No edits
Imperial Japanese forces may proceed when ready :)
Last 8 SBRs have gotten past the AA Guns.
All right well we’ll see if these bombers survive. 12 hits.
Lose the bombers. Max D.
Ok, battle to be continued tomorrow. Will have to see what type of defense I get to see if I retreat or not. Glad to see that the bombers are gone!
I thought about flying the US bombers to safety but then I couldn’t have bombed Berlin and also lost a few hits on the Normandy defence. I suppose I could have flown the UK bomber to safety.
I thought about flying the US bombers to safety but then I couldn’t have bombed Berlin and also lost a few hits on the Normandy defence. I suppose I could have flown the UK bomber to safety.
Right. In the circumstances, I would have build 3 anti-aircraft guns and save my airforce for another day. Very possible I get dice though, we’ll know tonight.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield, 5x factory_major; Remaining resources: 48 PUs;
Germans buy 6 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from France to Normandy Bordeaux
7 infantry moved from France to Normandy Bordeaux
6 mech_infantrys moved from Western Germany to France
6 mech_infantrys moved from France to Normandy Bordeaux
9 fighters moved from France to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Normandy Bordeaux
2 bombers moved from Novgorod to Normandy Bordeaux
1 armour moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 12 fighters, 7 infantry, 8 mech_infantrys and 3 tactical_bombers
British defend with 1 bomber and 4 fighters; Americans defend with 1 armour, 5 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 2 bombers, 12 fighters, 7 infantry, 8 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 12/32 hits
Americans roll dice for 1 armour, 5 artilleries, 4 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/23 hits
3 bombers owned by the Americans, 1 bomber owned by the British, 1 mech_infantry owned by the Americans, 2 artilleries owned by the Americans, 5 infantry owned by the Americans and 7 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 12 fighters, 8 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 8/25 hits
Americans roll dice for 1 armour, 3 artilleries, 6 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/11 hits
2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Americans, 3 artilleries owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the British and 2 fighters owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 12 fighters, 6 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 4 : 13/23 hits
Americans roll dice for 3 fighters in Normandy Bordeaux, round 4 : 2/3 hits
2 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 12 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 127
Casualties for Germans: 7 infantry and 4 mech_infantrys
Casualties for British: 1 bomber and 4 fighters
Casualties for Americans: 1 armour, 5 artilleries, 3 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
3 carriers moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
5 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
3 tactical_bombers moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to France
3 infantry moved from Novgorod to Belarus
8 armour moved from Vyborg to Belarus
4 mech_infantrys moved from Vyborg to Belarus
1 aaGun and 4 infantry moved from Vyborg to Novgorod
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 85 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 52 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
3 infantry placed in France
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
52 Sea Zone : 1 submarine
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 mech_infantrys
France : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 3 infantry and 3 tactical_bombers
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 mech_infantrys
Germany : 1 factory_major
Southern Italy : 1 fighter
Belarus : 5 aaGuns, 8 armour, 7 artilleries, 37 infantry and 4 mech_infantrys
Karelia : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
112 Sea Zone : 3 carriers, 6 fighters, 1 submarine and 1 transport
125 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 46 / 56
Russians : 19 / 27
Japanese : 54 / 56
Americans : 55 / 77
Chinese : 5 / 7
British : 35 / 39
UK_Pacific : 10 / 11
Italians : 17 / 22
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 28 times
6 was rolled 20 times
Average roll : 3.658
Median : 4.000
Variance : 0.888
Standard Deviation : 0.942
Total rolls : 117
Germans Combat
1 was rolled 13 times
2 was rolled 16 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 20 times
6 was rolled 12 times
Average roll : 3.550
Median : 4.000
Variance : 1.063
Standard Deviation : 1.031
Total rolls : 80
Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.892
Median : 4.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 37
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Kansu to Timguska
1 fighter moved from Central Mongolia to Timguska
4 infantry moved from Central Mongolia to Dzavhan
1 aaGun, 8 artilleries and 60 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
6 infantry moved from Smolensk to Bryansk
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 aaGun and 1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Suiyuyan
Place Units - Russians
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Down to 20 IPCs, starting to tame the bear!
Down to 20 IPCs, starting to tame the bear!
