End of G2 dice:
Germany: -0.82 Atlantic / +1.86 East Front / +0.41 Mid East
NET: Germany +1.45
@dawgoneit No worries
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Yamamoto
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
1 Destroyer moved from 103 Sea Zone to 108 Sea Zone
1 Transport moved from 103 Sea Zone to 101 Sea Zone
1 Tank moved from Saipan to 101 Sea Zone
1 Infantry moved from Saipan to 101 Sea Zone
1 Infantry and 1 Tank moved from 101 Sea Zone to Guam
1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Infantry moved from Yap to Ulithi
1 Fighter moved from Rongelap to 108 Sea Zone
1 Fighter moved from Minamitori to 108 Sea Zone
1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Infantry moved from Hokkaido to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Infantrys, 2 Submarines, 1 Tank and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
2 Fighters moved from 107 Sea Zone to Davao
2 Artillerys and 3 Infantrys moved from 107 Sea Zone to Davao
1 Fighter moved from Tokyo to 107 Sea Zone
1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
1 Bomber moved from Tokyo to 106 Sea Zone
1 Infantry moved from Hainan to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Panay
Yamamoto take Panay from Americans
1 Infantry moved from Hainan to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to S.French Indochina
Yamamoto take S.French Indochina from French
1 Infantry moved from Kwangsi to N.French Indochina
Yamamoto take N.French Indochina from French
2 Artillerys moved from Hainan to 92 Sea Zone
2 Artillerys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
2 Artillerys and 2 Infantrys moved from 84 Sea Zone to Shanghai
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung
1 Infantry and 1 Tank moved from Shikoku to Kyushu
2 Infantrys and 1 Tank moved from Tokyo to Chubu
1 Tank moved from Chubu to Kyushu
1 Infantry moved from Tohoku to Tokyo
Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 2 Destroyers and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 108 Sea Zone
Yamamoto attack with 1 Destroyer and 2 Fighters
Dutch defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Dutch lost in 108 Sea Zone
Yamamoto roll dice for 1 Destroyer and 2 Fighters in 108 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 108 Sea Zone
Yamamoto win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 14
Casualties for Dutch: 1 Destroyer and 1 Transport
Battle in 106 Sea Zone
Yamamoto attack with 1 Bomber and 1 Destroyer
British defend with 1 Submarine
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 Submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the British lost in 106 Sea Zone
Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 91 Sea Zone
Yamamoto attack with 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 Battleships owned by the Americans
Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 3/9 hits, 3.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Battleship owned by the Americans, 1 Cruiser owned by the Americans and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer and 2 Fighters in 91 Sea Zone, round 3 : 3/7 hits, 2.67 expected hits
Americans roll dice for 2 Battleships and 1 Destroyer in 91 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 2 Battleships owned by the Americans lost in 91 Sea Zone
Yamamoto win with 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer, 2 Fighters and 4 Submarines remaining. Battle score for attacker is 57
Casualties for Yamamoto: 2 Fighters and 1 Submarine
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines, 1 Tank and 3 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 2 : 4/4 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
1 Destroyer owned by the Americans, 2 Submarines owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports remaining. Battle score for attacker is 14
Casualties for Yamamoto: 2 Submarines
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in Davao
Yamamoto attack with 2 Artillerys, 2 Fighters and 3 Infantrys
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Americans roll AA dice in Davao : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Yamamoto lost in Davao
Yamamoto roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Davao, round 2 : 1/6 hits, 1.83 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 0/4 hits, 1.67 expected hits
1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Davao, round 3 : 3/6 hits, 1.83 expected hits
Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 3 : 1/3 hits, 1.33 expected hits
1 Fighter owned by the Americans, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Fighter and 1 Infantry
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Guam
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Guam, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Guam, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Shanghai
Yamamoto attack with 2 Artillerys and 2 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Shanghai, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Shanghai, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Shanghai, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Shanghai
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Shanghai, round 4 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Shanghai, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Shanghai
Yamamoto win, taking Shanghai from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Infantry
