@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseEntek allies -vs- dawgoneit axis T.R.S.
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Anzac
1 Infantry moved from N.G to Sarong
Anzac take Sarong from Thai
1 Infantry moved from W.Australia to sz37
1 Infantry and 1 S.Sub moved from sz37 to sz57
1 Infantry moved from sz57 to Lambok
Anzac take Lambok from Hisaichi
2 Artillerys and 1 Elite moved from W.Australia to sz50
4 Infantrys moved from Derby to sz50
1 Artillery, 1 Elite and 1 Transport moved from sz50 to sz49
1 Artillery and 1 Elite moved from sz49 to S.G
1 Tank moved from Nayumo to sz50
2 Infantrys moved from sz50 to Flores
Anzac take Flores from Yamamoto
1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz57
1 Infantry and 1 Tank moved from sz57 to Java
1 EarlyFighter moved from sz50 to Java
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz49
1 Artillery and 1 Infantry moved from sz49 to Moresby
1 Submarine moved from sz52 to sz49
1 Battleship, 1 Carrier and 1 Destroyer moved from sz50 to sz49Purchase Units - Anzac
Anzac buy 1 Bunker, 2 Destroyers and 3 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Hisaichi defend with 2 Infantrys
Anzac roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Java, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 2 Infantrys in Java, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Java
Anzac roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Java, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Java
Anzac win, taking Java from Yamamoto with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Battle in S.G
Anzac attack with 1 Artillery and 1 Elite
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Battleship in S.G, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in S.G, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in S.G
Anzac win, taking S.G from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Anzac
1 EarlyFighter moved from Java to N.SPlace Units - Anzac
2 Destroyers placed in sz50
1 Bunker placed in Nayumo
1 Infantry placed in W.Australia
2 Infantrys placed in MelbourneTurn Complete - Anzac
Anzac collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Yamamoto : -1.33
Anzac : 0.33Production/PUs Summary :
Yamamoto : 73 / 80
Chinese : 18 / 19
Hisaichi : 77 / 79
Dutch : 0 / 0
Thai : 12 / 15
British : 46 / 45
Anzac : 33 / 33
Americans : 86 / 90
Masaharu : 32 / 34
Russians : 29 / 31 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Americans
2 Elites moved from Wake to sz19
2 Elites and 2 S.Subs moved from sz19 to sz70
2 B29s moved from Wake to sz70
1 Elite moved from sz70 to Davao
1 Elite moved from sz70 to Celebs
1 Infantry and 1 S.Sub moved from sz24 to sz19
1 Destroyer moved from sz25 to sz20
1 Destroyer moved from sz8 to sz17
2 L.Fighters moved from Pearl Harbor to sz17
1 L.Fighter moved from Hilo to sz17
1 Elite moved from San Francisco to sz23
1 Elite and 2 S.Subs moved from sz23 to sz13
1 Infantry moved from Hilo to sz13
1 Elite, 1 Infantry and 2 S.Subs moved from sz13 to sz21
1 Elite and 1 Infantry moved from sz21 to Midway
1 Infantry moved from sz19 to Wake
1 Fighter moved from sz19 to sz70Purchase Units - Americans
Americans buy 2 Artillerys, 1 B29, 1 Battleship, 1 Bunker, 2 Destroyers, 1 Elite, 1 Fighter and 1 S.Sub; Remaining resources: 0 PUs;Combat - Americans
Battle in sz70
Americans attack with 2 B29s, 1 Fighter and 2 S.Subs
Yamamoto defend with 1 Destroyer and 1 Transport
Americans roll dice for 2 S.Subs in sz70, round 2 : 2/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the Americans, 1 B29 owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in sz70
Americans win with 1 B29 and 2 S.Subs remaining. Battle score for attacker is -14
Casualties for Americans: 1 B29 and 1 Fighter
Casualties for Yamamoto: 1 Destroyer and 1 Transport
Battle in Celebs
Battle in Davao
Americans attack with 1 Elite
Yamamoto defend with 1 AAGun, 1 Artillery and 1 Factory
Americans roll dice for 1 Elite in Davao, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Davao
