Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Novgorod to Volgograd
1 fighter moved from Novgorod to Volgograd
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 bomber moved from 112 Sea Zone to Western Germany
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
2 aaGuns, 15 armour, 5 artilleries, 22 infantry and 15 mech_infantrys moved from Bryansk to Western Ukraine
1 bomber moved from Volgograd to Western Ukraine
2 armour moved from Novgorod to Karelia
7 infantry moved from Germany to Poland
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Western Ukraine
Place Units - Germans
7 mech_infantrys placed in Germany
1 factory_minor placed in Western Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
1 fighter and 1 marine placed in Western Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,5,4
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Bryansk
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 aaGun and 2 infantry
3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 8 infantry moved from Samara to Russia
7 armour and 3 mech_infantrys moved from Russia to Samara
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
1 infantry placed in Iraq
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
3 infantry moved from French Indo China to 36 Sea Zone
3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
4 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Shensi
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
4 fighters and 4 tactical_bombers moved from 22 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 bomber, 3 fighters, 4 infantry, 1 marine and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 2 artilleries and 1 harbour; ANZAC defend with 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 4 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 aaGun and 2 artilleries
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries
Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 76 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
2 mech_infantrys moved from Kiangsu to Hopei
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 bomber moved from India to French Indo China
1 fighter moved from India to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 45 Sea Zone to 36 Sea Zone
5 submarines moved from 6 Sea Zone to 22 Sea Zone
4 fighters and 4 tactical_bombers moved from 16 Sea Zone to 22 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
2 fighters placed in Japan
2 artilleries and 1 infantry placed in French Indo China
1 mech_infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
7 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer and 1 fighter
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 7 fighters
Japanese defend with 1 destroyer
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
6 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
3 artilleries, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
4 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 6 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
4 artilleries, 4 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 battleship and 2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 armour moved from Norway to Karelia
1 bomber moved from United Kingdom to Northern Italy
1 battleship, 1 carrier and 2 transports moved from 72 Sea Zone to 70 Sea Zone
3 armour and 1 fighter moved from West India to India
1 fighter moved from Persia to India
Combat - British
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in India
British attack with 3 armour and 2 fighters
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 marine
retreated to India
Japanese win with 3 infantry and 1 marine remaining. Battle score for attacker is -15
Casualties for British: 3 armour
Casualties for Japanese: 1 infantry
Battle in Karelia
British attack with 1 armour
Germans defend with 2 armour
Germans win with 2 armour remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Non Combat Move - British
1 fighter moved from India to Eastern Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 fighter moved from India to West India
1 aaGun moved from West India to Eastern Persia
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Northern Italy to Algeria
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
2 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
British undo move 2.
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from Russians
2 marines moved from Egypt to 81 Sea Zone
2 cruisers and 2 marines moved from 81 Sea Zone to 80 Sea Zone
2 marines moved from 80 Sea Zone to Persia
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 marine moved from Egypt to 81 Sea Zone
1 artillery, 1 marine and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 marine moved from 80 Sea Zone to Persia
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 artillery, 1 bomber and 3 marines
British defend with 2 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
British win with 2 armour and 1 artillery remaining. Battle score for attacker is -24
Casualties for Italians: 1 artillery, 1 bomber and 3 marines
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Volgograd
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 armour and 1 artillery
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Iraq from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to France
1 infantry moved from Bryansk to Tambov
2 infantry moved from Ukraine to Rostov
Place Units - Italians
1 submarine placed in 81 Sea Zone
1 infantry placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by Italians to 81 Sea Zone: 1 battleship, 1 carrier and 1 destroyer
EDIT: Adding units owned by Japanese to 81 Sea Zone: 1 fighter
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship, 1 carrier and 1 destroyer
EDIT: Removing units owned by Japanese from 98 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to Western Australia
1 fighter moved from South Australia to Western Australia
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Western Australia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
