Witt (Carthage) vs Colt45554 (Rome) 270 BC

  • 20

    Well I had bought a couple cavalry to smash Athens after you would take it Mac1 but after our two battles, I fear Greece is already finished  :-o!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You have the income, but can only buy 6 units. Is so risky building an IC for them. The whole peninsular is a mess.

  • 20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Egypt
                3 archers and 2 spearmen moved from Hermopolis to Paraetonium
                2 archers moved from Alexandria to Paraetonium
                4 spearmen moved from Alexandria to Paraetonium

    Purchase Units - Egypt
                Egypt buy 3 axemen, 2 chariots, 1 city and 3 spearmen; Remaining resources: 2 PUs;

    Combat - Egypt
                Battle in Paraetonium
                    Egypt attack with 5 archers and 6 spearmen
                    Neutral defend with 3 spearmen
                    Egypt loses 0 PUs for violating Paraetoniums neutrality.
                    Egypt win, taking Paraetonium from Neutral with 5 archers and 4 spearmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 3 spearmen
                    Casualties for Egypt: 2 spearmen

    Non Combat Move - Egypt
                1 chariot moved from Memphis to Jerusalem
                3 axemen, 2 chariots and 6 spearmen moved from Sidon to Jerusalem
                4 spearmen moved from Memphis to SZ 57
                1 archer and 1 spearman moved from Memphis to SZ 58
                1 archer, 1 spearman and 1 trireme moved from SZ 58 to SZ 63
                3 biremes, 4 spearmen and 1 trireme moved from SZ 57 to SZ 63
                2 chariots moved from Alexandria to Pharan
                2 axemen moved from Memphis to Pharan
                4 axemen moved from Hermopolis to Memphis
                3 axemen moved from Alexandria to Memphis

    Place Units - Egypt
                3 axemen, 2 chariots and 3 spearmen placed in Alexandria
                1 city placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 49 PUs total

    Territory Summary for Egypt :

    Memphis : 7 axemen
        Jerusalem : 5 axemen, 4 chariots, 1 city and 11 spearmen
        Alexandria : 3 axemen, 2 chariots, 1 city and 3 spearmen
        Salamis : 2 spearmen
        SZ 63 : 1 archer, 3 biremes, 5 spearmen and 2 triremes
        Paraetonium : 1 flag, 5 archers and 4 spearmen
        Pharan : 2 axemen and 2 chariots

    Production/PUs Summary :

    Carthage : 57 / 60
        RomanRepublic : 47 / 47
        GreekCityStates : 30 / 48
        Macedonia : 37 / 37
        Egypt : 47 / 49
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17

    triplea_39157_Egy1.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Sorry I could not do my go, but was my neice’s birthday party.
    Have a good evening.

  • 20

    No problem. Losing earth on all fronts. Need tbe Romans and Parthians to work double time

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Parthia can make a difference. I will be watching them!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Seleucid
                2 hoplites and 1 peltasts moved from Attalia to SZ 61
                1 hoplite moved from Tarsus to SZ 61
                3 hoplites and 1 peltasts moved from SZ 61 to Salamis
                1 peltasts moved from Antioch to Sidon
                      Seleucid take Sidon from Egypt

    Purchase Units - Seleucid
                Seleucid buy 2 biremes, 4 cavalrys and 2 triremes; Remaining resources: 1 PUs;

    Combat - Seleucid
                Battle in Salamis
                    Seleucid attack with 3 hoplites and 1 peltasts
                    Egypt defend with 2 spearmen
                    Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is -1
                    Casualties for Egypt: 2 spearmen
                    Casualties for Seleucid: 1 hoplite and 1 peltasts

    Non Combat Move - Seleucid
                2 peltastss moved from Tarsus to Antioch
                1 hoplite moved from Tarsus to Antioch
                1 cavalry, 3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Antioch
                1 hoplite, 1 legionaire and 1 peltasts moved from Emesa to Antioch
                1 peltasts moved from Emesa to Damascus
                1 cataphract, 3 cavalrys, 4 hoplites, 2 legionaires and 5 peltastss moved from Antioch to Sidon
                2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss moved from Damascus to Sidon
                1 cavalry moved from Hatra to Antioch
                1 cataphract moved from Hatra to Antioch
                2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Hatra
                1 cavalry moved from Hatra to Emesa
                1 cavalry moved from Hatra to Emesa
                1 cataphract moved from Hatra to Emesa
                1 cataphract moved from Hatra to Emesa