Americans win, taking Celebs from Hisaichi, taking Davao from Yamamoto with 1 Elite remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in sz17
Americans attack with 1 Destroyer and 3 L.Fighters
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Destroyer and 3 L.Fighters in sz17, round 2 : 2/4 hits, 1.83 expected hits
Yamamoto roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz17
Americans win with 1 Destroyer and 3 L.Fighters remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 DestroyerNon Combat Move - Americans
3 L.Fighters moved from sz17 to sz19
1 B29 moved from sz70 to Wake
1 Destroyer moved from sz4 to sz8Place Units - Americans
1 Bunker placed in Sukhalin
1 S.Sub placed in sz4
1 Elite placed in Alaska
1 Battleship placed in sz19
1 B29 and 1 Fighter placed in Pearl Harbor
2 Destroyers placed in sz25
2 Artillerys placed in San FranciscoTurn Complete - Americans
Americans collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Yamamoto : 0.50
Americans : 1.67Production/PUs Summary :
Yamamoto : 69 / 80
Chinese : 18 / 19
Hisaichi : 75 / 79
Dutch : 0 / 0
Thai : 12 / 15
British : 46 / 45
Anzac : 33 / 33
Americans : 92 / 92
Masaharu : 32 / 34
Russians : 29 / 31 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Masaharu
3 Infantrys moved from Amursk to Belogorsk
2 Artillerys moved from Belogorsk to sz1
1 Marine moved from Ostrov to sz1
1 Marine moved from Belogorsk to sz1
2 Artillerys and 2 Marines moved from sz1 to SukhalinPurchase Units - Masaharu
Masaharu buy 1 Destroyer and 13 Infantrys; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Sukhalin
Masaharu attack with 2 Artillerys and 2 Marines
Americans defend with 1 Artillery, 1 Bunker and 1 Infantry
Masaharu roll dice for 2 Artillerys and 2 Marines in Sukhalin, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sukhalin, round 2 : 2/3 hits
1 Marine owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Sukhalin
Masaharu roll dice for 1 Artillery and 1 Marine in Sukhalin, round 3 : 1/2 hits
Americans roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sukhalin, round 3 : 1/3 hits
1 Marine owned by the Masaharu and 1 Infantry owned by the Americans lost in Sukhalin
Masaharu roll dice for 1 Artillery in Sukhalin, round 4 : 0/1 hits
Americans roll dice for 1 Artillery and 1 Bunker in Sukhalin, round 4 : 1/2 hits
1 Artillery owned by the Masaharu lost in Sukhalin
Americans win with 1 Artillery and 1 Bunker remaining. Battle score for attacker is -12
Casualties for Masaharu: 2 Artillerys and 2 Marines
Casualties for Americans: 1 InfantryNon Combat Move - Masaharu
Place Units - Masaharu
1 Destroyer placed in sz16
7 Infantrys placed in Akina
3 Infantrys placed in Amursk
3 Infantrys placed in BelogorskTurn Complete - Masaharu
Masaharu collect 32 PUs; end with 32 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Russians
1 Infantry moved from Ustkut to Irkutsk
1 Infantry moved from Yakutsk to Magadan
Russians take Magadan from Masaharu
1 Elite and 2 Infantrys moved from Quingdao to Hsingan
1 EarlyFighter moved from Quingdao to Irkutsk
1 EarlyFighter moved from Quingdao to HsinganPurchase Units - Russians
Russians buy 5 Infantrys, 2 Marines and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Irkutsk
Russians attack with 1 EarlyFighter and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 2 : 1/2 hits, 0.50 expected hits
Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk
Russians win with 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Battle in Hsingan
Russians attack with 1 EarlyFighter, 1 Elite and 2 Infantrys
Hisaichi defend with 2 Infantrys and 1 Tankette
Russians roll dice for 1 EarlyFighter, 1 Elite and 2 Infantrys in Hsingan, round 2 : 0/4 hits, 1.17 expected hits
Masaharu roll dice for 2 Infantrys and 1 Tankette in Hsingan, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 EarlyFighter, 1 Elite and 2 Infantrys in Hsingan, round 3 : 1/4 hits, 1.17 expected hits
Masaharu roll dice for 2 Infantrys and 1 Tankette in Hsingan, round 3 : 0/3 hits, 0.83 expected hits
