_bomber in Shensi, round 2 :  1/1 hits<br />
                    1 infantry owned by the Chinese lost in Shensi<br />
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3<br />
                Casualties for Chinese: 1 infantry</p>
<p dir="auto">Non Combat Move - Chinese</p>
<p dir="auto">Place Units - Chinese<br />
            1 infantry placed in Suiyuyan</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 1 PU; end with 2 PUs total</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 6 times<br />
            2 was rolled 13 times<br />
            3 was rolled 9 times<br />
            4 was rolled 7 times<br />
            5 was rolled 4 times<br />
            6 was rolled 5 times<br />
        Average roll : 3.114<br />
        Median : 3.000<br />
        Variance : 1.256<br />
        Standard Deviation : 1.121<br />
        Total rolls : 44</p>
<p dir="auto">Italians Combat<br />
            1 was rolled 1 times<br />
            2 was rolled 2 times<br />
            3 was rolled 1 times<br />
            5 was rolled 2 times<br />
            6 was rolled 1 times<br />
        Average roll : 3.429<br />
        Median : 3.000<br />
        Variance : 0.500<br />
        Standard Deviation : 0.707<br />
        Total rolls : 7</p>
<p dir="auto">Americans Combat<br />
            1 was rolled 3 times<br />
            2 was rolled 7 times<br />
            3 was rolled 4 times<br />
            4 was rolled 4 times<br />
            5 was rolled 2 times<br />
            6 was rolled 4 times<br />
        Average roll : 3.292<br />
        Median : 3.000<br />
        Variance : 0.609<br />
        Standard Deviation : 0.780<br />
        Total rolls : 24</p>
<p dir="auto">Chinese Combat<br />
            2 was rolled 1 times<br />
            3 was rolled 1 times<br />
            4 was rolled 2 times<br />
        Average roll : 3.250<br />
        Median : 3.500<br />
        Variance : 2.000<br />
        Standard Deviation : 1.414<br />
        Total rolls : 4</p>
<p dir="auto">Japanese Combat<br />
            1 was rolled 2 times<br />
            2 was rolled 3 times<br />
            3 was rolled 3 times<br />
            4 was rolled 1 times<br />
        Average roll : 2.333<br />
        Median : 2.000<br />
        Variance : 1.375<br />
        Standard Deviation : 1.173<br />
        Total rolls : 9</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/595747_triplea_39974_Chi7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_Chi7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091396</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091396</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Thu, 03 Aug 2017 01:00:05 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Thu, 03 Aug 2017 00:57:50 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 2 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            1 destroyer and 1 submarine moved from 7 Sea Zone to 5 Sea Zone<br />
            1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia<br />
            1 destroyer and 1 submarine moved from 16 Sea Zone to 5 Sea Zone<br />
                  Americans take 6 Sea Zone from Japanese<br />
            2 transports moved from 3 Sea Zone to 1 Sea Zone<br />
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone<br />
            2 transports moved from 91 Sea Zone to 92 Sea Zone<br />
            1 artillery and 2 infantry moved from Morocco to 92 Sea Zone<br />
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone<br />
            1 mech_infantry moved from Morocco to 92 Sea Zone<br />
            1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone<br />
            1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy<br />
            1 submarine moved from 91 Sea Zone to 93 Sea Zone<br />
            2 transports moved from 110 Sea Zone to 91 Sea Zone<br />
            1 mech_infantry moved from Tunisia to Tobruk<br />
            1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa<br />
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone<br />
            2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone<br />
            1 transport moved from 89 Sea Zone to 101 Sea Zone<br />
            1 infantry moved from Suriname to French Guiana<br />
                  Americans take French Guiana from Neutral_Axis<br />
            1 bomber moved from Caroline Islands to 5 Sea Zone</p>
<p dir="auto">Combat - Americans<br />
            Battle in Siberia<br />
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry<br />
                Japanese defend with 1 infantry<br />
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Siberia, round 2 :  0/4 hits<br />
                    Japanese roll dice for 1 infantry in Siberia, round 2 :  1/1 hits<br />
                    1 infantry owned by the Americans lost in Siberia<br />
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Siberia, round 3 :  1/3 hits<br />
                    Japanese roll dice for 1 infantry in Siberia, round 3 :  0/1 hits<br />
                    1 infantry owned by the Japanese lost in Siberia<br />
                Americans win, taking Siberia from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0<br />
                Casualties for Americans: 1 infantry<br />