Battle in Kwangtung
Yamamoto attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
1 Fighter moved from Davao to 107 Sea Zone
2 Fighters moved from 108 Sea Zone to Peleliu
1 Bomber moved from 106 Sea Zone to Hainan
1 Bomber moved from 91 Sea Zone to Kwajalein
1 Infantry moved from Jaluit to Kwajalein
Place Units - Yamamoto
2 B.Transports placed in 84 Sea Zone
2 Destroyers placed in 85 Sea Zone
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Yamamoto regular : 1.67
Americans regular : -0.33
Americans AA : 0.67
British regular : -0.67
Dutch regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
Purchase Units - Chinese
Chinese buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 Artillery moved from Hunan to Hupeh
1 Infantry moved from Hupeh to Hunan
1 Infantry moved from Anhwei to Hupeh
1 Artillery moved from Shensi to Hupeh
1 Tank moved from Szechwan to Hupeh
1 Tank moved from Yunnan to Hupeh
2 Infantrys moved from Lanchow to Shensi
1 Tank moved from Ningsia to Hupeh
1 Tank moved from Suiyuan to Shensi
1 Infantry moved from Shansi to Hupeh
1 Infantry moved from Suiyuan to Shansi
1 Infantry moved from Ningsia to Shensi
1 Fighter moved from Hsining to Hupeh
1 Infantry moved from E.Sinkiang to W.Qinghai
1 Tank moved from Hsining to Ningsia
1 Artillery moved from Hsining to E.Qinghai
3 Infantrys moved from Hsining to E.Qinghai
1 AAGun moved from Hsining to E.Qinghai
1 Tank moved from C.Sinkiang to W.Qinghai
2 Infantrys moved from Urumqi to E.Sinkiang
1 AAGun moved from Urumqi to E.Sinkiang
Place Units - Chinese
6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Shantung to Anhwei
2 Infantrys moved from Shantung to Shansi
1 Fighter moved from Peking to Shansi
1 Artillery and 2 Infantrys moved from Peking to Chahar
2 Fighters moved from 84 Sea Zone to 110 Sea Zone
1 Carrier moved from 84 Sea Zone to 106 Sea Zone
1 Bomber moved from Changchun to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 111 Sea Zone
1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from Korea to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
2 Transports moved from 92 Sea Zone to 84 Sea Zone
3 Tanks moved from Formosa to 84 Sea Zone
2 Artillerys moved from Changchun to 84 Sea Zone
2 Infantrys moved from Korea to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Kirin to 84 Sea Zone
2 Artillerys, 5 Infantrys, 3 Tanks and 5 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
3 Infantrys and 1 Tank moved from Heilungchiang to Chita
3 Tanks moved from Liaoning to Chita
2 Tanks moved from Peking to Chita
1 Tank moved from Kirin to Chita
3 Infantrys moved from Liaoning to Heilungchiang
1 Artillery and 1 Infantry moved from Kirin to Heilungchiang
1 Tank moved from Changchun to Heilungchiang
1 Fighter moved from Changchun to Shansi
4 Artillerys, 8 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong
1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone
1 Destroyer and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone
1 Battleship moved from 84 Sea Zone to 106 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Anhwei
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 110 Sea Zone
Hisaichi attack with 1 Bomber, 2 Fighters and 1 Submarine
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 2 Fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 2 Fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Hisaichi roll dice for 1 Bomber and 2 Fighters in 110 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Hisaichi and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Fighter and 1 Submarine
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Chahar
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hong Kong
Hisaichi attack with 4 Artillerys, 8 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Hisaichi roll dice for 4 Artillerys, 8 Infantrys and 3 Tanks in Hong Kong, round 2 : 8/15 hits, 4.83 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 1/5 hits, 1.83 expected hits
1 Tank owned by the British, 1 Artillery owned by the British, 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 4 Artillerys, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Battle in 111 Sea Zone
Hisaichi attack with 1 Destroyer and 1 Submarine
Dutch defend with 1 Destroyer
Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in Shansi
Hisaichi attack with 2 Fighters and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Shansi, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 2 Fighters and 1 Infantry in Shansi, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 1 Artillery, 6 Infantrys and 7 Tanks
Russians defend with 1 Bunker and 1 Infantry
Hisaichi roll dice for 1 Artillery, 6 Infantrys and 7 Tanks in Chita, round 2 : 6/14 hits, 5.00 expected hits
Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 6 Infantrys and 7 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 1 Bunker and 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Shansi to Peking
1 Fighter moved from Shansi to Shantung
1 Tank moved from Shantung to Peking
1 Fighter moved from 110 Sea Zone to 106 Sea Zone
1 Bomber moved from 110 Sea Zone to Bangkok
Place Units - Hisaichi
1 Factory placed in Peking
1 Elite and 6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Russians regular : -0.83
British regular : -0.83
Dutch regular : -0.33
Hisaichi regular : 2.50
@dawgoneit didn’t no if you wanted to battle with your dutch pieces.
