Here’s the game file. It looks like play-by-forum is still broken in TripleA. Since this is friendly, I didn’t bother with a dice server so feel free to use the built-in dice roller. Upload the save file when you’re done.
W@W Entek (axis) v. Dawg (allies)
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Infantry moved from Ontario to Canadian Prairies 1 Infantry moved from E.Mexico to Southwest USA 1 ArmoredCar moved from French Equatorial Africa to Kufra 1 Infantry moved from Kufra to El Agheila 1 Fighter moved from Syria to Cairo 1 ArmoredCar and 1 Artillery moved from French Equatorial Africa to Spanish Guinea 2 Mech.Infs moved from Belgian Congo to Spanish Guinea 1 Infantry moved from Belgian Congo to French Equatorial Africa 2 Mech.Infs moved from Cape Town to Belgian Congo 1 S.Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium British take Belgium from Germans 1 Submarine moved from 18 Sea Zone to 21 Sea Zone 4 Infantrys moved from Manchester to 21 Sea Zone 4 Infantrys moved from 21 Sea Zone to Netherlands 3 Fighters moved from 21 Sea Zone to Netherlands 1 Submarine moved from 11 Sea Zone to 21 Sea Zone 1 Infantry moved from Yunnan to Kweichow Chinese take Kweichow from Yamamoto 3 Artillerys and 4 Infantrys moved from Assam to Burma 3 Infantrys moved from Yunnan to N.Thailand 4 Artillerys and 6 Infantrys moved from Bihar to Assam 3 Artillerys and 4 Infantrys moved from Hyderabad to Bihar 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 Artillerys and 3 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 2 Infantrys moved from Baluchistan to Rajputana 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Cruiser moved from 57 Sea Zone to 58 Sea Zone 2 ArmoredCars and 1 Tank moved from W.Iran to 58 Sea Zone 2 ArmoredCars, 1 Cruiser, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 2 ArmoredCars, 3 Artillerys, 1 Elite and 3 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia 1 Tank moved from Iraq to S.Saudi Arabia 2 ArmoredCars and 1 Tank moved from 57 Sea Zone to S.Saudi Arabia 1 Infantry moved from Kamchatka to 76 Sea Zone 1 Tank moved from Paramushir to 76 Sea Zone 1 Infantry and 1 Tank moved from 76 Sea Zone to Iturup Purchase Units - British British buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 1 Elite, 13 Infantrys, 2 Mech.Infs, 1 Submarine, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 3 Artillerys and 4 Infantrys Thai defend with 4 Infantrys British roll dice for 3 Artillerys and 4 Infantrys in Burma, round 2 : 3/7 hits, 2.17 expected hits Thai roll dice for 4 Infantrys in Burma, round 2 : 2/4 hits, 1.33 expected hits 3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma British roll dice for 3 Artillerys and 2 Infantrys in Burma, round 3 : 1/5 hits, 1.67 expected hits Thai roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 3 Infantrys Casualties for Thai: 4 Infantrys Battle in Iturup British attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Iturup, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tank in Iturup, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iturup British roll dice for 1 Tank in Iturup, round 4 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British lost in Iturup Yamamoto win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for British: 1 Infantry and 1 Tank Battle in S.Saudi Arabia British attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 2 Cruisers in S.Saudi Arabia, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in S.Saudi Arabia, round 2 : 2/13 hits, 4.67 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral lost in S.Saudi Arabia British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in S.Saudi Arabia, round 3 : 4/13 hits, 4.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia British loses 0 PUs for violating S.Saudi Arabias neutrality. British win, taking S.Saudi Arabia from Neutral with 4 ArmoredCars, 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for British: 1 Infantry Battle in Spanish Guinea British attack with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs Neutral defend with 1 Infantry British roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Spanish Guinea, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Neutral lost in Spanish Guinea British loses 0 PUs for violating Spanish Guineas neutrality. British win, taking Spanish Guinea from Neutral with 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Neutral: 1 Infantry Battle in El Agheila British attack with 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in El Agheila, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in El Agheila, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in El Agheila Germans win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Netherlands British attack with 3 Fighters and 4 Infantrys Germans defend with 4 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 Fighters and 4 Infantrys in Netherlands, round 2 : 3/7 hits, 1.67 expected hits Germans roll dice for 4 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits 4 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands British win, taking Netherlands from Germans with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Germans: 4 Infantrys Battle in N.Thailand British attack with 3 Infantrys Hisaichi defend with 1 Artillery British roll dice for 3 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.50 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in N.Thailand British win, taking N.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - British 3 Fighters moved from Netherlands to 21 Sea Zone Place Units - British 1 Transport placed in 80 Sea Zone 1 Destroyer placed in 80 Sea Zone British undo move 2. British undo move 1. 1 Transport placed in 80 Sea Zone 2 Artillerys and 3 Infantrys placed in Delhi 2 Artillerys and 3 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 ArmoredCars and 1 Tank placed in W.Iran 2 Mech.Infs placed in Cape Town 2 Artillerys and 4 Infantrys placed in Cairo 2 Destroyers, 1 Submarine and 1 Transport placed in 21 Sea Zone 2 ArmoredCars, 1 Elite and 1 Infantry placed in Wales Turn Complete - British British collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Thai regular : 2.00 Germans regular : 1.00 Neutral regular : -0.33 British regular : -4.00