    Place Units - Seleucid
                2 biremes and 2 triremes placed in SZ 61
                4 cavalrys placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 70 PUs; end with 71 PUs total

    Territory Summary for Seleucid :

    Damascus : 1 peltasts
        Salamis : 1 flag, 2 hoplites
        Antioch : 1 cataphract, 5 cavalrys, 1 city, 5 hoplites, 3 legionaires and 6 peltastss
        SZ 61 : 3 biremes and 3 triremes
        Sardis : 4 hoplites and 3 peltastss
        Hatra : 5 hoplites, 2 legionaires and 6 peltastss
        Seleucia : 1 peltasts
        Sidon : 1 flag, 1 cataphract, 5 cavalrys, 6 hoplites, 3 legionaires and 9 peltastss
        Emesa : 2 cataphracts and 2 cavalrys

    Production/PUs Summary :

    Carthage : 57 / 60
        RomanRepublic : 47 / 47
        GreekCityStates : 30 / 48
        Macedonia : 37 / 37
        Egypt : 32 / 49
        Seleucid : 70 / 71
        Parthia : 30 / 30
        Numidia : 17 / 17

    triplea_39157_Sel1.tsvg

  • 20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Parthia
                7 spearmen moved from Susa to Babylon
                1 cavalry moved from Susa to Babylon
                1 cavalry moved from Ctesiphon to Babylon
                2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
                1 cataphract moved from Susa to Babylon
                1 horsearcher moved from Susa to Babylon
                3 archers moved from Susa to Babylon
                1 cataphract moved from Ctesiphon to Babylon
                1 horsearcher moved from Ecbatana to Babylon
                3 archers, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia

    Purchase Units - Parthia
                Parthia buy 2 cavalrys and 5 spearmen; Remaining resources: 7 PUs;

    Combat - Parthia
                Battle in Babylon
                    Parthia attack with 5 archers, 3 cataphracts, 3 cavalrys, 2 horsearchers and 11 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                    Parthia loses 0 PUs for violating Babylons neutrality.
                    Parthia win, taking Babylon from Neutral with 5 archers, 3 cataphracts, 3 cavalrys, 2 horsearchers and 2 spearmen remaining. Battle score for attacker is 6
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 9 spearmen
                Battle in Seleucia
                    Parthia attack with 3 archers, 1 horsearcher and 7 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Seleucia from Seleucid with 3 archers, 1 horsearcher and 7 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                2 horsearchers moved from Cyropolis to Seleucia

    Place Units - Parthia
                2 cavalrys and 5 spearmen placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 48 PUs; end with 55 PUs total

    Territory Summary for Parthia :

    Babylon : 1 flag, 5 archers, 3 cataphracts, 3 cavalrys, 2 horsearchers and 2 spearmen
        SZ 86 : 1 bireme
        Seleucia : 1 flag, 3 archers, 3 horsearchers and 7 spearmen
        Ctesiphon : 2 archers and 7 spearmen
        Persepolis : 2 cavalrys, 1 city and 5 spearmen

    Production/PUs Summary :

    Carthage : 57 / 60
        RomanRepublic : 47 / 47
        GreekCityStates : 30 / 48
        Macedonia : 37 / 37
        Egypt : 32 / 49
        Seleucid : 60 / 71
        Parthia : 48 / 55
        Numidia : 17 / 17

    triplea_39157_Par1.tsvg

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    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Numidia
                2 cavalrys and 3 spearmen moved from Leptis Magna to Berenice
                1 cavalry and 1 spearman moved from Paliurus to Cyrene
                1 spearman moved from Paliurus to Cyrene
                3 cavalrys and 1 spearman moved from Berenice to Cyrene
                1 archer, 5 spearmen and 3 swordmen moved from Cirta to Igilgili
                2 archers and 2 spearmen moved from Siwa to Berenice
                1 spearman moved from Siwa to Berenice

    Purchase Units - Numidia
                Numidia buy 4 cavalrys; Remaining resources: 1 PUs;