                Casualties for Japanese: 1 infantry<br />
            Battle in 5 Sea Zone<br />
                Americans attack with 1 bomber, 2 destroyers and 2 submarines<br />
                Japanese defend with 1 cruiser and 2 destroyers<br />
                    Americans roll dice for 2 submarines in 5 Sea Zone, round 2 :  2/2 hits<br />
                    Americans roll dice for 1 bomber and 2 destroyers in 5 Sea Zone, round 2 :  1/3 hits<br />
                    Japanese roll dice for 1 cruiser and 2 destroyers in 5 Sea Zone, round 2 :  3/3 hits<br />
                    2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 1 cruiser owned by the Japanese and 1 destroyer owned by the Americans lost in 5 Sea Zone<br />
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8<br />
                Casualties for Americans: 1 destroyer and 2 submarines<br />
                Casualties for Japanese: 1 cruiser and 2 destroyers<br />
            Battle in Southern Italy<br />
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry<br />
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry<br />
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 :  1/1 hits<br />
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 :  0/4 hits<br />
                    Italians roll dice for 2 aaGuns and 2 infantry in Southern Italy, round 2 :  1/2 hits<br />
                    1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy<br />
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern Italy, round 3 :  1/3 hits<br />
                    Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 3 :  1/2 hits<br />
                    1 mech_infantry owned by the Americans and 1 aaGun owned by the Italians lost in Southern Italy<br />
                    Americans roll dice for 1 artillery and 1 infantry in Southern Italy, round 4 :  1/2 hits<br />
                    Italians roll dice for 2 infantry in Southern Italy, round 4 :  0/2 hits<br />
                    1 infantry owned by the Italians lost in Southern Italy<br />
                    Americans roll dice for 1 artillery and 1 infantry in Southern Italy, round 5 :  1/2 hits<br />
                    Italians roll dice for 1 infantry in Southern Italy, round 5 :  1/1 hits<br />
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy<br />
                Americans captures 18PUs while taking Italians capital<br />
                Americans win, taking Southern Italy from Italians with 1 artillery remaining. Battle score for attacker is 6<br />
                Casualties for Italians: 2 aaGuns and 2 infantry<br />
                Casualties for Americans: 2 infantry and 1 mech_infantry<br />
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco<br />
            1 carrier and 1 fighter moved from 21 Sea Zone to 36 Sea Zone<br />
            1 carrier and 2 fighters moved from 33 Sea Zone to 36 Sea Zone<br />
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone<br />
            1 bomber moved from 5 Sea Zone to Soviet Far East<br />
            1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 4 Sea Zone<br />
            1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East<br />
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone</p>
<p dir="auto">Place Units - Americans<br />
            1 carrier and 1 destroyer placed in 101 Sea Zone<br />
            1 armour and 1 fighter placed in Eastern United States<br />
            1 infantry placed in Eastern United States<br />
            1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone<br />
            1 armour, 1 infantry and 1 mech_infantry placed in Western United States<br />
            1 fighter and 1 submarine placed in 101 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 65 PUs; end with 83 PUs total<br />
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs<br />
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs<br />
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 118 PUs</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 5 times<br />
            2 was rolled 11 times<br />
            3 was rolled 6 times<br />
            4 was rolled 5 times<br />
            5 was rolled 4 times<br />
            6 was rolled 5 times<br />
        Average roll : 3.194<br />
        Median : 3.000<br />
        Variance : 0.914<br />
        Standard Deviation : 0.956<br />
        Total rolls : 36</p>
<p dir="auto">Italians Combat<br />
            1 was rolled 1 times<br />
            2 was rolled 2 times<br />
            3 was rolled 1 times<br />
            5 was rolled 2 times<br />
            6 was rolled 1 times<br />
        Average roll : 3.429<br />
        Median : 3.000<br />
        Variance : 0.500<br />
        Standard Deviation : 0.707<br />
        Total rolls : 7</p>
<p dir="auto">Americans Combat<br />
            1 was rolled 3 times<br />
            2 was rolled 7 times<br />
            3 was rolled 4 times<br />
            4 was rolled 4 times<br />
            5 was rolled 2 times<br />
            6 was rolled 4 times<br />
        Average roll : 3.292<br />
        Median : 3.000<br />
        Variance : 0.609<br />
        Standard Deviation : 0.780<br />
        Total rolls : 24</p>
<p dir="auto">Japanese Combat<br />
