TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Infantry moved from Ontario to Canadian Prairies
1 Infantry moved from E.Mexico to Southwest USA
1 ArmoredCar moved from French Equatorial Africa to Kufra
1 Infantry moved from Kufra to El Agheila
1 Fighter moved from Syria to Cairo
1 ArmoredCar and 1 Artillery moved from French Equatorial Africa to Spanish Guinea
2 Mech.Infs moved from Belgian Congo to Spanish Guinea
1 Infantry moved from Belgian Congo to French Equatorial Africa
2 Mech.Infs moved from Cape Town to Belgian Congo
1 S.Submarine moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
1 Submarine moved from 18 Sea Zone to 21 Sea Zone
4 Infantrys moved from Manchester to 21 Sea Zone
4 Infantrys moved from 21 Sea Zone to Netherlands
3 Fighters moved from 21 Sea Zone to Netherlands
1 Submarine moved from 11 Sea Zone to 21 Sea Zone
1 Infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Yamamoto
3 Artillerys and 4 Infantrys moved from Assam to Burma
3 Infantrys moved from Yunnan to N.Thailand
4 Artillerys and 6 Infantrys moved from Bihar to Assam
3 Artillerys and 4 Infantrys moved from Hyderabad to Bihar
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Rajputana to Hyderabad
2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
2 Infantrys moved from Baluchistan to Rajputana
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
2 ArmoredCars and 1 Tank moved from W.Iran to 58 Sea Zone
2 ArmoredCars, 1 Cruiser, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
2 ArmoredCars, 3 Artillerys, 1 Elite and 3 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia
1 Tank moved from Iraq to S.Saudi Arabia
2 ArmoredCars and 1 Tank moved from 57 Sea Zone to S.Saudi Arabia
1 Infantry moved from Kamchatka to 76 Sea Zone
1 Tank moved from Paramushir to 76 Sea Zone
1 Infantry and 1 Tank moved from 76 Sea Zone to Iturup
Purchase Units - British
British buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 1 Elite, 13 Infantrys, 2 Mech.Infs, 1 Submarine, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 3 Artillerys and 4 Infantrys
Thai defend with 4 Infantrys
British roll dice for 3 Artillerys and 4 Infantrys in Burma, round 2 : 3/7 hits, 2.17 expected hits
Thai roll dice for 4 Infantrys in Burma, round 2 : 2/4 hits, 1.33 expected hits
3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma
British roll dice for 3 Artillerys and 2 Infantrys in Burma, round 3 : 1/5 hits, 1.67 expected hits
Thai roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
British win, taking Burma from Thai with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 3 Infantrys
Casualties for Thai: 4 Infantrys
Battle in Iturup
British attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Iturup, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Iturup, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tank in Iturup, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Iturup, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iturup
British roll dice for 1 Tank in Iturup, round 4 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Iturup, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British lost in Iturup
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for British: 1 Infantry and 1 Tank
Battle in S.Saudi Arabia
British attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 3 Infantrys
British roll dice for 2 Cruisers in S.Saudi Arabia, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in S.Saudi Arabia, round 2 : 2/13 hits, 4.67 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Neutral lost in S.Saudi Arabia
British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in S.Saudi Arabia, round 3 : 4/13 hits, 4.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia
British loses 0 PUs for violating S.Saudi Arabias neutrality.
British win, taking S.Saudi Arabia from Neutral with 4 ArmoredCars, 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 3 Infantrys
Casualties for British: 1 Infantry
Battle in Spanish Guinea
British attack with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs
Neutral defend with 1 Infantry
British roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Spanish Guinea, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Neutral lost in Spanish Guinea
British loses 0 PUs for violating Spanish Guineas neutrality.
British win, taking Spanish Guinea from Neutral with 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Neutral: 1 Infantry
Battle in El Agheila
British attack with 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in El Agheila, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in El Agheila, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in El Agheila
Germans win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in Netherlands
British attack with 3 Fighters and 4 Infantrys
Germans defend with 4 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 3 Fighters and 4 Infantrys in Netherlands, round 2 : 3/7 hits, 1.67 expected hits
Germans roll dice for 4 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
4 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
British win, taking Netherlands from Germans with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Casualties for Germans: 4 Infantrys
Battle in N.Thailand
British attack with 3 Infantrys
Hisaichi defend with 1 Artillery
British roll dice for 3 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.50 expected hits
Thai roll dice for 1 Artillery in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in N.Thailand
British win, taking N.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Non Combat Move - British
3 Fighters moved from Netherlands to 21 Sea Zone
Place Units - British
1 Transport placed in 80 Sea Zone
1 Destroyer placed in 80 Sea Zone
British undo move 2.
British undo move 1.
1 Transport placed in 80 Sea Zone
2 Artillerys and 3 Infantrys placed in Delhi
2 Artillerys and 3 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 ArmoredCars and 1 Tank placed in W.Iran
2 Mech.Infs placed in Cape Town
2 Artillerys and 4 Infantrys placed in Cairo
2 Destroyers, 1 Submarine and 1 Transport placed in 21 Sea Zone
2 ArmoredCars, 1 Elite and 1 Infantry placed in Wales
Turn Complete - British
British collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Thai regular : 2.00
Germans regular : 1.00
Neutral regular : -0.33
British regular : -4.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 Adv.Fighter moved from Banjarmasin to 105 Sea Zone
1 Artillery moved from Java to 67 Sea Zone
1 Tank moved from Java to 67 Sea Zone
1 Adv.Fighter moved from Broome to 106 Sea Zone
3 Infantrys moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Artillery, 2 Cruisers, 1 Destroyer, 4 Infantrys, 1 Tank and 2 Transports moved from 67 Sea Zone to 106 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from 106 Sea Zone to S.French Indochina
Purchase Units - Anzac
Anzac buy 2 Cruisers, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 106 Sea Zone
Anzac attack with 1 Adv.Fighter, 2 Cruisers, 1 Destroyer and 2 Transports
Yamamoto defend with 1 Battleship and 1 Cruiser
Anzac roll dice for 1 Adv.Fighter, 2 Cruisers, 1 Destroyer and 2 Transports in 106 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Yamamoto roll dice for 1 Battleship and 1 Cruiser in 106 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 Cruiser owned by the Yamamoto, 1 Battleship owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 106 Sea Zone
Anzac win with 2 Cruisers, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 22
Casualties for Anzac: 1 Adv.Fighter
Casualties for Yamamoto: 1 Battleship and 1 Cruiser
Battle in 105 Sea Zone
Anzac attack with 1 Adv.Fighter
Thai defend with 1 Destroyer and 1 Transport
Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits
1 Adv.Fighter owned by the Anzac lost in 105 Sea Zone
Thai win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -10
Casualties for Anzac: 1 Adv.Fighter
Battle in S.French Indochina
Anzac attack with 1 Artillery, 4 Infantrys and 1 Tank
Yamamoto defend with 3 Artillerys and 3 Infantrys
Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.French Indochina, round 2 : 1/6 hits, 1.67 expected hits
Hisaichi roll dice for 3 Artillerys and 3 Infantrys in S.French Indochina, round 2 : 1/6 hits, 2.00 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina
Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.French Indochina, round 3 : 1/5 hits, 1.50 expected hits
Hisaichi roll dice for 3 Artillerys and 2 Infantrys in S.French Indochina, round 3 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina
Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.French Indochina, round 4 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 3 Artillerys and 1 Infantry in S.French Indochina, round 4 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina
Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 5 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 3 Artillerys in S.French Indochina, round 5 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Yamamoto lost in S.French Indochina
Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 6 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 6 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 7 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 7 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Tank owned by the Anzac lost in S.French Indochina
Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -7
Casualties for Anzac: 1 Artillery, 4 Infantrys and 1 Tank
Casualties for Yamamoto: 1 Artillery and 3 Infantrys
Non Combat Move - Anzac
2 Infantrys moved from Northern Territory to Western Australia
3 Infantrys moved from Townsville to Northern Territory
1 Elite and 1 Infantry moved from Port Moresby to West Papua
Place Units - Anzac
2 Cruisers and 1 Submarine placed in 67 Sea Zone
1 S.Submarine placed in 113 Sea Zone
Turn Complete - Anzac
Anzac collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Anzac regular : -4.17
Thai regular : -0.50
Hisaichi regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
2 Adv.Fighters moved from Banjarmasin to 105 Sea Zone
2 Fighters moved from N.French Indochina to 105 Sea Zone
1 Elite, 5 Infantrys and 3 Tanks moved from Banjarmasin to West Borneo
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;
Combat - Dutch
Battle in West Borneo
Dutch attack with 1 Elite, 5 Infantrys and 3 Tanks
Hisaichi defend with 2 Artillerys and 2 Infantrys
Dutch roll dice for 1 Elite, 5 Infantrys and 3 Tanks in West Borneo, round 2 : 2/9 hits, 2.67 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in West Borneo
Dutch roll dice for 1 Elite, 4 Infantrys and 3 Tanks in West Borneo, round 3 : 4/8 hits, 2.50 expected hits
Hisaichi roll dice for 2 Artillerys in West Borneo, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in West Borneo
Dutch win, taking West Borneo from Hisaichi with 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Dutch: 2 Infantrys
Casualties for Hisaichi: 2 Artillerys and 2 Infantrys
Battle in 105 Sea Zone
Dutch attack with 2 Adv.Fighters and 2 Fighters
Thai defend with 1 Destroyer and 1 Transport
Dutch roll dice for 2 Adv.Fighters and 2 Fighters in 105 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Transport owned by the Thai and 1 Fighter owned by the Dutch lost in 105 Sea Zone
Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 105 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Thai roll dice for 1 Destroyer in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 105 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Thai roll dice for 1 Destroyer in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Thai lost in 105 Sea Zone
Dutch win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Fighter
Casualties for Thai: 1 Destroyer and 1 Transport
Non Combat Move - Dutch
2 Adv.Fighters and 1 Fighter moved from 105 Sea Zone to Banjarmasin
Place Units - Dutch
1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Thai regular : -0.17
Dutch regular : -1.50
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
2 Artillerys, 1 Elite and 2 Infantrys moved from Tampere to Kotka
1 Artillery and 2 Infantrys moved from Oulu to N.Karelia
1 Infantry moved from Oulu to N.Karelia
3 Infantrys and 1 Tank moved from Oulu to Vyborg
1 Fighter moved from Oulu to Kotka
1 Mech.Inf moved from Helsinki to Kotka
Purchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Mech.Inf
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Mech.Inf in Kotka, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf in Kotka, round 3 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kotka, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in N.Karelia
Finns attack with 1 Artillery and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 1 Artillery and 3 Infantrys in N.Karelia, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 1.00 expected hits
Finns roll dice for 1 Artillery and 3 Infantrys in N.Karelia, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in N.Karelia
Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Vyborg
Finns attack with 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns win, taking Vyborg from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Kotka to Oulu
5 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 Elites and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
1 Fighter moved from E.Romania to Kiev
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Kiev
Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 2 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
1 Infantry moved from E.Romania to Odessa
2 ArmoredCars moved from W.Romania to Vinnytsia
1 Infantry moved from W.Romania to E.Romania
2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
3 Infantrys placed in W.Romania
2 ArmoredCars and 2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians regular : 2.00
Russians regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Thai
Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Place Units - Thai
2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 unit repaired.
1 Artillery moved from Jamaica to 25 Sea Zone
2 ArmoredCars and 1 Marine moved from South Atlantic USA to 25 Sea Zone
1 Transport moved from 34 Sea Zone to 33 Sea Zone
2 Artillerys, 1 Elite and 3 Infantrys moved from Rio de Oro to 34 Sea Zone
2 Artillerys, 2 B.Transports, 1 Elite and 3 Infantrys moved from 34 Sea Zone to 31 Sea Zone
2 Artillerys, 1 Elite and 3 Infantrys moved from 31 Sea Zone to W.Morocco
2 Tanks moved from Bahia to 32 Sea Zone
1 B.Transport and 2 Tanks moved from 32 Sea Zone to 35 Sea Zone
1 ArmoredCar moved from Salvador to 35 Sea Zone
1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone
1 Transport moved from 33 Sea Zone to 35 Sea Zone
1 ArmoredCar and 2 Tanks moved from 36 Sea Zone to Mauritania
2 ArmoredCars, 1 Artillery, 1 B.Transport, 1 Destroyer, 1 Marine and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
2 ArmoredCars, 1 Artillery and 1 Marine moved from 32 Sea Zone to Bahia
2 Tanks moved from Bolivia to Bahia
1 ArmoredCar moved from Salvador to Bahia
1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 107 Sea Zone to 110 Sea Zone
2 Adv.Fighters moved from 108 Sea Zone to 110 Sea Zone
3 Bombers moved from West Papua to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from Celebes to 107 Sea Zone
1 Infantry moved from Ulithi to Yap
Americans take Yap from Yamamoto
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from 106 Sea Zone to Manila
Americans take Manila from Hisaichi
1 Artillery, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from 106 Sea Zone to S.French Indochina
1 Bomber moved from 110 Sea Zone to S.French Indochina
1 Destroyer and 2 Submarines moved from 72 Sea Zone to 75 Sea Zone
1 Bomber moved from Jaluit to 75 Sea Zone
1 Bomber moved from San Francisco to Nauru
1 Battleship moved from 72 Sea Zone to 71 Sea Zone
2 Artillerys and 2 Infantrys moved from Koryakia to 72 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
1 Artillery, 1 B.Transport and 1 Infantry moved from 72 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Hokkaido
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 4 ArmoredCars, 1 B.Transport, 3 Destroyers, 1 Factory, 1 Marine, 1 S.Bomber and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in S.French Indochina
Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
Yamamoto defend with 2 Artillerys
Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in S.French Indochina, round 2 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Yamamoto lost in S.French Indochina
Americans win, taking S.French Indochina from Hisaichi with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Artillerys
Battle in 110 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters
Hisaichi defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
Units damaged: 1 Battleship owned by the Americans
2 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 3/9 hits, 4.17 expected hits
Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Fighters in 110 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
1 Carrier owned by the Hisaichi, 2 Fighters owned by the Americans, 1 Bomber owned by the Americans and 2 Fighters owned by the Hisaichi lost in 110 Sea Zone
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 1 Destroyer in 110 Sea Zone, round 4 : 5/6 hits, 2.83 expected hits
Hisaichi roll dice for 1 Battleship in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Hisaichi lost in 110 Sea Zone
Americans win with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 47
Casualties for Hisaichi: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports
Casualties for Americans: 1 Bomber and 2 Fighters
Battle in W.Morocco
Americans attack with 2 Artillerys, 1 Elite and 3 Infantrys
Italians defend with 1 Artillery and 2 Tanks
Americans roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in W.Morocco, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 Artillery and 2 Tanks in W.Morocco, round 2 : 1/3 hits, 1.33 expected hits
1 Tank owned by the Italians, 1 Infantry owned by the Americans and 1 Artillery owned by the Italians lost in W.Morocco
Americans roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in W.Morocco, round 3 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 Tank in W.Morocco, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the Americans lost in W.Morocco
Americans win, taking W.Morocco from Italians with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 Infantrys
Casualties for Italians: 1 Artillery and 2 Tanks
Battle in 75 Sea Zone
Americans attack with 1 B.Transport, 1 Bomber, 1 Destroyer, 2 Submarines and 1 Transport
Hisaichi defend with 2 Submarines
Americans roll dice for 2 Submarines in 75 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Submarines in 75 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 Submarine owned by the Hisaichi lost in 75 Sea Zone
Americans roll dice for 1 B.Transport, 1 Bomber, 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
2 Submarines owned by the Americans lost in 75 Sea Zone
Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport, 1 Bomber, 1 Destroyer and 1 Transport in 75 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in 75 Sea Zone
Americans win with 1 B.Transport, 1 Bomber and 1 Transport remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 Submarines
Casualties for Americans: 1 Destroyer and 2 Submarines
Battle in Hokkaido
Battle in Ayan
Americans attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Ayan, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Ayan, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 5 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Ayan, round 5 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Ayan
Americans win, taking Hokkaido from Yamamoto, taking Ayan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - Americans
1 Bomber moved from 75 Sea Zone to Kamchatka
1 Bomber moved from 110 Sea Zone to Banjarmasin
1 Bomber moved from S.French Indochina to N.Thailand
Place Units - Americans
2 Destroyers and 1 S.Submarine placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 108 Sea Zone: 1 Battleship and 1 Carrier
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 B.Carrier and 1 Battleship
EDIT: Removing units owned by Americans from 98 Sea Zone: 2 Adv.Fighters and 1 Transport
EDIT: Removing units owned by Americans from Christmas: 1 Infantry
EDIT: Removing units owned by Americans from Palmyra: 1 Infantry
EDIT: Adding units owned by Americans to 104 Sea Zone: 2 Adv.Fighters, 2 Infantrys and 1 Transport
EDIT: Turning off Edit Mode
2 Adv.Fighters and 1 Destroyer placed in 98 Sea Zone
1 S.Bomber placed in San Francisco
2 ArmoredCars placed in Salvador
1 Factory placed in Rio de Oro
1 B.Transport placed in 26 Sea Zone
1 ArmoredCar and 1 Marine placed in South Atlantic USA
1 ArmoredCar placed in South Central USA
Turn Complete - Americans
Americans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.17
Hisaichi regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
2 Infantrys moved from Picardy to Belgium
1 Artillery moved from Rhine to Belgium
2 Infantrys moved from Hamburg to Netherlands
1 Artillery moved from Hamburg to Netherlands
1 ArmoredCar moved from Hamburg to Netherlands
1 ArmoredCar moved from Hamburg to Belgium
2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks moved from Brest to Minsk
1 Mech.Inf moved from Krakow to Latvia
1 Artillery moved from Lithuania to Latvia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Tanks moved from Hamburg to 23 Sea Zone
2 Tanks and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Tanks moved from 24 Sea Zone to Latvia
2 Fighters moved from 23 Sea Zone to Latvia
4 Adv.Fighters moved from 23 Sea Zone to Latvia
1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
1 Infantry moved from Hun to Kufra
Purchase Units - Germans
Germans buy 4 ArmoredCars, 6 Artillerys, 1 Elite, 1 HeavyTank, 15 Infantrys, 2 Mech.Infs, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
British defend with 2 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Netherlands, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Netherlands, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Casualties for British: 2 Infantrys
Battle in Belgium
Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Belgium
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Belgium, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Latvia
Germans attack with 4 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Mech.Inf and 2 Tanks
Russians defend with 1 Artillery and 4 Infantrys
Germans roll dice for 4 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Mech.Inf and 2 Tanks in Latvia, round 2 : 5/10 hits, 4.33 expected hits
Russians roll dice for 1 Artillery and 4 Infantrys in Latvia, round 2 : 2/5 hits, 1.67 expected hits
4 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Artillery owned by the Germans and 1 Mech.Inf owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 4 Adv.Fighters, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Artillery and 1 Mech.Inf
Casualties for Russians: 1 Artillery and 4 Infantrys
Battle in Minsk
Germans attack with 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks
Russians defend with 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank
Germans roll dice for 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks in Minsk, round 2 : 8/17 hits, 7.17 expected hits
Russians roll dice for 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank in Minsk, round 2 : 4/9 hits, 3.00 expected hits
1 ArmoredCar owned by the Russians, 4 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 4 Infantrys owned by the Germans lost in Minsk
Germans roll dice for 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 1 Infantry, 1 JetFighter, 1 Stuka and 2 Tanks in Minsk, round 3 : 5/13 hits, 5.83 expected hits
Russians roll dice for 1 Tank in Minsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 1 JetFighter, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 19
Casualties for Germans: 5 Infantrys
Casualties for Russians: 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank
Battle in Kufra
Germans attack with 1 Infantry
British defend with 1 ArmoredCar
Germans roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 ArmoredCar in Kufra, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 ArmoredCar in Kufra, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Kufra, round 4 : 1/1 hits, 0.17 expected hits
British roll dice for 1 ArmoredCar in Kufra, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Kufra
Germans win, taking Kufra from British with 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Non Combat Move - Germans
1 Artillery, 2 Elites and 2 Infantrys moved from Krakow to Brest
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
1 AAGun moved from Brest to Warsaw
2 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 1 Stuka moved from Minsk to Brest
4 Adv.Fighters moved from Latvia to 23 Sea Zone
2 Fighters moved from Latvia to 23 Sea Zone
3 ArmoredCars moved from Silesia to Brest
1 Tank moved from Silesia to Brest
1 Artillery and 1 Infantry moved from Silesia to Danzig
1 HeavyTank moved from Silesia to Brest
7 ArmoredCars and 2 Tanks moved from Bohemia to Brest
1 Artillery and 1 Infantry moved from Bohemia to Krakow
2 ArmoredCars moved from Saxony to Danzig
9 Tanks moved from Hamburg to Danzig
1 AAGun moved from Rhine to Belgium
1 AAGun moved from Hamburg to Netherlands
1 AAGun moved from Saxony to Hamburg
8 Infantrys moved from Paris to Picardy
2 Tanks moved from Lorraine to Bohemia
2 ArmoredCars moved from Bavaria to Bohemia
2 Infantrys moved from Bavaria to Bohemia
Place Units - Germans
3 Submarines placed in 23 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry placed in Warsaw
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
1 Artillery and 2 Infantrys placed in Hamburg
3 Artillerys and 1 Infantry placed in Bohemia
1 HeavyTank placed in Bohemia
3 ArmoredCars placed in Bavaria
1 ArmoredCar, 2 Mech.Infs and 2 Tanks placed in Berlin
Turn Complete - Germans
Germans collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Russians regular : 1.83
Germans regular : -0.17
British regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
1 ArmoredCar, 1 Artillery and 1 Infantry moved from Donetsk to Odessa
1 Infantry moved from Donetsk to Kiev
1 ArmoredCar and 2 Infantrys moved from Kursk to Kiev
1 Infantry moved from Rostov to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks moved from Bursa to Istanbul
2 Infantrys moved from Leningrad to Latvia
1 Elite moved from Leningrad to Latvia
1 Infantry moved from Leningrad to Latvia
4 Infantrys moved from Smolensk to Minsk
2 Infantrys moved from Kursk to Minsk
1 Bomber and 1 Fighter moved from Kursk to Minsk
1 Infantry moved from Kursk to Minsk
7 Infantrys and 1 Mech.Inf moved from Kursk to Kiev
1 Tank moved from Kursk to Minsk
1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to N.Karelia
1 HeavyTank and 2 Infantrys moved from Leningrad to Vyborg
1 ArmoredCar moved from Arkhangelsk to Vyborg
1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Artillery and 1 Infantry moved from Tashkent to Uzbekistan
3 Infantrys moved from Arkhangelsk to S.Karelia
1 Submarine moved from 21 Sea Zone to 22 Sea Zone
1 ArmoredCar moved from Olyokminsk to S.Buryat Mongolia
2 Infantrys moved from Irkutsk to S.Buryat Mongolia
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Infantry moved from Irkutsk to N.Buryat Mongolia
2 Artillerys, 1 Elite and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Sibirsky to Olyokminsk
1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
5 Infantrys moved from Krasnoyarsk to Irkutsk
4 Infantrys moved from Novosibirsk to Krasnoyarsk
5 Infantrys moved from Sverdlovsk to Novosibirsk
Purchase Units - Russians
Russians buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 HeavyTank, 26 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in S.Buryat Mongolia
Russians attack with 1 ArmoredCar and 3 Infantrys
Hisaichi defend with 2 ArmoredCars
Russians roll dice for 1 ArmoredCar and 3 Infantrys in S.Buryat Mongolia, round 2 : 2/4 hits, 0.83 expected hits
Hisaichi roll dice for 2 ArmoredCars in S.Buryat Mongolia, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Hisaichi lost in S.Buryat Mongolia
Russians win, taking S.Buryat Mongolia from Hisaichi with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 ArmoredCars
Battle in Odessa
Russians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Odessa, round 2 : 2/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Odessa
Russians win, taking Odessa from Romanians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Vyborg
Russians attack with 1 ArmoredCar, 1 HeavyTank and 2 Infantrys
Finns defend with 2 Infantrys and 1 Tank
Russians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1.33 expected hits
Finns roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 3 : 1/2 hits, 1.00 expected hits
Finns roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 5
Casualties for Russians: 2 Infantrys
Casualties for Finns: 2 Infantrys and 1 Tank
Battle in Istanbul
Russians attack with 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks
Neutral defend with 1 Bunker and 2 Infantrys
Russians roll dice for 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks in Istanbul, round 2 : 6/10 hits, 4.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral, 1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Istanbul
Russians loses 0 PUs for violating Istanbuls neutrality.
Russians win, taking Istanbul from Neutral with 5 Artillerys, 1 Elite and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Bunker and 2 Infantrys
Battle in Kiev
Russians attack with 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf
Romanians defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf in Kiev, round 2 : 3/12 hits, 2.50 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Artillery and 1 Infantry
Battle in N.Buryat Mongolia
Russians attack with 2 Artillerys, 1 Elite and 3 Infantrys
Hisaichi defend with 2 ArmoredCars, 2 Mech.Infs and 1 Tank
Russians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in N.Buryat Mongolia, round 2 : 4/6 hits, 1.83 expected hits
Hisaichi roll dice for 2 ArmoredCars, 2 Mech.Infs and 1 Tank in N.Buryat Mongolia, round 2 : 2/5 hits, 1.50 expected hits
2 ArmoredCars owned by the Hisaichi, 2 Infantrys owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in N.Buryat Mongolia
Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in N.Buryat Mongolia, round 3 : 2/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 21
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 2 ArmoredCars, 2 Mech.Infs and 1 Tank
Battle in N.Karelia
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Finns defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Karelia, round 2 : 0/4 hits, 1.17 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Karelia, round 3 : 2/3 hits, 1.00 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Artillery and 1 Infantry
Battle in Minsk
Russians attack with 1 Bomber, 1 Fighter, 7 Infantrys and 1 Tank
Germans defend with 4 Artillerys and 2 Tanks
Russians roll dice for 1 Bomber, 1 Fighter, 7 Infantrys and 1 Tank in Minsk, round 2 : 4/10 hits, 2.67 expected hits
Germans roll dice for 4 Artillerys and 2 Tanks in Minsk, round 2 : 1/6 hits, 2.33 expected hits
1 Infantry owned by the Russians and 4 Artillerys owned by the Germans lost in Minsk
Russians roll dice for 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank in Minsk, round 3 : 4/9 hits, 2.50 expected hits
Germans roll dice for 2 Tanks in Minsk, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 24
Casualties for Russians: 1 Infantry
Casualties for Germans: 4 Artillerys and 2 Tanks
Battle in Latvia
Russians attack with 1 Elite and 3 Infantrys
Germans defend with 2 Tanks
Russians roll dice for 1 Elite and 3 Infantrys in Latvia, round 2 : 1/4 hits, 0.83 expected hits
Germans roll dice for 2 Tanks in Latvia, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Germans lost in Latvia
Russians roll dice for 1 Elite and 3 Infantrys in Latvia, round 3 : 0/4 hits, 0.83 expected hits
Germans roll dice for 1 Tank in Latvia, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 4 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Tank in Latvia, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 5 : 1/3 hits, 0.67 expected hits
Germans roll dice for 1 Tank in Latvia, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 Tanks
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Minsk to Kursk
1 Bomber moved from Minsk to Moscow
11 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Artillery and 1 Infantry moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Artillery and 2 Infantrys moved from Georgia to Rostov
1 AAGun moved from Bursa to Istanbul
1 Infantry moved from Okhotsk to Yakutsk
Place Units - Russians
3 Artillerys placed in Kursk
1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank placed in Leningrad
2 ArmoredCars and 2 Infantrys placed in Arkhangelsk
5 Infantrys placed in Stalingrad
2 ArmoredCars and 1 Infantry placed in Georgia
1 HeavyTank, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sibirsky
10 Infantrys placed in Moscow
3 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Finns regular : 0.00
Romanians regular : -1.00
Germans regular : -3.83
Russians regular : 9.67
Neutral regular : -0.17
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
5 Infantrys moved from Tobruk to Mersa Matruh
1 Artillery and 2 Infantrys moved from Hun to Kufra
1 Infantry moved from El Agheila to Tobruk
4 Artillerys and 5 Infantrys moved from E.Morocco to W.Morocco
1 Destroyer and 2 Submarines moved from 46 Sea Zone to 42 Sea Zone
1 Transport moved from 46 Sea Zone to 44 Sea Zone
1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone
1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia
1 Artillery and 2 Infantrys moved from Tunis to N.Tunisia
2 Tanks moved from E.Romania to Bulgaria
2 Adv.Fighters moved from 51 Sea Zone to Bulgaria
Purchase Units - Italians
Italians buy 4 ArmoredCars, 4 Artillerys, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in W.Morocco
Italians attack with 4 Artillerys and 5 Infantrys
Americans defend with 2 Artillerys, 1 Elite and 1 Infantry
Italians roll dice for 4 Artillerys and 5 Infantrys in W.Morocco, round 2 : 2/9 hits, 2.83 expected hits
French roll dice for 2 Artillerys, 1 Elite and 1 Infantry in W.Morocco, round 2 : 0/4 hits, 1.33 expected hits
1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in W.Morocco
Italians roll dice for 4 Artillerys and 5 Infantrys in W.Morocco, round 3 : 1/9 hits, 2.83 expected hits
French roll dice for 2 Artillerys in W.Morocco, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in W.Morocco
Italians roll dice for 4 Artillerys and 4 Infantrys in W.Morocco, round 4 : 0/8 hits, 2.67 expected hits
French roll dice for 1 Artillery in W.Morocco, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 Artillerys and 4 Infantrys in W.Morocco, round 5 : 2/8 hits, 2.67 expected hits
French roll dice for 1 Artillery in W.Morocco, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in W.Morocco
Italians win, taking W.Morocco from French with 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 11
Casualties for Americans: 2 Artillerys, 1 Elite and 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Mersa Matruh
Italians attack with 5 Infantrys
French defend with 1 Mech.Inf
Italians roll dice for 5 Infantrys in Mersa Matruh, round 2 : 0/5 hits, 0.83 expected hits
British roll dice for 1 Mech.Inf in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
Italians roll dice for 4 Infantrys in Mersa Matruh, round 3 : 1/4 hits, 0.67 expected hits
British roll dice for 1 Mech.Inf in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the French lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for French: 1 Mech.Inf
Battle in Bulgaria
Italians attack with 2 Adv.Fighters and 2 Tanks
Russians defend with 2 Infantrys
Italians roll dice for 2 Adv.Fighters and 2 Tanks in Bulgaria, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 2 Adv.Fighters and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Italians
1 S.Submarine moved from 48 Sea Zone to 45 Sea Zone
1 S.Submarine moved from 45 Sea Zone to 42 Sea Zone
3 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Transports moved from 51 Sea Zone to 46 Sea Zone
1 Destroyer and 1 Submarine moved from 48 Sea Zone to 45 Sea Zone
2 Adv.Fighters moved from Bulgaria to 51 Sea Zone
Place Units - Italians
3 Mech.Infs placed in Hun
2 ArmoredCars and 2 Infantrys placed in E.Morocco
2 ArmoredCars placed in Tunis
Italians undo move 3.
Italians undo move 2.
2 Artillerys and 2 Infantrys placed in E.Morocco
4 ArmoredCars placed in Tunis
2 Artillerys and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
French regular : -1.67
Italians regular : -5.50
Russians regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 ArmoredCar moved from French Equatorial Africa to New Valley
1 ArmoredCar moved from French Equatorial Africa to 38 Sea Zone
1 Infantry moved from French Equatorial Africa to 38 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 38 Sea Zone to 36 Sea Zone
1 ArmoredCar and 1 Infantry moved from 36 Sea Zone to Liberia
Purchase Units - French
French buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in Liberia
French attack with 1 ArmoredCar and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 ArmoredCar and 1 Infantry in Liberia, round 2 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Liberia
French loses 0 PUs for violating Liberias neutrality.
French win, taking Liberia from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
1 ArmoredCar, 1 Artillery and 1 Infantry placed in French Equatorial Africa
1 Artillery and 1 Infantry placed in Syria
1 ArmoredCar placed in Churchill
Turn Complete - French
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : 0.50
Neutral regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 Submarine moved from 85 Sea Zone to 75 Sea Zone
1 Submarine moved from 85 Sea Zone to 75 Sea Zone
1 Submarine moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Fighter moved from 85 Sea Zone to 75 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
1 Elite moved from Kyushu to 85 Sea Zone
1 Infantry moved from Kyushu to 85 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 85 Sea Zone to Hokkaido
1 Adv.Fighter moved from 85 Sea Zone to Hokkaido
1 Fighter moved from 85 Sea Zone to Hokkaido
1 Infantry and 1 Marine moved from Kyushu to 85 Sea Zone
1 B.Transport, 1 Infantry and 1 Marine moved from 85 Sea Zone to 84 Sea Zone
1 Infantry and 1 Marine moved from 84 Sea Zone to Formosa
2 Fighters moved from Tokyo to Formosa
1 Infantry moved from Kwangtung to Hunan
1 Artillery moved from Kwangtung to Kwangsi
1 Artillery moved from Kwangtung to Hunan
1 Infantry moved from Kwangtung to Kwangsi
1 Artillery and 1 Infantry moved from Kwangtung to Hunan
1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
2 Adv.Fighters moved from Bangkok to N.Thailand
1 Artillery moved from S.Thailand to N.Thailand
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 B.Carrier, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 75 Sea Zone
Yamamoto attack with 1 Fighter and 2 Submarines
Americans defend with 1 B.Transport and 1 Transport
Yamamoto roll dice for 2 Submarines in 75 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Transport owned by the Americans lost in 75 Sea Zone
Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Submarines in 75 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 B.Transport owned by the Americans lost in 75 Sea Zone
Yamamoto win with 1 Fighter and 2 Submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 B.Transport and 1 Transport
Battle in N.Thailand
Yamamoto attack with 2 Adv.Fighters, 2 Artillerys and 1 Infantry
British defend with 2 Infantrys; Americans defend with 1 Bomber
Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Infantry in N.Thailand, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 Bomber and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits
1 Bomber owned by the Americans and 2 Infantrys owned by the British lost in N.Thailand
Yamamoto win, taking N.Thailand from British with 2 Adv.Fighters, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 18
Casualties for Americans: 1 Bomber
Casualties for British: 2 Infantrys
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Submarine
British defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Hokkaido
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Hokkaido, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Hokkaido
Yamamoto win, taking Hokkaido from Americans with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Formosa
Yamamoto attack with 2 Fighters, 1 Infantry and 1 Marine
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Marine in Formosa, round 2 : 0/4 hits, 1.33 expected hits
Anzac roll dice for 1 Infantry in Formosa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Formosa
Yamamoto roll dice for 2 Fighters and 1 Marine in Formosa, round 3 : 1/3 hits, 1.17 expected hits
Anzac roll dice for 1 Infantry in Formosa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Formosa
Yamamoto win, taking Formosa from Anzac with 1 Fighter and 1 Marine remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Fighter and 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
1 Fighter moved from Formosa to 85 Sea Zone
1 Fighter moved from 75 Sea Zone to 85 Sea Zone
1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Hokkaido to 85 Sea Zone
2 Adv.Fighters moved from N.Thailand to Bangkok
Place Units - Yamamoto
1 Adv.Fighter and 1 B.Carrier placed in 85 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank placed in Hong Kong
4 Infantrys placed in Davao
2 Artillerys and 4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Americans regular : 0.17
Anzac regular : 1.33
British regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 Mech.Inf moved from Anhwei to Shanghai
Chinese take Shanghai from Yamamoto
1 Mech.Inf moved from Shanghai to Kiangsi
Chinese take Kiangsi from Yamamoto
1 Mech.Inf moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Yamamoto
1 Artillery, 1 Elite and 1 Infantry moved from Szechwan to Hupeh
2 ArmoredCars moved from Shensi to Shantung
1 Infantry moved from Suiyuan to Shansi
1 Artillery and 1 Infantry moved from Shensi to Shansi
1 Adv.Fighter moved from Szechwan to Hupeh
1 Infantry and 1 Marine moved from Lanchow to Shensi
3 Infantrys moved from Ningsia to Suiyuan
2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi
2 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from E.Qinghai to Ningsia
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from Urumqi to E.Sinkiang
2 ArmoredCars moved from Urumqi to Gobi Altai
1 Mech.Inf moved from Urumqi to Ningsia
Purchase Units - Chinese
Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Hupeh, round 2 : 2/4 hits, 1.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hupeh
Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Shantung
Chinese attack with 2 ArmoredCars
Hisaichi defend with 2 Artillerys
Chinese roll dice for 2 ArmoredCars in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 ArmoredCar in Shantung, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 2 Artillerys
Non Combat Move - Chinese
1 Adv.Fighter moved from Hupeh to Shansi
Place Units - Chinese
6 Infantrys placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Chinese regular : 1.50
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
2 ArmoredCars moved from Liaoning to Shantung
1 ArmoredCar moved from Liaoning to Chahar
Hisaichi take Chahar from Chinese
1 ArmoredCar moved from Liaoning to Shantung
2 ArmoredCars moved from Changchun to Vladivostok
1 Mech.Inf moved from Changchun to Ayan
1 Fighter moved from Chita to Ayan
2 Tanks moved from Heilungchiang to Ayan
2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys moved from Chita to N.Buryat Mongolia
1 Artillery, 1 Elite and 1 Marine moved from Hulunbuir to Chita
4 Artillerys moved from Kirin to Heilungchiang
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery moved from 84 Sea Zone to Shanghai
Hisaichi take Shanghai from Chinese
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery moved from 84 Sea Zone to Kiangsi
Hisaichi take Kiangsi from Chinese
Purchase Units - Hisaichi
Hisaichi buy 8 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Buryat Mongolia
Hisaichi attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 2 Artillerys, 1 Elite and 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 : 3/9 hits, 3.67 expected hits
Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in N.Buryat Mongolia, round 2 : 0/4 hits, 1.33 expected hits
1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Buryat Mongolia
Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 3 : 2/9 hits, 3.67 expected hits
Russians roll dice for 1 Artillery in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 2 Artillerys, 1 Elite and 1 Infantry
Battle in Shantung
Hisaichi attack with 3 ArmoredCars
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Vladivostok
Hisaichi attack with 2 ArmoredCars
Russians defend with 1 Bunker
Hisaichi roll dice for 2 ArmoredCars in Vladivostok, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 ArmoredCars in Vladivostok, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 2 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ayan
Hisaichi attack with 1 Fighter, 1 Mech.Inf and 2 Tanks
Americans defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Mech.Inf and 2 Tanks in Ayan, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Fighter, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Ayan to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
1 Bomber moved from N.Buryat Mongolia to Chita
2 Adv.Fighters moved from N.Buryat Mongolia to Chita
1 Submarine moved from 84 Sea Zone to 92 Sea Zone
1 Submarine moved from 84 Sea Zone to 93 Sea Zone
1 Submarine moved from 84 Sea Zone to 94 Sea Zone
1 Submarine moved from 84 Sea Zone to 76 Sea Zone
Place Units - Hisaichi
1 Artillery and 1 Infantry placed in Hulunbuir
1 Artillery and 1 Infantry placed in Liaoning
1 Elite placed in Hulunbuir
1 Infantry placed in Liaoning
6 Artillerys, 1 Infantry and 1 Tank placed in Changchun
1 Tank placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Russians regular : -3.33
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Artillery moved from Manchester to 21 Sea Zone
5 Infantrys moved from Dover to 21 Sea Zone
1 ArmoredCar moved from Wales to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
1 Infantry moved from 12 Sea Zone to Oslo
British take Oslo from Germans
1 ArmoredCar and 1 S.Submarine moved from 20 Sea Zone to 21 Sea Zone
1 ArmoredCar, 1 Artillery and 4 Infantrys moved from 21 Sea Zone to Netherlands
1 ArmoredCar, 1 Elite and 1 Infantry moved from Wales to Dover
1 Infantry moved from Canadian Prairies to British Columbia
1 Infantry moved from Southwest USA to Northwest USA
1 Transport moved from 80 Sea Zone to 74 Sea Zone
2 ArmoredCars moved from Alaska to 74 Sea Zone
2 ArmoredCars and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
2 ArmoredCars moved from 71 Sea Zone to Attu
1 Infantry moved from French Equatorial Africa to Darfur
1 Mech.Inf moved from Cape Town to Belgian Congo
1 Mech.Inf moved from Cape Town to Belgian Congo
2 Mech.Infs moved from Belgian Congo to Kufra
2 Mech.Infs moved from Spanish Guinea to Kufra
1 Artillery moved from Spanish Guinea to French Equatorial Africa
1 Fighter moved from Cairo to Kufra
1 Elite and 2 Infantrys moved from S.Saudi Arabia to Yemen
4 ArmoredCars moved from S.Saudi Arabia to Oman
3 Artillerys moved from S.Saudi Arabia to Yemen
2 Transports moved from 57 Sea Zone to 58 Sea Zone
2 ArmoredCars and 1 Tank moved from W.Iran to 58 Sea Zone
1 Tank moved from S.Saudi Arabia to 58 Sea Zone
1 Tank moved from S.Saudi Arabia to Oman
2 ArmoredCars, 2 Tanks and 2 Transports moved from 58 Sea Zone to 59 Sea Zone
3 Artillerys and 1 Infantry moved from Burma to N.Thailand
4 Artillerys and 6 Infantrys moved from Assam to Burma
5 Artillerys and 7 Infantrys moved from Bihar to Assam
2 Artillerys and 5 Infantrys moved from Hyderabad to Bihar
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Rajputana to Hyderabad
2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
2 ArmoredCars and 2 Tanks moved from 59 Sea Zone to Rajputana
Purchase Units - British
British buy 6 ArmoredCars, 6 Artillerys, 3 Destroyers, 16 Infantrys, 2 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Yemen
British attack with 3 Artillerys, 1 Elite and 2 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Yemen, round 2 : 3/6 hits, 2.17 expected hits
Neutral roll dice for 2 Infantrys in Yemen, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Yemen
British loses 0 PUs for violating Yemens neutrality.
British win, taking Yemen from Neutral with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Oman
British attack with 4 ArmoredCars and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 4 ArmoredCars and 1 Tank in Oman, round 2 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in Oman, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the British and 2 Infantrys owned by the Neutral lost in Oman
British loses 0 PUs for violating Omans neutrality.
British win, taking Oman from Neutral with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in Kufra
British attack with 1 Fighter and 4 Mech.Infs
Germans defend with 1 Infantry; Italians defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Fighter and 4 Mech.Infs in Kufra, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 2 : 1/4 hits, 1.33 expected hits
1 Mech.Inf owned by the British lost in Kufra
British roll dice for 1 Fighter and 3 Mech.Infs in Kufra, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 3 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Italians lost in Kufra
British roll dice for 1 Fighter and 3 Mech.Infs in Kufra, round 4 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 4 : 2/3 hits, 1.00 expected hits
2 Mech.Infs owned by the British lost in Kufra
British roll dice for 1 Fighter and 1 Mech.Inf in Kufra, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 5 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Fighter and 1 Mech.Inf in Kufra, round 6 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 6 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Mech.Inf owned by the British lost in Kufra
1 Fighter owned by the British retreated
Italians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -20
Casualties for British: 4 Mech.Infs
Casualties for Italians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Netherlands
British attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys
Germans defend with 1 AAGun, 1 Artillery and 1 Infantry
British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British win, taking Netherlands from Germans with 1 ArmoredCar, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in N.Thailand
British attack with 3 Artillerys and 1 Infantry
Yamamoto defend with 2 Artillerys and 1 Infantry
British roll dice for 3 Artillerys and 1 Infantry in N.Thailand, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 2 Artillerys and 1 Infantry in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in N.Thailand
British roll dice for 3 Artillerys and 1 Infantry in N.Thailand, round 3 : 2/4 hits, 1.33 expected hits
Thai roll dice for 2 Artillerys in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
2 Artillerys owned by the Yamamoto and 1 Infantry owned by the British lost in N.Thailand
British win, taking N.Thailand from Thai with 3 Artillerys remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Artillerys and 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - British
1 Fighter moved from Kufra to Darfur
Place Units - British
2 Mech.Infs placed in Cape Town
2 ArmoredCars and 1 Tank placed in W.Iran
2 Artillerys and 4 Infantrys placed in Cairo
2 Artillerys and 3 Infantrys placed in Delhi
2 Artillerys and 3 Infantrys placed in Madras
2 Infantrys placed in Bombay
1 Transport placed in 80 Sea Zone
2 ArmoredCars placed in Vancouver
British undo move 6.
2 ArmoredCars placed in Bombay
3 Destroyers placed in 21 Sea Zone
1 Infantry placed in Manchester
4 Infantrys placed in Wales
1 Infantry placed in London
British undo move 11.
British undo move 8.
2 Infantrys placed in Bombay
2 ArmoredCars placed in Montreal
2 Infantrys placed in Wales
Turn Complete - British
British collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
Thai regular : -0.67
Germans regular : 0.33
Neutral regular : 0.67
British regular : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
2 Infantrys moved from Western Australia to 67 Sea Zone
1 Elite moved from West Papua to 113 Sea Zone
1 Elite and 1 S.Submarine moved from 113 Sea Zone to 110 Sea Zone
1 Elite moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to S.Thailand
Anzac take S.Thailand from Thai
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 110 Sea Zone
1 Cruiser moved from 106 Sea Zone to 110 Sea Zone
1 Transport moved from 106 Sea Zone to 110 Sea Zone
3 Infantrys moved from Java to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
3 Infantrys moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Malaya
Anzac attack with 1 Elite and 4 Infantrys
Thai defend with 1 AAGun and 2 Infantrys
Anzac roll dice for 2 Cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits
Thai roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya
Anzac win, taking Malaya from Thai with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Thai: 2 Infantrys
Battle in 92 Sea Zone
Anzac attack with 1 Cruiser and 1 Destroyer
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Cruiser and 1 Destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the Hisaichi lost in 92 Sea Zone
Anzac win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Anzac
Place Units - Anzac
1 S.Submarine and 2 Transports placed in 122 Sea Zone
1 Destroyer and 1 Submarine placed in 67 Sea Zone
1 Marine placed in Broome
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Anzac regular : 1.17
Thai regular : 0.33
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
2 Infantrys moved from Western Australia to 67 Sea Zone
1 Elite moved from West Papua to 113 Sea Zone
1 Elite and 1 S.Submarine moved from 113 Sea Zone to 110 Sea Zone
1 Elite moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to S.Thailand
Anzac take S.Thailand from Thai
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 110 Sea Zone
1 Cruiser moved from 106 Sea Zone to 110 Sea Zone
1 Transport moved from 106 Sea Zone to 110 Sea Zone
3 Infantrys moved from Java to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
3 Infantrys moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Malaya
Anzac attack with 1 Elite and 4 Infantrys
Thai defend with 1 AAGun and 2 Infantrys
Anzac roll dice for 2 Cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits
Thai roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya
Anzac win, taking Malaya from Thai with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Thai: 2 Infantrys
Battle in 92 Sea Zone
Anzac attack with 1 Cruiser and 1 Destroyer
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Cruiser and 1 Destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the Hisaichi lost in 92 Sea Zone
Anzac win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Anzac
Place Units - Anzac
1 S.Submarine and 2 Transports placed in 122 Sea Zone
1 Destroyer and 1 Submarine placed in 67 Sea Zone
1 Marine placed in Broome
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Anzac from 106 Sea Zone: 1 Transport
EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Anzac regular : 1.17
Thai regular : 0.33
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
3 Adv.Fighters and 2 Fighters moved from Banjarmasin to 93 Sea Zone
1 Infantry moved from West Borneo to British Borneo
British take British Borneo from Yamamoto
Purchase Units - Dutch
Dutch buy 4 Transports; Remaining resources: 3 PUs;
Combat - Dutch
Battle in 93 Sea Zone
Dutch attack with 3 Adv.Fighters and 2 Fighters
Hisaichi defend with 1 Submarine; Yamamoto defend with 2 Submarines
Dutch roll dice for 3 Adv.Fighters and 2 Fighters in 93 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
2 Submarines owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 93 Sea Zone
Dutch win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 21
Casualties for Yamamoto: 2 Submarines
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Dutch
3 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to Peleliu
1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
Place Units - Dutch
4 Transports placed in 110 Sea Zone
Turn Complete - Dutch
Dutch collect 27 PUs; end with 30 PUs
Combat Hit Differential Summary :
Dutch regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Mech.Inf moved from Kotka to Vyborg
2 Artillerys and 1 Elite moved from Kotka to Vyborg
1 Fighter moved from Oulu to Vyborg
1 Infantry moved from Tampere to Kotka
4 Infantrys moved from Tampere to Oulu
2 Elites moved from Helsinki to Tampere
4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 ArmoredCars, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf
Russians defend with 1 ArmoredCar and 1 HeavyTank
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 3 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 3 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Finns lost in Vyborg
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 4 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 4 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians, 1 Artillery owned by the Finns and 1 HeavyTank owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 3
Casualties for Finns: 2 Artillerys
Casualties for Russians: 1 ArmoredCar and 1 HeavyTank
Non Combat Move - Finns
1 Fighter moved from Vyborg to Kotka
Place Units - Finns
2 ArmoredCars, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : -2.17
Russians regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
2 Artillerys and 3 Infantrys moved from E.Romania to Odessa
1 Fighter moved from Vinnytsia to Odessa
2 ArmoredCars moved from Bucharest to Odessa
2 Elites moved from Bucharest to E.Romania
3 Infantrys moved from W.Romania to E.Romania
2 ArmoredCars moved from Vinnytsia to Odessa
1 Artillery moved from Vinnytsia to Odessa
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 4 ArmoredCars, 3 Artillerys, 1 Fighter and 3 Infantrys
Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Romanians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Fighter and 3 Infantrys in Odessa, round 2 : 2/11 hits, 3.67 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Odessa, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Fighter and 2 Infantrys in Odessa, round 3 : 4/10 hits, 3.33 expected hits
Russians roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 4 ArmoredCars, 3 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Odessa to E.Romania
Place Units - Romanians
1 ArmoredCar and 3 Infantrys placed in Bucharest
1 ArmoredCar and 2 Artillerys placed in W.Romania
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : -1.00
Russians regular : -0.17