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 Adv.Fighter moved from Banjarmasin to 105 Sea Zone 1 Artillery moved from Java to 67 Sea Zone 1 Tank moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Broome to 106 Sea Zone 3 Infantrys moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery, 2 Cruisers, 1 Destroyer, 4 Infantrys, 1 Tank and 2 Transports moved from 67 Sea Zone to 106 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank moved from 106 Sea Zone to S.French Indochina Purchase Units - Anzac Anzac buy 2 Cruisers, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in 106 Sea Zone Anzac attack with 1 Adv.Fighter, 2 Cruisers, 1 Destroyer and 2 Transports Yamamoto defend with 1 Battleship and 1 Cruiser Anzac roll dice for 1 Adv.Fighter, 2 Cruisers, 1 Destroyer and 2 Transports in 106 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Yamamoto roll dice for 1 Battleship and 1 Cruiser in 106 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 Cruiser owned by the Yamamoto, 1 Battleship owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 106 Sea Zone Anzac win with 2 Cruisers, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 22 Casualties for Anzac: 1 Adv.Fighter Casualties for Yamamoto: 1 Battleship and 1 Cruiser Battle in 105 Sea Zone Anzac attack with 1 Adv.Fighter Thai defend with 1 Destroyer and 1 Transport Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits 1 Adv.Fighter owned by the Anzac lost in 105 Sea Zone Thai win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -10 Casualties for Anzac: 1 Adv.Fighter Battle in S.French Indochina Anzac attack with 1 Artillery, 4 Infantrys and 1 Tank Yamamoto defend with 3 Artillerys and 3 Infantrys Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.French Indochina, round 2 : 1/6 hits, 1.67 expected hits Hisaichi roll dice for 3 Artillerys and 3 Infantrys in S.French Indochina, round 2 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.French Indochina, round 3 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 3 Artillerys and 2 Infantrys in S.French Indochina, round 3 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.French Indochina, round 4 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 3 Artillerys and 1 Infantry in S.French Indochina, round 4 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 5 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 3 Artillerys in S.French Indochina, round 5 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto lost in S.French Indochina Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 6 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 6 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 7 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 7 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Tank owned by the Anzac lost in S.French Indochina Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -7 Casualties for Anzac: 1 Artillery, 4 Infantrys and 1 Tank Casualties for Yamamoto: 1 Artillery and 3 Infantrys Non Combat Move - Anzac 2 Infantrys moved from Northern Territory to Western Australia 3 Infantrys moved from Townsville to Northern Territory 1 Elite and 1 Infantry moved from Port Moresby to West Papua Place Units - Anzac 2 Cruisers and 1 Submarine placed in 67 Sea Zone 1 S.Submarine placed in 113 Sea Zone Turn Complete - Anzac Anzac collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Anzac regular : -4.17 Thai regular : -0.50 Hisaichi regular : -1.33
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 2 Adv.Fighters moved from Banjarmasin to 105 Sea Zone 2 Fighters moved from N.French Indochina to 105 Sea Zone 1 Elite, 5 Infantrys and 3 Tanks moved from Banjarmasin to West Borneo Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in West Borneo Dutch attack with 1 Elite, 5 Infantrys and 3 Tanks Hisaichi defend with 2 Artillerys and 2 Infantrys Dutch roll dice for 1 Elite, 5 Infantrys and 3 Tanks in West Borneo, round 2 : 2/9 hits, 2.67 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in West Borneo Dutch roll dice for 1 Elite, 4 Infantrys and 3 Tanks in West Borneo, round 3 : 4/8 hits, 2.50 expected hits Hisaichi roll dice for 2 Artillerys in West Borneo, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in West Borneo Dutch win, taking West Borneo from Hisaichi with 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Dutch: 2 Infantrys Casualties for Hisaichi: 2 Artillerys and 2 Infantrys Battle in 105 Sea Zone Dutch attack with 2 Adv.Fighters and 2 Fighters Thai defend with 1 Destroyer and 1 Transport Dutch roll dice for 2 Adv.Fighters and 2 Fighters in 105 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Thai and 1 Fighter owned by the Dutch lost in 105 Sea Zone Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 105 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Thai roll dice for 1 Destroyer in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 105 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Thai roll dice for 1 Destroyer in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Thai lost in 105 Sea Zone Dutch win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Fighter Casualties for Thai: 1 Destroyer and 1 Transport Non Combat Move - Dutch 2 Adv.Fighters and 1 Fighter moved from 105 Sea Zone to Banjarmasin Place Units - Dutch 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Thai regular : -0.17 Dutch regular : -1.50 Hisaichi regular : 0.00
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 2 Artillerys, 1 Elite and 2 Infantrys moved from Tampere to Kotka 1 Artillery and 2 Infantrys moved from Oulu to N.Karelia 1 Infantry moved from Oulu to N.Karelia 3 Infantrys and 1 Tank moved from Oulu to Vyborg 1 Fighter moved from Oulu to Kotka 1 Mech.Inf moved from Helsinki to Kotka Purchase Units - Finns Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Mech.Inf Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Mech.Inf in Kotka, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf in Kotka, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kotka, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in N.Karelia Finns attack with 1 Artillery and 3 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Artillery and 3 Infantrys in N.Karelia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 3 Infantrys in N.Karelia, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in N.Karelia Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Vyborg Finns attack with 3 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns win, taking Vyborg from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Kotka to Oulu 5 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Elites and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Artillery and 1 Infantry moved from Vinnytsia to Kiev 1 Fighter moved from E.Romania to Kiev Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia 1 Infantry moved from E.Romania to Odessa 2 ArmoredCars moved from W.Romania to Vinnytsia 1 Infantry moved from W.Romania to E.Romania 2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 3 Infantrys placed in W.Romania 2 ArmoredCars and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians regular : 2.00 Russians regular : -0.33
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 1 unit repaired. 1 Artillery moved from Jamaica to 25 Sea Zone 2 ArmoredCars and 1 Marine moved from South Atlantic USA to 25 Sea Zone 1 Transport moved from 34 Sea Zone to 33 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Rio de Oro to 34 Sea Zone 2 Artillerys, 2 B.Transports, 1 Elite and 3 Infantrys moved from 34 Sea Zone to 31 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from 31 Sea Zone to W.Morocco 2 Tanks moved from Bahia to 32 Sea Zone 1 B.Transport and 2 Tanks moved from 32 Sea Zone to 35 Sea Zone 1 ArmoredCar moved from Salvador to 35 Sea Zone 1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone 1 Transport moved from 33 Sea Zone to 35 Sea Zone 1 ArmoredCar and 2 Tanks moved from 36 Sea Zone to Mauritania 2 ArmoredCars, 1 Artillery, 1 B.Transport, 1 Destroyer, 1 Marine and 1 Transport moved from 25 Sea Zone to 32 Sea Zone 2 ArmoredCars, 1 Artillery and 1 Marine moved from 32 Sea Zone to Bahia 2 Tanks moved from Bolivia to Bahia 1 ArmoredCar moved from Salvador to Bahia 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 107 Sea Zone to 110 Sea Zone 2 Adv.Fighters moved from 108 Sea Zone to 110 Sea Zone 3 Bombers moved from West Papua to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from Celebes