            1 was rolled 1 times<br />
            2 was rolled 2 times<br />
            3 was rolled 1 times<br />
            4 was rolled 1 times<br />
        Average roll : 2.400<br />
        Median : 2.000<br />
        Variance : 1.750<br />
        Standard Deviation : 1.323<br />
        Total rolls : 5</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/595746_triplea_39974_Ame7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_Ame7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091395</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091395</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Thu, 03 Aug 2017 00:57:50 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Thu, 03 Aug 2017 00:52:00 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 2 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            1 destroyer and 1 submarine moved from 7 Sea Zone to 5 Sea Zone<br />
            1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia<br />
            1 destroyer and 1 submarine moved from 16 Sea Zone to 5 Sea Zone<br />
                  Americans take 6 Sea Zone from Japanese<br />
            2 transports moved from 3 Sea Zone to 1 Sea Zone<br />
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone<br />
            2 transports moved from 91 Sea Zone to 92 Sea Zone<br />
            1 artillery and 2 infantry moved from Morocco to 92 Sea Zone<br />
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone<br />
            1 mech_infantry moved from Morocco to 92 Sea Zone<br />
            1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone<br />
            1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy<br />
            1 submarine moved from 91 Sea Zone to 93 Sea Zone<br />
            2 transports moved from 110 Sea Zone to 91 Sea Zone<br />
            1 mech_infantry moved from Tunisia to Tobruk<br />
            1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa<br />
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone<br />
            2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone<br />
            1 transport moved from 89 Sea Zone to 101 Sea Zone<br />
            1 infantry moved from Suriname to French Guiana<br />
                  Americans take French Guiana from Neutral_Axis<br />
            1 bomber moved from Caroline Islands to 5 Sea Zone</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/595744_triplea_39974_Ame7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_Ame7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091394</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091394</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Thu, 03 Aug 2017 00:52:00 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Mon, 31 Jul 2017 00:41:35 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 submarine moved from 19 Sea Zone to 6 Sea Zone<br />
            1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 5 Sea Zone<br />
            1 mech_infantry moved from Kwangtung to Yunnan<br />
            2 armour moved from Siam to Yunnan<br />
            2 infantry moved from French Indo China to Siam<br />
            1 armour moved from French Indo China to Yunnan<br />
            1 artillery and 1 infantry moved from Hopei to Suiyuyan<br />
            1 fighter moved from Shensi to Suiyuyan<br />
            1 tactical_bomber moved from Chahar to Suiyuyan<br />
            1 tactical_bomber moved from Sikang to Yunnan<br />
            1 fighter moved from Szechwan to Yunnan<br />
            1 mech_infantry moved from Kweichow to Yunnan<br />
            1 fighter moved from Hunan to Yunnan<br />
            2 fighters moved from Anhwe to Yunnan<br />
            1 tactical_bomber moved from Kwangsi to Yunnan<br />
            1 armour moved from Evenkiyskiy to Kansu<br />
            1 mech_infantry moved from Kansu to Sikang</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Yunnan<br />
                Japanese attack with 3 armour, 4 fighters, 2 mech_infantrys and 2 tactical_bombers<br />
                British defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry<br />
                Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -10<br />
                Casualties for British: 1 aaGun, 1 armour, 1 artillery and 3 infantry<br />
                Casualties for Japanese: 1 armour, 2 fighters and 2 mech_infantrys<br />
            Battle in 5 Sea Zone<br />
                Japanese attack with 1 cruiser, 2 destroyers and 1 submarine<br />
                Americans defend with 1 battleship<br />
                Units damaged: 1 battleship owned by the Americans<br />
                Japanese win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 14<br />
                Casualties for Americans: 1 battleship<br />
                Casualties for Japanese: 1 submarine<br />
            Battle in Suiyuyan<br />
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber<br />
                Chinese defend with 2 infantry<br />
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1<br />
                Casualties for Chinese: 2 infantry<br />
                Casualties for Japanese: 1 artillery and 1 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 fighter moved from Suiyuyan to Chahar<br />