    Combat - Numidia
                Battle in Cyrene
                    Numidia attack with 4 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                    Numidia loses 0 PUs for violating Cyrenes neutrality.
                    Numidia win, taking Cyrene from Neutral with 4 cavalrys and 1 spearman remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Numidia
                3 spearmen moved from Capsa to Thenae
                1 cavalry moved from Theveste to Thenae
                2 cavalrys moved from Zama to Thenae
                1 cavalry moved from Hippo Regius to Thapsus
                1 cavalry moved from Hippo Regius to Thapsus
                1 cavalry moved from Cirta to Capsa
                1 cavalry moved from Cirta to Capsa
                1 spearman moved from Hippo Regius to Igilgili
                1 spearman moved from Hippo Regius to Igilgili
                1 spearman moved from Hippo Regius to Igilgili
                1 bireme moved from SZ 29 to SZ 30
                1 archer moved from Hippo Regius to Carthago
                1 archer and 1 spearman moved from Zama to Thapsus
                1 spearman moved from Theveste to Capsa
                1 spearman moved from Theveste to Capsa

    Place Units - Numidia
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 21 PUs; end with 22 PUs total

    Territory Summary for Numidia :

    Siwa : 1 spearman
        Thenae : 3 cavalrys and 3 spearmen
        Berenice : 2 archers and 6 spearmen
        Thapsus : 1 archer, 2 cavalrys and 1 spearman
        Cyrene : 1 flag, 4 cavalrys and 1 spearman
        Carthago : 1 archer
        SZ 30 : 1 bireme
        SZ 29 : 1 bireme
        Igilgili : 1 archer, 2 cavalrys, 9 spearmen and 3 swordmen
        Capsa : 2 cavalrys and 2 spearmen
        Leptis Magna : 4 cavalrys and 1 city

    Production/PUs Summary :

    Carthage : 57 / 60
        RomanRepublic : 47 / 47
        GreekCityStates : 30 / 48
        Macedonia : 37 / 37
        Egypt : 32 / 49
        Seleucid : 60 / 71
        Parthia : 48 / 55
        Numidia : 21 / 22

    triplea_39157_Num1.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Carthage
                1 spearman and 1 swordman moved from Acci to SZ 15
                1 bireme and 1 swordman moved from SZ 15 to SZ 16
                1 bireme and 1 spearman moved from SZ 15 to SZ 16
                1 spearman and 1 swordman moved from SZ 16 to Valentia
                5 spearmen and 5 swordmen moved from Carthago Nova to Valentia
                2 cavalrys, 2 spearmen and 2 swordmen moved from Salmantica to Toletum
                1 spearman moved from Thapsus to SZ 36
                1 spearman moved from Melita to SZ 36
                3 spearmen and 5 swordmen moved from Carthago to SZ 36
                1 hoplite, 6 spearmen and 2 warelephants moved from Lilybaeum to Syracuse
                1 spearman moved from Lilybaeum to Syracuse
                1 spearman moved from Lilybaeum to Syracuse
                1 spearman moved from Lilybaeum to Syracuse

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 city, 6 spearmen, 2 swordmen and 1 trireme; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Toletum
                    Carthage attack with 2 cavalrys, 2 spearmen and 2 swordmen
                    Neutral defend with 4 cavalrys
                    Carthage loses 0 PUs for violating Toletums neutrality.
                    Carthage win, taking Toletum from Neutral with 2 cavalrys, 1 spearman and 2 swordmen remaining. Battle score for attacker is 13
                    Casualties for Neutral: 4 cavalrys
                    Casualties for Carthage: 1 spearman
                Battle in Valentia
                    Carthage attack with 6 spearmen and 6 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    Carthage loses 0 PUs for violating Valentias neutrality.
                    Carthage win, taking Valentia from Neutral with 6 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
                    Casualties for Carthage: 6 spearmen
                Battle in Syracuse
                    Carthage attack with 1 hoplite, 9 spearmen and 2 warelephants
                    RomanRepublic defend with 3 velitess; GreekCityStates defend with 4 slingerss
                    Units damaged: 2 warelephants owned by the Carthage
                    2 warelephants owned by the Carthage, 9 spearmen owned by the Carthage and 1 hoplite owned by the Carthage retreated to Lilybaeum
                    GreekCityStates win with 1 slingers and 3 velitess remaining. Battle score for attacker is 6
                    Casualties for GreekCityStates: 3 slingerss

    Non Combat Move - Carthage
                5 spearmen and 5 swordmen moved from SZ 36 to Lilybaeum

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 36
                6 spearmen and 2 swordmen placed in Carthago
                1 city placed in Thapsus

    Turn Complete - Carthage
                Carthage collect 62 PUs; end with 62 PUs total
                2 units repaired.

