@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
17L BM2.2 Marshmallow of War (Allies) vs Giallo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Combat Move - British
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from India to Burma
2 fighters moved from United Kingdom to 92 Sea Zone -
Scramble sea zone 92?
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@Marshmallow:
Scramble sea zone 92?
Oh yes, and I need an order of loss if you’re not going with maximum defense.
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scramble max defense
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 30 PUs;
British buy 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from India to Burma
2 fighters moved from United Kingdom to 92 Sea ZoneCombat - British
Germans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Burma
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 armour and 2 artilleries
1 artillery owned by the British and 2 infantry owned by the British retreated to India
Japanese win with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in 92 Sea Zone
British attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 5 destroyers, 5 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 3 fighters remaining. Battle score for attacker is 73
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for British: 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transportsNon Combat Move - British
1 fighter moved from 92 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to Morocco
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from Northwest Persia to Persia
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Burma to India
2 fighters moved from Bryansk to Russia
1 armour moved from Caucasus to Tambov
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to MoroccoPlace Units - British
2 infantry and 1 mech_infantry placed in Egypt
1 factory_minor placed in Persia
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 32 PUs (3 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
Order of loss for the UK fleet in sea zone 92 is max defense.
Order of loss for the US fleet in sea zone 91 is:
1. Wound a carrier.
2 and 3. Two destroyers.
4. Cruiser
5. Finish off the wounded carrier.
6. Final destroyer
7 and 8. Wound and finish off a second carrier.If it goes beyond that max defense from that point on. Stranded planes can land in Morocco. Tactical bombers should land there before fighters.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
3 armour moved from Northern Italy to Romania
2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Libya to Southern Italy
1 fighter moved from Southern Italy to TunisiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1
ANZAC collect 8 PUs (2 lost to blockades); end with 18 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Persia
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Persia
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Removing units owned by ANZAC from Bryansk: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 bomber moved from Belarus to Archangel
2 bombers and 2 fighters moved from Belarus to Bryansk
4 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BelarusCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers, 2 fighters and 4 infantry
Russians defend with 5 infantry
Germans win, taking Bryansk from Russians with 2 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Karelia to Finland
3 infantry moved from Karelia to Novgorod
1 bomber moved from Archangel to Western Germany
2 bombers moved from Bryansk to Western Germany
1 artillery moved from Yugoslavia to Romania
9 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Poland to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Bryansk to Greece
1 submarine moved from 109 Sea Zone to 124 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Tambov to Bryansk
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Smolensk to Russia
2 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
6 infantry moved from Samara to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to SamaraPlace Units - Russians
4 artilleries and 3 infantry placed in Russia
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 bomber moved from French Indo China to India
2 fighters moved from Yunnan to India
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hunan to Anhwe
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 bomber moved from French Indo China to Shensi
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 marine moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 battleship, 1 marine and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to SikangCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
retreated to Sikang
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from India to Yunnan
1 bomber, 1 fighter and 2 tactical_bombers moved from Shensi to Yunnan
1 fighter and 2 tactical_bombers moved from Sikang to Yunnan
2 fighters moved from India to Yunnan
1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
2 artilleries and 3 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 123 Sea Zone to 124 Sea Zone
1 fighter moved from Iceland to 124 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
4 fighters moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Battle in 124 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 3 artilleries, 4 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry; Italians defend with 1 aaGun, 1 artillery and 5 infantry
Americans win, taking Gibraltar from Germans with 3 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 5 infantry
Casualties for Americans: 1 fighter and 3 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 fighter moved from 124 Sea Zone to United Kingdom
3 fighters moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in YunnanCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 2 bombers, 4 fighters and 4 tactical_bombers
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 bomber and 2 destroyers; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 armour moved from Tambov to Ukraine
Russians take Bryansk from Germans
2 fighters moved from Russia to UkraineCombat - British
Battle in Ukraine
British attack with 1 armour and 2 fighters
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Ukraine from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters moved from Ukraine to Russia
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 bomber moved from Morocco to Iraq
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea ZonePlace Units - British
1 armour and 1 bomber placed in Persia
2 destroyers placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 aaGun and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 aaGun and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
1 armour moved from Romania to Western Ukraine
2 armour moved from Romania to Western Ukraine
1 bomber moved from Belarus to Southern Italy
1 fighter moved from Tunisia to Southern Italy
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
3 infantry moved from Southern France to Northern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 mech_infantrys placed in Northern Italy
2 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 12 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Russia to PersiaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
ANZAC collect 7 PUs (3 lost to blockades); end with 19 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 6
Combat Move - French
1 fighter moved from French West Africa to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Northwest PersiaNon Combat Move - French
Turn Complete - French