            1 tactical_bomber moved from Suiyuyan to Hopei<br />
            1 infantry moved from Amur to Siberia<br />
            2 artilleries moved from Manchuria to Amur<br />
            2 infantry moved from Manchuria to Amur<br />
            1 mech_infantry moved from Kiangsu to Anhwe<br />
            1 mech_infantry moved from Kiangsu to Kweichow<br />
            1 armour moved from Kiangsu to Hunan<br />
            1 tactical_bomber moved from Yunnan to Shensi<br />
            1 tactical_bomber moved from Yunnan to Szechwan<br />
            2 fighters moved from Yunnan to French Indo China</p>
<p dir="auto">Place Units - Japanese<br />
            1 armour, 1 artillery and 1 infantry placed in French Indo China<br />
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu<br />
            1 artillery and 7 infantry placed in Japan</p>
<p dir="auto">Turn Complete - Japanese<br />
            Total Cost from Convoy Blockades: 1<br />
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,4,6,5<br />
            Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs total</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/595084_triplea_39974_Jap7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_Jap7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091330</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091330</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Mon, 31 Jul 2017 00:41:35 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Sun, 30 Jul 2017 22:38:24 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Combat Move - Russians<br />
            1 submarine moved from 112 Sea Zone to 110 Sea Zone</p>
<p dir="auto">Non Combat Move - Russians</p>
<p dir="auto">Turn Complete - Russians</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/595048_triplea_39974_Rus7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_Rus7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091327</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091327</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Sun, 30 Jul 2017 22:38:24 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Sun, 30 Jul 2017 22:37:35 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Combat Move - Russians<br />
            1 submarine moved from 112 Sea Zone to 110 Sea Zone</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/595047_triplea_39974_Rus7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_Rus7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091326</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091326</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Sun, 30 Jul 2017 22:37:35 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Wed, 26 Jul 2017 02:14:30 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 8 armour, 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - Germans<br />
            Germans takes Political Action: Political Action Germans To War With Chinese<br />
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War</p>
<p dir="auto">Combat Move - Germans<br />
            2 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux<br />
            3 armour and 3 mech_infantrys moved from Germany to Holland Belgium<br />
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux<br />
            1 armour moved from Volgograd to Tsinghai<br />
                  Germans take Kazakhstan from Russians<br />
            1 artillery moved from Rostov to Caucasus<br />
                  Germans take Caucasus from Russians<br />
            1 infantry moved from Bessarabia to Ukraine<br />
            1 armour and 1 mech_infantry moved from Bessarabia to Ukraine<br />
            1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine<br />
            1 armour moved from Samara to Novosibirsk<br />
                  Germans take Novosibirsk from Russians<br />
            1 armour moved from Novosibirsk to Tsinghai<br />
            1 armour moved from Vologda to Urals<br />
                  Germans take Urals from Russians<br />
            1 armour moved from Urals to Timguska<br />
                  Germans take Timguska from Russians<br />
            3 armour, 2 infantry and 3 mech_infantrys moved from Baltic States to Novgorod<br />
            1 armour moved from Archangel to Novgorod<br />
            2 armour and 3 mech_infantrys moved from Belarus to Novgorod<br />
            1 armour moved from Russia to Nenetsia<br />
                  Germans take Nenetsia from Russians<br />
            11 armour moved from Russia to Rostov<br />
            2 armour moved from Russia to Ukraine<br />
            1 fighter and 1 tactical_bomber moved from Egypt to Tobruk</p>
<p dir="auto">Combat - Germans<br />
            Battle in Normandy Bordeaux<br />
                Germans attack with 2 armour and 5 mech_infantrys<br />
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry<br />
                Germans win, taking Normandy Bordeaux from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1<br />
                Casualties for Germans: 2 mech_infantrys<br />
                Casualties for Americans: 1 artillery and 1 infantry<br />
            Battle in Holland Belgium<br />
                Germans attack with 3 armour and 3 mech_infantrys<br />