to 107 Sea Zone 1 Infantry moved from Ulithi to Yap Americans take Yap from Yamamoto 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from 106 Sea Zone to Manila Americans take Manila from Hisaichi 1 Artillery, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from 106 Sea Zone to S.French Indochina 1 Bomber moved from 110 Sea Zone to S.French Indochina 1 Destroyer and 2 Submarines moved from 72 Sea Zone to 75 Sea Zone 1 Bomber moved from Jaluit to 75 Sea Zone 1 Bomber moved from San Francisco to Nauru 1 Battleship moved from 72 Sea Zone to 71 Sea Zone 2 Artillerys and 2 Infantrys moved from Koryakia to 72 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan 1 Artillery, 1 B.Transport and 1 Infantry moved from 72 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Hokkaido Purchase Units - Americans Americans buy 2 Adv.Fighters, 4 ArmoredCars, 1 B.Transport, 3 Destroyers, 1 Factory, 1 Marine, 1 S.Bomber and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in S.French Indochina Americans attack with 1 Artillery, 1 Bomber and 1 Infantry Yamamoto defend with 2 Artillerys Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in S.French Indochina, round 2 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Yamamoto lost in S.French Indochina Americans win, taking S.French Indochina from Hisaichi with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Artillerys Battle in 110 Sea Zone Americans attack with 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters Hisaichi defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits Units damaged: 1 Battleship owned by the Americans 2 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Americans roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 3/9 hits, 4.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Fighters in 110 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits 1 Carrier owned by the Hisaichi, 2 Fighters owned by the Americans, 1 Bomber owned by the Americans and 2 Fighters owned by the Hisaichi lost in 110 Sea Zone Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 1 Destroyer in 110 Sea Zone, round 4 : 5/6 hits, 2.83 expected hits Hisaichi roll dice for 1 Battleship in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Hisaichi lost in 110 Sea Zone Americans win with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 47 Casualties for Hisaichi: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports Casualties for Americans: 1 Bomber and 2 Fighters Battle in W.Morocco Americans attack with 2 Artillerys, 1 Elite and 3 Infantrys Italians defend with 1 Artillery and 2 Tanks Americans roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in W.Morocco, round 2 : 2/6 hits, 1.83 expected hits Italians roll dice for 1 Artillery and 2 Tanks in W.Morocco, round 2 : 1/3 hits, 1.33 expected hits 1 Tank owned by the Italians, 1 Infantry owned by the Americans and 1 Artillery owned by the Italians lost in W.Morocco Americans roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in W.Morocco, round 3 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 Tank in W.Morocco, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the Americans lost in W.Morocco Americans win, taking W.Morocco from Italians with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 Infantrys Casualties for Italians: 1 Artillery and 2 Tanks Battle in 75 Sea Zone Americans attack with 1 B.Transport, 1 Bomber, 1 Destroyer, 2 Submarines and 1 Transport Hisaichi defend with 2 Submarines Americans roll dice for 2 Submarines in 75 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Submarines in 75 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Hisaichi lost in 75 Sea Zone Americans roll dice for 1 B.Transport, 1 Bomber, 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 2 Submarines owned by the Americans lost in 75 Sea Zone Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport, 1 Bomber, 1 Destroyer and 1 Transport in 75 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in 75 Sea Zone Americans win with 1 B.Transport, 1 Bomber and 1 Transport remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Submarines Casualties for Americans: 1 Destroyer and 2 Submarines Battle in Hokkaido Battle in Ayan Americans attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 ArmoredCar Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 5 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Ayan Americans win, taking Hokkaido from Yamamoto, taking Ayan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Americans 1 Bomber moved from 75 Sea Zone to Kamchatka 1 Bomber moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from S.French Indochina to N.Thailand Place Units - Americans 2 Destroyers and 1 S.Submarine placed in 71 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 108 Sea Zone: 1 Battleship and 1 Carrier EDIT: Adding units owned by Americans to 104 Sea Zone: 1 B.Carrier and 1 Battleship EDIT: Removing units owned by Americans from 98 Sea Zone: 2 Adv.Fighters and 1 Transport EDIT: Removing units owned by Americans from Christmas: 1 Infantry EDIT: Removing units owned by Americans from Palmyra: 1 Infantry EDIT: Adding units owned by Americans to 104 Sea Zone: 2 Adv.Fighters, 2 Infantrys and 1 Transport EDIT: Turning off Edit Mode 2 Adv.Fighters and 1 Destroyer placed in 98 Sea Zone 1 S.Bomber placed in San Francisco 2 ArmoredCars placed in Salvador 1 Factory placed in Rio de Oro 1 B.Transport placed in 26 Sea Zone 1 ArmoredCar and 1 Marine placed in South Atlantic USA 1 ArmoredCar placed in South Central USA Turn Complete - Americans Americans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.17 Hisaichi regular : -1.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 2 Infantrys moved from Picardy to Belgium 1 Artillery moved from Rhine to Belgium 2 Infantrys moved from Hamburg to Netherlands 1 Artillery moved from Hamburg to Netherlands 1 ArmoredCar moved from Hamburg to Netherlands 1 ArmoredCar moved from Hamburg to Belgium 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks moved from Brest to Minsk 1 Mech.Inf moved from Krakow to Latvia 1 Artillery moved from Lithuania to Latvia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Tanks moved from Hamburg to 23 Sea Zone 2 Tanks and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Tanks moved from 24 Sea Zone to Latvia 2 Fighters moved from 23 Sea Zone to Latvia 4 Adv.Fighters moved from 23 Sea Zone to Latvia 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 44 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk 1 Infantry moved from Hun to Kufra Purchase Units - Germans Germans buy 4 ArmoredCars, 6 Artillerys, 1 Elite, 1 HeavyTank, 15 Infantrys, 2 Mech.Infs, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys British defend with 2 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Netherlands, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Netherlands, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar and 1 Infantry Casualties for British: 2 Infantrys Battle in Belgium Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys British defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Belgium, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Latvia Germans attack with 4 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Mech.Inf and 2 Tanks Russians defend with 1 Artillery and 4 Infantrys Germans roll dice for 4 