I’m pretty happy with how I’m doing this game. USSR is living and the other allies are doing well against Japan. Even if Africa could turn to Axis and the Middle East is Axis - India can come west.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 fighters and 8 tactical_bombers moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
3 artilleries and 3 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
Combat - Japanese
Battle in Aleutian Islands
Battle in Burma
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 8 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 8 tactical_bombers in Burma, round 2 : 11/14 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Aleutian Islands from Americans, taking Burma from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kwangsi to Yunnan
1 aaGun moved from Buyant-Uhaa to Central Mongolia
6 artilleries moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Manchuria to Chahar
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines and 4 transports moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
3 fighters and 8 tactical_bombers moved from Burma to Kwangsi
1 bomber moved from Burma to Kwangsi
4 infantry moved from Malaya to Shan State
1 fighter moved from Japan to Kiangsu
1 armour moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sakha to Buryatia
2 mech_infantrys moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
4 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 8 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 5 mech_infantrys
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour and 6 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 6 artilleries and 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 6 artilleries and 7 infantry
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 2 artilleries and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour and 2 infantry
French Indo China : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters, 6 submarines and 5 transports
Central Mongolia : 1 flag, 1 aaGun, 3 artilleries and 3 infantry
8 Sea Zone : 2 transports
6 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 45 / 56
Russians : 20 / 20
Japanese : 57 / 57
Americans : 55 / 77
Chinese : 3 / 7
British : 35 / 39
UK_Pacific : 9 / 11
Italians : 17 / 22
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
6 was rolled 3 times
Average roll : 3.067
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 15
UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
6 was rolled 2 times
Average roll : 2.857
Median : 3.000
Variance : 2.615
Standard Deviation : 1.617
Total rolls : 14
Down to 20 IPCs, starting to tame the bear!
I’m pretty happy with how I’m doing this game. USSR is living and the other allies are doing well against Japan. Even if Africa could turn to Axis and the Middle East is Axis - India can come west.
Well said!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Western United States to 8 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Marshall Islands
Non Combat Move - Americans
1 fighter moved from 8 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 33 Sea Zone to Midway
1 fighter moved from 33 Sea Zone to 25 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Gibraltar to Algeria
1 carrier and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 4 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Americans collect 54 PUs (1 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
4 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the British and 1 infantry owned by the British lost in Burma
British roll dice for 2 fighters and 1 tactical_bomber in Burma, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 2 infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Algeria
2 aaGuns, 1 armour and 4 infantry moved from Scotland to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Belarus to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Belarus to Nenetsia
Italians take Nenetsia from Russians
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
French defend with 3 infantry; British defend with 1 fighter; Americans defend with 3 fighters, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/9 hits
French roll dice for 4 fighters, 4 infantry and 1 mech_infantry in Algeria, round 2 : 7/9 hits
1 mech_infantry owned by the Italians, 3 infantry owned by the French, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Algeria
1 armour owned by the Italians retreated to Tunisia
French win with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for French: 3 infantry
Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Belarus to Yugoslavia
1 fighter moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour
Holland Belgium : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Belarus : 1 flag, 2 artilleries and 2 infantry
Baltic States : 1 flag
Nenetsia : 1 flag, 1 armour
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 armour
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Yugoslavia : 1 mech_infantry
Production/PUs Summary :
Germans : 48 / 56
Russians : 20 / 20
Japanese : 57 / 57
Americans : 52 / 70
Chinese : 3 / 4
British : 36 / 41
UK_Pacific : 9 / 9
Italians : 16 / 16
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
French Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.111
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
French roll dice for 4 fighters, 4 infantry and 1 mech_infantry in Algeria, round 2 : 7/9 hits
I’ll have to award some medals.
French roll dice for 4 fighters, 4 infantry and 1 mech_infantry in Algeria, round 2 : 7/9 hits
I’ll have to award some medals.
Yes, I was hoping to pick a plane or two, but not.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery, 2 fighters and 4 infantry moved from New South Wales to Queensland
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour moved from Ukraine to Eastern Poland
3 infantry moved from France to Northern Italy
4 mech_infantrys moved from Normandy Bordeaux to Northern Italy
6 mech_infantrys moved from Western Germany to Yugoslavia
2 fighters moved from Western Germany to Belarus
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Nenetsia
1 aaGun and 7 infantry moved from Novgorod to Belarus
3 fighters moved from France to Southern Italy
2 bombers and 3 tactical_bombers moved from France to Southern Italy
3 fighters moved from 112 Sea Zone to Western Germany
Place Units - Germans
7 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Ukraine
3 infantry placed in France
2 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
52 Sea Zone : 1 submarine
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 mech_infantrys
Germany : 1 factory_major
Northern Italy : 3 infantry and 4 mech_infantrys
Southern Italy : 2 bombers, 4 fighters and 3 tactical_bombers
Belarus : 6 aaGuns, 7 armour, 7 artilleries, 2 fighters, 43 infantry and 1 mech_infantry
Karelia : 1 flag
Nenetsia : 1 armour and 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 armour, 1 infantry and 2 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag
112 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag, 6 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 57
Russians : 19 / 20
Japanese : 56 / 57
Americans : 52 / 70
Chinese : 3 / 4
British : 36 / 41
UK_Pacific : 9 / 9
Italians : 16 / 16
ANZAC : 15 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2