@dawgoneit sorry the message was ment for the trs game
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - British
1 Battleship and 1 Destroyer moved from 10 Sea Zone to 5 Sea Zone
1 Bomber moved from London to 5 Sea Zone
1 Infantry moved from British Somaliland to Italian East Africa
British take Italian East Africa from Italians
1 Artillery moved from Kenya to Equatoria
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from Bombay to 59 Sea Zone
1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
1 Fighter moved from Trucial Coast to W.Iran
1 Infantry and 1 Tank moved from Iraq to W.Iran
1 Fighter moved from Lower Egypt to W.Iran
1 Fighter moved from Cyprus to 51 Sea Zone
1 Destroyer moved from 55 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
1 Fighter moved from Madras to Malaya
1 Submarine moved from 115 Sea Zone to 108 Sea Zone
2 Infantrys moved from Vancouver to 80 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Alaska
Purchase Units - British
British buy 1 Destroyer, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 1 Destroyer and 1 Fighter; French loiter and taunt
Italians defend with 1 Submarine
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Fighter in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Fighter in 51 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
British win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Battle in 5 Sea Zone
British attack with 1 Battleship, 1 Bomber and 1 Destroyer
Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Battleship, 1 Bomber and 1 Destroyer in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the British
1 Transport owned by the Finns and 1 Submarine owned by the Finns lost in 5 Sea Zone
British roll dice for 1 Battleship, 1 Bomber and 1 Destroyer in 5 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Finns lost in 5 Sea Zone
British win with 1 Battleship, 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 21
Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
Battle in W.Iran
British attack with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Neutral roll AA dice in W.Iran : 0/2 hits, 0.33 expected hits
British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in W.Iran, round 2 : 3/7 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits, 1.83 expected hits
3 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in W.Iran
British roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in W.Iran, round 3 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 0/2 hits, 0.83 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Bunker and 4 Infantrys
Battle in 108 Sea Zone
British attack with 1 Submarine
Yamamoto defend with 1 Destroyer
British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 108 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in 108 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is 1
Casualties for British: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - British
1 Infantry moved from Nigeria to French Equatorial Africa
1 Infantry moved from Gold Coast to French Sudan
1 Tank moved from Palestine to Cairo
1 Infantry moved from Cyprus to 55 Sea Zone
1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Cairo
1 Fighter moved from 51 Sea Zone to Cairo
1 Fighter moved from W.Iran to Palestine
1 Fighter moved from W.Iran to Iraq
1 Infantry moved from Rajputana to Baluchistan
1 Infantry moved from Punjab to Baluchistan
1 Infantry moved from Bihar to Assam
1 Infantry moved from Calcutta to Assam
1 Tank moved from Hyderabad to Assam
1 Tank moved from Delhi to Assam
1 Infantry moved from Delhi to Bihar
1 Infantry moved from Mysore to Hyderabad
1 Tank moved from Ontario to Quebec
1 Bomber moved from 5 Sea Zone to Dover
1 Fighter moved from Wales to Paris
2 Fighters moved from London to Paris
1 Transport moved from 10 Sea Zone to 20 Sea Zone
1 Submarine moved from 18 Sea Zone to 21 Sea Zone
1 Infantry moved from Scotland to Northern Ireland
2 Tanks moved from Manchester to Northern Ireland
3 Infantrys moved from Wales to Manchester
1 Artillery moved from Wales to Manchester
5 Infantrys moved from London to Manchester
1 Tank moved from London to Manchester
Place Units - British
1 Destroyer placed in 56 Sea Zone
1 Fighter and 2 Infantrys placed in Madras
Turn Complete - British
British collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Italians regular : -0.67
Neutral AA : -0.33
Finns regular : -0.17
Neutral regular : -0.67
British regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Submarine moved from 113 Sea Zone to 111 Sea Zone
1 Fighter moved from Townsville to 111 Sea Zone
1 Fighter moved from 122 Sea Zone to 111 Sea Zone
Purchase Units - Anzac
Anzac buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 2 Fighters and 1 Submarine
Hisaichi defend with 1 Destroyer and 1 Submarine
Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 111 Sea Zone
Anzac win with 2 Fighters remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Submarine
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Non Combat Move - Anzac
2 Fighters moved from 111 Sea Zone to 67 Sea Zone
1 Tank moved from New Georgia to 114 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Java
1 Infantry moved from Northern Territory to Western Australia
1 Tank moved from Townsville to Western Australia
1 Infantry moved from Townsville to Northern Territory
1 Infantry moved from Queensland to Northern Territory
1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
1 Submarine moved from 123 Sea Zone to 115 Sea Zone
1 Infantry moved from North New Zealand to Wellington
1 Infantry moved from South New Zealand to Wellington
1 Infantry moved from Milne Bay to Port Moresby
1 Artillery and 1 Infantry moved from West Papua to Port Moresby
4 Infantrys moved from Canberra to New South Wales
Place Units - Anzac
3 Infantrys placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 1.00
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Submarine moved from 67 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
2 Infantrys moved from West Borneo to Banjarmasin
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Artillery moved from Java to Sumatra
1 Infantry and 1 Tank moved from Merauke to Hollandia
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Infantry moved from Vyborg to S.Karelia
1 Infantry moved from Kotka to Vyborg
1 Infantry moved from Oulu to N.Karelia
1 Infantry moved from Tampere to Oulu
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Finns attack with 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 5 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 6 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 7 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 7 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 8 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 8 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 9 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 9 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 10 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 10 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Finns: 1 Infantry
Non Combat Move - Finns
1 Fighter, 3 Infantrys and 1 Tank moved from Helsinki to Tampere
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : -0.67
Russians regular : -2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Bulgaria to Greece
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
1 Tank moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to Greece
2 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in E.Romania, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in E.Romania
Romanians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in E.Romania, round 3 : 4/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in E.Romania, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
Romanians win, taking E.Romania from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Romanians: 1 Infantry
Battle in Greece
Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
Neutral defend with 1 AAGun, 1 Fighter and 1 Tank
Neutral roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 2 : 1/2 hits, 1.00 expected hits
1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 1 Infantry owned by the Romanians lost in Greece
Romanians loses 0 PUs for violating Greeces neutrality.
