Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Italians
7 Infantrys moved from Rome to Campania
3 Artillerys, 2 HeavyTanks, 1 Infantry and 1 Tank moved from New Valley to Lower Egypt
1 HeavyTank and 2 Tanks moved from Kufra to Lower Egypt
2 Artillerys, 6 Infantrys and 1 JetFighter moved from Mersa Matruh to Lower Egypt
6 HeavyTanks, 4 Mech.Infs and 2 Tanks moved from Hun to Mersa Matruh
4 Mech.Infs moved from Mersa Matruh to Lower Egypt
6 Infantrys moved from Hun to Kufra
6 Mech.Infs moved from Ghadames to Mersa Matruh
1 Infantry moved from Ghadames to Hun
4 Mech.Infs moved from Tunis to El Agheila
2 HeavyTanks and 6 Tanks moved from W.Morocco to French Sudan
4 Mech.Infs moved from E.Morocco to French Sudan
4 Artillerys and 3 Infantrys moved from E.Morocco to W.Morocco
4 Infantrys moved from Rio de Oro to Mauritania
3 Transports moved from 51 Sea Zone to 48 Sea Zone
Purchase Units - Italians
Italians buy 3 Bombers, 3 HeavyTanks, 2 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Non Combat Move - Italians
Place Units - Italians
3 Bombers placed in Hun
3 HeavyTanks placed in Rio de Oro
4 Mech.Infs placed in E.Morocco
2 Infantrys placed in Tunis
Turn Complete - Italians
Italians collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - French
2 Tanks moved from Syria to W.Iran
Purchase Units - French
French buy 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
1 Bunker, 1 Infantry and 1 Tank placed in Syria
Turn Complete - French
French collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Chinese
1 Infantry moved from Gobi Altai to Ningsia
Chinese take Ningsia from Hisaichi
Purchase Units - Chinese
Chinese buy 6 Infantrys; Remaining resources: 1 PUs;
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
If it pleases the court…I skipped Yam’s turn. Feel free to edit/move any of his units during Hisaichi’s turn.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Hisaichi
2 Infantrys and 1 Marine moved from Liaoning to Peking
3 Infantrys moved from Liaoning to Kirin
1 Tank moved from Liaoning to Kirin
1 ArmoredCar moved from E.Qinghai to Gobi Altai
Hisaichi take Gobi Altai from Chinese
1 ArmoredCar moved from Gobi Altai to Ningsia
1 Infantry moved from E.Sinkiang to C.Sinkiang
Hisaichi take C.Sinkiang from Chinese
15 ArmoredCars and 11 Mech.Infs moved from E.Qinghai to E.Sinkiang
13 Infantrys moved from Khobdo to E.Sinkiang
1 Marine moved from E.Qinghai to Ningsia
6 Infantrys moved from Evenkia to Olyokminsk
5 Tanks moved from Sibirsky to Olyokminsk
3 Tanks moved from Krasnoyarsk to E.Sinkiang
3 Infantrys moved from Tashkent to Uzbekistan
1 Tank moved from Tashkent to Alma Ata
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 1 Bunker, 15 Infantrys, 1 Mech.Inf and 8 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kirin
Hisaichi attack with 3 Infantrys and 1 Tank
Americans defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 1 Tank in Kirin, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Kirin, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Kirin
Hisaichi win, taking Kirin from Americans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Peking
Hisaichi attack with 2 Infantrys and 1 Marine
Americans defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 Marine in Peking, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Marine in Peking, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Peking, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Ningsia
Hisaichi attack with 1 ArmoredCar and 1 Marine
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Marine in Ningsia, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Ningsia
Hisaichi win, taking Ningsia from Chinese with 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Adv.Fighter, 1 Bunker and 7 Tanks placed in Changchun
3 Infantrys and 1 Tank placed in Liaoning
6 Infantrys placed in Hong Kong
5 Infantrys and 1 Mech.Inf placed in Sibirsky
1 Infantry placed in Tashkent
Turn Complete - Hisaichi
Hisaichi collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50
Americans : -0.33
Chinese : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - British
4 Infantrys moved from Wales to Dover
4 Artillerys and 4 Infantrys moved from London to Dover
4 Infantrys moved from Manchester to Dover
5 Adv.Fighters moved from Manchester to Dover
2 Adv.Fighters moved from Manchester to 20 Sea Zone
10 Infantrys moved from Italian East Africa to Nubia
2 Infantrys moved from Cape Town to South Africa
1 Infantry moved from Dublin to Northern Ireland
1 Artillery moved from Northern Ireland to Scotland
1 Tank moved from Northern Ireland to Manchester
Purchase Units - British
British buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 19 Infantrys and 1 T.Boat; Remaining resources: 1 PUs;
Combat - British
Battle in Dover
British attack with 5 Adv.Fighters, 4 Artillerys and 12 Infantrys
Germans defend with 10 Elites and 2 Infantrys
British roll dice for 5 Adv.Fighters, 4 Artillerys and 12 Infantrys in Dover, round 2 : 5/21 hits, 6.50 expected hits
Germans roll dice for 10 Elites and 2 Infantrys in Dover, round 2 : 5/12 hits, 4.00 expected hits
3 Elites owned by the Germans, 2 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Dover
British roll dice for 5 Adv.Fighters, 4 Artillerys and 7 Infantrys in Dover, round 3 : 6/16 hits, 5.67 expected hits
Germans roll dice for 7 Elites in Dover, round 3 : 0/7 hits, 2.33 expected hits
6 Elites owned by the Germans lost in Dover
British roll dice for 5 Adv.Fighters, 4 Artillerys and 7 Infantrys in Dover, round 4 : 8/16 hits, 5.67 expected hits
Germans roll dice for 1 Elite in Dover, round 4 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Germans and 1 Infantry owned by the British lost in Dover
British win, taking Dover from Germans with 5 Adv.Fighters, 4 Artillerys and 6 Infantrys remaining. Battle score for attacker is 22
Casualties for British: 6 Infantrys
Casualties for Germans: 10 Elites and 2 Infantrys
Battle in 20 Sea Zone
British attack with 2 Adv.Fighters; Americans loiter and taunt
Germans defend with 1 Submarine
British roll dice for 2 Adv.Fighters in 20 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 Submarine owned by the Germans Submerged
Non Combat Move - British
2 Adv.Fighters moved from 20 Sea Zone to Manchester
5 Adv.Fighters moved from Dover to Manchester
1 Cruiser, 1 Destroyer and 1 Transport moved from 93 Sea Zone to 67 Sea Zone
Place Units - British
1 T.Boat placed in 21 Sea Zone
1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Manchester
4 Infantrys placed in Wales
4 Artillerys and 4 Infantrys placed in London
6 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
Turn Complete - British
British collect 76 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Anzac
2 S.Submarines moved from 107 Sea Zone to 112 Sea Zone
2 Elites moved from Timor to 112 Sea Zone
5 Elites, 1 Infantry and 14 Marines moved from Davao to 107 Sea Zone
1 Marine and 2 Transports moved from 110 Sea Zone to 67 Sea Zone
2 Elites and 1 Infantry moved from Broome to 67 Sea Zone
1 Transport moved from 110 Sea Zone to 67 Sea Zone
2 Elites moved from Western Australia to 67 Sea Zone
2 Infantrys moved from Townsville to 113 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
2 Cruisers moved from 110 Sea Zone to 67 Sea Zone
2 Elites moved from Timor to 67 Sea Zone
1 Elite moved from West Borneo to 110 Sea Zone
1 Cruiser, 5 Elites, 1 Infantry, 14 Marines and 10 Transports moved from 107 Sea Zone to 110 Sea Zone
1 Elite moved from West Borneo to 110 Sea Zone
2 Elites and 2 S.Submarines moved from 112 Sea Zone to 110 Sea Zone
2 Cruisers, 6 Elites, 1 Infantry, 1 Marine and 3 Transports moved from 67 Sea Zone to 110 Sea Zone
1 Cruiser, 5 Infantrys and 2 Transports moved from 113 Sea Zone to 110 Sea Zone
15 Elites, 7 Infantrys and 15 Marines moved from 110 Sea Zone to Malaya
3 Infantrys moved from Port Moresby to West Papua
1 Destroyer moved from 93 Sea Zone to 92 Sea Zone
1 Submarine moved from 110 Sea Zone to 92 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Elite, 6 Infantrys and 5 Marines; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Malaya
Anzac attack with 15 Elites, 7 Infantrys and 15 Marines
Thai defend with 1 AAGun, 3 ArmoredCars, 1 Factory, 21 Infantrys and 4 Tanks
Anzac roll dice for 1 Battleship and 5 Cruisers in Malaya, round 2 : 4/6 hits, 3.17 expected hits
1 Infantry owned by the Thai and 3 ArmoredCars owned by the Thai lost in Malaya
Anzac roll dice for 15 Elites, 7 Infantrys and 15 Marines in Malaya, round 2 : 14/37 hits, 13.67 expected hits
Thai roll dice for 20 Infantrys and 4 Tanks in Malaya, round 2 : 7/24 hits, 8.67 expected hits
7 Infantrys owned by the Anzac and 14 Infantrys owned by the Thai lost in Malaya
Anzac roll dice for 15 Elites and 15 Marines in Malaya, round 3 : 10/30 hits, 12.50 expected hits
Thai roll dice for 6 Infantrys and 4 Tanks in Malaya, round 3 : 3/10 hits, 4.00 expected hits
6 Infantrys owned by the Thai, 3 Elites owned by the Anzac and 4 Tanks owned by the Thai lost in Malaya
Anzac win, taking Malaya from Thai with 12 Elites and 15 Marines remaining. Battle score for attacker is 51
Casualties for Thai: 3 ArmoredCars, 21 Infantrys and 4 Tanks
Casualties for Anzac: 3 Elites and 7 Infantrys
Non Combat Move - Anzac
Place Units - Anzac
3 Marines placed in Broome
2 Marines placed in Western Australia
3 Infantrys placed in Townsville
1 Elite and 1 Infantry placed in West Papua
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Anzac : -1.33
Thai : -2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Dutch
1 Infantry and 1 Tank moved from Samar to 93 Sea Zone
1 Cruiser, 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
1 Infantry and 1 Tank moved from 92 Sea Zone to Hainan
Chinese take Hainan from Yamamoto
1 Adv.Fighter moved from French Equatorial Africa to Cairo
1 Adv.Fighter and 1 Fighter moved from 32 Sea Zone to French Equatorial Africa
1 Elite moved from Santiago to 125 Sea Zone
1 Transport moved from 40 Sea Zone to 39 Sea Zone
1 Marine moved from S.Chile to 39 Sea Zone
1 Tank moved from Argentina to 39 Sea Zone
1 Elite and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
1 Tank moved from Argentina to 39 Sea Zone
1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
1 Elite, 1 Marine and 2 Tanks moved from 40 Sea Zone to South Africa
Purchase Units - Dutch
Dutch buy 3 Adv.Fighters, 2 Infantrys and 1 Tank; Remaining resources: 5 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
3 Adv.Fighters placed in 32 Sea Zone
2 Infantrys and 1 Tank placed in Santiago
Turn Complete - Dutch
Dutch collect 42 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Dutch
1 Infantry and 1 Tank moved from Samar to 93 Sea Zone
1 Cruiser, 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
1 Infantry and 1 Tank moved from 92 Sea Zone to Hainan
Chinese take Hainan from Yamamoto
1 Adv.Fighter moved from French Equatorial Africa to Cairo
1 Adv.Fighter and 1 Fighter moved from 32 Sea Zone to French Equatorial Africa
1 Elite moved from Santiago to 125 Sea Zone
1 Transport moved from 40 Sea Zone to 39 Sea Zone
1 Marine moved from S.Chile to 39 Sea Zone
1 Tank moved from Argentina to 39 Sea Zone
1 Elite and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
1 Tank moved from Argentina to 39 Sea Zone
1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
1 Elite, 1 Marine and 2 Tanks moved from 40 Sea Zone to South Africa
Purchase Units - Dutch
Dutch buy 3 Adv.Fighters, 2 Infantrys and 1 Tank; Remaining resources: 5 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
3 Adv.Fighters placed in 32 Sea Zone
2 Infantrys and 1 Tank placed in Santiago
Turn Complete - Dutch
Dutch collect 42 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Nubia: 10 Infantrys
EDIT: Adding units owned by British to Italian East Africa: 10 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Finns
1 Mech.Inf and 4 Tanks moved from Chimkent to E.Iran
9 Tanks moved from Rostov to Astrakhan
1 Adv.Fighter and 1 JetFighter moved from Netherlands to 21 Sea Zone
1 Destroyer and 1 Submarine moved from 5 Sea Zone to 21 Sea Zone
1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
2 Infantrys moved from Oulu to 24 Sea Zone
1 Elite, 3 Infantrys and 4 S.Submarines moved from 24 Sea Zone to 21 Sea Zone
1 Transport moved from 21 Sea Zone to 22 Sea Zone
2 Infantrys moved from Netherlands to 22 Sea Zone
2 Infantrys and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
6 Elites, 9 Infantrys and 4 Tanks moved from Lapland to Upper Norrland
4 Infantrys moved from Oulu to Lapland
2 Elites moved from N.Karelia to Lapland
1 Tank moved from Upper Norrland to Nordland
3 Tanks moved from Upper Norrland to Middle Norrland
2 Infantrys moved from Lithuania to East Prussia
Purchase Units - Finns
Finns buy 1 Elite, 1 Infantry and 4 S.Submarines; Remaining resources: 0 PUs;
Combat - Finns
Battle in 21 Sea Zone
Germans loiter and taunt; Finns attack with 1 Adv.Fighter, 1 Destroyer, 1 Elite, 5 Infantrys, 1 JetFighter, 4 S.Submarines, 1 Submarine and 1 Transport
British defend with 1 T.Boat
Finns roll dice for 4 S.Submarines and 1 Submarine in 21 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
1 T.Boat owned by the British lost in 21 Sea Zone
Finns win with 1 Adv.Fighter, 1 Destroyer, 1 JetFighter, 4 S.Submarines, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Non Combat Move - Finns
1 AAGun moved from Yaroslavl to Tula
Place Units - Finns
4 S.Submarines placed in 24 Sea Zone
1 Elite and 1 Infantry placed in Helsinki
Turn Complete - Finns
Finns collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Finns : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Romanians
3 Infantrys and 4 Tanks moved from Ankara to Izmir
2 Infantrys, 1 JetFighter and 2 Mech.Infs moved from Bursa to Izmir
4 Infantrys moved from Istanbul to Bursa
3 Adv.Fighters moved from Bulgaria to Izmir
1 Elite and 3 Infantrys moved from Donetsk to Rostov
4 Infantrys moved from Vinnytsia to Donetsk
3 Infantrys moved from E.Romania to Odessa
4 Infantrys moved from Bucharest to E.Romania
1 Mech.Inf moved from Georgia to Izmir
2 Tanks moved from Georgia to Rostov
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Izmir
Romanians attack with 3 Adv.Fighters, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 4 Tanks
Neutral defend with 2 Infantrys and 1 Tank
Romanians roll dice for 3 Adv.Fighters, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 4 Tanks in Izmir, round 2 : 7/16 hits, 6.50 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 0/3 hits, 1.17 expected hits
1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Izmir
Romanians loses 0 PUs for violating Izmirs neutrality.
Romanians win, taking Izmir from Neutral with 3 Adv.Fighters, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 9
Casualties for Neutral: 2 Infantrys and 1 Tank
Non Combat Move - Romanians
1 JetFighter moved from Izmir to Donetsk
3 Adv.Fighters moved from Izmir to Bursa
Place Units - Romanians
3 Tanks placed in Georgia
1 ArmoredCar and 3 Mech.Infs placed in Vinnytsia
1 ArmoredCar placed in E.Romania
Turn Complete - Romanians
Romanians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Romanians : 0.50
Neutral : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Purchase Units - Thai
Thai buy 4 Adv.Fighters, 1 Elite and 1 Marine; Remaining resources: 0 PUs;
Non Combat Move - Thai
2 Infantrys moved from Delhi to Hyderabad
2 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to Rajputana
2 Infantrys and 2 Marines moved from Baluchistan to Rajputana
1 Marine moved from Uzbekistan to E.Iran
Place Units - Thai
4 Adv.Fighters, 1 Elite and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Americans
2 Adv.Fighters and 3 L.Fighters moved from Manchester to 20 Sea Zone
1 Infantry moved from Shanghai to Kiangsi
Chinese take Kiangsi from Yamamoto
1 Tank moved from Shantung to Hunan
Chinese take Hunan from Yamamoto
1 Tank moved from Shantung to Anhwei
Chinese take Anhwei from Hisaichi
1 Tank moved from Anhwei to Hupeh
Chinese take Hupeh from Hisaichi
1 Tank moved from Shantung to Shansi
Chinese take Shansi from Hisaichi
1 Infantry moved from Shantung to Chahar
Chinese take Chahar from Hisaichi
2 Infantrys and 2 Marines moved from Shantung to Peking
1 B.Transport moved from 84 Sea Zone to 93 Sea Zone
2 Artillerys moved from Manila to 93 Sea Zone
2 S.Submarines moved from 84 Sea Zone to 85 Sea Zone
2 Infantrys moved from Shikoku to 85 Sea Zone
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
1 Tank moved from Kyushu to 85 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
1 Infantry moved from Hokkaido to 85 Sea Zone
2 Elites moved from Kyushu to 84 Sea Zone
1 Infantry moved from Formosa to 93 Sea Zone
3 Infantrys moved from Kyushu to 84 Sea Zone
4 Infantrys moved from Chubu to 84 Sea Zone
6 Infantrys moved from Tokyo to 84 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Korea
Americans take Korea from Hisaichi
2 Infantrys and 2 S.Submarines moved from 85 Sea Zone to 84 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 85 Sea Zone to 84 Sea Zone
3 Artillerys, 2 Elites, 16 Infantrys and 1 Tank moved from 84 Sea Zone to Liaoning
1 Tank moved from Shansi to Suiyuan
Chinese take Suiyuan from Hisaichi
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone
4 Infantrys moved from 36 Sea Zone to Gold Coast
2 Destroyers moved from 32 Sea Zone to 34 Sea Zone
1 Adv.Fighter moved from Canarians to Gold Coast
1 B.Transport, 2 Elites and 2 Marines moved from 8 Sea Zone to 10 Sea Zone
2 Elites, 1 Infantry and 3 Marines moved from Scotland to Manchester
2 Elites and 2 Marines moved from 10 Sea Zone to Scotland
2 L.Fighters moved from 7 Sea Zone to Manchester
4 Infantrys moved from Washington to 13 Sea Zone
1 B.Transport, 1 Destroyer and 4 Infantrys moved from 13 Sea Zone to 8 Sea Zone
1 Battleship moved from 7 Sea Zone to 9 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Battleship, 2 Destroyers, 4 Elites, 19 Infantrys, 2 L.Fighters, 4 Marines, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Peking
Americans attack with 2 Infantrys and 2 Marines
Hisaichi defend with 1 Infantry and 1 Marine
Americans roll dice for 2 Infantrys and 2 Marines in Peking, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Marine in Peking, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Peking
Americans roll dice for 1 Infantry and 2 Marines in Peking, round 3 : 2/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry and 1 Marine in Peking, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Peking
Americans win, taking Peking from Hisaichi with 1 Infantry and 2 Marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Marine
Battle in 20 Sea Zone
Americans attack with 2 Adv.Fighters, 3 L.Fighters and 1 Submarine
Germans defend with 1 Submarine
Americans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Adv.Fighters and 3 L.Fighters in 20 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
1 Submarine owned by the Germans lost in 20 Sea Zone
Americans win with 2 Adv.Fighters, 3 L.Fighters and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Liaoning
Americans attack with 3 Artillerys, 2 Elites, 16 Infantrys and 1 Tank
Hisaichi defend with 1 Factory, 14 Infantrys and 6 Tanks
Americans roll dice for 6 Battleships and 7 Cruisers in Liaoning, round 2 : 7/13 hits, 7.50 expected hits
7 Infantrys owned by the Hisaichi lost in Liaoning
Americans roll dice for 3 Artillerys, 2 Elites, 16 Infantrys and 1 Tank in Liaoning, round 2 : 5/22 hits, 5.33 expected hits
Hisaichi roll dice for 7 Infantrys and 6 Tanks in Liaoning, round 2 : 5/13 hits, 5.33 expected hits
5 Infantrys owned by the Americans and 5 Infantrys owned by the Hisaichi lost in Liaoning
Americans roll dice for 3 Artillerys, 2 Elites, 11 Infantrys and 1 Tank in Liaoning, round 3 : 5/17 hits, 4.50 expected hits
Hisaichi roll dice for 2 Infantrys and 6 Tanks in Liaoning, round 3 : 5/8 hits, 3.67 expected hits
3 Tanks owned by the Hisaichi, 5 Infantrys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Liaoning
Americans roll dice for 3 Artillerys, 2 Elites, 6 Infantrys and 1 Tank in Liaoning, round 4 : 4/12 hits, 3.67 expected hits
Hisaichi roll dice for 3 Tanks in Liaoning, round 4 : 2/3 hits, 1.50 expected hits
3 Tanks owned by the Hisaichi and 2 Infantrys owned by the Americans lost in Liaoning
Americans win, taking Liaoning from Hisaichi with 3 Artillerys, 2 Elites, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 34
Casualties for Hisaichi: 14 Infantrys and 6 Tanks
Casualties for Americans: 12 Infantrys
Non Combat Move - Americans
2 Adv.Fighters and 3 L.Fighters moved from 20 Sea Zone to Manchester
Place Units - Americans
1 Battleship placed in 10 Sea Zone
2 L.Fighters placed in 7 Sea Zone
1 Adv.Fighter placed in Canarians
1 Destroyer placed in 7 Sea Zone
1 B.Transport, 1 Destroyer and 2 Submarines placed in 13 Sea Zone
4 Infantrys placed in Washington
2 Infantrys placed in Bahia
2 Infantrys placed in Salvador
1 B.Transport placed in 71 Sea Zone
1 Transport placed in 94 Sea Zone
4 Elites and 4 Marines placed in Tokyo
3 Infantrys placed in Kyushu
2 Infantrys placed in Shikoku
3 Infantrys placed in Tohoku
3 Infantrys placed in Hokkaido
Turn Complete - Americans
Americans collect 175 PUs; end with 175 PUs
Combat Hit Differential Summary :
Germans : -0.33
Hisaichi : 1.17
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Combat Move - Germans
4 HeavyTanks moved from Netherlands to 21 Sea Zone
4 HeavyTanks and 13 Transports moved from 21 Sea Zone to 22 Sea Zone
7 Elites moved from Netherlands to 22 Sea Zone
6 Elites moved from Hamburg to 22 Sea Zone
4 Elites moved from Rhine to Netherlands
2 HeavyTanks moved from Belgium to Netherlands
4 HeavyTanks moved from Picardy to Netherlands
1 Artillery moved from Picardy to Belgium
13 Infantrys moved from Normandy to Picardy
2 Infantrys moved from Normandy to Picardy
2 Tanks moved from Paris to Belgium
3 Adv.Fighters, 1 Bomber and 2 Stukas moved from Paris to Picardy
13 Elites, 4 HeavyTanks and 13 Transports moved from 22 Sea Zone to 21 Sea Zone
1 Elite, 4 Infantrys and 1 Tank moved from Berlin to Saxony
1 Tank moved from Saxony to Hamburg
13 Elites and 4 HeavyTanks moved from 21 Sea Zone to Dover
8 Bombers moved from Stockholm to Dover
9 Adv.Fighters, 1 Bomber and 1 JetFighter moved from Brittany to Dover
3 Adv.Fighters and 2 Stukas moved from Picardy to 20 Sea Zone
1 Bomber moved from Picardy to Dover
10 Mech.Infs moved from Moscow to Astrakhan
1 ArmoredCar moved from Chimkent to E.Iran
5 Artillerys, 12 HeavyTanks, 16 Infantrys and 4 Tanks moved from Moscow to Penza
12 HeavyTanks and 4 Tanks moved from Penza to Kuybyshev
4 Bombers moved from Yaroslavl to Netherlands
1 Infantry moved from East Prussia to Danzig
Purchase Units - Germans
Germans buy 6 Destroyers, 12 Infantrys and 13 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Dover
Germans attack with 9 Adv.Fighters, 10 Bombers, 13 Elites, 4 HeavyTanks and 1 JetFighter
British defend with 4 Artillerys and 6 Infantrys
Germans roll dice for 2 Battleships in Dover, round 2 : 1/2 hits, 1.33 expected hits
1 Infantry owned by the British lost in Dover
Germans roll dice for 9 Adv.Fighters, 10 Bombers, 13 Elites, 4 HeavyTanks and 1 JetFighter in Dover, round 2 : 17/37 hits, 18.83 expected hits
British roll dice for 4 Artillerys and 5 Infantrys in Dover, round 2 : 6/9 hits, 3.00 expected hits
6 Elites owned by the Germans, 4 Artillerys owned by the British and 5 Infantrys owned by the British lost in Dover
Germans win, taking Dover from British with 9 Adv.Fighters, 10 Bombers, 7 Elites, 4 HeavyTanks and 1 JetFighter remaining. Battle score for attacker is 10
Casualties for British: 4 Artillerys and 6 Infantrys
Casualties for Germans: 6 Elites
Battle in 20 Sea Zone
Germans attack with 3 Adv.Fighters and 2 Stukas
Americans defend with 1 Submarine
Germans roll dice for 3 Adv.Fighters and 2 Stukas in 20 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
1 Submarine owned by the Americans lost in 20 Sea Zone
Germans win with 3 Adv.Fighters and 2 Stukas remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Non Combat Move - Germans
10 Bombers moved from Dover to Brittany
9 Adv.Fighters and 1 JetFighter moved from Dover to Brittany
3 Adv.Fighters and 2 Stukas moved from 20 Sea Zone to Brittany
Place Units - Germans
10 Mech.Infs placed in Moscow
3 Mech.Infs placed in Kursk
6 Destroyers placed in 23 Sea Zone
3 Infantrys placed in Normandy
Germans undo move 4.
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
1 Infantry placed in Rhine
Turn Complete - Germans
Germans collect 132 PUs; end with 132 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : 3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Purchase Units - Russians
Russians buy 1 Tank; Remaining resources: 0 PUs;
Place Units - Russians
1 Tank placed in Stalingrad
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Combat Move - Italians
6 HeavyTanks, 6 Mech.Infs and 2 Tanks moved from Mersa Matruh to Cairo
5 Artillerys, 11 HeavyTanks, 8 Infantrys, 1 JetFighter, 16 Mech.Infs and 4 Tanks moved from Lower Egypt to Cairo
6 Infantrys moved from Campania to 48 Sea Zone
6 Infantrys and 3 Transports moved from 48 Sea Zone to 56 Sea Zone
6 Infantrys moved from 56 Sea Zone to Cairo
1 Adv.Fighter and 1 JetFighter moved from 51 Sea Zone to Cairo
6 Infantrys moved from Kufra to Darfur
4 Mech.Infs moved from El Agheila to Darfur
3 Bombers moved from Hun to Darfur
2 HeavyTanks, 4 Mech.Infs and 6 Tanks moved from French Sudan to Gold Coast
Purchase Units - Italians
Italians buy 2 ArmoredCars, 1 Destroyer, 1 HeavyTank, 5 Infantrys, 6 Mech.Infs, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Darfur
Italians attack with 3 Bombers, 6 Infantrys and 4 Mech.Infs
British defend with 3 Bunkers and 3 Infantrys
Italians roll dice for 3 Bombers, 6 Infantrys and 4 Mech.Infs in Darfur, round 2 : 7/13 hits, 5.00 expected hits
Units damaged: 2 Bunkers owned by the British
British roll dice for 3 Bunkers and 3 Infantrys in Darfur, round 2 : 2/6 hits, 2.50 expected hits
1 Bunker owned by the British, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Darfur
Italians roll dice for 3 Bombers, 4 Infantrys and 4 Mech.Infs in Darfur, round 3 : 4/11 hits, 4.67 expected hits
British roll dice for 2 Bunkers in Darfur, round 3 : 0/2 hits, 1.00 expected hits
2 Bunkers owned by the British lost in Darfur
Italians win, taking Darfur from British with 3 Bombers, 4 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 20
Casualties for Italians: 2 Infantrys
Casualties for British: 3 Bunkers and 3 Infantrys
Battle in Cairo
Italians attack with 1 Adv.Fighter, 5 Artillerys, 17 HeavyTanks, 14 Infantrys, 2 JetFighters, 22 Mech.Infs and 6 Tanks
British defend with 1 AAGun, 4 Bunkers, 1 Factory and 36 Infantrys; Dutch defend with 1 Adv.Fighter
AA fire in Cairo : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Adv.Fighter, 5 Artillerys, 17 HeavyTanks, 14 Infantrys, 2 JetFighters, 22 Mech.Infs and 6 Tanks in Cairo, round 2 : 36/67 hits, 29.83 expected hits
Units damaged: 4 Bunkers owned by the British
British roll dice for 1 Adv.Fighter, 4 Bunkers and 36 Infantrys in Cairo, round 2 : 18/41 hits, 14.67 expected hits
4 Artillerys owned by the Italians, 14 Infantrys owned by the Italians and 32 Infantrys owned by the British lost in Cairo
Italians roll dice for 1 Adv.Fighter, 1 Artillery, 17 HeavyTanks, 2 JetFighters, 22 Mech.Infs and 6 Tanks in Cairo, round 3 : 25/49 hits, 23.83 expected hits
British roll dice for 1 Adv.Fighter, 4 Bunkers and 4 Infantrys in Cairo, round 3 : 2/9 hits, 4.00 expected hits
4 Bunkers owned by the British, 1 Adv.Fighter owned by the Dutch, 1 Artillery owned by the Italians, 4 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in Cairo
Italians win, taking Cairo from British with 1 Adv.Fighter, 17 HeavyTanks, 2 JetFighters, 21 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 52
Casualties for Italians: 5 Artillerys, 14 Infantrys and 1 Mech.Inf
Casualties for British: 4 Bunkers and 36 Infantrys
Casualties for Dutch: 1 Adv.Fighter
Battle in Gold Coast
Italians attack with 2 HeavyTanks, 4 Mech.Infs and 6 Tanks
Americans defend with 1 Adv.Fighter, 1 Elite and 7 Infantrys
Italians roll dice for 2 HeavyTanks, 4 Mech.Infs and 6 Tanks in Gold Coast, round 2 : 6/12 hits, 5.67 expected hits
British roll dice for 1 Adv.Fighter, 1 Elite and 7 Infantrys in Gold Coast, round 2 : 3/9 hits, 3.33 expected hits
6 Infantrys owned by the Americans and 3 Mech.Infs owned by the Italians lost in Gold Coast
Italians roll dice for 2 HeavyTanks, 1 Mech.Inf and 6 Tanks in Gold Coast, round 3 : 5/9 hits, 4.67 expected hits
British roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Gold Coast, round 3 : 3/3 hits, 1.33 expected hits
2 Tanks owned by the Italians, 1 Elite owned by the Americans, 1 Infantry owned by the Americans, 1 Adv.Fighter owned by the Americans and 1 Mech.Inf owned by the Italians lost in Gold Coast
Italians win, taking Gold Coast from British with 2 HeavyTanks and 4 Tanks remaining. Battle score for attacker is -7
Casualties for Italians: 4 Mech.Infs and 2 Tanks
Casualties for Americans: 1 Adv.Fighter, 1 Elite and 7 Infantrys
Non Combat Move - Italians
3 Infantrys moved from Mauritania to French Sudan
3 HeavyTanks moved from Rio de Oro to French Sudan
1 Infantry moved from Rio de Oro to Mauritania
4 Artillerys moved from Rio de Oro to Mauritania
3 Bombers moved from Darfur to Mauritania
3 Bombers, 1 Elite and 3 Infantrys moved from Mauritania to French Sudan
3 Infantrys moved from Rio de Oro to Mauritania
1 Submarine moved from 51 Sea Zone to 46 Sea Zone
2 Destroyers moved from 51 Sea Zone to 46 Sea Zone
1 Carrier and 2 Destroyers moved from 51 Sea Zone to 56 Sea Zone
1 Adv.Fighter moved from Cairo to 56 Sea Zone
1 JetFighter moved from Cairo to 56 Sea Zone
1 JetFighter moved from Cairo to Hun
4 Infantrys moved from Leon to Navarre
4 Infantrys moved from Leon to Galicia
4 Infantrys moved from Leon to Portugal
4 Infantrys moved from Leon to Andalusia
1 Infantry moved from Leon to Portugal
1 Infantry moved from Leon to Andalusia
1 Infantry moved from Leon to Galicia
1 Artillery moved from Leon to Navarre
1 Artillery moved from Leon to Galicia
1 Artillery moved from Leon to Portugal
1 Elite moved from Leon to Navarre
1 Artillery moved from Leon to Andalusia
1 HeavyTank moved from Leon to Portugal
1 Tank moved from Leon to Andalusia
1 Tank moved from Leon to Galicia
2 Infantrys moved from Tunis to S.Tunisia
4 Artillerys and 3 Infantrys moved from W.Morocco to Mauritania
4 Mech.Infs moved from E.Morocco to French Sudan
Place Units - Italians
1 Destroyer and 1 Submarine placed in 46 Sea Zone
3 Mech.Infs placed in Hun
3 Mech.Infs placed in Rio de Oro
1 HeavyTank and 3 Tanks placed in E.Morocco
2 ArmoredCars and 2 Infantrys placed in Tunis
3 Infantrys placed in Madrid
Turn Complete - Italians
Italians collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians : 9.33
British : 1.17
AA fire in Cairo : : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Purchase Units - French
French buy 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Place Units - French
1 Bunker, 1 Infantry and 1 Tank placed in Syria
Turn Complete - French
French collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Combat Move - Chinese
1 Infantry moved from Hsining to W.Qinghai
Chinese take W.Qinghai from Hisaichi
1 Infantry moved from Hsining to E.Qinghai
Chinese take E.Qinghai from Hisaichi
Purchase Units - Chinese
Chinese buy 2 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 Infantrys and 3 Mech.Infs placed in Hsining
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Combat Move - Hisaichi
4 Mech.Infs and 4 Tanks moved from Changchun to Liaoning
2 Infantrys moved from Kirin to Liaoning
1 Infantry moved from Kirin to Korea
1 Tank moved from Kirin to Korea
2 Tanks moved from Changchun to Liaoning
2 Tanks moved from Changchun to Korea
5 Adv.Fighters moved from Changchun to Liaoning
6 Infantrys and 5 Tanks moved from Olyokminsk to N.Buryat Mongolia
5 Tanks moved from N.Buryat Mongolia to Chita
5 Infantrys moved from Sibirsky to Evenkia
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
15 ArmoredCars, 14 Infantrys, 11 Mech.Infs and 3 Tanks moved from E.Sinkiang to Urumqi
1 Infantry moved from C.Sinkiang to Urumqi
1 Marine moved from Ningsia to E.Qinghai
1 ArmoredCar moved from Ningsia to E.Qinghai
2 ArmoredCars and 1 Tank moved from Hong Kong to Hunan
2 ArmoredCars and 1 Tank moved from Hong Kong to Kiangsi
3 Infantrys moved from Uzbekistan to Alma Ata
1 Infantry moved from Tashkent to Uzbekistan
1 Tank moved from Alma Ata to Urumqi
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 10 Infantrys, 6 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Korea
Hisaichi attack with 1 Infantry and 3 Tanks
Americans defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 3 Tanks in Korea, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 Infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Korea
Hisaichi win, taking Korea from Americans with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in E.Qinghai
Hisaichi attack with 1 ArmoredCar and 1 Marine
Chinese defend with 1 AAGun and 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Marine in E.Qinghai, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in E.Qinghai
Hisaichi win, taking E.Qinghai from Chinese with 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Hisaichi attack with 2 ArmoredCars and 1 Tank
Americans defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Americans lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Americans: 1 Infantry
Battle in Urumqi
Hisaichi attack with 15 ArmoredCars, 15 Infantrys, 11 Mech.Infs and 4 Tanks
Chinese defend with 1 Bunker, 1 Factory and 14 Infantrys
Hisaichi roll dice for 15 ArmoredCars, 15 Infantrys, 11 Mech.Infs and 4 Tanks in Urumqi, round 2 : 14/45 hits, 15.00 expected hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Bunker and 14 Infantrys in Urumqi, round 2 : 4/15 hits, 5.17 expected hits
4 Infantrys owned by the Hisaichi and 13 Infantrys owned by the Chinese lost in Urumqi
Hisaichi roll dice for 15 ArmoredCars, 11 Infantrys, 11 Mech.Infs and 4 Tanks in Urumqi, round 3 : 17/41 hits, 14.33 expected hits
Chinese roll dice for 1 Bunker and 1 Infantry in Urumqi, round 3 : 0/2 hits, 0.83 expected hits
1 Bunker owned by the Chinese and 1 Infantry owned by the Chinese lost in Urumqi
Hisaichi win, taking Urumqi from Chinese with 15 ArmoredCars, 11 Infantrys, 11 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 26
Casualties for Hisaichi: 4 Infantrys
Casualties for Chinese: 1 Bunker and 14 Infantrys
Battle in Hunan
Hisaichi attack with 2 ArmoredCars and 1 Tank
Americans defend with 1 Tank
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hunan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hunan, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Hunan
Hisaichi win, taking Hunan from Chinese with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5
Casualties for Americans: 1 Tank
Battle in Liaoning
Hisaichi attack with 5 Adv.Fighters, 2 Infantrys, 4 Mech.Infs and 6 Tanks
Americans defend with 3 Artillerys, 2 Elites, 1 Factory, 4 Infantrys and 1 Tank
Hisaichi roll dice for 5 Adv.Fighters, 2 Infantrys, 4 Mech.Infs and 6 Tanks in Liaoning, round 2 : 7/17 hits, 7.50 expected hits
Americans roll dice for 3 Artillerys, 2 Elites, 4 Infantrys and 1 Tank in Liaoning, round 2 : 2/10 hits, 3.50 expected hits
2 Elites owned by the Americans, 1 Artillery owned by the Americans, 4 Infantrys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Liaoning
Hisaichi roll dice for 5 Adv.Fighters, 4 Mech.Infs and 6 Tanks in Liaoning, round 3 : 9/15 hits, 6.83 expected hits
Americans roll dice for 2 Artillerys and 1 Tank in Liaoning, round 3 : 1/3 hits, 1.17 expected hits
2 Artillerys owned by the Americans, 1 Tank owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Liaoning
Hisaichi win, taking Liaoning from Americans with 5 Adv.Fighters, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 21
Casualties for Hisaichi: 2 Infantrys and 1 Mech.Inf
Casualties for Americans: 3 Artillerys, 2 Elites, 4 Infantrys and 1 Tank
Non Combat Move - Hisaichi
5 Adv.Fighters moved from Liaoning to Changchun
Place Units - Hisaichi
8 Infantrys placed in Changchun
2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Hong Kong
2 Mech.Infs and 4 Tanks placed in Sibirsky
2 Mech.Infs placed in Tashkent
1 Mech.Inf placed in Sverdlovsk
Turn Complete - Hisaichi
Hisaichi collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Hisaichi : 3.33
Americans : -2.00
Chinese : -2.67