L17 - G40 BM2 - AetV (Allies) vs PP (Axis)

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    Master Leo,
    You should pick your students more visely.  :-P

  • 25 24 23 22 21 20 19 18 17 16

    @aequitas:

    I can’t see anything from Leo in your gameplay.
    You must have overhault it terribly Adam :-D.

    My real achievement has been to forget all the crap he showed me! :roll:

    Unfortunately I seem to have replaced it with crap of my own! :cry:

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Bryansk to Russia
                3 fighters moved from Bryansk to Russia
                3 tactical_bombers moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Tambov
                    Germans attack with 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 tactical_bombers moved from Tambov to Bryansk
                3 fighters moved from Russia to Bryansk
                2 bombers moved from Russia to Novgorod
                1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Bryansk to Smolensk
                2 artilleries moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                4 infantry moved from Western Ukraine to Bryansk
                1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
                4 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 bomber placed in Western Germany
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_39369_Ger5.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    A second good SBR on Moscow! :-)

    I assumed no intercept as you were outnumbered. If not correct we can throw dice on the forum.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 22 PUs;
                Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Volgograd
                3 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs

    triplea_39369_Rus5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 22 PUs;
                Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Volgograd
                3 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Removing units owned by Russians from 81 Sea Zone: 2 infantry
                EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                EDIT: Adding units owned by Russians to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39369_Rus5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Borneo
                2 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Kwangsi
                1 artillery and 2 infantry moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
                2 fighters moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    Americans defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 bomber moved from Kwangsi to French Indo China
                3 tactical_bombers moved from Kwangsi to French Indo China
                3 fighters moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
                2 fighters moved from Kwangsi to Kiangsu
                2 armour moved from Kwangtung to French Indo China
                2 mech_infantrys moved from Kwangtung to French Indo China
                1 mech_infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
                2 tactical_bombers moved from Borneo to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from Borneo to 42 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
                Japanese collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_39369_Jap5.tsvg

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    Looks like you had a run this round huh?!

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    Things are looking okay at the moment. When I saw how many islands you had taken I did wonder whether my decision not to block last turn had cost me dear, but I managed to get all those islands back.

    Russia not taking Volgograd feels very helpful too! :wink:

    I guess you will now surprise me with you UK/US master plan? :-o

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 7 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from India to 41 Sea Zone

    Combat - Americans
                Battle in Crete
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 marine and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 96 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                    Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 39
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                3 fighters moved from 96 Sea Zone to Malta
                2 infantry moved from Sardinia to 95 Sea Zone
                2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 aaGun and 1 marine moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 marine moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 41 Sea Zone to India
                1 submarine moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                1 carrier and 2 transports placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                3 infantry placed in Western United States
                2 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_39369_Ame5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hopei to Anhwe
                1 fighter moved from Yunnan to Anhwe
                1 artillery and 1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_39369_Chi5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 marine and 1 mech_infantry moved from Egypt to 81 Sea Zone
                1 marine, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 marine and 1 mech_infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from Egypt to Cyprus
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in Cyprus
                    British attack with 1 bomber, 1 marine and 1 mech_infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -21
                    Casualties for British: 1 bomber, 1 marine and 1 mech_infantry
                Battle in Caucasus
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter and 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 artillery moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                3 infantry moved from Burma to India
                1 tactical_bomber moved from Shan State to Yunnan
                1 fighter moved from Shan State to India
                1 fighter moved from Caucasus to Russia
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 armour and 1 marine moved from Egypt to 98 Sea Zone
                1 armour, 1 marine and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 armour and 1 marine moved from 96 Sea Zone to Libya
                2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 95 Sea Zone to 96 Sea Zone
                1 armour and 1 mech_infantry moved from Sicily to 95 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Sardinia to Sicily

    Place Units - British
                2 fighters placed in Persia
                3 infantry placed in Iraq
                British undo move 2.
                2 infantry and 1 mech_infantry placed in Iraq
                1 armour and 1 infantry placed in Egypt
                British undo move 3.
                British undo move 2.
                3 infantry placed in Iraq
                British undo move 2.
                2 infantry placed in Egypt
                1 armour, 1 infantry and 1 mech_infantry placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys

    triplea_39369_UK_5.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    Blimey! What happened in Cyprus and Shan!? Terrible luck their Kevin. :-o

  • 22 21 20 19 18 17 16

    Yeah feels like a dejavu??! :x

  • 22 21 20 19 18 17 16

    @Private:

    I guess you will now surprise me with you UK/US master plan? :-o

    Need no masterplan.
    You wish for one so you can say: Look, he needs a plan especially for me :-P.

    Nope. Just gonna drain you out. :cry:

    Should have taken the chance to surrender when you had it :wink:. 8-)

  • 25 24 23 22 21 20 19 18 17 16

    I am sure you are right Kevin. I should have surrendered to your superior play before making those pointless G1 purchases. This game would have been over so much more quickly!

  • 22 21 20 19 18 17 16

    Seven machst are quite the winner.

    Superior gameplay???

    Ha ha ha :lol: :lol: :lol:

    Actually i am trying something different.

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 fighter moved from Bryansk to 99 Sea Zone
                1 armour moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport; Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Ukraine
                1 armour moved from Southern Italy to Greater Southern Germany
                2 mech_infantrys moved from Southern Italy to Greater Southern Germany
                1 fighter moved from 99 Sea Zone to Greece
                3 mech_infantrys moved from Western Ukraine to Bryansk

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Greece: 1 fighter
                EDIT: Adding units owned by Italians to Ukraine: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Italians collect 14 PUs (3 lost to blockades); end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 2 infantry
                EDIT: Removing units owned by Italians from Ukraine: 1 aaGun
                EDIT: Adding units owned by Italians to Bryansk: 1 aaGun and 2 infantry
                EDIT: Turning off Edit Mode

    triplea_39369_Ita5.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    @aequitas:

    Seven machst are quite the winner.

    What does that mean?

    I did a really cheeky Italian edit. Attacked your TTs with a fig when I should have used the bomber. I have no idea what I was thinking. :roll: Edited it to represent what I should have done. Feel free to tell me that is an edit too far and I will reverse.

  • 22 21 20 19 18 17 16

    Seven mech. Infs are quite a winner tactic to purchase 1st round.

    Sorry my Phone is messing with me.

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