1 Tankette owned by the Hisaichi lost in Hsingan
Russians roll dice for 1 EarlyFighter, 1 Elite and 2 Infantrys in Hsingan, round 4 : 1/4 hits, 1.17 expected hits
Masaharu roll dice for 2 Infantrys in Hsingan, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Hsingan
Russians roll dice for 1 EarlyFighter, 1 Elite and 2 Infantrys in Hsingan, round 5 : 1/4 hits, 1.17 expected hits
Masaharu roll dice for 1 Infantry in Hsingan, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hsingan
Russians win, taking Hsingan from Masaharu with 1 EarlyFighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Infantrys and 1 Tankette
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 Elite, 4 Infantrys and 2 Tanks moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Hsingan to Quingdao
1 EarlyFighter moved from Irkutsk to Quingdao
7 Infantrys moved from Tulun to Ulaan Ude
7 Infantrys moved from Kaask to Tulun
2 Tanks moved from Kaask to Ulaan Ude
2 Infantrys moved from Krasnoyarsk to Kaask
3 Tanks moved from Achinsk to Kaask
1 Infantry moved from Achinsk to KrasnoyarskPlace Units - Russians
4 Infantrys and 2 Marines placed in Kaask
1 Infantry and 3 Tanks placed in AchinskTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Masaharu : -1.00
Russians : -1.17Production/PUs Summary :
Yamamoto : 69 / 80
Chinese : 18 / 19
Hisaichi : 75 / 79
Dutch : 0 / 0
Thai : 12 / 15
British : 46 / 45
Anzac : 33 / 33
Americans : 92 / 92
Masaharu : 28 / 32
Russians : 33 / 33 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Fighter moved from Malaya to sz70
3 Fighters moved from sz76 to sz70
1 Fighter moved from sz76 to sz17
1 Transport moved from sz76 to sz17
1 Destroyer moved from sz76 to sz17
1 Bomber moved from Tokyo to sz17
1 Fighter moved from Tokyo to sz70
1 Destroyer moved from sz76 to sz70
1 Artillery and 1 Infantry moved from Soem to sz59
1 Marine and 1 Tankette moved from Soem to sz59
1 Tank and 2 Tankettes moved from Bengal to Bhopa
1 Tank and 1 Tankette moved from Bengal to C.India
1 Tankette moved from Bengal to C.India
1 Tank moved from E.India to India
Yamamoto take India from British
1 Tank moved from Bengal to Bhopa
4 Infantrys moved from Szechwan to Sikang
2 Artillerys, 10 Infantrys and 1 Marine moved from Sian to Szechwan
1 Infantry and 1 Tankette moved from Sikang to Nancheng
1 B.Transport, 1 Marine and 1 Tankette moved from sz59 to sz81
1 Marine and 1 Tankette moved from sz81 to Sarong
1 Artillery, 1 B.Transport and 1 Infantry moved from sz59 to sz60
1 Infantry moved from Malaya to sz60
1 Infantry moved from Malaya to sz60
1 Infantry moved from Malaya to sz60
1 Artillery and 4 Infantrys moved from sz60 to N.S
1 B.Transport moved from sz74 to sz60
1 Artillery and 1 Infantry moved from Malaya to sz60
1 Infantry moved from Malaya to sz60
2 Infantrys moved from sz60 to N.S
1 Artillery moved from sz60 to N.S
3 Artillerys and 2 Infantrys moved from Burma to Bengal
2 Transports moved from sz76 to sz78
4 Infantrys moved from Tokyo to sz78
4 Infantrys and 2 Transports moved from sz78 to sz76
4 Infantrys moved from sz76 to Iwo Jima
1 Destroyer moved from sz76 to sz42Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 4 Destroyers, 1 Fighter, 7 Infantrys, 1 Mech.Inf, 1 T.Boat and 2 Tankettes; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Nancheng
Yamamoto attack with 1 Infantry and 1 Tankette
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tankette in Nancheng, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in Nancheng, round 2 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tankette in Nancheng, round 3 : 1/2 hits
Chinese roll dice for 1 Infantry in Nancheng, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Nancheng
Yamamoto win, taking Nancheng from Chinese with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz17
Yamamoto attack with 1 Bomber, 1 Destroyer, 1 Fighter and 1 Transport
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Bomber, 1 Destroyer, 1 Fighter and 1 Transport in sz17, round 2 : 1/3 hits
