c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
XDAP Semifinal: JDOW+ME1945 vs Adam+AxisDominion Allies+35
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Yes, I assume the Kamis would be successful and I definitely believe they apply in sz19.
I never heard about something else. Would be a total surprise and blow up if they wouldn’t. -
to be clear. I am totally aware that Kamis can only hit surface ships.
However without them the odds for Anzac are certainly below 50% that’s why I was wondering if the DD and CC was accounted in.But anway…the decision has been made and the dice will roll, so I just hope that it goes to odds and that the Aussie evil invaders will die miserably ;)
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Why wouldn’t kamis apply?
It would be unlikely if both kamis hit though.
Anyway I did the US-Anzac double 10 times (no kamis) and Allies won 6 (I also had the impression that Allied dice were inferior), so with Russia the whole ordeal is over 50% easily imo.
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Btw may we have kami orders by the time Italy is posted please?
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Btw may we have kami orders by the time Italy is posted please?
Yes, if ANZAC goes all force attack, assign 3 kamikaze strikes to each ship.
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Sorry for the delay Gents, couldn’t finish it during the weekend and no time during the weekdays this week.
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Sorry for the delay Gents, couldn’t finish it during the weekend and no time during the weekdays this week.
No worries.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Caucasus to Kazakhstan
1 bomber moved from Southern Italy to KazakhstanCombat - Italians
Battle in Kazakhstan
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Kazakhstan to Volgograd
1 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns, 1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Trans-Jordan
2 aaGuns moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from Western Germany to France
1 fighter moved from 97 Sea Zone to 113 Sea Zone
1 fighter moved from 97 Sea Zone to Western Germany
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 airfield placed in Trans-JordanTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 3 submarines moved from 45 Sea Zone to 19 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 fighters moved from Philippines to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 1,4,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 5,6,4
Battle in 19 Sea Zone
ANZAC attack with 1 cruiser, 3 fighters and 3 submarines
Japanese defend with 2 battleships, 2 carriers, 2 fighters and 4 transports -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 3 submarines moved from 45 Sea Zone to 19 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 fighters moved from Philippines to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 1,4,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 5,6,4
Battle in 19 Sea Zone
ANZAC attack with 1 cruiser, 3 fighters and 3 submarines
Japanese defend with 2 battleships, 2 carriers, 2 fighters and 4 transports
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 2 fighters and 4 transports remaining. Battle score for attacker is -44
Casualties for ANZAC: 1 cruiser, 3 fighters and 3 submarines
Casualties for Japanese: 1 carrier
2 fighters owned by the Japanese forced to land in ManchuriaNon Combat Move - ANZAC
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Crazy. After Kamis missing this was a big dice gift for the Axis.
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Crazy. After Kamis missing this was a big dice gift for the Axis.
Yeah, I doubt we’re continuing this one. We’ll probably decide tomorrow.
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2 fighters owned by the Japanese forced to land in Manchuria
The fighters go to Kiangsu.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 3 submarines moved from 45 Sea Zone to 19 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 fighters moved from Philippines to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 1,4,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 5,6,4
Battle in 19 Sea Zone
ANZAC attack with 1 cruiser, 3 fighters and 3 submarines
Japanese defend with 2 battleships, 2 carriers, 2 fighters and 4 transports
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 2 fighters and 4 transports remaining. Battle score for attacker is -44
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 cruiser, 3 fighters and 3 submarines
2 fighters owned by the Japanese forced to land in ManchuriaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 fighters
EDIT: Adding units owned by Japanese to Kiangsu: 2 fighters
EDIT: Turning off Edit ModeNon Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 fighters
EDIT: Adding units owned by Japanese to Kiangsu: 2 fighters
EDIT: Turning off Edit ModeNon Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Algeria: 1 infantry
EDIT: Adding units owned by French to Tunisia: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
2 armour and 1 mech_infantry moved from Hunan to Anhwe
1 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Tambov
1 bomber moved from India to Tambov
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 infantry moved from Vyborg to Finland
1 artillery moved from Vyborg to Finland
1 tactical_bomber moved from Novgorod to Finland
4 artilleries and 7 infantry moved from France to Normandy Bordeaux
1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy BordeauxCombat - Germans
Battle in Anhwe
Germans attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Anhwe from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 4 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 3 fighters, 5 infantry and 1 tactical_bomber; French defend with 1 fighter and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 4 artilleries, 1 bomber, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns, 3 fighters, 5 infantry and 1 tactical_bomber
Casualties for French: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 tactical_bomber moved from Finland to 113 Sea Zone
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Western Germany
2 artilleries and 4 infantry moved from Germany to Western Germany
1 aaGun moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 artillery moved from Rostov to Volgograd
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Novgorod to Vyborg
1 carrier, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Tambov to Volgograd
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Volgograd to Sikang
1 armour moved from Volgograd to Sikang
2 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Volgograd to Sikang
1 armour moved from Volgograd to Sikang
1 fighter moved from Trans-Jordan to Volgograd
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Western Germany
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Poland to Western UkrainePlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in France
3 infantry placed in Ukraine
5 infantry and 3 mech_infantrys placed in Western Germany
3 fighters placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 66 PUs; end with 66 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Germans from Volgograd: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
EDIT: Turning off Edit Mode -
To clarify one edit. 1 Fig and 1 Tac started the turn from WGR. TripleA did not let me fly them to 113 although I am certain the could, thus I edited it.
A total of 3 air craft was eligble to land in 113, the finland attacker and 2 from Normandy. -
To clarify one edit. 1 Fig and 1 Tac started the turn from WGR. TripleA did not let me fly them to 113 although I am certain the could, thus I edited it.
A total of 3 air craft was eligble to land in 113, the finland attacker and 2 from Normandy.Haha no worries :wink:.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Suiyuyan to 19 Sea Zone
2 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Germans
1 fighter moved from Russia to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Samara to TsinghaiCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Kazakhstan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Tsinghai from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier and 4 transports
Japanese win with 2 battleships, 1 carrier and 4 transports remaining. Battle score for attacker is -21
Casualties for Russians: 1 fighter and 1 tactical_bomberNon Combat Move - Russians