Romanians win, taking Greece from Neutral with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 11
Casualties for Romanians: 1 Infantry
Casualties for Neutral: 1 Fighter and 1 Tank
Non Combat Move - Romanians
1 Fighter moved from Greece to Albania
Place Units - Romanians
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral AA : -0.17
Romanians regular : 3.00
Russians regular : 0.00
Neutral regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
Thai take East And South Borneo from Dutch
1 Artillery and 1 Infantry moved from N.Thailand to Yunnan
1 Infantry moved from S.Thailand to N.Thailand
1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to 105 Sea Zone
2 Artillerys moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
1 Artillery and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to West Borneo
Thai take West Borneo from Dutch
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 111 Sea Zone
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Kwangsi
Thai attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Kwangsi
Thai roll dice for 1 Artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Thai win, taking Kwangsi from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Yunnan
Thai attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Yunnan
Thai win, taking Yunnan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 111 Sea Zone
Thai attack with 1 Destroyer and 1 Submarine
Dutch defend with 1 Submarine
Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Dutch lost in 111 Sea Zone
1 Submarine owned by the Thai lost in 111 Sea Zone
Thai win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Submarine
Casualties for Thai: 1 Submarine
Non Combat Move - Thai
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Thai regular : 0.67
Dutch regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
2 Fighters moved from 118 Sea Zone to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Bomber moved from North Central USA to 91 Sea Zone
1 Bomber moved from South Central USA to 91 Sea Zone
1 Fighter moved from Washington to 25 Sea Zone
3 Infantrys moved from Colombia to Central America
1 Infantry and 1 Tank moved from South Central USA to E.Mexico
1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Central America
1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
2 Transports moved from 99 Sea Zone to 83 Sea Zone
1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery moved from San Francisco to 83 Sea Zone
1 Tank moved from San Francisco to 83 Sea Zone
1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 83 Sea Zone to 99 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 99 Sea Zone to W.Mexico
1 Infantry moved from North Central USA to South Central USA
Purchase Units - Americans
Americans buy 1 B.Transport, 1 Battleship and 3 Submarines; Remaining resources: 1 PUs;
Combat - Americans
Battle in Central America
Americans attack with 1 Artillery, 5 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Central America, round 2 : 2/7 hits, 1.83 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 91 Sea Zone
Americans attack with 3 Bombers, 3 Destroyers, 5 Fighters and 2 Submarines
Yamamoto defend with 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 4 Submarines
Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 4 Submarines in 91 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 3 Bombers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 6/11 hits, 4.67 expected hits
Yamamoto roll dice for 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
1 Destroyer owned by the Americans, 2 Submarines owned by the Americans, 4 Submarines owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
Americans roll dice for 3 Bombers, 2 Destroyers and 5 Fighters in 91 Sea Zone, round 3 : 3/10 hits, 4.33 expected hits
Yamamoto roll dice for 1 Battleship and 2 Carriers in 91 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
2 Destroyers owned by the Americans, 1 Battleship owned by the Yamamoto and 2 Carriers owned by the Yamamoto lost in 91 Sea Zone
Americans win with 3 Bombers and 5 Fighters remaining. Battle score for attacker is 62
Casualties for Americans: 3 Destroyers and 2 Submarines
Casualties for Yamamoto: 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 4 Submarines
Battle in 25 Sea Zone
Americans attack with 1 Destroyer and 1 Fighter
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in W.Mexico
Americans attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in W.Mexico, round 2 : 2/7 hits, 2.50 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Infantry and 1 Tank
Non Combat Move - Americans
1 Fighter moved from 25 Sea Zone to South Atlantic USA
1 Infantry and 1 Tank moved from South Atlantic USA to 13 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 25 Sea Zone
1 Infantry and 1 Tank moved from 25 Sea Zone to Colombia
1 Fighter moved from Manila to Banjarmasin
1 Artillery and 1 Infantry moved from Ponape to Truk
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
1 Submarine moved from 71 Sea Zone to 72 Sea Zone
2 Carriers moved from 118 Sea Zone to 91 Sea Zone
3 Bombers moved from 91 Sea Zone to Pearl Harbor
1 Fighter moved from 91 Sea Zone to Pearl Harbor
Place Units - Americans
1 Battleship and 2 Submarines placed in 91 Sea Zone
1 B.Transport and 1 Submarine placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 101 PUs; end with 102 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Americans regular : 1.67
Germans regular : -0.33
Neutral regular : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
2 Artillerys, 5 Infantrys and 11 Tanks moved from Lorraine to Burgundy
2 ArmoredCars and 1 Tank moved from Bavaria to Burgundy
4 ArmoredCars and 1 Tank moved from Rhine to Burgundy
1 Tank moved from Hamburg to 23 Sea Zone
2 Artillerys moved from Danzig to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
3 Infantrys moved from Pomerania to 23 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys, 1 T.Boat, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Lapland
1 Artillery moved from Krakow to Vinnytsia
3 Fighters moved from East Prussia to Vinnytsia
1 Bomber and 2 Stukas moved from East Prussia to Latvia
2 Infantrys moved from East Prussia to Latvia
5 Tanks moved from East Prussia to Warsaw
1 Artillery and 7 Infantrys moved from Danzig to Warsaw
