XDAP Semifinal: JDOW+ME1945 vs Adam+AxisDominion Allies+35

  • 15 14

    Yes, I assume the Kamis would be successful and I definitely believe they apply in sz19.
    I never heard about something else. Would be a total surprise and blow up if they wouldn’t.

  • 15 14

    to be clear. I am totally aware that Kamis can only hit surface ships.
    However without them the odds for Anzac are certainly below 50% that’s why I was wondering if the DD and CC was accounted in.

    But anway…the decision has been made and the dice will roll, so I just hope that it goes to odds and that the Aussie evil invaders will die miserably ;)

  • 19 17

    Why wouldn’t kamis apply?

    It would be unlikely if both kamis hit though.

    Anyway I did the US-Anzac double 10 times (no kamis) and Allies won 6 (I also had the impression that Allied dice were inferior), so with Russia the whole ordeal is over 50% easily imo.

  • 19 17

    Btw may we have kami orders by the time Italy is posted please?

  • 21 20 18 17 16 15 14 13

    @Adam514:

    Btw may we have kami orders by the time Italy is posted please?

    Yes, if ANZAC goes all force attack, assign 3 kamikaze strikes to each ship.

  • 15 14

    Sorry for the delay Gents, couldn’t finish it during the weekend and no time during the weekdays this week.

  • 19 17

    @JDOW:

    Sorry for the delay Gents, couldn’t finish it during the weekend and no time during the weekdays this week.

    No worries.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Kazakhstan
                1 bomber moved from Southern Italy to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Kazakhstan to Volgograd
                1 armour moved from Caucasus to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                2 infantry moved from Southern Italy to Northern Italy
                2 aaGuns, 1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
                2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Trans-Jordan
                2 aaGuns moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 aaGun moved from Western Germany to France
                1 fighter moved from 97 Sea Zone to 113 Sea Zone
                1 fighter moved from 97 Sea Zone to Western Germany
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 airfield placed in Trans-Jordan

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_38271_Ita8.tsvg

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser, 1 destroyer and 3 submarines moved from 45 Sea Zone to 19 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 fighters moved from Philippines to 19 Sea Zone
                1 fighter moved from Anhwe to 19 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 1,4,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 5,6,4
                Battle in 19 Sea Zone
                    ANZAC attack with 1 cruiser, 3 fighters and 3 submarines
                    Japanese defend with 2 battleships, 2 carriers, 2 fighters and 4 transports

    triplea_38271_ANZ8.tsvg

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser, 1 destroyer and 3 submarines moved from 45 Sea Zone to 19 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 fighters moved from Philippines to 19 Sea Zone
                1 fighter moved from Anhwe to 19 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 1,4,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 5,6,4
                Battle in 19 Sea Zone
                    ANZAC attack with 1 cruiser, 3 fighters and 3 submarines
                    Japanese defend with 2 battleships, 2 carriers, 2 fighters and 4 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 battleships, 1 carrier, 2 fighters and 4 transports remaining. Battle score for attacker is -44
                    Casualties for ANZAC: 1 cruiser, 3 fighters and 3 submarines
                    Casualties for Japanese: 1 carrier
                    2 fighters owned by the Japanese forced to land in Manchuria

    Non Combat Move - ANZAC

    triplea_38271_ANZ8.tsvg

  • 15 14

    Crazy. After Kamis missing this was a big dice gift for the Axis.

  • 19 17

    @JDOW:

    Crazy. After Kamis missing this was a big dice gift for the Axis.

    Yeah, I doubt we’re continuing this one. We’ll probably decide tomorrow.

  • 21 20 18 17 16 15 14 13

    2 fighters owned by the Japanese forced to land in Manchuria

    The fighters go to Kiangsu.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser, 1 destroyer and 3 submarines moved from 45 Sea Zone to 19 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 fighters moved from Philippines to 19 Sea Zone
                1 fighter moved from Anhwe to 19 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 1,4,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 5,6,4
                Battle in 19 Sea Zone
                    ANZAC attack with 1 cruiser, 3 fighters and 3 submarines
                    Japanese defend with 2 battleships, 2 carriers, 2 fighters and 4 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 battleships, 1 carrier, 2 fighters and 4 transports remaining. Battle score for attacker is -44
                    Casualties for Japanese: 1 carrier
                    Casualties for ANZAC: 1 cruiser, 3 fighters and 3 submarines
                    2 fighters owned by the Japanese forced to land in Manchuria

