@simon33 No scrambles.
L16 G40 AetV(Axis) vs StuckTojo(Allies+21)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from West India to Turkmenistan
2 infantry moved from West India to India
2 armour moved from Persia to Turkey
2 armour moved from Northwest Persia to Turkey
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
5 armour moved from Iraq to Turkey
1 armour and 1 infantry moved from 99 Sea Zone to Turkey
1 artillery moved from West India to India
4 infantry moved from West India to India
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from West India to Turkmenistan
3 armour moved from Eastern Persia to India
3 fighters moved from Gibraltar to 94 Sea ZoneCombat - British
Battle in 94 Sea Zone
British attack with 3 fighters
Italians defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in India
British attack with 3 armour, 1 artillery and 8 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 3 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Turkmenistan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Turkmenistan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Caucasus from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Turkey
British attack with 10 armour and 1 infantry
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 7 armour remaining. Battle score for attacker is 3
Casualties for British: 3 armour and 1 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Northern Territory: 1 fighter
EDIT: Adding units owned by UK_Pacific to Queensland: 1 fighter
EDIT: Turning off Edit Mode
2 armour moved from Eastern Persia to Persia
3 aaGuns moved from West India to India
1 fighter and 1 tactical_bomber moved from Turkmenistan to Persia
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
2 fighters moved from 94 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 fighter moved from 94 Sea Zone to Trans-JordanPlace Units - British
1 fighter placed in United Kingdom
1 fighter placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,3,2,2,1,4,2,1,4
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in Queensland change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 aaGun moved from Volgograd to Rostov
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
5 infantry placed in Northern Italy
Italians undo move 1.
2 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Russia to UkraineCombat - ANZAC
Battle in Ukraine
ANZAC attack with 2 fighters
Germans defend with 1 bomber and 1 fighter; Italians defend with 1 factory_minor
ANZAC win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber and 1 fighter
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Ukraine to Russia
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 fighter moved from Novgorod to Russia
3 mech_infantrys moved from Western Ukraine to Russia
15 armour, 10 artilleries, 12 infantry and 10 mech_infantrys moved from Tambov to Russia
3 armour moved from Volgograd to Russia
1 bomber moved from Western Germany to Russia
1 bomber moved from Southern Italy to Russia
2 fighters moved from 112 Sea Zone to Spain
4 fighters moved from 93 Sea Zone to Spain
14 infantry moved from Normandy Bordeaux to Spain -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 fighter moved from Novgorod to Russia
3 mech_infantrys moved from Western Ukraine to Russia
15 armour, 10 artilleries, 12 infantry and 10 mech_infantrys moved from Tambov to Russia
3 armour moved from Volgograd to Russia
1 bomber moved from Western Germany to Russia
1 bomber moved from Southern Italy to Russia
2 fighters moved from 112 Sea Zone to Spain
4 fighters moved from 93 Sea Zone to Spain
14 infantry moved from Normandy Bordeaux to SpainCombat - Germans
Battle in Russia
Germans attack with 18 armour, 10 artilleries, 2 bombers, 1 fighter, 12 infantry and 13 mech_infantrys
ANZAC defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 4 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 1 artillery, 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 113
Casualties for Germans: 9 artilleries, 12 infantry and 11 mech_infantrys
Casualties for ANZAC: 1 fighter
Casualties for Russians: 4 aaGuns, 9 artilleries, 4 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Spain
Germans attack with 6 fighters and 14 infantry
Americans defend with 2 artilleries and 5 infantry
Germans win, taking Spain from Americans with 6 fighters and 12 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 5 infantryNon Combat Move - Germans
4 fighters moved from Spain to 93 Sea Zone
2 fighters moved from Spain to 112 Sea Zone
1 fighter moved from Russia to Bryansk
2 bombers moved from Russia to Tambov
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Novgorod
1 aaGun moved from Normandy Bordeaux to Spain
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to GreecePlace Units - Germans
1 carrier placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Volgograd
1 armour and 1 infantry placed in Romania
1 fighter and 2 infantry placed in Western Germany
1 infantry placed in Southern France
1 infantry placed in Romania
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Changing ownership of Hopei from Chinese to Germans
EDIT: Adding units owned by Germans to Hopei: 1 infantry
EDIT: Removing units owned by Germans from Shensi: 1 infantry
EDIT: Removing units owned by Germans from Hopei: 1 infantry
EDIT: Changing ownership of Hopei from Germans to Chinese
EDIT: Changing ownership of Suiyuyan from Chinese to Germans
EDIT: Adding units owned by Germans to Suiyuyan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 64 PUs; end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
3 artilleries and 4 infantry moved from Archangel to Novgorod
1 artillery moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Germans
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from GermansCombat - Russians
Battle in Novgorod
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Germans win with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 3 artilleries and 4 infantryNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 armour and 6 mech_infantrys moved from Amur to Yakut S.S.R.
3 infantry moved from Amur to Buryatia
1 fighter moved from Manchuria to Buryatia
1 armour and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from Chinese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour, 3 artilleries and 2 infantry moved from Burma to India
4 fighters moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
4 fighters moved from 42 Sea Zone to India
1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
2 destroyers and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from Manchuria to Yakut S.S.R.Combat - Japanese
Battle in India
Japanese attack with 1 armour, 5 artilleries, 8 fighters and 4 infantry
British defend with 3 aaGuns, 3 armour, 1 artillery and 8 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries and 8 fighters remaining. Battle score for attacker is 41
Casualties for British: 3 aaGuns, 3 armour, 1 artillery and 8 infantry
Casualties for Japanese: 2 artilleries and 4 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 armour, 1 fighter and 6 mech_infantrys
Americans defend with 2 armour and 3 mech_infantrys
Japanese win, taking Yakut S.S.R. from Russians with 2 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Americans: 2 armour and 3 mech_infantrys
Casualties for Japanese: 2 mech_infantrys
Battle in Buryatia
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Jehol
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
1 fighter moved from Buryatia to Manchuria
3 infantry moved from Amur to Manchuria
1 fighter moved from Yakut S.S.R. to Ulaanbaatar
1 mech_infantry moved from French Indo China to Kwangtung
2 infantry moved from French Indo China to Yunnan
4 fighters moved from India to 39 Sea Zone
3 fighters moved from India to Yunnan
1 aaGun moved from Burma to Yunnan
1 fighter moved from India to 39 Sea ZonePlace Units - Japanese
1 fighter and 2 infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in Manchuria
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,4,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,6,5,2,1,6,2,4,3,5
Japanese collect 34 PUs (18 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 8 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
4 fighters and 2 infantry moved from Gibraltar to Spain
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Spain
1 infantry moved from Siberia to Amur
Americans take Amur from Japanese
1 bomber moved from United Kingdom to 97 Sea Zone
1 mech_infantry moved from Northwest Persia to Rostov -
Scramble in sz 6 or sz 97?
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 8 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
4 fighters and 2 infantry moved from Gibraltar to Spain
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Spain
1 infantry moved from Siberia to Amur
Americans take Amur from Japanese
1 bomber moved from United Kingdom to 97 Sea Zone
1 mech_infantry moved from Northwest Persia to RostovCombat - Americans
Germans scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer and 5 submarines
Japanese defend with 1 destroyer and 1 fighter
Americans win with 1 destroyer and 5 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 97 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport; Italians defend with 1 fighter
Germans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 bomber
Battle in Rostov
Americans attack with 1 mech_infantry
Italians defend with 1 aaGun
Americans win, taking Rostov from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Spain
Americans attack with 1 artillery, 6 fighters and 11 infantry
Germans defend with 1 aaGun and 12 infantry
Americans win, taking Spain from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 aaGun and 12 infantry
Casualties for Americans: 2 fighters and 9 infantryNon Combat Move - Americans
4 fighters moved from Spain to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Gibraltar to Spain
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 armour and 2 mech_infantrys moved from Soviet Far East to Siberia
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Soviet Far East to Siberia
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 destroyer moved from 15 Sea Zone to 26 Sea ZonePlace Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
Americans undo move 2.
