Scramble to Taranto?
L16 G40 AetV(Axis) vs StuckTojo(Allies+21)
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Scramble in sz 6 or sz 97?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 8 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
4 fighters and 2 infantry moved from Gibraltar to Spain
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Spain
1 infantry moved from Siberia to Amur
Americans take Amur from Japanese
1 bomber moved from United Kingdom to 97 Sea Zone
1 mech_infantry moved from Northwest Persia to RostovCombat - Americans
Germans scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer and 5 submarines
Japanese defend with 1 destroyer and 1 fighter
Americans win with 1 destroyer and 5 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 97 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport; Italians defend with 1 fighter
Germans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 bomber
Battle in Rostov
Americans attack with 1 mech_infantry
Italians defend with 1 aaGun
Americans win, taking Rostov from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Spain
Americans attack with 1 artillery, 6 fighters and 11 infantry
Germans defend with 1 aaGun and 12 infantry
Americans win, taking Spain from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 aaGun and 12 infantry
Casualties for Americans: 2 fighters and 9 infantryNon Combat Move - Americans
4 fighters moved from Spain to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Gibraltar to Spain
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 armour and 2 mech_infantrys moved from Soviet Far East to Siberia
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Soviet Far East to Siberia
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 destroyer moved from 15 Sea Zone to 26 Sea ZonePlace Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
Americans undo move 2.
1 infantry placed in Western United States
2 artilleries, 1 bomber and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,6,5,4,5,4,5,4,6,2,3,4,4,5,2,6,5,1,3,5
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Shantung to Kwangtung
10 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
Chinese win, taking Kwangtung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter, 3 infantry and 3 mech_infantrys
Casualties for Chinese: 7 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Shantung to Kiangsu
1 fighter moved from Kwangtung to KiangsiPlace Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Shantung
3 infantry placed in KwangtungTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Tambov
5 armour moved from Turkey to Greece
1 fighter moved from Queensland to 26 Sea ZoneCombat - British
Battle in Tambov
British attack with 1 armour and 1 mech_infantry
Germans defend with 2 bombers
British win, taking Tambov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombers
Battle in Greece
British attack with 5 armour
Germans defend with 1 infantry
British win, taking Greece from Germans with 4 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - British
1 armour moved from Turkey to Greece
3 fighters moved from Trans-Jordan to Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Persia to Turkey
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Belgian Congo to Egypt
1 fighter moved from Egypt to Persia
1 fighter moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - British
1 infantry placed in United Kingdom
3 armour placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Bryansk to RostovCombat - Italians
Battle in 92 Sea Zone
Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians win, taking Gibraltar from British, taking Rostov from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
3 submarines moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 105 PUs;
Germans buy 1 armour, 2 bombers, 17 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Russia to Tambov
3 armour moved from Russia to Tambov
1 armour moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Caucasus
1 fighter moved from Bryansk to Caucasus
3 infantry moved from Volgograd to Caucasus
1 armour moved from Russia to Tambov
1 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
12 armour and 2 mech_infantrys moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
3 infantry moved from Southern France to Spain
2 fighters moved from Western Germany to Spain
2 fighters moved from 93 Sea Zone to Spain
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
1 battleship moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 112 Sea Zone to Spain
2 fighters moved from 92 Sea Zone to SpainCombat - Germans
Battle in Spain
Germans attack with 8 fighters and 4 infantry
Americans defend with 1 aaGun, 1 artillery and 2 infantry
Germans win, taking Spain from Americans with 6 fighters and 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 fighters and 3 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 4 armour and 1 artillery
British defend with 1 armour and 1 mech_infantry
Germans win, taking Tambov from British with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 2 fighters and 3 infantry
British defend with 1 armour and 1 mech_infantry
Germans win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Caucasus to Volgograd
1 carrier moved from 93 Sea Zone to 92 Sea Zone
4 submarines moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Spain to 92 Sea Zone
4 fighters moved from Spain to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Romania to Bulgaria
1 infantry moved from Suiyuyan to ChaharPlace Units - Germans
2 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in Southern France
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Romania
3 mech_infantrys placed in Volgograd
6 mech_infantrys placed in Western Germany
1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Smolensk to Vologda
Russians take Vologda from Germans
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Sikang to TsinghaiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 42 PUs;
Japanese buy 1 bomber, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
3 infantry moved from Buryatia to Amur
1 armour and 3 mech_infantrys moved from Yakut S.S.R. to Amur
1 armour, 1 fighter, 3 infantry and 1 mech_infantry moved from Manchuria to Amur
1 armour moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Chahar to Anhwe
1 armour and 1 mech_infantry moved from Anhwe to Shantung
1 mech_infantry moved from Jehol to Shantung
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
1 fighter moved from Ulaanbaatar to Amur
2 fighters moved from Yunnan to Kiangsi
1 fighter and 1 infantry moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters
Chinese defend with 1 fighter and 1 infantry
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 2 fighters
Battle in Amur
Japanese attack with 3 armour, 2 fighters, 6 infantry and 5 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Amur from Americans with 3 armour, 2 fighters, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 fighters moved from Amur to Japan
1 fighter moved from Hunan to Yunnan
1 aaGun moved from Yunnan to Burma
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 aaGun moved from Jehol to ManchuriaPlace Units - Japanese
2 infantry placed in Manchuria
1 bomber and 2 infantry placed in Japan
2 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,1,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,1,5,1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,5,5,4,4,3,5,5,6,6,1
Japanese collect 44 PUs (11 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
5 transports moved from 91 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Southern France
1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
5 transports moved from 90 Sea Zone to 102 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea ZoneCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber
Battle in Spain
Americans attack with 1 artillery, 6 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Spain from Germans with 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
4 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 infantry moved from Siberia to Sakha
2 aaGuns and 3 infantry moved from Siberia to Soviet Far East
1 armour and 2 mech_infantrys moved from Siberia to Soviet Far East
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Siberia to 6 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Egypt to Trans-JordanPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kiangsu to Anhwe
6 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
5 infantry placed in Kwangsi
Chinese undo move 2.