Americans roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits
1 Destroyer owned by the Americans lost in sz17
Yamamoto win with 1 Bomber, 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in sz70
Yamamoto attack with 1 Destroyer and 5 Fighters
Americans defend with 2 S.Subs
Americans roll dice for 2 S.Subs in sz70, round 2 : 0/2 hits
Yamamoto roll dice for 1 Destroyer and 5 Fighters in sz70, round 2 : 4/6 hits
2 S.Subs owned by the Americans lost in sz70
Yamamoto win with 1 Destroyer and 5 Fighters remaining. Battle score for attacker is 18
Casualties for Americans: 2 S.Subs
Battle in Sarong
Yamamoto attack with 1 Marine and 1 Tankette
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Marine and 1 Tankette in Sarong, round 2 : 1/2 hits
Anzac roll dice for 1 Infantry in Sarong, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Sarong
Yamamoto win, taking Sarong from Anzac with 1 Tankette remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Marine
Casualties for Anzac: 1 Infantry
Battle in Bhopa
Yamamoto attack with 2 Tanks and 2 Tankettes
British defend with 1 Artillery and 1 Tank
Yamamoto roll dice for 2 Tanks and 2 Tankettes in Bhopa, round 2 : 3/4 hits
British roll dice for 1 Artillery and 1 Tank in Bhopa, round 2 : 0/2 hits
1 Tank owned by the British and 1 Artillery owned by the British lost in Bhopa
Yamamoto win, taking Bhopa from British with 2 Tanks and 2 Tankettes remaining. Battle score for attacker is 9
Casualties for British: 1 Artillery and 1 Tank
Battle in C.India
Yamamoto attack with 1 Tank and 2 Tankettes
British defend with 1 Tank
Yamamoto roll dice for 1 Tank and 2 Tankettes in C.India, round 2 : 2/3 hits
British roll dice for 1 Tank in C.India, round 2 : 0/1 hits
1 Tank owned by the British lost in C.India
Yamamoto win, taking C.India from British with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in N.S
Yamamoto attack with 2 Artillerys and 6 Infantrys
British defend with 3 Artillerys and 1 Infantry; Anzac defend with 1 EarlyFighter
Yamamoto roll dice for 2 Artillerys and 6 Infantrys in N.S, round 2 : 2/8 hits
British roll dice for 3 Artillerys, 1 EarlyFighter and 1 Infantry in N.S, round 2 : 1/5 hits
1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.S
Yamamoto roll dice for 2 Artillerys and 5 Infantrys in N.S, round 3 : 2/7 hits
British roll dice for 2 Artillerys and 1 EarlyFighter in N.S, round 3 : 0/3 hits
2 Artillerys owned by the British lost in N.S
Yamamoto roll dice for 2 Artillerys and 5 Infantrys in N.S, round 4 : 1/7 hits
British roll dice for 1 EarlyFighter in N.S, round 4 : 0/1 hits
1 EarlyFighter owned by the Anzac lost in N.S
Yamamoto win, taking N.S from British with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 20
Casualties for British: 3 Artillerys and 1 Infantry
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 EarlyFighterNon Combat Move - Yamamoto
1 Fighter moved from sz17 to sz76
1 Bomber moved from sz17 to Iwo Jima
3 Fighters moved from sz70 to sz76
1 Carrier moved from sz76 to sz70
1 Artillery and 2 Infantrys moved from Malaya to ThailandPlace Units - Yamamoto
2 Destroyers and 1 Fighter placed in sz76
2 Artillerys and 4 Infantrys placed in Malaya
2 Destroyers and 1 T.Boat placed in sz78
1 Mech.Inf and 2 Tankettes placed in Kichedung
3 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Chinese
6 Infantrys moved from Xining to NanchengPurchase Units - Chinese
Chinese buy 9 Infantrys; Remaining resources: 1 PUs;Combat - Chinese
Battle in Nancheng
Chinese attack with 6 Infantrys
Yamamoto defend with 1 Infantry and 1 Tankette
Chinese roll dice for 6 Infantrys in Nancheng, round 2 : 2/6 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tankette in Nancheng, round 2 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Tankette owned by the Yamamoto lost in Nancheng
Chinese win, taking Nancheng from Yamamoto with 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry and 1 TanketteNon Combat Move - Chinese
4 Infantrys moved from Gobi to Tsingnan
4 Infantrys moved from Quyan to Gobi