    Territory Summary for Carthage :

    Thenae : 1 flag, 3 cavalrys
        Salmantica : 1 flag
        Thapsus : 1 city
        Aleria : 2 spearmen
        Toletum : 1 flag, 2 cavalrys, 1 spearman and 2 swordmen
        Carthago : 1 city, 6 spearmen and 2 swordmen
        SZ 36 : 4 biremes and 5 triremes
        Palma : 1 spearman
        Lilybaeum : 1 hoplite, 19 spearmen, 5 swordmen and 2 warelephants
        Valentia : 1 flag, 6 swordmen
        SZ 16 : 2 biremes

    Production/PUs Summary :

    Carthage : 62 / 62
        RomanRepublic : 47 / 47
        GreekCityStates : 30 / 48
        Macedonia : 37 / 37
        Egypt : 32 / 49
        Seleucid : 60 / 71
        Parthia : 48 / 55
        Numidia : 21 / 22

    triplea_39157_Car2.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Carthage
                1 spearman and 1 swordman moved from Acci to SZ 15
                1 bireme and 1 swordman moved from SZ 15 to SZ 16
                1 bireme and 1 spearman moved from SZ 15 to SZ 16
                1 spearman and 1 swordman moved from SZ 16 to Valentia
                5 spearmen and 5 swordmen moved from Carthago Nova to Valentia
                2 cavalrys, 2 spearmen and 2 swordmen moved from Salmantica to Toletum
                1 spearman moved from Thapsus to SZ 36
                1 spearman moved from Melita to SZ 36
                3 spearmen and 5 swordmen moved from Carthago to SZ 36
                1 hoplite, 6 spearmen and 2 warelephants moved from Lilybaeum to Syracuse
                1 spearman moved from Lilybaeum to Syracuse
                1 spearman moved from Lilybaeum to Syracuse
                1 spearman moved from Lilybaeum to Syracuse

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 city, 6 spearmen, 2 swordmen and 1 trireme; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Toletum
                    Carthage attack with 2 cavalrys, 2 spearmen and 2 swordmen
                    Neutral defend with 4 cavalrys
                    Carthage loses 0 PUs for violating Toletums neutrality.
                    Carthage win, taking Toletum from Neutral with 2 cavalrys, 1 spearman and 2 swordmen remaining. Battle score for attacker is 13
                    Casualties for Neutral: 4 cavalrys
                    Casualties for Carthage: 1 spearman
                Battle in Valentia
                    Carthage attack with 6 spearmen and 6 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    Carthage loses 0 PUs for violating Valentias neutrality.
                    Carthage win, taking Valentia from Neutral with 6 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
                    Casualties for Carthage: 6 spearmen
                Battle in Syracuse
                    Carthage attack with 1 hoplite, 9 spearmen and 2 warelephants
                    RomanRepublic defend with 3 velitess; GreekCityStates defend with 4 slingerss
                    Units damaged: 2 warelephants owned by the Carthage
                    2 warelephants owned by the Carthage, 9 spearmen owned by the Carthage and 1 hoplite owned by the Carthage retreated to Lilybaeum
                    GreekCityStates win with 1 slingers and 3 velitess remaining. Battle score for attacker is 6
                    Casualties for GreekCityStates: 3 slingerss

    Non Combat Move - Carthage
                5 spearmen and 5 swordmen moved from SZ 36 to Lilybaeum

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 36
                6 spearmen and 2 swordmen placed in Carthago
                1 city placed in Thapsus