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Mech.Inf and 2 Tanks in Latvia, round 2 : 5/10 hits, 4.33 expected hits Russians roll dice for 1 Artillery and 4 Infantrys in Latvia, round 2 : 2/5 hits, 1.67 expected hits 4 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Artillery owned by the Germans and 1 Mech.Inf owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 4 Adv.Fighters, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Germans: 1 Artillery and 1 Mech.Inf Casualties for Russians: 1 Artillery and 4 Infantrys Battle in Minsk Germans attack with 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks Russians defend with 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank Germans roll dice for 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks in Minsk, round 2 : 8/17 hits, 7.17 expected hits Russians roll dice for 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank in Minsk, round 2 : 4/9 hits, 3.00 expected hits 1 ArmoredCar owned by the Russians, 4 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 4 Infantrys owned by the Germans lost in Minsk Germans roll dice for 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 1 Infantry, 1 JetFighter, 1 Stuka and 2 Tanks in Minsk, round 3 : 5/13 hits, 5.83 expected hits Russians roll dice for 1 Tank in Minsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 1 JetFighter, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 19 Casualties for Germans: 5 Infantrys Casualties for Russians: 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank Battle in Kufra Germans attack with 1 Infantry British defend with 1 ArmoredCar Germans roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 ArmoredCar in Kufra, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 ArmoredCar in Kufra, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in Kufra, round 4 : 1/1 hits, 0.17 expected hits British roll dice for 1 ArmoredCar in Kufra, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Kufra Germans win, taking Kufra from British with 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Non Combat Move - Germans 1 Artillery, 2 Elites and 2 Infantrys moved from Krakow to Brest 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 1 AAGun moved from Brest to Warsaw 2 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 1 Stuka moved from Minsk to Brest 4 Adv.Fighters moved from Latvia to 23 Sea Zone 2 Fighters moved from Latvia to 23 Sea Zone 3 ArmoredCars moved from Silesia to Brest 1 Tank moved from Silesia to Brest 1 Artillery and 1 Infantry moved from Silesia to Danzig 1 HeavyTank moved from Silesia to Brest 7 ArmoredCars and 2 Tanks moved from Bohemia to Brest 1 Artillery and 1 Infantry moved from Bohemia to Krakow 2 ArmoredCars moved from Saxony to Danzig 9 Tanks moved from Hamburg to Danzig 1 AAGun moved from Rhine to Belgium 1 AAGun moved from Hamburg to Netherlands 1 AAGun moved from Saxony to Hamburg 8 Infantrys moved from Paris to Picardy 2 Tanks moved from Lorraine to Bohemia 2 ArmoredCars moved from Bavaria to Bohemia 2 Infantrys moved from Bavaria to Bohemia Place Units - Germans 3 Submarines placed in 23 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry placed in Warsaw 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 1 Artillery and 2 Infantrys placed in Hamburg 3 Artillerys and 1 Infantry placed in Bohemia 1 HeavyTank placed in Bohemia 3 ArmoredCars placed in Bavaria 1 ArmoredCar, 2 Mech.Infs and 2 Tanks placed in Berlin Turn Complete - Germans Germans collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Russians regular : 1.83 Germans regular : -0.17 British regular : 0.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Donetsk to Odessa 1 Infantry moved from Donetsk to Kiev 1 ArmoredCar and 2 Infantrys moved from Kursk to Kiev 1 Infantry moved from Rostov to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks moved from Bursa to Istanbul 2 Infantrys moved from Leningrad to Latvia 1 Elite moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 4 Infantrys moved from Smolensk to Minsk 2 Infantrys moved from Kursk to Minsk 1 Bomber and 1 Fighter moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 7 Infantrys and 1 Mech.Inf moved from Kursk to Kiev 1 Tank moved from Kursk to Minsk 1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to N.Karelia 1 HeavyTank and 2 Infantrys moved from Leningrad to Vyborg 1 ArmoredCar moved from Arkhangelsk to Vyborg 1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Artillery and 1 Infantry moved from Tashkent to Uzbekistan 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 1 ArmoredCar moved from Olyokminsk to S.Buryat Mongolia 2 Infantrys moved from Irkutsk to S.Buryat Mongolia 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 2 Artillerys, 1 Elite and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia 5 Infantrys moved from Krasnoyarsk to Irkutsk 4 Infantrys moved from Novosibirsk to Krasnoyarsk 5 Infantrys moved from Sverdlovsk to Novosibirsk Purchase Units - Russians Russians buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 HeavyTank, 26 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in S.Buryat Mongolia Russians attack with 1 ArmoredCar and 3 Infantrys Hisaichi defend with 2 ArmoredCars Russians roll dice for 1 ArmoredCar and 3 Infantrys in S.Buryat Mongolia, round 2 : 2/4 hits, 0.83 expected hits Hisaichi roll dice for 2 ArmoredCars in S.Buryat Mongolia, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Hisaichi lost in S.Buryat Mongolia Russians win, taking S.Buryat Mongolia from Hisaichi with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 ArmoredCars Battle in Odessa Russians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Odessa, round 2 : 2/3 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Vyborg Russians attack with 1 ArmoredCar, 1 HeavyTank and 2 Infantrys Finns defend with 2 Infantrys and 1 Tank Russians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1.33 expected hits Finns roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 3 : 1/2 hits, 1.00 expected hits Finns roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 5 Casualties for Russians: 2 Infantrys Casualties for Finns: 2 Infantrys and 1 Tank Battle in Istanbul Russians attack with 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks Neutral defend with 1 Bunker and 2 Infantrys Russians roll dice for 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks in Istanbul, round 2 : 6/10 hits, 4.