4 Infantrys moved from Urumal to QuyanPlace Units - Chinese
6 Infantrys placed in Xining
3 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Yamamoto : 0.50
Chinese : 1.00Production/PUs Summary :
Yamamoto : 76 / 77
Chinese : 18 / 19
Hisaichi : 75 / 79
Dutch : 0 / 0
Thai : 12 / 15
British : 41 / 45
Anzac : 31 / 33
Americans : 92 / 92
Masaharu : 28 / 32
Russians : 33 / 33 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Hisaichi
5 Infantrys moved from Belogorsk to Hsingan
2 Tanks and 1 Tankette moved from Peking to Hsingan
1 Artillery, 11 Infantrys, 1 Marine and 2 Tanks moved from Gansu to Tsingnan
2 Infantrys moved from Sikang to Tsingnan
2 Tanks moved from N.Shangsi to Tsingnan
4 Infantrys moved from N.Shangsi to Gansu
1 Infantry moved from Tientsin to Hsingan
2 Destroyers moved from sz72 to sz16
6 Transports moved from sz81 to sz58
1 Artillery and 2 Elites moved from New Guinea to sz81
1 Artillery, 1 B.Transport and 2 Elites moved from sz81 to sz48
1 Artillery, 1 B.Transport and 2 Elites moved from sz48 to sz70
1 Artillery and 2 Elites moved from sz70 to Davao
4 Artillerys and 4 Elites moved from New Guinea to Moresby
3 Infantrys and 1 Tank moved from Sumatra to Java
2 Tanks moved from Nagpur to Dheli
1 Transport moved from sz59 to sz60
5 Transports moved from sz58 to sz59
1 Carrier and 2 Fighters moved from sz60 to sz59Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 3 Destroyers, 10 Infantrys, 1 Submarine, 3 Tanks and 2 Tankettes; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hsingan
Hisaichi attack with 6 Infantrys, 2 Tanks and 1 Tankette
Russians defend with 1 Elite and 1 Infantry
Hisaichi roll dice for 6 Infantrys, 2 Tanks and 1 Tankette in Hsingan, round 2 : 3/9 hits
Russians roll dice for 1 Elite and 1 Infantry in Hsingan, round 2 : 1/2 hits
1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hsingan
Hisaichi win, taking Hsingan from Russians with 5 Infantrys, 2 Tanks and 1 Tankette remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Elite and 1 Infantry
Battle in Davao
Hisaichi attack with 1 Artillery and 2 Elites
Americans defend with 1 AAGun, 1 Elite and 1 Factory
Hisaichi roll dice for 1 Artillery and 2 Elites in Davao, round 2 : 1/3 hits
Americans roll dice for 1 Elite in Davao, round 2 : 1/1 hits
1 Elite owned by the Americans and 1 Artillery owned by the Hisaichi lost in Davao
Hisaichi win, taking Davao from Americans with 2 Elites remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Artillery
Casualties for Americans: 1 Elite
Battle in Moresby
Hisaichi attack with 4 Artillerys and 4 Elites
British defend with 1 AAGun, 1 Bunker, 3 EarlyFighters, 1 Factory and 1 Infantry; Anzac defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 4 Artillerys and 4 Elites in Moresby, round 2 : 5/8 hits
British roll dice for 1 Artillery, 1 Bunker, 3 EarlyFighters and 2 Infantrys in Moresby, round 2 : 0/7 hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Bunker owned by the British and 1 Infantry owned by the British lost in Moresby
Hisaichi roll dice for 4 Artillerys and 4 Elites in Moresby, round 3 : 3/8 hits
British roll dice for 3 EarlyFighters in Moresby, round 3 : 1/3 hits
3 EarlyFighters owned by the British and 1 Artillery owned by the Hisaichi lost in Moresby
Hisaichi win, taking Moresby from British with 3 Artillerys and 4 Elites remaining. Battle score for attacker is 34
Casualties for British: 1 Bunker, 3 EarlyFighters and 1 Infantry
Casualties for Hisaichi: 1 Artillery
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Tsingnan
Hisaichi attack with 1 Artillery, 13 Infantrys, 1 Marine and 4 Tanks
Chinese defend with 13 Infantrys
Hisaichi roll dice for 1 Artillery, 13 Infantrys, 1 Marine and 4 Tanks in Tsingnan, round 2 : 4/19 hits
Chinese roll dice for 13 Infantrys in Tsingnan, round 2 : 3/13 hits
3 Infantrys owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Tsingnan
Hisaichi roll dice for 1 Artillery, 10 Infantrys, 1 Marine and 4 Tanks in Tsingnan, round 3 : 4/16 hits
Chinese roll dice for 9 Infantrys in Tsingnan, round 3 : 3/9 hits