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 submarine placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_38271_ANZ8.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 2 fighters
                EDIT: Adding units owned by Japanese to Kiangsu: 2 fighters
                EDIT: Turning off Edit Mode

    Non Combat Move - French
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    triplea_38271_Fre8.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 2 fighters
                EDIT: Adding units owned by Japanese to Kiangsu: 2 fighters
                EDIT: Turning off Edit Mode

    Non Combat Move - French
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Algeria: 1 infantry
                EDIT: Adding units owned by French to Tunisia: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_38271_Fre8.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Tsinghai
                      Germans take Tsinghai from Chinese
                1 mech_infantry moved from Volgograd to Sikang
                      Germans take Sikang from Chinese
                2 armour and 1 mech_infantry moved from Hunan to Anhwe
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Rostov to Tambov
                1 bomber moved from India to Tambov
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                2 infantry moved from Vyborg to Finland
                1 artillery moved from Vyborg to Finland
                1 tactical_bomber moved from Novgorod to Finland
                4 artilleries and 7 infantry moved from France to Normandy Bordeaux
                1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                2 fighters moved from 113 Sea Zone to Normandy Bordeaux
                1 bomber moved from Novgorod to Normandy Bordeaux

    Combat - Germans
                Battle in Anhwe
                    Germans attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Anhwe from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Finland
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                    Germans win, taking Finland from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 4 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 3 aaGuns, 3 fighters, 5 infantry and 1 tactical_bomber; French defend with 1 fighter and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 4 artilleries, 1 bomber, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 3 fighters, 5 infantry and 1 tactical_bomber
                    Casualties for French: 1 fighter and 1 infantry
                    Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to 113 Sea Zone
                1 tactical_bomber moved from Finland to 113 Sea Zone
                3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from France to Western Germany
                1 aaGun moved from France to Western Germany
                2 artilleries and 4 infantry moved from Germany to Western Germany
                1 aaGun moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd
                1 artillery moved from Rostov to Volgograd
                2 armour and 1 mech_infantry moved from Ukraine to Volgograd
                2 mech_infantrys moved from Western Ukraine to Rostov
                1 infantry moved from Novgorod to Vyborg
                1 carrier, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 bomber moved from Tambov to Volgograd
                1 infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Volgograd to Sikang
                1 armour moved from Volgograd to Sikang
                2 mech_infantrys moved from Germany to Western Germany
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Volgograd to Sikang
                1 armour moved from Volgograd to Sikang
                1 fighter moved from Trans-Jordan to Volgograd
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Western Germany
                1 mech_infantry moved from Poland to Novgorod
                1 mech_infantry moved from Poland to Western Ukraine

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in France
                3 infantry placed in Ukraine
                5 infantry and 3 mech_infantrys placed in Western Germany
                3 fighters placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Germans collect 66 PUs; end with 66 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
                EDIT: Removing units owned by Germans from Volgograd: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Ukraine: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
                EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_38271_Ger9.tsvg

  • 15 14

    To clarify one edit. 1 Fig and 1 Tac started the turn from WGR. TripleA did not let me fly them to 113 although I am certain the could, thus I edited it.
    A total of 3 air craft was eligble to land in 113, the finland attacker and 2 from Normandy.

  • 19 17

    @JDOW:

    To clarify one edit. 1 Fig and 1 Tac started the turn from WGR. TripleA did not let me fly them to 113 although I am certain the could, thus I edited it.
    A total of 3 air craft was eligble to land in 113, the finland attacker and 2 from Normandy.

    Haha no worries  :wink:.

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Suiyuyan to 19 Sea Zone
                2 infantry moved from Samara to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 infantry moved from Smolensk to Bryansk
                      Russians take Bryansk from Germans
                1 fighter moved from Russia to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Samara to Tsinghai

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour
                    Russians win, taking Kazakhstan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tsinghai from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 19 Sea Zone
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier and 4 transports
                    Japanese win with 2 battleships, 1 carrier and 4 transports remaining. Battle score for attacker is -21
                    Casualties for Russians: 1 fighter and 1 tactical_bomber

    Non Combat Move - Russians

    triplea_38271_Rus9.tsvg

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

18.0k

Users

40.8k

Topics

1.8m

Posts