8 Infantrys moved from Pomerania to Danzig
1 Artillery and 2 Infantrys moved from Hungary to E.Romania
2 Artillerys and 2 Infantrys moved from Croatia to W.Romania
1 Artillery and 2 Infantrys moved from Brandenburg to Bohemia
1 Artillery and 2 Infantrys moved from Brandenburg to Pomerania
2 Submarines moved from 8 Sea Zone to 17 Sea Zone
2 Submarines moved from 31 Sea Zone to 34 Sea Zone
1 Infantry and 2 Tanks moved from N.Algeria to 42 Sea Zone
1 Destroyer, 1 Infantry, 2 Tanks and 2 Transports moved from 42 Sea Zone to 41 Sea Zone
1 Infantry and 2 Tanks moved from 41 Sea Zone to E.Morocco
1 Tank moved from S.Tunisia to S.Algeria
2 Infantrys moved from Tobruk to Kufra
Purchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 1 Elite, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 34 Sea Zone
Germans attack with 2 Submarines
French defend with 1 Transport
Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 Transport owned by the French lost in 34 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Battle in E.Morocco
Germans attack with 1 Infantry and 2 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Germans roll dice for 1 Infantry and 2 Tanks in E.Morocco, round 2 : 2/3 hits, 1.17 expected hits
French roll dice for 1 Artillery and 1 Infantry in E.Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the French and 1 Infantry owned by the French lost in E.Morocco
Germans win, taking E.Morocco from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for French: 1 Artillery and 1 Infantry
Battle in Lapland
Germans attack with 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank
Russians defend with 4 Infantrys and 1 Tank
Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Lapland, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 2/5 hits, 1.83 expected hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland
Germans roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Lapland, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
Casualties for Germans: 2 Infantrys
Casualties for Russians: 4 Infantrys and 1 Tank
Battle in S.Algeria
Germans attack with 1 Tank
French defend with 1 Infantry
Germans roll dice for 1 Tank in S.Algeria, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in S.Algeria, round 3 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in S.Algeria, round 4 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in S.Algeria, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in S.Algeria, round 5 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in S.Algeria, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in S.Algeria, round 6 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in S.Algeria, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in S.Algeria, round 7 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in S.Algeria, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in S.Algeria, round 8 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in S.Algeria, round 8 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Germans lost in S.Algeria
French win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 Tank
Battle in Vinnytsia
Germans attack with 1 Artillery and 3 Fighters
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 3 Fighters in Vinnytsia, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 Artillery and 3 Fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Burgundy
Germans attack with 6 ArmoredCars, 2 Artillerys, 5 Infantrys and 13 Tanks
French defend with 1 Infantry
Germans roll dice for 6 ArmoredCars, 2 Artillerys, 5 Infantrys and 13 Tanks in Burgundy, round 2 : 5/26 hits, 10.33 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 5 Infantrys and 13 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Warsaw
Germans attack with 1 Artillery, 7 Infantrys and 5 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 1 Artillery, 7 Infantrys and 5 Tanks in Warsaw, round 2 : 4/13 hits, 4.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 1 Artillery, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Latvia
Germans attack with 1 Bomber, 2 Infantrys and 2 Stukas
Russians defend with 2 Infantrys
Germans roll dice for 1 Bomber, 2 Infantrys and 2 Stukas in Latvia, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 1 Bomber, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
3 Fighters moved from Vinnytsia to E.Romania
1 Bomber and 2 Stukas moved from Latvia to Danzig
1 Bomber moved from Danzig to Hamburg
2 Stukas moved from Danzig to Pomerania
Place Units - Germans
1 Destroyer placed in 23 Sea Zone
2 ArmoredCars, 1 Infantry and 2 Tanks placed in Bohemia
1 Artillery, 1 Elite and 3 Infantrys placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
1 Artillery and 2 Infantrys placed in Bavaria
1 Artillery and 3 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
French regular : -2.50
Russians regular : -0.67
Germans regular : -6.17
Neutral regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Rostov to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Artillery and 2 Infantrys moved from Kiev to Vinnytsia
1 Infantry moved from Minsk to Latvia
1 Infantry moved from Lithuania to East Prussia
Russians take East Prussia from Germans
1 Artillery moved from Lithuania to Latvia
1 Bomber moved from Kursk to Latvia
1 Artillery and 1 Infantry moved from Yaroslavl to S.Karelia
1 Fighter moved from Yaroslavl to S.Karelia
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Finnmark
Purchase Units - Russians
Russians buy 4 ArmoredCars, 4 Artillerys, 1 Elite, 1 Factory, 28 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - Russians
Battle in Latvia
Russians attack with 1 Artillery, 1 Bomber and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Latvia, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Latvia, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in S.Karelia
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Karelia, round 2 : 1/3 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in S.Karelia
Russians win, taking S.Karelia from Finns with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Finnmark
Russians attack with 4 Infantrys
Neutral defend with 1 Infantry
Russians roll dice for 4 Infantrys in Finnmark, round 2 : 1/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Finnmark
Russians loses 0 PUs for violating Finnmarks neutrality.