3 Infantrys owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Tsingnan
Hisaichi roll dice for 1 Artillery, 7 Infantrys, 1 Marine and 4 Tanks in Tsingnan, round 4 : 5/13 hits
Chinese roll dice for 5 Infantrys in Tsingnan, round 4 : 4/5 hits
4 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Tsingnan
Hisaichi win, taking Tsingnan from Chinese with 1 Artillery, 3 Infantrys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 10 Infantrys
Casualties for Chinese: 13 Infantrys
Battle in Dheli
Hisaichi attack with 2 Tanks
British defend with 1 Factory and 1 Infantry
Hisaichi roll dice for 2 Tanks in Dheli, round 2 : 1/2 hits
British roll dice for 1 Infantry in Dheli, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Dheli
Hisaichi win, taking Dheli from British with 1 Tank remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for British: 1 Infantry
Battle in Java
Hisaichi attack with 3 Infantrys and 1 Tank
Anzac defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 3 Infantrys and 1 Tank in Java, round 2 : 0/4 hits
Anzac roll dice for 1 Infantry and 1 Tank in Java, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi lost in Java
Hisaichi roll dice for 2 Infantrys and 1 Tank in Java, round 3 : 1/3 hits
Anzac roll dice for 1 Infantry and 1 Tank in Java, round 3 : 1/2 hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Hisaichi roll dice for 1 Infantry and 1 Tank in Java, round 4 : 0/2 hits
Anzac roll dice for 1 Tank in Java, round 4 : 0/1 hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Java, round 5 : 1/2 hits
Anzac roll dice for 1 Tank in Java, round 5 : 1/1 hits
1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Hisaichi win, taking Java from Anzac with 1 Tank remaining. Battle score for attacker is 1
Casualties for Hisaichi: 3 Infantrys
Casualties for Anzac: 1 Infantry and 1 TankNon Combat Move - Hisaichi
3 Infantrys moved from N.Chunking to W.Sian
6 Infantrys moved from Hanan to W.Sian
1 Artillery and 5 Infantrys moved from Kwangsi to Hanan
5 Infantrys moved from Macau to Kwangsi
2 Artillerys, 1 Elite, 5 Infantrys and 4 Tankettes moved from Hongkong to Macau
4 Tankettes moved from Macau to Kwangsi
7 Infantrys moved from Seoul to Manchuria
1 Infantry moved from Seoul to Manchuria
1 T.Boat moved from sz78 to sz76Place Units - Hisaichi
3 Destroyers and 1 Submarine placed in sz79
4 Infantrys placed in Seoul
2 Artillerys and 2 Infantrys placed in S.Borneo
1 Tank and 2 Tankettes placed in Peking
4 Infantrys and 2 Tanks placed in HongkongTurn Complete - Hisaichi
Hisaichi collect 88 PUs; end with 88 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Thai
1 Infantry moved from New Guinea to Moresby
1 Transport moved from sz59 to sz60
1 T.Boat moved from sz81 to sz58
2 Infantrys and 1 Marine moved from Bengal to E.India
4 Infantrys moved from Burma to Bengal
6 Infantrys and 1 Marine moved from Thailand to Burma
2 Artillerys, 3 Infantrys and 1 Marine moved from Phuket to ThailandPurchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Thai
Place Units - Thai
2 Artillerys and 4 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - British
1 Artillery and 1 Infantry moved from Palana to Kamchatka
Russians take Kamchatka from Masaharu
2 EarlyFighters moved from sz66 to C.India
4 Infantrys moved from Calcutta to C.India
2 Transports moved from sz66 to sz63
4 Infantrys moved from Calcutta to sz63
4 Infantrys moved from sz63 to E.India
1 Cruiser moved from sz66 to sz63Purchase Units - British
British buy 2 Artillerys, 3 Bunkers, 7 Infantrys and 1 Marine; Remaining resources: 3 PUs;Combat - British
Battle in C.India
British attack with 2 EarlyFighters and 4 Infantrys
Yamamoto defend with 1 Tank and 2 Tankettes
British roll dice for 2 EarlyFighters and 4 Infantrys in C.India, round 2 : 3/6 hits, 1.33 expected hits
Yamamoto roll dice for 1 Tank and 2 Tankettes in C.India, round 2 : 0/3 hits, 0.83 expected hits
1 Tank owned by the Yamamoto and 2 Tankettes owned by the Yamamoto lost in C.India
