Use second save, forgot to move sub in 126
L16 G40 BM AetV (Axis+5) vs Giallo (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Novgorod to Volgograd
1 fighter moved from Novgorod to Volgograd
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 bomber moved from 112 Sea Zone to Western Germany
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
2 aaGuns, 15 armour, 5 artilleries, 22 infantry and 15 mech_infantrys moved from Bryansk to Western Ukraine
1 bomber moved from Volgograd to Western Ukraine
2 armour moved from Novgorod to Karelia
7 infantry moved from Germany to Poland
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Western UkrainePlace Units - Germans
7 mech_infantrys placed in Germany
1 factory_minor placed in Western Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
1 fighter and 1 marine placed in Western Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,5,4
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Bryansk
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 aaGun and 2 infantry
3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 8 infantry moved from Samara to Russia
7 armour and 3 mech_infantrys moved from Russia to SamaraPlace Units - Russians
4 artilleries and 5 infantry placed in Russia
1 infantry placed in IraqTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
3 infantry moved from French Indo China to 36 Sea Zone
3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
4 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Shensi
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
4 fighters and 4 tactical_bombers moved from 22 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 bomber, 3 fighters, 4 infantry, 1 marine and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 2 artilleries and 1 harbour; ANZAC defend with 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 4 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 aaGun and 2 artilleries
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries
Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 76 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
2 mech_infantrys moved from Kiangsu to Hopei
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 bomber moved from India to French Indo China
1 fighter moved from India to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 45 Sea Zone to 36 Sea Zone
5 submarines moved from 6 Sea Zone to 22 Sea Zone
4 fighters and 4 tactical_bombers moved from 16 Sea Zone to 22 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
2 fighters placed in Japan
2 artilleries and 1 infantry placed in French Indo China
1 mech_infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
7 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer and 1 fighter
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 7 fighters
Japanese defend with 1 destroyer
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
6 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
3 artilleries, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
4 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 6 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
4 artilleries, 4 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from 92 Sea Zone to GibraltarPlace Units - Americans
1 battleship and 2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 armour moved from Norway to Karelia
1 bomber moved from United Kingdom to Northern Italy
1 battleship, 1 carrier and 2 transports moved from 72 Sea Zone to 70 Sea Zone
3 armour and 1 fighter moved from West India to India
1 fighter moved from Persia to IndiaCombat - British
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in India
British attack with 3 armour and 2 fighters
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 marine
retreated to India
Japanese win with 3 infantry and 1 marine remaining. Battle score for attacker is -15
Casualties for British: 3 armour
Casualties for Japanese: 1 infantry
Battle in Karelia
British attack with 1 armour
Germans defend with 2 armour
Germans win with 2 armour remaining. Battle score for attacker is -6
Casualties for British: 1 armourNon Combat Move - British
1 fighter moved from India to Eastern Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 fighter moved from India to West India
1 aaGun moved from West India to Eastern Persia
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Northern Italy to Algeria
1 fighter moved from United Kingdom to GibraltarPlace Units - British
2 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
British undo move 2.