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Istanbul Russians loses 0 PUs for violating Istanbuls neutrality. Russians win, taking Istanbul from Neutral with 5 Artillerys, 1 Elite and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Bunker and 2 Infantrys Battle in Kiev Russians attack with 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf in Kiev, round 2 : 3/12 hits, 2.50 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Artillery and 1 Infantry Battle in N.Buryat Mongolia Russians attack with 2 Artillerys, 1 Elite and 3 Infantrys Hisaichi defend with 2 ArmoredCars, 2 Mech.Infs and 1 Tank Russians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in N.Buryat Mongolia, round 2 : 4/6 hits, 1.83 expected hits Hisaichi roll dice for 2 ArmoredCars, 2 Mech.Infs and 1 Tank in N.Buryat Mongolia, round 2 : 2/5 hits, 1.50 expected hits 2 ArmoredCars owned by the Hisaichi, 2 Infantrys owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in N.Buryat Mongolia Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in N.Buryat Mongolia, round 3 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in N.Buryat Mongolia Russians win, taking N.Buryat Mongolia from Hisaichi with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 21 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 2 ArmoredCars, 2 Mech.Infs and 1 Tank Battle in N.Karelia Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Karelia, round 2 : 0/4 hits, 1.17 expected hits Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in N.Karelia Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Karelia, round 3 : 2/3 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Artillery and 1 Infantry Battle in Minsk Russians attack with 1 Bomber, 1 Fighter, 7 Infantrys and 1 Tank Germans defend with 4 Artillerys and 2 Tanks Russians roll dice for 1 Bomber, 1 Fighter, 7 Infantrys and 1 Tank in Minsk, round 2 : 4/10 hits, 2.67 expected hits Germans roll dice for 4 Artillerys and 2 Tanks in Minsk, round 2 : 1/6 hits, 2.33 expected hits 1 Infantry owned by the Russians and 4 Artillerys owned by the Germans lost in Minsk Russians roll dice for 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank in Minsk, round 3 : 4/9 hits, 2.50 expected hits Germans roll dice for 2 Tanks in Minsk, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 24 Casualties for Russians: 1 Infantry Casualties for Germans: 4 Artillerys and 2 Tanks Battle in Latvia Russians attack with 1 Elite and 3 Infantrys Germans defend with 2 Tanks Russians roll dice for 1 Elite and 3 Infantrys in Latvia, round 2 : 1/4 hits, 0.83 expected hits Germans roll dice for 2 Tanks in Latvia, round 2 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Germans lost in Latvia Russians roll dice for 1 Elite and 3 Infantrys in Latvia, round 3 : 0/4 hits, 0.83 expected hits Germans roll dice for 1 Tank in Latvia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 4 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Tank in Latvia, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 5 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Tank in Latvia, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 Tanks Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Minsk to Kursk 1 Bomber moved from Minsk to Moscow 11 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Artillery and 1 Infantry moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Artillery and 2 Infantrys moved from Georgia to Rostov 1 AAGun moved from Bursa to Istanbul 1 Infantry moved from Okhotsk to Yakutsk Place Units - Russians 3 Artillerys placed in Kursk 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank placed in Leningrad 2 ArmoredCars and 2 Infantrys placed in Arkhangelsk 5 Infantrys placed in Stalingrad 2 ArmoredCars and 1 Infantry placed in Georgia 1 HeavyTank, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sibirsky 10 Infantrys placed in Moscow 3 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Finns regular : 0.00 Romanians regular : -1.00 Germans regular : -3.83 Russians regular : 9.67 Neutral regular : -0.17 Hisaichi regular : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 5 Infantrys moved from Tobruk to Mersa Matruh 1 Artillery and 2 Infantrys moved from Hun to Kufra 1 Infantry moved from El Agheila to Tobruk 4 Artillerys and 5 Infantrys moved from E.Morocco to W.Morocco 1 Destroyer and 2 Submarines moved from 46 Sea Zone to 42 Sea Zone 1 Transport moved from 46 Sea Zone to 44 Sea Zone 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone 1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia 1 Artillery and 2 Infantrys moved from Tunis to N.Tunisia 2 Tanks moved from E.Romania to Bulgaria 2 Adv.Fighters moved from 51 Sea Zone to Bulgaria Purchase Units - Italians Italians buy 4 ArmoredCars, 4 Artillerys, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in W.Morocco Italians attack with 4 Artillerys and 5 Infantrys Americans defend with 2 Artillerys, 1 Elite and 1 Infantry Italians roll dice for 4 Artillerys and 5 Infantrys in W.Morocco, round 2 : 2/9 hits, 2.83 expected hits French roll dice for 2 Artillerys, 1 Elite and 1 Infantry in W.Morocco, round 2 : 0/4 hits, 1.33 expected hits 1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in W.Morocco Italians roll dice for 4 Artillerys and 5 Infantrys in W.Morocco, round 3 : 1/9 hits, 2.83 expected hits French roll dice for 2 Artillerys in W.Morocco, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in W.Morocco Italians roll dice for 4 Artillerys and 4 Infantrys in W.Morocco, round 4 : 0/8 hits, 2.67 expected hits French roll dice for 1 Artillery in W.Morocco, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 Artillerys and 4 Infantrys in W.Morocco, round 5 : 2/8 hits, 2.67 expected hits French roll dice for 1 Artillery in W.Morocco, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in W.Morocco Italians win, taking W.Morocco from French with 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 11 Casualties for Americans: 2 Artillerys, 1 Elite and 1 Infantry Casualties for Italians: 1 Infantry Battle in Mersa Matruh Italians attack with 5 Infantrys French defend with 1 Mech.Inf Italians roll dice for 5 Infantrys in Mersa Matruh, round 2 : 0/5 hits, 0.83 expected hits British roll dice for 1 Mech.Inf in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh Italians roll dice for 4 Infantrys in Mersa Matruh, round 3 : 1/4 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the French lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for French: 1 Mech.Inf Battle in Bulgaria Italians attack with 2 Adv.Fighters and 2 Tanks Russians defend with 2 Infantrys Italians roll dice for 2 Adv.Fighters and 2 Tanks in Bulgaria, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 2 Adv.Fighters and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Italians 1 S.Submarine moved from 48 Sea Zone to 45 Sea Zone 1 S.Submarine moved from 45 Sea Zone to 42 Sea Zone 3 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Transports moved from 51 Sea Zone to 46 Sea Zone 1 Destroyer and 1 Submarine moved from 48 Sea Zone to 45 Sea Zone 2 Adv.Fighters moved from Bulgaria to 51 Sea Zone Place Units - Italians 3 Mech.Infs placed in Hun 2 ArmoredCars and 2 Infantrys placed in E.Morocco 2 ArmoredCars placed in Tunis Italians undo move 3. Italians undo move 2. 2 Artillerys and 2 Infantrys placed in E.Morocco 4 ArmoredCars placed in Tunis 2 Artillerys and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
French regular : -1.67 Italians regular : -5.50 Russians regular : -0.67 British regular : 0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 ArmoredCar moved from French Equatorial Africa to New Valley 1 ArmoredCar moved from French Equatorial Africa to 38 Sea Zone 1 Infantry moved from French Equatorial Africa to 38 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 38 Sea Zone to 36 Sea Zone 1 ArmoredCar and 1 Infantry moved from 36 Sea Zone to Liberia Purchase Units - French French buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Liberia French attack with 1 ArmoredCar and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 ArmoredCar and 1 Infantry in Liberia, round 2 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Liberia French loses 0 PUs for violating Liberias neutrality. French win, taking Liberia from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 ArmoredCar, 1 Artillery and 1 Infantry placed in French Equatorial Africa 1 Artillery and 1 Infantry placed in Syria 1 ArmoredCar placed in Churchill Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : 0.50 Neutral regular : -0.33