British win, taking C.India from Yamamoto with 2 EarlyFighters and 4 Infantrys remaining. Battle score for attacker is 13
Casualties for Yamamoto: 1 Tank and 2 Tankettes
Battle in E.India
British attack with 4 Infantrys
Thai defend with 2 Infantrys and 1 Marine
British roll dice for 1 Cruiser in E.India, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 4 Infantrys in E.India, round 2 : 1/4 hits, 0.67 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Marine in E.India, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in E.India
British roll dice for 2 Infantrys in E.India, round 3 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Marine in E.India, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in E.India
British roll dice for 1 Infantry in E.India, round 4 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Infantry and 1 Marine in E.India, round 4 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in E.India
Yamamoto win with 1 Infantry and 1 Marine remaining. Battle score for attacker is -6
Casualties for British: 4 Infantrys
Casualties for Thai: 1 InfantryNon Combat Move - British
2 EarlyFighters moved from C.India to sz63
1 Carrier and 1 Transport moved from sz66 to sz63Place Units - British
1 Artillery, 1 Bunker, 6 Infantrys and 1 Marine placed in Calcutta
1 Bunker placed in Bikaner
British undo move 2.
1 Bunker placed in W.India
1 Bunker placed in Bhopal
1 Artillery and 1 Infantry placed in VancouverTurn Complete - British
British collect 36 PUs; end with 39 PUsCombat Hit Differential Summary :
British : 1.00
Yamamoto : 1.83Production/PUs Summary :
Yamamoto : 75 / 77
Chinese : 17 / 19
Hisaichi : 88 / 88
Dutch : 0 / 0
Thai : 12 / 12
British : 36 / 39
Anzac : 29 / 33
Americans : 88 / 92
Masaharu : 29 / 32
Russians : 32 / 33 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Anzac
1 Artillery and 1 Elite moved from S.G to sz49
2 Infantrys moved from Flores to sz50
2 Infantrys and 1 Transport moved from sz50 to sz49
1 Destroyer moved from sz37 to sz40
1 Transport moved from sz49 to sz50
1 Infantry moved from W.Australia to sz50
1 Infantry moved from Nayumo to sz50
2 Infantrys and 1 Transport moved from sz50 to sz49
1 Artillery, 1 Elite and 4 Infantrys moved from sz49 to Moresby
1 Infantry moved from Lambok to sz57
1 Infantry and 1 S.Sub moved from sz57 to sz49
1 Infantry moved from sz49 to Moresby
1 Transport moved from sz57 to sz49
1 Submarine moved from sz49 to sz50
1 Submarine moved from sz50 to sz81
1 Destroyer moved from sz50 to sz81
1 Destroyer moved from sz49 to sz50
1 Destroyer moved from sz50 to sz81Purchase Units - Anzac
Anzac buy 2 Artillerys, 2 EarlyFighters and 5 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz81
Anzac attack with 2 Destroyers and 1 Submarine
Yamamoto defend with 1 B.Transport and 1 Transport
Anzac roll dice for 1 Submarine in sz81, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Destroyers in sz81, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 B.Transport and 1 Transport in sz81, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Yamamoto lost in sz81
Anzac roll dice for 1 Submarine in sz81, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Destroyers in sz81, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 B.Transport in sz81, round 3 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Submarine in sz81, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Destroyers in sz81, round 4 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 B.Transport in sz81, round 4 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Submarine in sz81, round 5 : 1/1 hits, 0.33 expected hits
1 B.Transport owned by the Yamamoto lost in sz81
Anzac win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 B.Transport and 1 Transport
Battle in Moresby
Anzac attack with 1 Artillery, 1 Elite and 5 Infantrys
Hisaichi defend with 1 AAGun, 3 Artillerys, 4 Elites and 1 Factory; Thai defend with 1 Infantry
Anzac roll dice for 1 Battleship in Moresby, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Moresby, round 2 : 3/7 hits, 1.83 expected hits