                British defend with 2 infantry<br />
                Germans win, taking Holland Belgium from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6<br />
                Casualties for British: 2 infantry<br />
            Battle in Ukraine<br />
                Germans attack with 4 armour, 1 infantry and 2 mech_infantrys<br />
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry<br />
                Germans win, taking Ukraine from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Russians: 1 artillery and 1 infantry<br />
            Battle in Tsinghai<br />
                Germans attack with 2 armour<br />
                Chinese defend with 1 infantry<br />
                Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -3<br />
                Casualties for Germans: 1 armour<br />
                Casualties for Chinese: 1 infantry<br />
            Battle in Tobruk<br />
                Germans attack with 1 fighter and 1 tactical_bomber<br />
                Americans defend with 1 armour<br />
                Germans win with 1 fighter remaining. Battle score for attacker is -5<br />
                Casualties for Germans: 1 tactical_bomber<br />
                Casualties for Americans: 1 armour<br />
            Battle in Novgorod<br />
                Germans attack with 6 armour, 2 infantry and 6 mech_infantrys<br />
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry<br />
                Germans win, taking Novgorod from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Russians: 1 mech_infantry</p>
<p dir="auto">Non Combat Move - Germans<br />
            1 fighter moved from Tobruk to Egypt</p>
<p dir="auto">Place Units - Germans<br />
            1 armour, 3 infantry and 1 mech_infantry placed in Western Germany<br />
            1 armour, 3 infantry and 1 mech_infantry placed in Germany<br />
            1 infantry placed in Germany<br />
            2 infantry and 1 mech_infantry placed in France<br />
            1 infantry placed in Germany<br />
            3 armour placed in Volgograd<br />
            3 armour placed in Russia<br />
            3 mech_infantrys placed in Southern France<br />
            1 mech_infantry placed in Western Germany<br />
            1 mech_infantry placed in Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 68 PUs; end with 68 PUs total<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs<br />
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/594224_triplea_39974_Ger7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_Ger7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091178</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091178</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Wed, 26 Jul 2017 02:14:30 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Wed, 26 Jul 2017 00:50:14 GMT]]></title><description><![CDATA[<p dir="auto">League</p>
]]></description><link>https://www.axisandallies.org/forums/post/1091177</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091177</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Wed, 26 Jul 2017 00:50:14 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Wed, 26 Jul 2017 00:48:53 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 6</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/594213_triplea_39974_Fre6.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_Fre6.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091176</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091176</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Wed, 26 Jul 2017 00:48:53 GMT</pubDate></item><item><title><![CDATA[Reply to S.A. vs Dawg on Wed, 26 Jul 2017 00:47:56 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 6</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 armour, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 carrier moved from 54 Sea Zone to 37 Sea Zone<br />
            1 submarine moved from 54 Sea Zone to 37 Sea Zone<br />
            1 fighter moved from Queensland to Malaya<br />
            1 artillery moved from New South Wales to 62 Sea Zone<br />
            1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone<br />
            1 infantry moved from Queensland to New South Wales<br />
            1 tactical_bomber moved from New South Wales to Queensland<br />
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone<br />
            1 infantry moved from Malaya to Shan State<br />
            2 fighters moved from 54 Sea Zone to 37 Sea Zone</p>
<p dir="auto">Non Combat Move - ANZAC</p>
<p dir="auto">Place Units - ANZAC<br />
            1 factory_minor placed in Queensland<br />
            1 armour placed in New South Wales<br />
            1 transport placed in 62 Sea Zone</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 17 PUs; end with 18 PUs total<br />
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs<br />
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/594212_triplea_39974_ANZ6.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39974_ANZ6.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1091175</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1091175</guid><dc:creator><![CDATA[suprise attack]]></dc:creator><pubDate>Wed, 26 Jul 2017 00:47:56 GMT</pubDate></item></channel></rss>