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from Russians
2 marines moved from Egypt to 81 Sea Zone
2 cruisers and 2 marines moved from 81 Sea Zone to 80 Sea Zone
2 marines moved from 80 Sea Zone to Persia
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 marine moved from Egypt to 81 Sea Zone
1 artillery, 1 marine and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 marine moved from 80 Sea Zone to Persia
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 artillery, 1 bomber and 3 marines
British defend with 2 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
British win with 2 armour and 1 artillery remaining. Battle score for attacker is -24
Casualties for Italians: 1 artillery, 1 bomber and 3 marines
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Volgograd
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 armour and 1 artillery
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Iraq from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to France
1 infantry moved from Bryansk to Tambov
2 infantry moved from Ukraine to RostovPlace Units - Italians
1 submarine placed in 81 Sea Zone
1 infantry placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by Italians to 81 Sea Zone: 1 battleship, 1 carrier and 1 destroyer
EDIT: Adding units owned by Japanese to 81 Sea Zone: 1 fighter
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship, 1 carrier and 1 destroyer
EDIT: Removing units owned by Japanese from 98 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from South Australia to Western Australia
1 fighter moved from South Australia to Western Australia
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Western Australia
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Western Australia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
1 carrier moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 battleship moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 marine moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 battleship moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 marine moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to FinlandCombat - Germans
Battle in Norway
Battle in Finland
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Norway from British, taking Finland from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from Finland to Novgorod
2 armour moved from Karelia to Belarus
3 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
7 infantry moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
7 armour and 7 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 armour and 3 mech_infantrys moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Poland
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to EgyptPlace Units - Germans
3 artilleries placed in Western Ukraine
2 armour placed in Novgorod
1 bomber and 2 fighters placed in Western Germany
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Samara to Volgograd
1 infantry moved from Russia to Smolensk
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Samara to CaucasusCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 94 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 submarine and 1 transport
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians winGermans win with 1 battleship and 1 transport remaining, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 armour
Italians defend with 1 mech_infantry
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Russia to Tambov
5 armour and 1 mech_infantry moved from Samara to Bryansk
1 infantry moved from Russia to Tambov
5 aaGuns, 25 artilleries and 49 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to TambovPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
Your nasty little sub :-D
-
@aequitas:
Your nasty little sub :-D
:-D :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 74 PUs;
Japanese buy 2 armour, 3 destroyers, 3 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Burma to West India
3 infantry and 1 marine moved from India to 39 Sea Zone
3 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry and 1 marine moved from 80 Sea Zone to Persia
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Persia
1 fighter moved from 39 Sea Zone to West India
2 mech_infantrys moved from Hopei to Tsinghai
2 mech_infantrys moved from Kweichow to Tsinghai
2 fighters and 1 tactical_bomber moved from Yunnan to Tsinghai
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
ANZAC win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Persia
Japanese attack with 1 fighter, 3 infantry, 1 marine and 2 tactical_bombers
British defend with 2 armour, 1 artillery and 1 factory_minor
Japanese win, taking Persia from British with 1 fighter, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 2 armour and 1 artillery
Battle in Tsinghai
Japanese attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 5 infantry
Chinese win with no units remaining. Battle score for attacker is -32
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Battle in West India
Japanese attack with 1 fighter and 3 mech_infantrys
British defend with 1 aaGun and 1 fighter
Japanese win, taking West India from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun and 1 fighter
Casualties for Japanese: 2 mech_infantrys
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Persia to Iraq
1 fighter moved from West India to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from 37 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 marines, 4 submarines and 4 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
3 marines moved from 6 Sea Zone to Japan
1 mech_infantry moved from Kiangsu to Hopei
1 artillery moved from French Indo China to Siam
1 infantry moved from Hunan to KweichowPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
3 fighters placed in Japan
1 armour and 1 mech_infantry placed in Kiangsu
1 armour and 1 mech_infantry placed in IndiaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
Hey Giallo,
on my CM I forgot to move my DD along with the TT for Java to kill off the Anzak TT.
Is it ok for you when I edit it out?I want to ask you before editing it.
Sincerely AetV
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
4 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
5 artilleries, 4 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 95 Sea Zone
7 artilleries, 7 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy
2 carriers and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 battleship, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone -
@aequitas:
Hey Giallo,
on my CM I forgot to move my DD along with the TT for Java to kill off the Anzak TT.
Is it ok for you when I edit it out?I want to ask you before editing it.
Sincerely AetV
Thats Always ok
scramble?
-
@aequitas:
Hey Giallo,
on my CM I forgot to move my DD along with the TT for Java to kill off the Anzak TT.
Is it ok for you when I edit it out?I want to ask you before editing it.
Sincerely AetV
Thats Always ok
scramble?
Thank you.
No scramble, Max Def., may Rome remain Italy!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
4 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
5 artilleries, 4 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 95 Sea Zone
7 artilleries, 7 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy
2 carriers and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 battleship, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern Italy
Americans attack with 7 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Americans captures 39PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 6 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Italians: 2 aaGuns, 1 artillery, 2 fighters and 9 infantry
Casualties for Americans: 1 artillery and 7 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to ItaliansNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to Gibraltar
1 battleship, 2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 46 Sea Zone to New Guinea
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 99 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 124 PUs