    Turn Complete - Carthage
                Carthage collect 62 PUs; end with 62 PUs total
                2 units repaired.
                Turning on Edit Mode
                EDIT: Adding units owned by Carthage to Thapsus: 3 cavalrys
                EDIT: Removing units owned by Carthage from Thenae: 3 cavalrys
                EDIT: Turning off Edit Mode

    Territory Summary for Carthage :

    Thenae : 1 flag
        Salmantica : 1 flag
        Thapsus : 3 cavalrys and 1 city
        Aleria : 2 spearmen
        Toletum : 1 flag, 2 cavalrys, 1 spearman and 2 swordmen
        Carthago : 1 city, 6 spearmen and 2 swordmen
        SZ 36 : 4 biremes and 5 triremes
        Palma : 1 spearman
        Lilybaeum : 1 hoplite, 19 spearmen, 5 swordmen and 2 warelephants
        Valentia : 1 flag, 6 swordmen
        SZ 16 : 2 biremes

    Production/PUs Summary :

    Carthage : 62 / 62
        RomanRepublic : 47 / 47
        GreekCityStates : 30 / 48
        Macedonia : 37 / 37
        Egypt : 32 / 49
        Seleucid : 60 / 71
        Parthia : 48 / 55
        Numidia : 21 / 22

    triplea_39157_Car2.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I reposted, as I forgot to move the 3 Cav back to the ships. Sorry!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Remember Greece afterwards.

  • 20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - RomanRepublic
                1 velites moved from Arretium to SZ 25
                1 bireme and 1 velites moved from SZ 25 to SZ 24
                1 velites moved from SZ 24 to Caralis
                      RomanRepublic take Caralis from Carthage
                1 cavalry, 2 legionaires and 3 velitess moved from Ariminum to Verona
                3 velitess moved from Genua to Verona
                2 cavalrys moved from Genua to Verona
                1 ballista, 5 legionaires and 3 velitess moved from Genua to Mediolanum

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 bireme, 1 fort, 2 triremes and 3 velitess; Remaining resources: 1 PUs;

    Combat - RomanRepublic
                Battle in Mediolanum
                    RomanRepublic attack with 1 ballista, 5 legionaires and 3 velitess
                    Neutral defend with 4 axemen and 1 swordman
                    RomanRepublic loses 0 PUs for violating Mediolanums neutrality.
                    RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 5 legionaires and 3 velitess remaining. Battle score for attacker is 16
                    Casualties for Neutral: 4 axemen and 1 swordman
                Battle in Verona
                    RomanRepublic attack with 3 cavalrys, 2 legionaires and 6 velitess
                    Neutral defend with 2 axemen and 3 swordmen
                    RomanRepublic loses 0 PUs for violating Veronas neutrality.
                    RomanRepublic win, taking Verona from Neutral with 3 cavalrys, 2 legionaires and 2 velitess remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 axemen and 3 swordmen
                    Casualties for RomanRepublic: 4 velitess

    Non Combat Move - RomanRepublic
                1 ballista moved from Arretium to Ariminum
                4 legionaires and 4 velitess moved from Arretium to Ariminum
                3 cavalrys moved from Roma to Genua
                2 triremes moved from SZ 28 to SZ 34
                4 legionaires and 3 velitess moved from Capua to SZ 34
                4 legionaires and 3 velitess moved from SZ 34 to Messana
                1 bireme moved from SZ 35 to SZ 34

    Place Units - RomanRepublic
                1 fort placed in Messana
                1 bireme placed in SZ 25
                2 triremes placed in SZ 28
                3 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 57 PUs; end with 58 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 city and 3 velitess
        Caralis : 1 flag, 1 velites
        Verona : 1 flag, 3 cavalrys, 2 legionaires and 2 velitess
        Messana : 5 forts, 11 legionaires and 10 velitess
        Mediolanum : 1 flag, 1 ballista, 5 legionaires and 3 velitess
        Syracuse : 3 velitess
        SZ 34 : 3 biremes and 4 triremes
        SZ 28 : 2 triremes
        SZ 25 : 1 bireme
        SZ 24 : 1 bireme
        Genua : 1 flag, 3 cavalrys
        Ariminum : 1 ballista, 4 legionaires and 4 velitess

    Production/PUs Summary :