1 infantry placed in Western United States
2 artilleries, 1 bomber and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,6,5,4,5,4,5,4,6,2,3,4,4,5,2,6,5,1,3,5
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Shantung to Kwangtung
10 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
Chinese win, taking Kwangtung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter, 3 infantry and 3 mech_infantrys
Casualties for Chinese: 7 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Shantung to Kiangsu
1 fighter moved from Kwangtung to KiangsiPlace Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Shantung
3 infantry placed in KwangtungTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Tambov
5 armour moved from Turkey to Greece
1 fighter moved from Queensland to 26 Sea ZoneCombat - British
Battle in Tambov
British attack with 1 armour and 1 mech_infantry
Germans defend with 2 bombers
British win, taking Tambov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombers
Battle in Greece
British attack with 5 armour
Germans defend with 1 infantry
British win, taking Greece from Germans with 4 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - British
1 armour moved from Turkey to Greece
3 fighters moved from Trans-Jordan to Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Persia to Turkey
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Belgian Congo to Egypt
1 fighter moved from Egypt to Persia
1 fighter moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - British
1 infantry placed in United Kingdom
3 armour placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Bryansk to RostovCombat - Italians
Battle in 92 Sea Zone
Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians win, taking Gibraltar from British, taking Rostov from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
3 submarines moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 105 PUs;
Germans buy 1 armour, 2 bombers, 17 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Russia to Tambov
3 armour moved from Russia to Tambov
1 armour moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Caucasus
1 fighter moved from Bryansk to Caucasus
3 infantry moved from Volgograd to Caucasus
1 armour moved from Russia to Tambov
1 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
12 armour and 2 mech_infantrys moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
3 infantry moved from Southern France to Spain
2 fighters moved from Western Germany to Spain
2 fighters moved from 93 Sea Zone to Spain
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
1 battleship moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 112 Sea Zone to Spain
2 fighters moved from 92 Sea Zone to SpainCombat - Germans
Battle in Spain
Germans attack with 8 fighters and 4 infantry
Americans defend with 1 aaGun, 1 artillery and 2 infantry
Germans win, taking Spain from Americans with 6 fighters and 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 fighters and 3 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 4 armour and 1 artillery
British defend with 1 armour and 1 mech_infantry
Germans win, taking Tambov from British with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 2 fighters and 3 infantry
British defend with 1 armour and 1 mech_infantry
Germans win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Caucasus to Volgograd
1 carrier moved from 93 Sea Zone to 92 Sea Zone
4 submarines moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Spain to 92 Sea Zone
4 fighters moved from Spain to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Romania to Bulgaria
1 infantry moved from Suiyuyan to ChaharPlace Units - Germans
2 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in Southern France
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Romania
3 mech_infantrys placed in Volgograd
6 mech_infantrys placed in Western Germany
1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Smolensk to Vologda
Russians take Vologda from Germans
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Sikang to TsinghaiTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 42 PUs;
Japanese buy 1 bomber, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
3 infantry moved from Buryatia to Amur
1 armour and 3 mech_infantrys moved from Yakut S.S.R. to Amur
1 armour, 1 fighter, 3 infantry and 1 mech_infantry moved from Manchuria to Amur
1 armour moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Chahar to Anhwe
1 armour and 1 mech_infantry moved from Anhwe to Shantung
1 mech_infantry moved from Jehol to Shantung
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
1 fighter moved from Ulaanbaatar to Amur
2 fighters moved from Yunnan to Kiangsi
1 fighter and 1 infantry moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters
Chinese defend with 1 fighter and 1 infantry
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 2 fighters
Battle in Amur
Japanese attack with 3 armour, 2 fighters, 6 infantry and 5 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Amur from Americans with 3 armour, 2 fighters, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 fighters moved from Amur to Japan
1 fighter moved from Hunan to Yunnan
1 aaGun moved from Yunnan to Burma
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 aaGun moved from Jehol to ManchuriaPlace Units - Japanese
2 infantry placed in Manchuria
1 bomber and 2 infantry placed in Japan
2 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,1,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,1,5,1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,5,5,4,4,3,5,5,6,6,1
Japanese collect 44 PUs (11 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs