Whackamatt Allies -vs- dawgoneit Axis WAW


  • TripleA Turn Summary: Thai round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Thai
            1 Marine moved from Alma Ata to Uzbekistan
            11 Tanks moved from Rajputana to E.Iran
            2 Infantrys and 2 Marines moved from Rajputana to Baluchistan
            2 Infantrys moved from Bombay to Rajputana
            1 Infantry moved from N.Thailand to S.Thailand
    
        Purchase Units - Thai
            Thai buy 21 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in E.Iran
                Thai attack with 11 Tanks
                British defend with 6 Infantrys; French defend with 1 Elite and 1 Infantry; Russians defend with 1 Bunker
                    Thai roll dice for 11 Tanks in E.Iran, round 2 : 5/11 hits, 5.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker, 1 Elite and 7 Infantrys in E.Iran, round 2 : 4/9 hits, 3.17 expected hits
                    4 Tanks owned by the Thai, 1 Infantry owned by the French and 3 Infantrys owned by the British lost in E.Iran
                    Thai roll dice for 7 Tanks in E.Iran, round 3 : 6/7 hits, 3.50 expected hits
                    Russians roll dice for 1 Bunker, 1 Elite and 3 Infantrys in E.Iran, round 3 : 1/5 hits, 1.83 expected hits
                    1 Elite owned by the French, 1 Tank owned by the Thai, 3 Infantrys owned by the British and 1 Bunker owned by the Russians lost in E.Iran
                Thai win, taking E.Iran from Russians with 6 Tanks remaining. Battle score for attacker is -2
                Casualties for Thai: 5 Tanks
                Casualties for British: 6 Infantrys
                Casualties for French: 1 Elite and 1 Infantry
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Thai
            1 Marine moved from Baluchistan to E.Iran
    
        Place Units - Thai
            6 Infantrys placed in Malaya
            6 Infantrys placed in Bangkok
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            2 Infantrys placed in Delhi
    
        Turn Complete - Thai
            Thai collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Thai : 2.00
    Russians : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Americans
            3 L.Fighters moved from 13 Sea Zone to Manchester
            1 Adv.Fighter moved from Manchester to 20 Sea Zone
            1 Submarine moved from 18 Sea Zone to 20 Sea Zone
            2 Elites and 3 Marines moved from Greenland to 8 Sea Zone
            2 B.Transports, 1 Destroyer, 2 Elites and 3 Marines moved from 8 Sea Zone to 10 Sea Zone
            1 Infantry moved from Iceland to 10 Sea Zone
            2 Elites, 1 Infantry and 3 Marines moved from 10 Sea Zone to Scotland
            1 Adv.Fighter moved from Canarians to Manchester
            1 Elite and 3 Infantrys moved from Bahia to 32 Sea Zone
            1 B.Transport, 1 Elite and 3 Infantrys moved from 32 Sea Zone to 36 Sea Zone
            1 Elite and 3 Infantrys moved from 36 Sea Zone to Gold Coast
                  British take Gold Coast from Italians
            2 Elites and 2 Marines moved from Washington to 13 Sea Zone
            1 S.Submarine moved from 9 Sea Zone to 10 Sea Zone
            1 B.Transport, 2 Elites and 2 Marines moved from 13 Sea Zone to 8 Sea Zone
            1 Battleship moved from 18 Sea Zone to 10 Sea Zone
            2 Tanks moved from Mindanao to 93 Sea Zone
            1 Marine moved from Mindanao to 93 Sea Zone
            1 Infantry moved from Formosa to 93 Sea Zone
            1 Tank moved from Chubu to 84 Sea Zone
            8 Infantrys moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Tohoku to 84 Sea Zone
            2 Infantrys moved from Tohoku to 84 Sea Zone
            1 Infantry and 1 Marine moved from Iturup to 76 Sea Zone
            1 Infantry moved from 84 Sea Zone to Kirin
                  Americans take Kirin from Hisaichi
            1 Infantry moved from 84 Sea Zone to Peking
                  Chinese take Peking from Hisaichi
            1 Infantry moved from 84 Sea Zone to Shanghai
                  Chinese take Shanghai from Hisaichi
            1 B.Transport, 1 Destroyer, 1 Infantry, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Tanks moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Changchun
            8 Infantrys, 1 Marine and 3 Tanks moved from 84 Sea Zone to Shantung
            2 Artillerys moved from Mindoro to Manila
            1 B.Transport, 1 Infantry and 1 Marine moved from 76 Sea Zone to 84 Sea Zone
            1 Infantry and 1 Marine moved from 84 Sea Zone to Shantung
            1 Destroyer moved from 76 Sea Zone to 84 Sea Zone
            1 Destroyer moved from 76 Sea Zone to 84 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Battleship, 3 Destroyers, 2 Elites, 1 Factory, 25 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Changchun
                Americans attack with 1 Infantry
                Hisaichi defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 1 Factory, 8 Infantrys, 4 Mech.Infs and 16 Tanks; Yamamoto defend with 1 Bomber
                    Americans roll dice for 6 Battleships and 7 Cruisers in Changchun, round 2 : 5/13 hits, 7.50 expected hits
                    1 Bomber owned by the Yamamoto and 4 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 1 Infantry in Changchun, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Artillery, 4 Infantrys, 4 Mech.Infs and 16 Tanks in Changchun, round 2 : 9/29 hits, 13.67 expected hits
                    1 Infantry owned by the Americans lost in Changchun
                Hisaichi win with 4 Adv.Fighters, 1 Artillery, 4 Infantrys, 4 Mech.Infs and 16 Tanks remaining. Battle score for attacker is 20
                Casualties for Hisaichi: 4 Infantrys
                Casualties for Yamamoto: 1 Bomber
                Casualties for Americans: 1 Infantry
            Battle in Shantung
                Americans attack with 9 Infantrys, 2 Marines and 3 Tanks
                Hisaichi defend with 1 Artillery, 1 Factory, 4 Infantrys, 1 Marine and 3 Tanks
                    Americans roll dice for 9 Infantrys, 2 Marines and 3 Tanks in Shantung, round 2 : 4/14 hits, 4.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 3 Tanks in Shantung, round 2 : 4/9 hits, 3.50 expected hits
                    4 Infantrys owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Shantung
                    Americans roll dice for 5 Infantrys, 2 Marines and 3 Tanks in Shantung, round 3 : 3/10 hits, 3.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Marine and 3 Tanks in Shantung, round 3 : 1/5 hits, 2.17 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the Americans, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Shantung
                    Americans roll dice for 4 Infantrys, 2 Marines and 3 Tanks in Shantung, round 4 : 4/9 hits, 3.17 expected hits
                    Hisaichi roll dice for 2 Tanks in Shantung, round 4 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the Hisaichi and 1 Infantry owned by the Americans lost in Shantung
                Americans win, taking Shantung from Hisaichi with 3 Infantrys, 2 Marines and 3 Tanks remaining. Battle score for attacker is 19
                Casualties for Americans: 6 Infantrys
                Casualties for Hisaichi: 1 Artillery, 4 Infantrys, 1 Marine and 3 Tanks
            Battle in 20 Sea Zone
                Americans attack with 1 Adv.Fighter and 1 Submarine
                Germans defend with 1 T.Boat
                    Americans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Germans lost in 20 Sea Zone
                Americans win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from 20 Sea Zone to Manchester
    
        Place Units - Americans
            1 Adv.Fighter placed in Canarians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 13 Sea Zone: 1 B.Carrier
            EDIT: Adding units owned by Americans to 7 Sea Zone: 1 B.Carrier
            EDIT: Turning off Edit Mode
            2 L.Fighters placed in 7 Sea Zone
            1 B.Transport placed in 13 Sea Zone
            4 Infantrys placed in Washington
            2 Infantrys placed in Salvador
            1 Factory placed in Iceland
            1 Destroyer placed in 7 Sea Zone
            2 Destroyers placed in 32 Sea Zone
            1 B.Transport and 1 Battleship placed in 84 Sea Zone
            2 Elites placed in Kyushu
            1 Infantry placed in Kyushu
            2 Infantrys placed in Shikoku
            4 Infantrys placed in Chubu
            Americans undo move 9.
            1 B.Transport placed in 84 Sea Zone
            Americans undo move 7.
            1 Battleship placed in 7 Sea Zone
            1 Destroyer placed in 13 Sea Zone
            3 Infantrys placed in Hokkaido
            3 Infantrys placed in Tohoku
            6 Infantrys placed in Tokyo
    
        Turn Complete - Americans
            Americans collect 172 PUs; end with 172 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -5.33
    Americans : -1.50
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 23

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Germans
            3 HeavyTanks moved from Kursk to Moscow
            4 Bombers moved from Warsaw to Moscow
            5 Artillerys, 8 Bombers, 9 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks moved from Yaroslavl to Moscow
            5 Adv.Fighters, 1 Fighter, 1 JetFighter and 3 Stukas moved from Brittany to 18 Sea Zone
            2 Adv.Fighters moved from 21 Sea Zone to 18 Sea Zone
            13 Transports moved from 21 Sea Zone to 22 Sea Zone
            10 Elites moved from Hamburg to 22 Sea Zone
            5 Infantrys moved from Hamburg to 22 Sea Zone
            10 Elites, 5 Infantrys and 13 Transports moved from 22 Sea Zone to 21 Sea Zone
            10 Elites and 5 Infantrys moved from 21 Sea Zone to Dover
            4 HeavyTanks moved from Picardy to Netherlands
            1 Submarine moved from 21 Sea Zone to 20 Sea Zone
            1 T.Boat moved from 21 Sea Zone to 20 Sea Zone
            5 Elites moved from Rhine to Netherlands
            2 Elites moved from Belgium to Netherlands
            2 HeavyTanks moved from Normandy to Belgium
            1 Bomber moved from Paris to 18 Sea Zone
            2 Adv.Fighters moved from Normandy to 18 Sea Zone
    
        Purchase Units - Germans
            Germans buy 3 Adv.Fighters, 1 Bomber, 11 Elites, 7 Infantrys, 2 Stukas and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Moscow
                Germans attack with 5 Artillerys, 12 Bombers, 12 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks
                Russians defend with 2 Bunkers, 1 Factory and 49 Infantrys
                    Germans roll dice for 5 Artillerys, 12 Bombers, 12 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks in Moscow, round 2 : 33/86 hits, 32.67 expected hits
                Units damaged: 2 Bunkers owned by the Russians
                    Russians roll dice for 2 Bunkers and 49 Infantrys in Moscow, round 2 : 16/51 hits, 17.33 expected hits
                    31 Infantrys owned by the Russians and 16 Infantrys owned by the Germans lost in Moscow
                    Germans roll dice for 5 Artillerys, 12 Bombers, 12 HeavyTanks, 27 Infantrys, 10 Mech.Infs and 4 Tanks in Moscow, round 3 : 28/70 hits, 30.00 expected hits
                    Russians roll dice for 2 Bunkers and 18 Infantrys in Moscow, round 3 : 11/20 hits, 7.00 expected hits
                    18 Infantrys owned by the Russians, 11 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Moscow
                Germans captures 18PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 5 Artillerys, 12 Bombers, 12 HeavyTanks, 16 Infantrys, 10 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 56
                Casualties for Germans: 27 Infantrys
                Casualties for Russians: 2 Bunkers and 49 Infantrys
            Battle in Dover
                Germans attack with 10 Elites and 5 Infantrys
                British defend with 3 Artillerys, 1 Elite and 1 Tank
                    Germans roll dice for 2 Battleships in Dover, round 2 : 0/2 hits, 1.33 expected hits
                    Germans roll dice for 10 Elites and 5 Infantrys in Dover, round 2 : 2/15 hits, 4.17 expected hits
                    British roll dice for 3 Artillerys, 1 Elite and 1 Tank in Dover, round 2 : 2/5 hits, 1.83 expected hits
                    1 Elite owned by the British, 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Dover
                    Germans roll dice for 10 Elites and 3 Infantrys in Dover, round 3 : 8/13 hits, 3.83 expected hits
                    British roll dice for 2 Artillerys and 1 Tank in Dover, round 3 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Germans and 2 Artillerys owned by the British lost in Dover
                Germans win, taking Dover from British with 10 Elites and 2 Infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 3 Infantrys
                Casualties for British: 3 Artillerys, 1 Elite and 1 Tank
            Battle in 18 Sea Zone
                Germans attack with 9 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 3 Stukas
                Americans defend with 2 Battleships, 2 Destroyers and 5 S.Submarines
                    Germans roll dice for 9 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 3 Stukas in 18 Sea Zone, round 2 : 9/15 hits, 7.67 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.00
    Russians : 2.67
    

    Savegame


  • @dawgoneit ool in sz18

  • '20 '18 '17 '15

    Everything but the BBs


  • @dawgoneit said in Whackamatt Allies -vs- dawgoneit Axis WAW:

    @dawgoneit ool in sz18

    i thought for sure you would save your subs


  • TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Germans
            3 HeavyTanks moved from Kursk to Moscow
            4 Bombers moved from Warsaw to Moscow
            5 Artillerys, 8 Bombers, 9 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks moved from Yaroslavl to Moscow
            5 Adv.Fighters, 1 Fighter, 1 JetFighter and 3 Stukas moved from Brittany to 18 Sea Zone
            2 Adv.Fighters moved from 21 Sea Zone to 18 Sea Zone
            13 Transports moved from 21 Sea Zone to 22 Sea Zone
            10 Elites moved from Hamburg to 22 Sea Zone
            5 Infantrys moved from Hamburg to 22 Sea Zone
            10 Elites, 5 Infantrys and 13 Transports moved from 22 Sea Zone to 21 Sea Zone
            10 Elites and 5 Infantrys moved from 21 Sea Zone to Dover
            4 HeavyTanks moved from Picardy to Netherlands
            1 Submarine moved from 21 Sea Zone to 20 Sea Zone
            1 T.Boat moved from 21 Sea Zone to 20 Sea Zone
            5 Elites moved from Rhine to Netherlands
            2 Elites moved from Belgium to Netherlands
            2 HeavyTanks moved from Normandy to Belgium
            1 Bomber moved from Paris to 18 Sea Zone
            2 Adv.Fighters moved from Normandy to 18 Sea Zone
    
        Purchase Units - Germans
            Germans buy 3 Adv.Fighters, 1 Bomber, 11 Elites, 7 Infantrys, 2 Stukas and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Moscow
                Germans attack with 5 Artillerys, 12 Bombers, 12 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks
                Russians defend with 2 Bunkers, 1 Factory and 49 Infantrys
                    Germans roll dice for 5 Artillerys, 12 Bombers, 12 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks in Moscow, round 2 : 33/86 hits, 32.67 expected hits
                Units damaged: 2 Bunkers owned by the Russians
                    Russians roll dice for 2 Bunkers and 49 Infantrys in Moscow, round 2 : 16/51 hits, 17.33 expected hits
                    31 Infantrys owned by the Russians and 16 Infantrys owned by the Germans lost in Moscow
                    Germans roll dice for 5 Artillerys, 12 Bombers, 12 HeavyTanks, 27 Infantrys, 10 Mech.Infs and 4 Tanks in Moscow, round 3 : 28/70 hits, 30.00 expected hits
                    Russians roll dice for 2 Bunkers and 18 Infantrys in Moscow, round 3 : 11/20 hits, 7.00 expected hits
                    18 Infantrys owned by the Russians, 11 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Moscow
                Germans captures 18PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 5 Artillerys, 12 Bombers, 12 HeavyTanks, 16 Infantrys, 10 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 56
                Casualties for Germans: 27 Infantrys
                Casualties for Russians: 2 Bunkers and 49 Infantrys
            Battle in Dover
                Germans attack with 10 Elites and 5 Infantrys
                British defend with 3 Artillerys, 1 Elite and 1 Tank
                    Germans roll dice for 2 Battleships in Dover, round 2 : 0/2 hits, 1.33 expected hits
                    Germans roll dice for 10 Elites and 5 Infantrys in Dover, round 2 : 2/15 hits, 4.17 expected hits
                    British roll dice for 3 Artillerys, 1 Elite and 1 Tank in Dover, round 2 : 2/5 hits, 1.83 expected hits
                    1 Elite owned by the British, 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Dover
                    Germans roll dice for 10 Elites and 3 Infantrys in Dover, round 3 : 8/13 hits, 3.83 expected hits
                    British roll dice for 2 Artillerys and 1 Tank in Dover, round 3 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Germans and 2 Artillerys owned by the British lost in Dover
                Germans win, taking Dover from British with 10 Elites and 2 Infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 3 Infantrys
                Casualties for British: 3 Artillerys, 1 Elite and 1 Tank
            Battle in 18 Sea Zone
                Germans attack with 9 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 3 Stukas
                Americans defend with 2 Battleships, 2 Destroyers and 5 S.Submarines
                    Germans roll dice for 9 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 3 Stukas in 18 Sea Zone, round 2 : 9/15 hits, 7.67 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Americans roll dice for 2 Battleships and 2 Destroyers in 18 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    2 Destroyers owned by the Americans, 1 Fighter owned by the Germans, 1 Stuka owned by the Germans and 5 S.Submarines owned by the Americans lost in 18 Sea Zone
                    Germans roll dice for 9 Adv.Fighters, 1 Bomber, 1 JetFighter and 2 Stukas in 18 Sea Zone, round 3 : 5/13 hits, 6.83 expected hits
                    Americans roll dice for 2 Battleships in 18 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    2 Battleships owned by the Americans and 2 Stukas owned by the Germans lost in 18 Sea Zone
                Germans win with 9 Adv.Fighters, 1 Bomber and 1 JetFighter remaining. Battle score for attacker is 74
                Casualties for Germans: 1 Fighter and 3 Stukas
                Casualties for Americans: 2 Battleships, 2 Destroyers and 5 S.Submarines
            Battle in 20 Sea Zone
                Germans attack with 1 Submarine and 1 T.Boat
                Americans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Germans lost in 20 Sea Zone
                1 Submarine owned by the Americans Submerged
                Germans win with 1 Submarine remaining. Battle score for attacker is -6
                Casualties for Germans: 1 T.Boat
    
        Non Combat Move - Germans
            8 Bombers moved from Moscow to Stockholm
            4 Bombers moved from Moscow to Yaroslavl
            1 ArmoredCar moved from Saratov to Chimkent
            1 Infantry moved from Latvia to East Prussia
            4 HeavyTanks moved from Brittany to Picardy
            9 Adv.Fighters, 1 Bomber and 1 JetFighter moved from 18 Sea Zone to Brittany
    
        Place Units - Germans
            6 Elites placed in Hamburg
            4 Elites placed in Rhine
            3 Infantrys placed in Normandy
            3 Adv.Fighters, 1 Bomber, 2 Stukas and 2 Tanks placed in Paris
            1 Elite, 4 Infantrys and 1 Tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 132 PUs; end with 150 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    British : 0.00
    Americans : 1.33
    Russians : 2.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Italians
            7 Infantrys moved from Rome to Campania
            3 Artillerys, 2 HeavyTanks, 1 Infantry and 1 Tank moved from New Valley to Lower Egypt
            1 HeavyTank and 2 Tanks moved from Kufra to Lower Egypt
            2 Artillerys, 6 Infantrys and 1 JetFighter moved from Mersa Matruh to Lower Egypt
            6 HeavyTanks, 4 Mech.Infs and 2 Tanks moved from Hun to Mersa Matruh
            4 Mech.Infs moved from Mersa Matruh to Lower Egypt
            6 Infantrys moved from Hun to Kufra
            6 Mech.Infs moved from Ghadames to Mersa Matruh
            1 Infantry moved from Ghadames to Hun
            4 Mech.Infs moved from Tunis to El Agheila
            2 HeavyTanks and 6 Tanks moved from W.Morocco to French Sudan
            4 Mech.Infs moved from E.Morocco to French Sudan
            4 Artillerys and 3 Infantrys moved from E.Morocco to W.Morocco
            4 Infantrys moved from Rio de Oro to Mauritania
            3 Transports moved from 51 Sea Zone to 48 Sea Zone
    
        Purchase Units - Italians
            Italians buy 3 Bombers, 3 HeavyTanks, 2 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 Bombers placed in Hun
            3 HeavyTanks placed in Rio de Oro
            4 Mech.Infs placed in E.Morocco
            2 Infantrys placed in Tunis
    
        Turn Complete - Italians
            Italians collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - French
            2 Tanks moved from Syria to W.Iran
    
        Purchase Units - French
            French buy 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker, 1 Infantry and 1 Tank placed in Syria
    
        Turn Complete - French
            French collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Chinese
            1 Infantry moved from Gobi Altai to Ningsia
                  Chinese take Ningsia from Hisaichi
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    If it pleases the court…I skipped Yam’s turn. Feel free to edit/move any of his units during Hisaichi’s turn.


  • TripleA Turn Summary: Hisaichi round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Hisaichi
            2 Infantrys and 1 Marine moved from Liaoning to Peking
            3 Infantrys moved from Liaoning to Kirin
            1 Tank moved from Liaoning to Kirin
            1 ArmoredCar moved from E.Qinghai to Gobi Altai
                  Hisaichi take Gobi Altai from Chinese
            1 ArmoredCar moved from Gobi Altai to Ningsia
            1 Infantry moved from E.Sinkiang to C.Sinkiang
                  Hisaichi take C.Sinkiang from Chinese
            15 ArmoredCars and 11 Mech.Infs moved from E.Qinghai to E.Sinkiang
            13 Infantrys moved from Khobdo to E.Sinkiang
            1 Marine moved from E.Qinghai to Ningsia
            6 Infantrys moved from Evenkia to Olyokminsk
            5 Tanks moved from Sibirsky to Olyokminsk
            3 Tanks moved from Krasnoyarsk to E.Sinkiang
            3 Infantrys moved from Tashkent to Uzbekistan
            1 Tank moved from Tashkent to Alma Ata
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 1 Bunker, 15 Infantrys, 1 Mech.Inf and 8 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kirin
                Hisaichi attack with 3 Infantrys and 1 Tank
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Kirin, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Kirin, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Kirin
                Hisaichi win, taking Kirin from Americans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Peking
                Hisaichi attack with 2 Infantrys and 1 Marine
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Marine in Peking, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Marine in Peking, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Peking, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Peking
                Hisaichi win, taking Peking from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Ningsia
                Hisaichi attack with 1 ArmoredCar and 1 Marine
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar and 1 Marine in Ningsia, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Ningsia
                Hisaichi win, taking Ningsia from Chinese with 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            1 Adv.Fighter, 1 Bunker and 7 Tanks placed in Changchun
            3 Infantrys and 1 Tank placed in Liaoning
            6 Infantrys placed in Hong Kong
            5 Infantrys and 1 Mech.Inf placed in Sibirsky
            1 Infantry placed in Tashkent
    
        Turn Complete - Hisaichi
            Hisaichi collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.50
    Americans : -0.33
    Chinese : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - British
            4 Infantrys moved from Wales to Dover
            4 Artillerys and 4 Infantrys moved from London to Dover
            4 Infantrys moved from Manchester to Dover
            5 Adv.Fighters moved from Manchester to Dover
            2 Adv.Fighters moved from Manchester to 20 Sea Zone
            10 Infantrys moved from Italian East Africa to Nubia
            2 Infantrys moved from Cape Town to South Africa
            1 Infantry moved from Dublin to Northern Ireland
            1 Artillery moved from Northern Ireland to Scotland
            1 Tank moved from Northern Ireland to Manchester
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 19 Infantrys and 1 T.Boat; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Dover
                British attack with 5 Adv.Fighters, 4 Artillerys and 12 Infantrys
                Germans defend with 10 Elites and 2 Infantrys
                    British roll dice for 5 Adv.Fighters, 4 Artillerys and 12 Infantrys in Dover, round 2 : 5/21 hits, 6.50 expected hits
                    Germans roll dice for 10 Elites and 2 Infantrys in Dover, round 2 : 5/12 hits, 4.00 expected hits
                    3 Elites owned by the Germans, 2 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Dover
                    British roll dice for 5 Adv.Fighters, 4 Artillerys and 7 Infantrys in Dover, round 3 : 6/16 hits, 5.67 expected hits
                    Germans roll dice for 7 Elites in Dover, round 3 : 0/7 hits, 2.33 expected hits
                    6 Elites owned by the Germans lost in Dover
                    British roll dice for 5 Adv.Fighters, 4 Artillerys and 7 Infantrys in Dover, round 4 : 8/16 hits, 5.67 expected hits
                    Germans roll dice for 1 Elite in Dover, round 4 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans and 1 Infantry owned by the British lost in Dover
                British win, taking Dover from Germans with 5 Adv.Fighters, 4 Artillerys and 6 Infantrys remaining. Battle score for attacker is 22
                Casualties for British: 6 Infantrys
                Casualties for Germans: 10 Elites and 2 Infantrys
            Battle in 20 Sea Zone
                British attack with 2 Adv.Fighters; Americans loiter and taunt
                Germans defend with 1 Submarine
                    British roll dice for 2 Adv.Fighters in 20 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                1 Submarine owned by the Germans Submerged
    
        Non Combat Move - British
            2 Adv.Fighters moved from 20 Sea Zone to Manchester
            5 Adv.Fighters moved from Dover to Manchester
            1 Cruiser, 1 Destroyer and 1 Transport moved from 93 Sea Zone to 67 Sea Zone
    
        Place Units - British
            1 T.Boat placed in 21 Sea Zone
            1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Manchester
            4 Infantrys placed in Wales
            4 Artillerys and 4 Infantrys placed in London
            6 Infantrys placed in Cairo
            3 Infantrys placed in W.Iran
    
        Turn Complete - British
            British collect 76 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Anzac
            2 S.Submarines moved from 107 Sea Zone to 112 Sea Zone
            2 Elites moved from Timor to 112 Sea Zone
            5 Elites, 1 Infantry and 14 Marines moved from Davao to 107 Sea Zone
            1 Marine and 2 Transports moved from 110 Sea Zone to 67 Sea Zone
            2 Elites and 1 Infantry moved from Broome to 67 Sea Zone
            1 Transport moved from 110 Sea Zone to 67 Sea Zone
            2 Elites moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            3 Infantrys moved from West Papua to 113 Sea Zone
            2 Cruisers moved from 110 Sea Zone to 67 Sea Zone
            2 Elites moved from Timor to 67 Sea Zone
            1 Elite moved from West Borneo to 110 Sea Zone
            1 Cruiser, 5 Elites, 1 Infantry, 14 Marines and 10 Transports moved from 107 Sea Zone to 110 Sea Zone
            1 Elite moved from West Borneo to 110 Sea Zone
            2 Elites and 2 S.Submarines moved from 112 Sea Zone to 110 Sea Zone
            2 Cruisers, 6 Elites, 1 Infantry, 1 Marine and 3 Transports moved from 67 Sea Zone to 110 Sea Zone
            1 Cruiser, 5 Infantrys and 2 Transports moved from 113 Sea Zone to 110 Sea Zone
            15 Elites, 7 Infantrys and 15 Marines moved from 110 Sea Zone to Malaya
            3 Infantrys moved from Port Moresby to West Papua
            1 Destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 Submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Elite, 6 Infantrys and 5 Marines; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Malaya
                Anzac attack with 15 Elites, 7 Infantrys and 15 Marines
                Thai defend with 1 AAGun, 3 ArmoredCars, 1 Factory, 21 Infantrys and 4 Tanks
                    Anzac roll dice for 1 Battleship and 5 Cruisers in Malaya, round 2 : 4/6 hits, 3.17 expected hits
                    1 Infantry owned by the Thai and 3 ArmoredCars owned by the Thai lost in Malaya
                    Anzac roll dice for 15 Elites, 7 Infantrys and 15 Marines in Malaya, round 2 : 14/37 hits, 13.67 expected hits
                    Thai roll dice for 20 Infantrys and 4 Tanks in Malaya, round 2 : 7/24 hits, 8.67 expected hits
                    7 Infantrys owned by the Anzac and 14 Infantrys owned by the Thai lost in Malaya
                    Anzac roll dice for 15 Elites and 15 Marines in Malaya, round 3 : 10/30 hits, 12.50 expected hits
                    Thai roll dice for 6 Infantrys and 4 Tanks in Malaya, round 3 : 3/10 hits, 4.00 expected hits
                    6 Infantrys owned by the Thai, 3 Elites owned by the Anzac and 4 Tanks owned by the Thai lost in Malaya
                Anzac win, taking Malaya from Thai with 12 Elites and 15 Marines remaining. Battle score for attacker is 51
                Casualties for Thai: 3 ArmoredCars, 21 Infantrys and 4 Tanks
                Casualties for Anzac: 3 Elites and 7 Infantrys
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            3 Marines placed in Broome
            2 Marines placed in Western Australia
            3 Infantrys placed in Townsville
            1 Elite and 1 Infantry placed in West Papua
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Anzac : -1.33
    Thai : -2.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Samar to 93 Sea Zone
            1 Cruiser, 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Hainan
                  Chinese take Hainan from Yamamoto
            1 Adv.Fighter moved from French Equatorial Africa to Cairo
            1 Adv.Fighter and 1 Fighter moved from 32 Sea Zone to French Equatorial Africa
            1 Elite moved from Santiago to 125 Sea Zone
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            1 Marine moved from S.Chile to 39 Sea Zone
            1 Tank moved from Argentina to 39 Sea Zone
            1 Elite and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
            1 Tank moved from Argentina to 39 Sea Zone
            1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
            1 Elite, 1 Marine and 2 Tanks moved from 40 Sea Zone to South Africa
    
        Purchase Units - Dutch
            Dutch buy 3 Adv.Fighters, 2 Infantrys and 1 Tank; Remaining resources: 5 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            3 Adv.Fighters placed in 32 Sea Zone
            2 Infantrys and 1 Tank placed in Santiago
    
        Turn Complete - Dutch
            Dutch collect 42 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Samar to 93 Sea Zone
            1 Cruiser, 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Hainan
                  Chinese take Hainan from Yamamoto
            1 Adv.Fighter moved from French Equatorial Africa to Cairo
            1 Adv.Fighter and 1 Fighter moved from 32 Sea Zone to French Equatorial Africa
            1 Elite moved from Santiago to 125 Sea Zone
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            1 Marine moved from S.Chile to 39 Sea Zone
            1 Tank moved from Argentina to 39 Sea Zone
            1 Elite and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
            1 Tank moved from Argentina to 39 Sea Zone
            1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
            1 Elite, 1 Marine and 2 Tanks moved from 40 Sea Zone to South Africa
    
        Purchase Units - Dutch
            Dutch buy 3 Adv.Fighters, 2 Infantrys and 1 Tank; Remaining resources: 5 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            3 Adv.Fighters placed in 32 Sea Zone
            2 Infantrys and 1 Tank placed in Santiago
    
        Turn Complete - Dutch
            Dutch collect 42 PUs; end with 47 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Nubia: 10 Infantrys
            EDIT: Adding units owned by British to Italian East Africa: 10 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Finns
            1 Mech.Inf and 4 Tanks moved from Chimkent to E.Iran
            9 Tanks moved from Rostov to Astrakhan
            1 Adv.Fighter and 1 JetFighter moved from Netherlands to 21 Sea Zone
            1 Destroyer and 1 Submarine moved from 5 Sea Zone to 21 Sea Zone
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from Oulu to 24 Sea Zone
            1 Elite, 3 Infantrys and 4 S.Submarines moved from 24 Sea Zone to 21 Sea Zone
            1 Transport moved from 21 Sea Zone to 22 Sea Zone
            2 Infantrys moved from Netherlands to 22 Sea Zone
            2 Infantrys and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
            6 Elites, 9 Infantrys and 4 Tanks moved from Lapland to Upper Norrland
            4 Infantrys moved from Oulu to Lapland
            2 Elites moved from N.Karelia to Lapland
            1 Tank moved from Upper Norrland to Nordland
            3 Tanks moved from Upper Norrland to Middle Norrland
            2 Infantrys moved from Lithuania to East Prussia
    
        Purchase Units - Finns
            Finns buy 1 Elite, 1 Infantry and 4 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in 21 Sea Zone
                Germans loiter and taunt; Finns attack with 1 Adv.Fighter, 1 Destroyer, 1 Elite, 5 Infantrys, 1 JetFighter, 4 S.Submarines, 1 Submarine and 1 Transport
                British defend with 1 T.Boat
                    Finns roll dice for 4 S.Submarines and 1 Submarine in 21 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Finns win with 1 Adv.Fighter, 1 Destroyer, 1 JetFighter, 4 S.Submarines, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
    
        Non Combat Move - Finns
            1 AAGun moved from Yaroslavl to Tula
    
        Place Units - Finns
            4 S.Submarines placed in 24 Sea Zone
            1 Elite and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Finns : -1.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Romanians
            3 Infantrys and 4 Tanks moved from Ankara to Izmir
            2 Infantrys, 1 JetFighter and 2 Mech.Infs moved from Bursa to Izmir
            4 Infantrys moved from Istanbul to Bursa
            3 Adv.Fighters moved from Bulgaria to Izmir
            1 Elite and 3 Infantrys moved from Donetsk to Rostov
            4 Infantrys moved from Vinnytsia to Donetsk
            3 Infantrys moved from E.Romania to Odessa
            4 Infantrys moved from Bucharest to E.Romania
            1 Mech.Inf moved from Georgia to Izmir
            2 Tanks moved from Georgia to Rostov
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Izmir
                Romanians attack with 3 Adv.Fighters, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 4 Tanks
                Neutral defend with 2 Infantrys and 1 Tank
                    Romanians roll dice for 3 Adv.Fighters, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 4 Tanks in Izmir, round 2 : 7/16 hits, 6.50 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 0/3 hits, 1.17 expected hits
                    1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Izmir
                Romanians loses 0 PUs for violating Izmirs neutrality.
                Romanians win, taking Izmir from Neutral with 3 Adv.Fighters, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 9
                Casualties for Neutral: 2 Infantrys and 1 Tank
    
        Non Combat Move - Romanians
            1 JetFighter moved from Izmir to Donetsk
            3 Adv.Fighters moved from Izmir to Bursa
    
        Place Units - Romanians
            3 Tanks placed in Georgia
            1 ArmoredCar and 3 Mech.Infs placed in Vinnytsia
            1 ArmoredCar placed in E.Romania
    
        Turn Complete - Romanians
            Romanians collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.50
    Neutral : -1.17
    

    Savegame


  • TripleA Turn Summary: Thai round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Purchase Units - Thai
            Thai buy 4 Adv.Fighters, 1 Elite and 1 Marine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            2 Infantrys moved from Delhi to Hyderabad
            2 Infantrys moved from Rajputana to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            2 Infantrys and 2 Marines moved from Baluchistan to Rajputana
            1 Marine moved from Uzbekistan to E.Iran
    
        Place Units - Thai
            4 Adv.Fighters, 1 Elite and 1 Marine placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 61
  • 28
  • 30
  • 182
  • 118
  • 104
  • 158
  • 159
Axis & Allies Boardgaming Custom Painted Miniatures

12

Online

17.9k

Users

40.6k

Topics

1.8m

Posts