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Submarine moved from 85 Sea Zone to 75 Sea Zone 1 Submarine moved from 85 Sea Zone to 75 Sea Zone 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Fighter moved from 85 Sea Zone to 75 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 1 Elite moved from Kyushu to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 85 Sea Zone to Hokkaido 1 Adv.Fighter moved from 85 Sea Zone to Hokkaido 1 Fighter moved from 85 Sea Zone to Hokkaido 1 Infantry and 1 Marine moved from Kyushu to 85 Sea Zone 1 B.Transport, 1 Infantry and 1 Marine moved from 85 Sea Zone to 84 Sea Zone 1 Infantry and 1 Marine moved from 84 Sea Zone to Formosa 2 Fighters moved from Tokyo to Formosa 1 Infantry moved from Kwangtung to Hunan 1 Artillery moved from Kwangtung to Kwangsi 1 Artillery moved from Kwangtung to Hunan 1 Infantry moved from Kwangtung to Kwangsi 1 Artillery and 1 Infantry moved from Kwangtung to Hunan 1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand 2 Adv.Fighters moved from Bangkok to N.Thailand 1 Artillery moved from S.Thailand to N.Thailand Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 B.Carrier, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 75 Sea Zone Yamamoto attack with 1 Fighter and 2 Submarines Americans defend with 1 B.Transport and 1 Transport Yamamoto roll dice for 2 Submarines in 75 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Transport owned by the Americans lost in 75 Sea Zone Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Submarines in 75 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 B.Transport owned by the Americans lost in 75 Sea Zone Yamamoto win with 1 Fighter and 2 Submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 B.Transport and 1 Transport Battle in N.Thailand Yamamoto attack with 2 Adv.Fighters, 2 Artillerys and 1 Infantry British defend with 2 Infantrys; Americans defend with 1 Bomber Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Infantry in N.Thailand, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 Bomber and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits 1 Bomber owned by the Americans and 2 Infantrys owned by the British lost in N.Thailand Yamamoto win, taking N.Thailand from British with 2 Adv.Fighters, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 18 Casualties for Americans: 1 Bomber Casualties for British: 2 Infantrys Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Submarine British defend with 1 Transport Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Hokkaido Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Hokkaido, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Hokkaido Yamamoto win, taking Hokkaido from Americans with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in Formosa Yamamoto attack with 2 Fighters, 1 Infantry and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Marine in Formosa, round 2 : 0/4 hits, 1.33 expected hits Anzac roll dice for 1 Infantry in Formosa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Formosa Yamamoto roll dice for 2 Fighters and 1 Marine in Formosa, round 3 : 1/3 hits, 1.17 expected hits Anzac roll dice for 1 Infantry in Formosa, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Formosa Yamamoto win, taking Formosa from Anzac with 1 Fighter and 1 Marine remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Fighter and 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from Formosa to 85 Sea Zone 1 Fighter moved from 75 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Hokkaido to 85 Sea Zone 2 Adv.Fighters moved from N.Thailand to Bangkok Place Units - Yamamoto 1 Adv.Fighter and 1 B.Carrier placed in 85 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank placed in Hong Kong 4 Infantrys placed in Davao 2 Artillerys and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : 0.17 Anzac regular : 1.33 British regular : -1.00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Mech.Inf moved from Anhwei to Shanghai Chinese take Shanghai from Yamamoto 1 Mech.Inf moved from Shanghai to Kiangsi Chinese take Kiangsi from Yamamoto 1 Mech.Inf moved from Kiangsi to Kwangtung Chinese take Kwangtung from Yamamoto 1 Artillery, 1 Elite and 1 Infantry moved from Szechwan to Hupeh 2 ArmoredCars moved from Shensi to Shantung 1 Infantry moved from Suiyuan to Shansi 1 Artillery and 1 Infantry moved from Shensi to Shansi 1 Adv.Fighter moved from Szechwan to Hupeh 1 Infantry and 1 Marine moved from Lanchow to Shensi 3 Infantrys moved from Ningsia to Suiyuan 2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi 2 Infantrys moved from E.Qinghai to Lanchow 4 Infantrys moved from E.Qinghai to Ningsia 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from Urumqi to E.Sinkiang 2 ArmoredCars moved from Urumqi to Gobi Altai 1 Mech.Inf moved from Urumqi to Ningsia Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Hupeh, round 2 : 2/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Shantung Chinese attack with 2 ArmoredCars Hisaichi defend with 2 Artillerys Chinese roll dice for 2 ArmoredCars in Shantung, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shantung Chinese roll dice for 1 ArmoredCar in Shantung, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 2 Artillerys Non Combat Move - Chinese 1 Adv.Fighter moved from Hupeh to Shansi Place Units - Chinese 6 Infantrys placed in Hsining 4 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : 1.50 Hisaichi regular : 0.00
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 2 ArmoredCars moved from Liaoning to Shantung 1 ArmoredCar moved from Liaoning to Chahar Hisaichi take Chahar from Chinese 1 ArmoredCar moved from Liaoning to Shantung 2 ArmoredCars moved from Changchun to Vladivostok 1 Mech.Inf moved from Changchun to Ayan 1 Fighter moved from Chita to Ayan 2 Tanks moved from Heilungchiang to Ayan 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys moved from Chita to N.Buryat Mongolia 1 Artillery, 1 Elite and 1 Marine moved from Hulunbuir to Chita 4 Artillerys moved from Kirin to Heilungchiang 1 Artillery moved from Changchun to 84 Sea Zone 1 Artillery moved from 84 Sea Zone to Shanghai Hisaichi take Shanghai from Chinese 1 Artillery moved from Changchun to 84 Sea Zone 1 Artillery moved from 84 Sea Zone to Kiangsi Hisaichi take Kiangsi from Chinese Purchase Units - Hisaichi Hisaichi buy 8 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Buryat Mongolia Hisaichi attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 2 Artillerys, 1 Elite and 1 Infantry Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 : 3/9 hits, 3.67 expected hits Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in N.Buryat Mongolia, round 2 : 0/4 hits, 1.33 expected hits 1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Buryat Mongolia Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 3 : 2/9 hits, 3.67 expected hits Russians roll dice for 1 Artillery in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 13 Casualties for Russians: 2 Artillerys, 1 Elite and 1 Infantry Battle in Shantung Hisaichi attack with 3 ArmoredCars Chinese defend with 1 ArmoredCar Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Vladivostok Hisaichi attack with 2 ArmoredCars Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars in Vladivostok, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 ArmoredCars in Vladivostok, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 2 ArmoredCars remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Ayan Hisaichi attack with 1 Fighter, 1 Mech.Inf and 2 Tanks Americans defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Fighter, 1 Mech.Inf and 2 Tanks in Ayan, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Fighter, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Ayan to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 1 Bomber moved from N.Buryat Mongolia to Chita 2 Adv.Fighters moved from N.Buryat Mongolia to Chita 1 Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Submarine moved from 84 Sea Zone to 93 Sea Zone 1 Submarine moved from 84 Sea Zone to 94 Sea Zone 1 Submarine moved from 84 Sea Zone to 76 Sea Zone Place Units - Hisaichi 1 Artillery and 1 Infantry placed in Hulunbuir 1 Artillery and 1 Infantry placed in Liaoning 1 Elite placed in Hulunbuir 1 Infantry placed in Liaoning 6 Artillerys, 1 Infantry and 1 Tank placed in Changchun 1 Tank placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Russians regular : -3.33 Hisaichi regular : 0.67
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Artillery moved from Manchester to 21 Sea Zone 5 Infantrys moved from Dover to 21 Sea Zone 1 ArmoredCar moved from Wales to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone 1 Infantry moved from 12 Sea Zone to Oslo British take Oslo from Germans 1 ArmoredCar and 1 S.Submarine moved from 20 Sea Zone to 21 Sea Zone 1 ArmoredCar, 1 Artillery and 4 Infantrys moved from 21 Sea Zone to Netherlands 1 ArmoredCar, 1 Elite and 1 Infantry moved from Wales to Dover 1 Infantry moved from Canadian Prairies to British Columbia 1 Infantry moved from Southwest USA to Northwest USA 1 Transport moved from 80 Sea Zone to 74 Sea Zone 2 ArmoredCars moved from Alaska to 74 Sea Zone 2 ArmoredCars and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 2 ArmoredCars moved from 71 Sea Zone to Attu 1 Infantry moved from French Equatorial Africa to Darfur 1 Mech.Inf moved from Cape Town to Belgian Congo 1 Mech.Inf moved from Cape Town to Belgian Congo 2 Mech.Infs moved from Belgian Congo to Kufra 2 Mech.Infs moved from Spanish Guinea to Kufra 1 Artillery moved from Spanish Guinea to French Equatorial Africa 1 Fighter moved from Cairo to Kufra 1 Elite and 2 Infantrys moved from S.Saudi Arabia to Yemen 4 ArmoredCars moved from S.Saudi Arabia to Oman 3 Artillerys moved from S.Saudi Arabia to Yemen 2 Transports moved from 57 Sea Zone to 58 Sea Zone 2 ArmoredCars and 1 Tank moved from W.Iran to 58 Sea Zone 1 Tank moved from S.Saudi Arabia to 58 Sea Zone 1 Tank moved from S.Saudi Arabia to Oman 2 ArmoredCars, 2 Tanks and 2 Transports moved from 58 Sea Zone to 59 Sea Zone 3 Artillerys and 1 Infantry moved from Burma to N.Thailand 4 Artillerys and 6 Infantrys moved from Assam to Burma 5 Artillerys and 7 Infantrys moved from Bihar to Assam 2 Artillerys and 5 Infantrys moved from Hyderabad to Bihar 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Rajputana to Hyderabad 2 Artillerys and 3 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 2 ArmoredCars and 2 Tanks moved from 59 Sea Zone to Rajputana Purchase Units - British British buy 6 ArmoredCars, 6 Artillerys, 3 Destroyers, 16 Infantrys, 2 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Yemen British attack with 3 Artillerys, 1 Elite and 2 Infantrys Neutral defend with 2 Infantrys British roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Yemen, round 2 : 3/6 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys in Yemen, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Yemen British loses 0 PUs for violating Yemens neutrality. British win, taking Yemen from Neutral with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Oman British attack with 4 ArmoredCars and 1 Tank Neutral defend with 2 Infantrys British roll dice for 4 ArmoredCars and 1 Tank in Oman, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Oman, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British and 2 Infantrys owned by the Neutral lost in Oman British loses 0 PUs for violating Omans neutrality. British win, taking Oman from Neutral with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 ArmoredCar Casualties for Neutral: 2 Infantrys Battle in Kufra British attack with 1 Fighter and 4 Mech.Infs Germans defend with 1 Infantry; Italians defend with 1 Artillery and 2 Infantrys British roll dice for 1 Fighter and 4 Mech.Infs in Kufra, round 2 : 0/5 hits, 1.67 expected hits Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 2 : 1/4 hits, 1.33 expected hits 1 Mech.Inf owned by the British lost in Kufra British roll dice for 1 Fighter and 3 Mech.Infs in Kufra, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 3 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Italians lost in Kufra British roll dice for 1 Fighter and 3 Mech.Infs in Kufra, round 4 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 4 : 2/3 hits, 1.00 expected hits 2 Mech.Infs owned by the British lost in Kufra British roll dice for 1 Fighter and 1 Mech.Inf in Kufra, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 5 : 0/3 hits, 1.00 expected hits British roll dice for 1 Fighter and 1 Mech.Inf in Kufra, round 6 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 6 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Mech.Inf owned by the British lost in Kufra 1 Fighter owned by the British retreated Italians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -20 Casualties for British: 4 Mech.Infs Casualties for Italians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Netherlands British attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys Germans defend with 1 AAGun, 1 Artillery and 1 Infantry British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British win, taking Netherlands from Germans with 1 ArmoredCar, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Battle in N.Thailand British attack with 3 Artillerys and 1 Infantry Yamamoto defend with 2 Artillerys and 1 Infantry British roll dice for 3 Artillerys and 1 Infantry in N.Thailand, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 2 Artillerys and 1 Infantry in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in N.Thailand British roll dice for 3 Artillerys and 1 Infantry in N.Thailand, round 3 : 2/4 hits, 1.33 expected hits Thai roll dice for 2 Artillerys in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the British lost in N.Thailand British win, taking N.Thailand from Thai with 3 Artillerys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Artillerys and 1 Infantry Casualties for British: 1 Infantry Non Combat Move - British 1 Fighter moved from Kufra to Darfur Place Units - British 2 Mech.Infs placed in Cape Town 2 ArmoredCars and 1 Tank placed in W.Iran 2 Artillerys and 4 Infantrys placed in Cairo 2 Artillerys and 3 Infantrys placed in Delhi 2 Artillerys and 3 Infantrys placed in Madras 2 Infantrys placed in Bombay 1 Transport placed in 80 Sea Zone 2 ArmoredCars placed in Vancouver British undo move 6. 2 ArmoredCars placed in Bombay 3 Destroyers placed in 21 Sea Zone 1 Infantry placed in Manchester 4 Infantrys placed in Wales 1 Infantry placed in London British undo move 11. British undo move 8. 2 Infantrys placed in Bombay 2 ArmoredCars placed in Montreal 2 Infantrys placed in Wales Turn Complete - British British collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Thai regular : -0.67 Germans regular : 0.33 Neutral regular : 0.67 British regular : -1.50