2 infantry placed in Kiangsu
3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
5 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Bulgaria
1 armour moved from Persia to West India
UK_Pacific take West India from Japanese
1 mech_infantry moved from Eastern Persia to TurkmenistanCombat - British
Battle in Caucasus
British attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Caucasus from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bulgaria
British attack with 1 armour
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armourNon Combat Move - British
4 armour moved from Greece to Turkey
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
5 fighters and 1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from United Kingdom to SpainPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Yugoslavia to Albania
Italians take Albania from BritishCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Italians win, taking Caucasus from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 armour moved from Rostov to Samara
3 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from Northern Italy to Southern France
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter placed in 95 Sea Zone
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
4 fighters moved from Queensland to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 2 bombers, 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Southern France to Spain
3 mech_infantrys moved from Normandy Bordeaux to Spain
2 fighters moved from 92 Sea Zone to Spain
4 fighters moved from 112 Sea Zone to Spain
2 bombers moved from Western Germany to Spain
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Belarus to Vologda
1 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
1 armour moved from Novosibirsk to Suiyuyan
Germans take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Volgograd to Turkmenistan
1 fighter moved from Volgograd to Turkmenistan
1 fighter moved from Volgograd to Vologda
1 infantry moved from Bulgaria to Greece
Germans take Greece from British
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 2 bombers, 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Southern France to Spain
3 mech_infantrys moved from Normandy Bordeaux to Spain
2 fighters moved from 92 Sea Zone to Spain
4 fighters moved from 112 Sea Zone to Spain
2 bombers moved from Western Germany to Spain
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Belarus to Vologda
1 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
1 armour moved from Novosibirsk to Suiyuyan
Germans take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Volgograd to Turkmenistan
1 fighter moved from Volgograd to Turkmenistan
1 fighter moved from Volgograd to Vologda
1 infantry moved from Bulgaria to Greece
Germans take Greece from British
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Yenisey
Germans attack with 1 armour
Russians defend with 1 infantry
Germans win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 fighter; Americans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Turkmenistan
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Turkmenistan from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Spain
Germans attack with 1 armour, 2 bombers, 6 fighters and 5 mech_infantrys
British defend with 1 fighter; Americans defend with 1 artillery, 6 infantry and 1 mech_infantry
Germans win, taking Spain from Americans with 1 armour, 2 bombers and 6 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 fighter
Casualties for Americans: 1 artillery, 6 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
3 armour moved from Tambov to Caucasus
1 aaGun and 2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Neutral_True
11 armour moved from Kazakhstan to Caucasus
1 fighter moved from Turkmenistan to Caucasus
1 fighter moved from Vologda to Volgograd
1 armour, 1 infantry and 3 mech_infantrys moved from Romania to Bulgaria
3 infantry moved from Switzerland to Northern Italy
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to France
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from Sweden to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Western Germany
2 carriers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Yugoslavia
1 battleship, 1 carrier, 4 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Spain to 95 Sea Zone
4 fighters moved from Spain to Southern France
2 bombers moved from Spain to Western Germany
3 infantry moved from Sweden to NorwayPlace Units - Germans
1 bomber and 2 mech_infantrys placed in Volgograd
1 bomber placed in Western Germany
2 mech_infantrys placed in Normandy Bordeaux
2 mech_infantrys placed in Romania
1 battleship, 1 destroyer and 2 fighters placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese





