@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 32 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
Combat - ANZAC
Battle in Marshall Islands
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Marshall Islands from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 46 Sea Zone to 32 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 52 Sea Zone
3 submarines moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from Syria to Iraq
Place Units - ANZAC
1 artillery placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
Territory Summary for ANZAC and French :
Marshall Islands : 1 flag, 1 marine
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag
46 Sea Zone : 1 submarine
32 Sea Zone : 1 artillery, 1 cruiser, 1 fighter, 1 infantry, 3 submarines and 1 transport
52 Sea Zone : 1 transport
United Kingdom : 1 fighter and 2 infantry
Iraq : 1 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 61
Russians : 29 / 37
Japanese : 54 / 66
Americans : 53 / 78
Chinese : 10 / 10
British : 39 / 51
UK_Pacific : 6 / 3
Italians : 14 / 6
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@ArtofWar1947 might change a ncm
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 32 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
Combat - ANZAC
Battle in Marshall Islands
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Marshall Islands from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 46 Sea Zone to 32 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 52 Sea Zone
3 submarines moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from Syria to Iraq
Place Units - ANZAC
1 artillery placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 32 Sea Zone: 2 artilleries, 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 32 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 32 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
@ArtofWar1947 all set
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from 115 Sea Zone to Archangel
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Yugoslavia to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Novgorod
5 mech_infantrys moved from Yugoslavia to Romania
5 mech_infantrys moved from Poland to Bessarabia
2 armour and 6 mech_infantrys moved from Germany to Romania
1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
1 battleship and 1 carrier moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Karelia to Novgorod
4 infantry moved from Karelia to Finland
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,6,2,3,1,5,6,3,5,4,6,3,1,3
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
retreated to Archangel
Germans win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Samara
1 armour and 2 mech_infantrys moved from Bryansk to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
10 infantry moved from Russia to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Russia to Bryansk
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : 0.33
Russians regular : -1.67
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Belarus : 2 infantry
Bryansk : 3 aaGuns, 2 armour, 2 artilleries, 1 fighter, 66 infantry, 5 mech_infantrys and 1 tactical_bomber
Rostov : 1 aaGun and 3 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters and 10 infantry
Western Ukraine : 2 infantry
Vologda : 3 infantry
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Samara : 1 armour and 3 mech_infantrys
93 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 57
Russians : 29 / 36
Japanese : 54 / 66
Americans : 53 / 78
Chinese : 10 / 10
British : 39 / 51
UK_Pacific : 6 / 3
Italians : 13 / 6
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Hunan to Anhwe
1 armour moved from Kwangtung to Anhwe
1 armour moved from Yunnan to Anhwe
2 fighters moved from 35 Sea Zone to Anhwe
1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 tactical_bomber moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
2 bombers moved from Shan State to Anhwe
2 infantry moved from Shan State to Burma
1 fighter moved from Shan State to Burma
1 fighter and 3 tactical_bombers moved from 37 Sea Zone to Burma
1 fighter moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 marines moved from Shan State to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 37 Sea Zone to 46 Sea Zone
2 infantry and 2 marines moved from 46 Sea Zone to New Guinea
4 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 fighters moved from Caroline Islands to 55 Sea Zone
1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 1 transport in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Guinea
Battle in Burma
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 6/11 hits, 5.50 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
Japanese win, taking New Guinea from ANZAC, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Anhwe
Japanese attack with 2 armour, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 4/11 hits, 5.17 expected hits
Chinese roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 : 5/9 hits, 4.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 aaGun, 2 artilleries and 6 infantry moved from Korea to Manchuria
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 33 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Yunnan to Hunan
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 16 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 bombers moved from Anhwe to Kwangtung
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
2 tactical_bombers moved from Burma to Kwangsi
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 78 Sea Zone
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery moved from Yunnan to Hunan
Place Units - Japanese
1 factory_minor placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 1 mech_infantry placed in Kwangtung
1 carrier placed in 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Japan
Japanese undo move 5.
Japanese undo move 3.