Russians win, taking Finnmark from Neutral with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Vinnytsia
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Artillery
Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Artillery in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery
Non Combat Move - Russians
4 Tanks moved from Kursk to Kiev
2 Infantrys moved from Kursk to Kiev
1 Bomber moved from Latvia to Kiev
3 Infantrys moved from Rostov to Donetsk
1 AAGun moved from Rostov to Kursk
1 Infantry moved from Saratov to Rostov
1 Artillery moved from Penza to Tula
2 Infantrys moved from Yaroslavl to Kursk
1 AAGun moved from Yaroslavl to Smolensk
1 Bomber moved from Kiev to Kursk
1 Fighter moved from S.Karelia to Leningrad
1 Tank moved from Kirov to S.Karelia
1 Infantry moved from Kirov to Vologda
1 Infantry moved from Kuybyshev to Penza
1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Yakutsk to Olyokminsk
1 Artillery, 1 Fighter and 1 Tank moved from N.Buryat Mongolia to Olyokminsk
1 AAGun and 2 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Bratsk to Olyokminsk
2 Infantrys moved from Krasnoyarsk to Irkutsk
1 Artillery moved from Krasnoyarsk to Irkutsk
1 Tank moved from Krasnoyarsk to Olyokminsk
1 Infantry moved from Yeniseysk to Evenkia
1 Infantry moved from Khatanga to Olyokminsk
1 Artillery moved from Zhigansk to Olyokminsk
2 Infantrys moved from Kolyma to Okhotsk
1 Infantry moved from Koryakia to Kolyma
1 Infantry moved from Estonia to Latvia
Place Units - Russians
1 Factory placed in Kursk
4 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
2 Infantrys placed in Tashkent
1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank placed in Sibirsky
3 ArmoredCars, 1 Infantry and 1 Tank placed in Sverdlovsk
Turn Complete - Russians
Russians collect 110 PUs; end with 111 PUs
Combat Hit Differential Summary :
Finns regular : -0.33
Germans regular : 0.67
Russians regular : -0.83
Neutral regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 Battleship and 2 Destroyers moved from 47 Sea Zone to 51 Sea Zone
1 Destroyer moved from 49 Sea Zone to 51 Sea Zone
1 Carrier and 2 Fighters moved from 46 Sea Zone to 51 Sea Zone
2 Transports moved from 49 Sea Zone to 48 Sea Zone
2 Transports moved from 48 Sea Zone to 46 Sea Zone
3 Transports moved from 47 Sea Zone to 46 Sea Zone
3 Infantrys moved from Rome to Campania
1 Infantry moved from Tuscany to Rome
2 Artillerys moved from Provence to Languedoc
2 Tanks moved from Provence to Orleanais
2 Artillerys moved from Tunis to N.Tunisia
1 Tank moved from Tunis to S.Algeria
1 Infantry moved from S.Tunisia to S.Algeria
2 Infantrys and 1 Tank moved from Nubia to Darfur
1 Artillery and 2 Infantrys moved from Kordofan to Darfur
3 Infantrys moved from Kufra to Darfur
2 Infantrys moved from El Agheila to Kufra
1 Tank moved from Tobruk to Darfur
1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh
Purchase Units - Italians
Italians buy 2 ArmoredCars, 4 Artillerys, 1 Cruiser, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in N.Tunisia
Italians attack with 2 Artillerys
French defend with 1 Infantry
Italians roll dice for 2 Artillerys in N.Tunisia, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Artillery owned by the Italians lost in N.Tunisia
Italians win, taking N.Tunisia from French with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Italians: 1 Artillery
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 1 Artillery, 7 Infantrys and 2 Tanks
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Darfur, round 2 : 2/10 hits, 2.67 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Artillery, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Orleanais
Italians attack with 2 Tanks
French defend with 1 Infantry
Italians roll dice for 2 Tanks in Orleanais, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 Tanks in Orleanais, round 3 : 0/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in Orleanais, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Italians lost in Orleanais
Italians roll dice for 1 Tank in Orleanais, round 4 : 1/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in Orleanais, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Orleanais
Italians win, taking Orleanais from French with 1 Tank remaining. Battle score for attacker is -3
Casualties for Italians: 1 Tank
Casualties for French: 1 Infantry
Battle in Mersa Matruh
Italians attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Languedoc
Italians attack with 2 Artillerys
French defend with 1 Infantry
Italians roll dice for 2 Artillerys in Languedoc, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Artillery owned by the Italians lost in Languedoc
Italians win, taking Languedoc from French with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Italians: 1 Artillery
Casualties for French: 1 Infantry
Battle in S.Algeria
Italians attack with 1 Infantry and 1 Tank
French defend with 1 Infantry
Italians roll dice for 1 Infantry and 1 Tank in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in 51 Sea Zone
Italians attack with 1 Battleship, 1 Carrier, 3 Destroyers and 2 Fighters
British defend with 1 Destroyer; French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Italians
Italians roll dice for 1 Battleship, 1 Carrier, 3 Destroyers and 2 Fighters in 51 Sea Zone, round 2 : 2/7 hits, 2.50 expected hits
