@axis-dominion will just note that I edited in a walk in on Ireland with the US as I forgot on the combat move.
Ksmckay (Axis) vs Amon-Sul (Allies +17) BM3
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Greece to Romania 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia Place Units - Italians 3 infantry placed in Southern Italy 2 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
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anzac coming
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in 41 Sea Zone British loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun and 2 infantry moved from Queensland to New South Wales 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 fighter moved from 39 Sea Zone to India 1 fighter moved from Burma to India Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in 41 Sea Zone British loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun and 2 infantry moved from Queensland to New South Wales 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 fighter moved from 39 Sea Zone to India 1 fighter moved from Burma to India Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from United Kingdom to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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good night
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Belarus 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Romania to Archangel 2 bombers moved from Western Germany to Belarus 6 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Battle in Western Ukraine Germans attack with 6 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 6 artilleries and 3 infantry in Western Ukraine, round 2 : 2/9 hits, 3.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Belarus, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 2 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 5 mech_infantrys moved from Poland to Eastern Poland 11 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 3 aaGuns moved from Bessarabia to Western Ukraine 5 artilleries and 22 infantry moved from Bessarabia to Ukraine 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 battleship and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Finland 1 aaGun moved from Karelia to Finland 1 submarine moved from 110 Sea Zone to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 3 armour placed in Novgorod 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -1.67 Russians : 0.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Burma to Siam Russians take Siam from Japanese 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Burma to French Indo China 1 mech_infantry moved from Szechwan to French Indo China 1 fighter moved from Burma to Hunan 1 mech_infantry moved from Szechwan to Hunan Combat - Russians Battle in Hunan Russians attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Hunan retreated to Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in French Indo China Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China Russians win, taking French Indo China from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 armour moved from Burma to Yunnan 1 fighter moved from Hunan to Yunnan 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Vologda to Nenetsia 1 infantry moved from Russia to Vologda 1 infantry moved from Smolensk to Russia 2 infantry moved from Volgograd to Rostov 1 aaGun moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 2 aaGuns and 12 infantry moved from Amur to Korea 1 infantry moved from Bryansk to Rostov 3 aaGuns, 5 artilleries and 29 infantry moved from Bryansk to Russia 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Sikang to Kazakhstan Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Russians : 0.83 Japanese : 0.33 -
Germany and Axis are overpowered in BM. The allied bid will rise to 40 or 50 with time.
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Germany can have 80+ units at rd 4 , in front of Moscow.
It is sick!
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@Amon-Sul said in Ksmckay (Axis) vs Amon-Sul (Allies +17) BM3:
Germany can have 80+ units at rd 4 , in front of Moscow.
It is sick!93 in our scenario, and even without some air its almost 90
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@Amon-Sul You applied zero pressure to germany, despite all land buys for g1-g3, evacuated a ton of soviet units, purchased aggressively and expected what?
Its like evacuating london and then complaining about sea lion being overpowered.
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tough love :)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 2 infantry moved from Kwangsi to French Indo China 1 fighter moved from Japan to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone 2 bombers moved from Kwangsi to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from Anhwe to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 cruiser moved from 42 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in New Guinea Battle in 45 Sea Zone Japanese attack with 1 cruiser and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 cruiser and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 18 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 1 fighter, 1 submarine and 1 transport British defend with 1 cruiser Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 19 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 marine Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 marine Battle in Dutch New Guinea Japanese attack with 1 artillery and 3 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.00 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 3 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 4 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 mech_infantrys Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 5/9 hits, 4.33 expected hits Russians roll dice for 2 mech_infantrys in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Japanese lost in French Indo China Japanese win, taking French Indo China from Russians with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Russians: 2 mech_infantrys Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi 3 mech_infantrys moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan 1 armour and 1 mech_infantry moved from Anhwe to Kwangsi 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Jehol to Anhwe 1 fighter moved from 19 Sea Zone to Anhwe 1 tactical_bomber moved from 19 Sea Zone to Anhwe 2 bombers moved from 19 Sea Zone to Kwangsi 2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan 1 fighter moved from 17 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 carriers moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 carrier moved from 44 Sea Zone to 46 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone 3 fighters and 1 infantry placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,2,3,6,1,5,1,5,2,3,1,5,5,5,6,2,1,5,4,3,6 Japanese collect 40 PUs (8 lost to blockades); end with 40 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
British : -0.67 Americans : -0.67 ANZAC : 0.00 UK_Pacific : 0.67 Russians : 0.33 Japanese : -2.33 -
@ksmckay said in Ksmckay (Axis) vs Amon-Sul (Allies +17) BM3:
@Amon-Sul You applied zero pressure to germany, despite all land buys for g1-g3, evacuated a ton of soviet units, purchased aggressively and expected what?
Its like evacuating london and then complaining about sea lion being overpowered.
even if i didnt send a single unit to china
i would still have 20 units less then u in rd 5.
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Combat Move - Americans
2 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 6 Sea Zone to 18 Sea Zone
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians -
sz 18
[dice 1d6]
[dice 6d6]
[dice 2d6]vs
[dice 1d6]
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1d6: 4
6d6: 6, 3, 5, 2, 3, 1
2d6: 3, 3
1d6: 4 -
i forgot to pull units out of sz 6 wait
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no i didnt but when i wanted to remove ur unit in sz 18 i pulled back all units to sz 6 by accident
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i ll roll for sz 6 convoy blockade
[dice 4d6]