1 carrier moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 battleship moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 marine moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 battleship moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 marine moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to Finland
Combat - Germans
Battle in Norway
Battle in Finland
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Norway from British, taking Finland from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Finland to Novgorod
2 armour moved from Karelia to Belarus
3 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
7 infantry moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
7 armour and 7 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 armour and 3 mech_infantrys moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Poland
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to Egypt
Place Units - Germans
3 artilleries placed in Western Ukraine
2 armour placed in Novgorod
1 bomber and 2 fighters placed in Western Germany
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Samara to Volgograd
1 infantry moved from Russia to Smolensk
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Samara to Caucasus
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 94 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 submarine and 1 transport
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians winGermans win with 1 battleship and 1 transport remaining, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 armour
Italians defend with 1 mech_infantry
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Russia to Tambov
5 armour and 1 mech_infantry moved from Samara to Bryansk
1 infantry moved from Russia to Tambov
5 aaGuns, 25 artilleries and 49 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Tambov
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Your nasty little sub :-D
@aequitas:
Your nasty little sub :-D
:-D :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 74 PUs;
Japanese buy 2 armour, 3 destroyers, 3 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 mech_infantrys moved from Burma to West India
3 infantry and 1 marine moved from India to 39 Sea Zone
3 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry and 1 marine moved from 80 Sea Zone to Persia
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Persia
1 fighter moved from 39 Sea Zone to West India
2 mech_infantrys moved from Hopei to Tsinghai
2 mech_infantrys moved from Kweichow to Tsinghai
2 fighters and 1 tactical_bomber moved from Yunnan to Tsinghai
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
ANZAC win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Persia
Japanese attack with 1 fighter, 3 infantry, 1 marine and 2 tactical_bombers
British defend with 2 armour, 1 artillery and 1 factory_minor
Japanese win, taking Persia from British with 1 fighter, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 2 armour and 1 artillery
Battle in Tsinghai
Japanese attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 5 infantry
Chinese win with no units remaining. Battle score for attacker is -32
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Battle in West India
Japanese attack with 1 fighter and 3 mech_infantrys
British defend with 1 aaGun and 1 fighter
Japanese win, taking West India from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun and 1 fighter
Casualties for Japanese: 2 mech_infantrys
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Persia to Iraq
1 fighter moved from West India to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from 37 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 marines, 4 submarines and 4 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
3 marines moved from 6 Sea Zone to Japan
1 mech_infantry moved from Kiangsu to Hopei
1 artillery moved from French Indo China to Siam
1 infantry moved from Hunan to Kweichow
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
3 fighters placed in Japan
1 armour and 1 mech_infantry placed in Kiangsu
1 armour and 1 mech_infantry placed in India
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Hey Giallo,
on my CM I forgot to move my DD along with the TT for Java to kill off the Anzak TT.
Is it ok for you when I edit it out?
I want to ask you before editing it.
Sincerely AetV
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
4 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
5 artilleries, 4 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 95 Sea Zone
7 artilleries, 7 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy
2 carriers and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 battleship, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
@aequitas:
Hey Giallo,
on my CM I forgot to move my DD along with the TT for Java to kill off the Anzak TT.
Is it ok for you when I edit it out?I want to ask you before editing it.
Sincerely AetV
Thats Always ok
scramble?
@aequitas:
Hey Giallo,
on my CM I forgot to move my DD along with the TT for Java to kill off the Anzak TT.
Is it ok for you when I edit it out?I want to ask you before editing it.
Sincerely AetV
Thats Always ok
scramble?
Thank you.
No scramble, Max Def., may Rome remain Italy!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
4 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
5 artilleries, 4 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 95 Sea Zone
7 artilleries, 7 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy
2 carriers and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 battleship, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern Italy
Americans attack with 7 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Americans captures 39PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 6 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Italians: 2 aaGuns, 1 artillery, 2 fighters and 9 infantry
Casualties for Americans: 1 artillery and 7 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to Italians
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to Gibraltar
1 battleship, 2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 46 Sea Zone to New Guinea
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 99 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 124 PUs