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Infantrys moved from Western Australia to 67 Sea Zone 1 Elite moved from West Papua to 113 Sea Zone 1 Elite and 1 S.Submarine moved from 113 Sea Zone to 110 Sea Zone 1 Elite moved from 110 Sea Zone to Malaya 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.Thailand Anzac take S.Thailand from Thai 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 110 Sea Zone 1 Cruiser moved from 106 Sea Zone to 110 Sea Zone 1 Transport moved from 106 Sea Zone to 110 Sea Zone 3 Infantrys moved from Java to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Malaya 1 Cruiser and 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone 3 Infantrys moved from Northern Territory to Western Australia Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Malaya Anzac attack with 1 Elite and 4 Infantrys Thai defend with 1 AAGun and 2 Infantrys Anzac roll dice for 2 Cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits Thai roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya Anzac win, taking Malaya from Thai with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Thai: 2 Infantrys Battle in 92 Sea Zone Anzac attack with 1 Cruiser and 1 Destroyer Hisaichi defend with 1 Submarine Hisaichi roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Cruiser and 1 Destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the Hisaichi lost in 92 Sea Zone Anzac win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Anzac Place Units - Anzac 1 S.Submarine and 2 Transports placed in 122 Sea Zone 1 Destroyer and 1 Submarine placed in 67 Sea Zone 1 Marine placed in Broome Turn Complete - Anzac Anzac collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Anzac regular : 1.17 Thai regular : 0.33 Hisaichi regular : -0.33
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Infantrys moved from Western Australia to 67 Sea Zone 1 Elite moved from West Papua to 113 Sea Zone 1 Elite and 1 S.Submarine moved from 113 Sea Zone to 110 Sea Zone 1 Elite moved from 110 Sea Zone to Malaya 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.Thailand Anzac take S.Thailand from Thai 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 110 Sea Zone 1 Cruiser moved from 106 Sea Zone to 110 Sea Zone 1 Transport moved from 106 Sea Zone to 110 Sea Zone 3 Infantrys moved from Java to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Malaya 1 Cruiser and 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone 3 Infantrys moved from Northern Territory to Western Australia Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Malaya Anzac attack with 1 Elite and 4 Infantrys Thai defend with 1 AAGun and 2 Infantrys Anzac roll dice for 2 Cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits Thai roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya Anzac win, taking Malaya from Thai with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Thai: 2 Infantrys Battle in 92 Sea Zone Anzac attack with 1 Cruiser and 1 Destroyer Hisaichi defend with 1 Submarine Hisaichi roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Cruiser and 1 Destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the Hisaichi lost in 92 Sea Zone Anzac win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Anzac Place Units - Anzac 1 S.Submarine and 2 Transports placed in 122 Sea Zone 1 Destroyer and 1 Submarine placed in 67 Sea Zone 1 Marine placed in Broome Turn Complete - Anzac Anzac collect 40 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Anzac from 106 Sea Zone: 1 Transport EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Anzac regular : 1.17 Thai regular : 0.33 Hisaichi regular : -0.33
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 3 Adv.Fighters and 2 Fighters moved from Banjarmasin to 93 Sea Zone 1 Infantry moved from West Borneo to British Borneo British take British Borneo from Yamamoto Purchase Units - Dutch Dutch buy 4 Transports; Remaining resources: 3 PUs; Combat - Dutch Battle in 93 Sea Zone Dutch attack with 3 Adv.Fighters and 2 Fighters Hisaichi defend with 1 Submarine; Yamamoto defend with 2 Submarines Dutch roll dice for 3 Adv.Fighters and 2 Fighters in 93 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits 2 Submarines owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 93 Sea Zone Dutch win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 21 Casualties for Yamamoto: 2 Submarines Casualties for Hisaichi: 1 Submarine Non Combat Move - Dutch 3 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to Peleliu 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia Place Units - Dutch 4 Transports placed in 110 Sea Zone Turn Complete - Dutch Dutch collect 27 PUs; end with 30 PUs
Combat Hit Differential Summary :
Dutch regular : 0.83
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Mech.Inf moved from Kotka to Vyborg 2 Artillerys and 1 Elite moved from Kotka to Vyborg 1 Fighter moved from Oulu to Vyborg 1 Infantry moved from Tampere to Kotka 4 Infantrys moved from Tampere to Oulu 2 Elites moved from Helsinki to Tampere 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf Russians defend with 1 ArmoredCar and 1 HeavyTank Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 2 : 0/2 hits, 0.83 expected hits Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 3 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Finns lost in Vyborg Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 4 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 4 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Finns and 1 HeavyTank owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 3 Casualties for Finns: 2 Artillerys Casualties for Russians: 1 ArmoredCar and 1 HeavyTank Non Combat Move - Finns 1 Fighter moved from Vyborg to Kotka Place Units - Finns 2 ArmoredCars, 1 Elite and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : -2.17 Russians regular : -0.50
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 2 Artillerys and 3 Infantrys moved from E.Romania to Odessa 1 Fighter moved from Vinnytsia to Odessa 2 ArmoredCars moved from Bucharest to Odessa 2 Elites moved from Bucharest to E.Romania 3 Infantrys moved from W.Romania to E.Romania 2 ArmoredCars moved from Vinnytsia to Odessa 1 Artillery moved from Vinnytsia to Odessa Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 4 ArmoredCars, 3 Artillerys, 1 Fighter and 3 Infantrys Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Romanians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Fighter and 3 Infantrys in Odessa, round 2 : 2/11 hits, 3.67 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Odessa, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Fighter and 2 Infantrys in Odessa, round 3 : 4/10 hits, 3.33 expected hits Russians roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 4 ArmoredCars, 3 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to E.Romania Place Units - Romanians 1 ArmoredCar and 3 Infantrys placed in Bucharest 1 ArmoredCar and 2 Artillerys placed in W.Romania Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : -1.00 Russians regular : -0.17