    Carthage : 58 / 62
        RomanRepublic : 57 / 58
        GreekCityStates : 30 / 48
        Macedonia : 37 / 37
        Egypt : 32 / 49
        Seleucid : 60 / 71
        Parthia : 48 / 55
        Numidia : 21 / 22

    triplea_39157_Rom2.tsvg

  • 20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - GreekCityStates

    Purchase Units - GreekCityStates
                GreekCityStates buy 4 archers and 2 triremes; Remaining resources: 8 PUs;

    Combat - GreekCityStates

    Non Combat Move - GreekCityStates
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 hoplites moved from Corinth to Sparta
                1 slingers moved from Syracuse to Messana

    Place Units - GreekCityStates
                4 archers placed in Sparta
                2 triremes placed in SZ 67
                Turning on Edit Mode
                EDIT: Removing units owned by RomanRepublic from Syracuse: 3 velitess
                EDIT: Adding units owned by RomanRepublic to Messana: 3 velitess
                EDIT: Turning off Edit Mode

    Turn Complete - GreekCityStates
                GreekCityStates collect 30 PUs; end with 38 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 5 archers, 2 cavalrys, 1 city and 6 hoplites
        Corinth : 1 flag
        Pergamum : 2 archers, 3 hoplites and 4 slingerss
        SZ 67 : 2 triremes
        SZ 68 : 3 biremes and 2 triremes
        Messana : 2 cavalrys, 5 hoplites and 1 slingers

    Production/PUs Summary :

    Carthage : 58 / 62
        RomanRepublic : 57 / 58
        GreekCityStates : 30 / 38
        Macedonia : 37 / 37
        Egypt : 32 / 49
        Seleucid : 60 / 71
        Parthia : 48 / 55
        Numidia : 21 / 22

    triplea_39157_Gre2.tsvg

  • 20

    Syracuse is so important but I don’t see how I can hold both from this relentless Lily build-up!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I want to take it  but would lose Lily! Think holding it, one move away from Carthage is kore important.
    I had bought the IC to place in Spain, then thought that placing in Africa, piled on the pressure more. And would worry you!

  • 20

    You werent joking with this naval business… warships poppin up everywhere for you except poor Numidia  :-D

  • 20

    I see Macedonia as your x-factor and Parthia as mine. Roman Legions needs to go both ways from northern Italy but can really only afford to go one way. Still dont know which is best.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Macedonia
                1 hoplite moved from Athens to Corinth
                      Macedonia take Corinth from GreekCityStates
                1 peltasts moved from Delphi to Athens

    Purchase Units - Macedonia
                Macedonia buy 1 bireme, 3 peltastss and 2 triremes; Remaining resources: 0 PUs;

    Combat - Macedonia

    Non Combat Move - Macedonia
                1 cavalry moved from Apollonia to Larissa
                1 cavalry moved from Apollonia to Larissa
                1 hoplite moved from Apollonia to Dodona
                1 hoplite moved from Apollonia to Dodona
                1 cavalry moved from Thessalonica to Larissa
                1 cavalry moved from Thessalonica to Larissa
                2 hoplites and 4 peltastss moved from Thessalonica to Larissa
                3 cavalrys, 4 hoplites, 5 peltastss and 1 swordman moved from Athens to Corinth
                2 cavalrys, 3 peltastss and 2 swordmen moved from Larissa to Athens

    Place Units - Macedonia
                1 bireme and 2 triremes placed in SZ 69
                3 peltastss placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 44 PUs; end with 44 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 city and 3 peltastss
        Larissa : 2 cavalrys, 2 hoplites and 4 peltastss
        Corinth : 3 cavalrys, 5 hoplites, 5 peltastss and 1 swordman
        Athens : 1 flag, 2 cavalrys, 4 peltastss and 2 swordmen
        Delphi : 1 flag
        SZ 69 : 6 biremes and 3 triremes
        Apollonia : 1 flag
        Dodona : 2 hoplites

    Production/PUs Summary :

    Carthage : 58 / 62
        RomanRepublic : 57 / 58
        GreekCityStates : 23 / 38
        Macedonia : 44 / 44
        Egypt : 32 / 49
        Seleucid : 60 / 71
        Parthia : 48 / 55
        Numidia : 21 / 22

    triplea_39157_Mac2.tsvg

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