French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the French and 1 Destroyer owned by the British lost in 51 Sea Zone
Italians win with 1 Battleship, 1 Carrier, 3 Destroyers and 2 Fighters remaining. Battle score for attacker is 15
Casualties for British: 1 Destroyer
Casualties for French: 1 Submarine
Non Combat Move - Italians
Place Units - Italians
1 Cruiser placed in 46 Sea Zone
2 ArmoredCars and 1 Tank placed in Hun
2 Artillerys and 2 Infantrys placed in Tunis
2 Artillerys and 5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
French regular : 1.33
Italians regular : -1.50
British regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
2 Infantrys moved from Paris to Orleanais
1 Fighter moved from Paris to Orleanais
1 Artillery and 1 Infantry moved from Quebec to 2 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
1 Infantry moved from French Somaliland to Italian East Africa
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from Tangier to W.Morocco
Purchase Units - French
French buy 2 Destroyers, 1 Factory and 8 Infantrys; Remaining resources: 2 PUs;
Combat - French
Battle in Orleanais
French attack with 1 Fighter and 2 Infantrys
Italians defend with 1 Tank
French roll dice for 1 Fighter and 2 Infantrys in Orleanais, round 2 : 0/3 hits, 0.67 expected hits
Italians roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Fighter and 2 Infantrys in Orleanais, round 3 : 0/3 hits, 0.67 expected hits
Italians roll dice for 1 Tank in Orleanais, round 3 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Fighter and 2 Infantrys in Orleanais, round 4 : 1/3 hits, 0.67 expected hits
Italians roll dice for 1 Tank in Orleanais, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the French lost in Orleanais
French win, taking Orleanais from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for French: 1 Infantry
Casualties for Italians: 1 Tank
Non Combat Move - French
1 Fighter moved from Orleanais to Paris
Place Units - French
8 Infantrys placed in Paris
1 Factory placed in French Equatorial Africa
2 Destroyers placed in 55 Sea Zone
Turn Complete - French
French collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
French regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Artillery and 1 Infantry moved from Ulithi to 101 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Truk
1 Infantry moved from Woleai to Truk
1 Bomber moved from Kwajalein to Truk
1 Infantry moved from Panay to Mindoro
Yamamoto take Mindoro from Americans
1 Tank and 1 Transport moved from 107 Sea Zone to 93 Sea Zone
2 Infantrys moved from Kyushu to 93 Sea Zone
2 Infantrys and 1 Tank moved from 93 Sea Zone to Manila
1 Infantry moved from Peleliu to 107 Sea Zone
1 Infantry and 1 Transport moved from 107 Sea Zone to 93 Sea Zone
1 Tank moved from Kyushu to 93 Sea Zone
1 Infantry and 1 Tank moved from 93 Sea Zone to Manila
2 Artillerys and 2 Infantrys moved from Davao to Mindanao
2 Fighters moved from Peleliu to Mindanao
1 Transport moved from 107 Sea Zone to 101 Sea Zone
1 Tank moved from Guam to 101 Sea Zone
1 Infantry moved from Saipan to 101 Sea Zone
1 Infantry and 1 Tank moved from 101 Sea Zone to Peleliu
1 Infantry moved from S.French Indochina to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Manila
1 Bomber moved from Hainan to Manila
1 Infantry moved from Kwangtung to Hunan
1 Artillery moved from Shanghai to Hunan
1 Artillery and 1 Infantry moved from Shanghai to Anhwei
1 Tank moved from Kiangsi to Anhwei
1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Vladivostok
2 Tanks moved from Kyushu to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 84 Sea Zone to 106 Sea Zone
1 Infantry and 2 Tanks moved from 106 Sea Zone to British Borneo
5 Infantrys moved from Tokyo to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
6 Infantrys moved from 84 Sea Zone to Shantung
2 Fighters moved from 107 Sea Zone to Manila
Purchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Manila
Yamamoto attack with 1 Bomber, 2 Fighters, 4 Infantrys and 2 Tanks
Americans defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 1 Bomber, 2 Fighters, 4 Infantrys and 2 Tanks in Manila, round 2 : 5/9 hits, 3.00 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 2 Infantrys
Battle in Vladivostok
Yamamoto attack with 1 Artillery and 1 Infantry
Russians defend with 1 Bunker
Yamamoto roll dice for 1 Artillery and 1 Infantry in Vladivostok, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Vladivostok, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Vladivostok
Yamamoto roll dice for 1 Artillery in Vladivostok, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Yamamoto lost in Vladivostok
Russians win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in British Borneo
Yamamoto attack with 1 Infantry and 2 Tanks
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in British Borneo, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in British Borneo
Yamamoto roll dice for 2 Tanks in British Borneo, round 3 : 0/2 hits, 1.00 expected hits
British roll dice for 1 Artillery in British Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto lost in British Borneo
Yamamoto roll dice for 1 Tank in British Borneo, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery in British Borneo, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in British Borneo, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Artillery in British Borneo, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in British Borneo