2 mech_infantrys placed in Kwangtung
1 armour, 1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.00
Americans regular : -0.50
Japanese regular : -1.67
UK_Pacific regular : 0.67
ANZAC regular : -0.17
Test summary from TripleA, engine version: 2.2.20868, time: 8:59:39 AM
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 32 Sea Zone to 33 Sea Zone
4 fighters moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 32 Sea Zone to 33 Sea Zone
4 fighters moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 33 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 33 Sea Zone to Queensland
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 infantry, 2 marines, 3 submarines and 2 transports moved from 32 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya
2 mech_infantrys moved from Morocco to Tunisia
1 carrier, 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
5 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
Place Units - Americans
3 fighters placed in Eastern United States
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.33
Territory Summary for Americans :
Queensland : 7 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 marine
Midway : 1 airfield
33 Sea Zone : 1 submarine
26 Sea Zone : 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 8 fighters, 3 infantry, 2 marines, 4 submarines and 4 transports
10 Sea Zone : 1 carrier, 1 destroyer and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
United Kingdom : 2 bombers, 5 infantry, 1 marine and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 2 mech_infantrys
Libya : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 47 / 57
Russians : 29 / 36
Japanese : 56 / 64
Americans : 54 / 79
Chinese : 9 / 10
British : 39 / 51
UK_Pacific : 5 / 3
Italians : 12 / 6
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Chahar to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Chahar to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Anhwe, round 3 : 0/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Japanese regular : -1.17
Territory Summary for Chinese :
Shensi : 1 fighter and 7 infantry
Anhwe : 4 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 29 / 36
Japanese : 55 / 64
Americans : 54 / 79
Chinese : 10 / 11
British : 39 / 51
UK_Pacific : 5 / 3
Italians : 12 / 6
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Test summary from TripleA, engine version: 2.2.20868, time: 9:48:21 AM
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from Syria to Burma
1 bomber moved from Syria to Greece
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Syria to Greece
1 battleship moved from 32 Sea Zone to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 32 Sea Zone to 33 Sea Zone
4 fighters moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 33 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 33 Sea Zone to Queensland
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 infantry, 2 marines, 3 submarines and 2 transports moved from 32 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya
2 mech_infantrys moved from Morocco to Tunisia
1 carrier, 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
5 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
Place Units - Americans
3 fighters placed in Eastern United States
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Chahar to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Anhwe, round 3 : 0/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from Syria to Burma
1 bomber moved from Syria to Greece
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Syria to Greece
1 battleship moved from 32 Sea Zone to 26 Sea Zone
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Greece
British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 2 cruisers in Greece, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 5/7 hits, 3.17 expected hits
Italians roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Greece from Italians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 bomber and 1 fighter moved from Burma to India
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 tactical_bomber moved from 99 Sea Zone to Syria
3 fighters moved from Greece to 99 Sea Zone
1 tactical_bomber moved from Greece to 99 Sea Zone
1 bomber moved from Greece to Syria
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Tunisia to Libya
1 aaGun, 1 artillery and 3 infantry moved from Tunisia to Libya
1 bomber and 1 fighter moved from Gibraltar to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Morocco to Tunisia
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 2 fighters placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea Zone
British undo move 1.
1 factory_minor placed in Persia
British undo move 3.
1 factory_minor placed in Egypt
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 0.67
Italians regular : 0.67
Japanese regular : -0.83
British regular : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 fighter and 7 infantry
Anhwe : 4 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 2 mech_infantrys
Queensland : 7 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 marine
Midway : 1 airfield
33 Sea Zone : 1 submarine
26 Sea Zone : 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 8 fighters, 3 infantry, 2 marines, 4 submarines and 4 transports
10 Sea Zone : 1 carrier, 1 destroyer and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 marine
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 marine and 2 mech_infantrys
Morocco : 1 flag, 1 infantry
French Equatorial Africa : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 airfield, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
French West Africa : 1 flag
Tunisia : 1 flag, 1 armour and 2 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
Libya : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Crete : 1 flag
Greece : 1 flag, 1 infantry
99 Sea Zone : 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
97 Sea Zone : 1 flag, 7 submarines
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 6 transports
Production/PUs Summary :
Germans : 42 / 57
Russians : 29 / 36
Japanese : 54 / 64
Americans : 54 / 79
Chinese : 10 / 11
British : 46 / 55
UK_Pacific : 6 / 6
Italians : 10 / 6
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Novgorod to Southern Italy
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Greece
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 1 mech_infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,3,5,4,4,6,4,6,6,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,2,2,5,2,4,6,1,4,3,5,6
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : 0.67
Test summary from TripleA, engine version: 2.2.20868, time: 9:49:05 AM
Savegame