Yamamoto win, taking British Borneo from British with 1 Tank remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for British: 1 Artillery and 1 Infantry
Battle in Hunan
Yamamoto attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Truk
Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Truk, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Truk
Yamamoto win, taking Truk from Americans with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Mindanao
Yamamoto attack with 2 Artillerys, 2 Fighters and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Mindanao, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
1 Bomber moved from Truk to Peleliu
1 Bomber moved from Manila to Bangkok
2 Tanks moved from Kwangtung to Anhwei
2 Fighters moved from Mindanao to 110 Sea Zone
1 Carrier moved from 107 Sea Zone to 110 Sea Zone
1 Battleship moved from 107 Sea Zone to 85 Sea Zone
1 Destroyer moved from 107 Sea Zone to 85 Sea Zone
1 Fighter moved from Manila to 106 Sea Zone
1 Fighter moved from Manila to Hong Kong
1 Destroyer moved from 106 Sea Zone to 93 Sea Zone
Place Units - Yamamoto
1 Factory placed in Chubu
1 Battleship, 1 Cruiser and 1 Destroyer placed in 85 Sea Zone
4 Infantrys placed in Davao
1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Yamamoto regular : 0.33
Americans regular : 0.00
Russians regular : 0.50
British regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Shensi to Shansi
1 Fighter moved from Hupeh to Shansi
2 Infantrys moved from E.Sinkiang to Gobi Altai
2 Infantrys moved from W.Qinghai to Gobi Altai
1 Tank moved from W.Qinghai to Gobi Altai
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Gobi Altai
Chinese attack with 4 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Chinese roll dice for 4 Infantrys and 1 Tank in Gobi Altai, round 2 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Gobi Altai
Chinese roll dice for 4 Infantrys and 1 Tank in Gobi Altai, round 3 : 2/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai
Chinese loses 0 PUs for violating Gobi Altais neutrality.
Chinese win, taking Gobi Altai from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Tank moved from Ningsia to Hupeh
1 Fighter moved from Shansi to Hupeh
1 Infantry moved from Shensi to Suiyuan
1 Infantry moved from Shensi to Szechwan
1 Tank moved from Shensi to Hupeh
1 AAGun, 1 Artillery and 4 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun moved from E.Sinkiang to W.Qinghai
Place Units - Chinese
2 ArmoredCars, 3 Infantrys and 1 Marine placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Neutral regular : 0.00
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 Artillery and 1 Infantry moved from Anhwei to Shansi
1 Fighter moved from Shantung to Shansi
1 Tank moved from Shantung to Anhwei
1 Tank moved from Peking to Anhwei
1 Fighter moved from Peking to Shansi
4 Artillerys, 7 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone
4 Artillerys, 1 Destroyer, 7 Infantrys, 1 Submarine, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 7 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Fighter moved from 106 Sea Zone to Banjarmasin
1 Infantry moved from Formosa to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Hisaichi take Palawan from Americans
1 Battleship moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 93 Sea Zone to 102 Sea Zone
1 Carrier and 1 Fighter moved from 106 Sea Zone to 101 Sea Zone
1 Elite and 6 Infantrys moved from Changchun to Kirin
1 Tank moved from Heilungchiang to Chita
1 Artillery moved from Heilungchiang to Chita
Purchase Units - Hisaichi
Hisaichi buy 8 ArmoredCars, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 4 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks
Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/16 hits, 5.67 expected hits
Dutch roll dice for 2 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/13 hits, 5.00 expected hits
5 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 1 Fighter, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 4/10 hits, 4.17 expected hits
Dutch roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/8 hits, 3.33 expected hits
4 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 3 Tanks in Banjarmasin, round 4 : 3/7 hits, 3.17 expected hits
Dutch roll dice for 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 1/4 hits, 2.00 expected hits
1 Fighter owned by the Dutch, 2 Tanks owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Tanks in Banjarmasin, round 5 : 3/6 hits, 2.83 expected hits
Dutch roll dice for 1 Fighter in Banjarmasin, round 5 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 1 Artillery, 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 18
Casualties for Hisaichi: 3 Artillerys and 7 Infantrys
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Casualties for Americans: 1 Fighter
Battle in Shansi
Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from Shansi to Anhwei
1 Fighter moved from Banjarmasin to British Borneo
1 Bomber moved from Banjarmasin to Bangkok
Place Units - Hisaichi
6 ArmoredCars placed in Hong Kong
2 ArmoredCars and 1 Tank placed in Peking
7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Dutch AA : -0.33
Dutch regular : -0.83
Hisaichi regular : -1.50