Hisaichi roll dice for 3 Artillerys, 4 Elites and 1 Infantry in Moresby, round 2 : 4/8 hits, 2.67 expected hits
4 Infantrys owned by the Anzac, 1 Infantry owned by the Thai and 3 Artillerys owned by the Hisaichi lost in Moresby
Anzac roll dice for 1 Artillery, 1 Elite and 1 Infantry in Moresby, round 3 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 4 Elites in Moresby, round 3 : 2/4 hits, 1.33 expected hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 1 Elite owned by the Hisaichi lost in Moresby
Anzac roll dice for 1 Elite in Moresby, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 3 Elites in Moresby, round 4 : 2/3 hits, 1.00 expected hits
1 Elite owned by the Anzac lost in Moresby
Hisaichi win with 3 Elites remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Artillery, 1 Elite and 5 Infantrys
Casualties for Thai: 1 Infantry
Casualties for Hisaichi: 3 Artillerys and 1 EliteNon Combat Move - Anzac
2 Infantrys moved from Melbourne to S.W.AustraliaPlace Units - Anzac
1 Artillery and 2 Infantrys placed in W.Australia
1 Artillery and 2 Infantrys placed in Darwin
2 EarlyFighters and 1 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Hisaichi : 3.00
Yamamoto : -0.67
Anzac : -0.50Production/PUs Summary :
Yamamoto : 75 / 77
Chinese : 17 / 19
Hisaichi : 88 / 88
Dutch : 0 / 0
Thai : 12 / 12
British : 36 / 39
Anzac : 29 / 29
Americans : 88 / 92
Masaharu : 29 / 32
Russians : 32 / 33 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Americans
1 unit repaired.
1 Elite moved from Alaska to sz4
1 Elite and 1 Infantry moved from Midway to sz21
1 Elite, 1 Infantry and 2 S.Subs moved from sz21 to sz17
1 Elite and 1 Infantry moved from sz17 to Marcus
1 Elite and 1 S.Sub moved from sz4 to sz17
1 Elite moved from sz17 to Marcus
1 Infantry moved from Wake to sz19
1 Infantry and 1 S.Sub moved from sz19 to sz18
1 Infantry moved from sz18 to Marcus
1 B29 moved from Wake to sz58
1 Destroyer moved from sz20 to sz42
3 L.Fighters moved from sz19 to sz42
1 B29 moved from Pearl Harbor to sz42
1 Fighter moved from Pearl Harbor to sz19
2 Destroyers moved from sz25 to sz20Purchase Units - Americans
Americans buy 1 B.Transport, 1 B29, 2 Bunkers, 1 Cruiser, 2 Destroyers, 1 Elite, 1 L.Fighter, 1 Marine and 1 S.Sub; Remaining resources: 0 PUs;Combat - Americans
Battle in sz58
Americans attack with 1 B29
Hisaichi defend with 1 Transport; Thai defend with 1 T.Boat
Americans roll dice for 1 B29 in sz58, round 2 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 1 T.Boat and 1 Transport in sz58, round 2 : 1/2 hits, 0.33 expected hits
1 B29 owned by the Americans and 1 T.Boat owned by the Thai lost in sz58
Hisaichi win with 1 Transport remaining. Battle score for attacker is -13
Casualties for Americans: 1 B29
Casualties for Thai: 1 T.Boat
Battle in sz17
Americans attack with 3 S.Subs
Yamamoto defend with 1 Destroyer and 1 Transport
Americans roll dice for 3 S.Subs in sz17, round 2 : 1/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in sz17, round 2 : 1/2 hits, 0.67 expected hits
1 S.Sub owned by the Americans and 1 Transport owned by the Yamamoto lost in sz17
1 Infantry owned by the Americans lost in Marcus
Americans roll dice for 2 S.Subs in sz17, round 3 : 2/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Destroyer in sz17, round 3 : 1/1 hits, 0.50 expected hits
1 S.Sub owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz17
1 Elite owned by the Americans lost in Marcus
Americans win with 1 S.Sub remaining. Battle score for attacker is -4
Casualties for Americans: 2 S.Subs
Casualties for Yamamoto: 1 Destroyer and 1 Transport
Battle in sz18
Americans attack with 1 S.Sub
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 S.Sub in sz18, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 1/1 hits, 0.50 expected hits
1 S.Sub owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18
1 Infantry owned by the Americans lost in Marcus
Yamamoto win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 1 S.Sub
Casualties for Yamamoto: 1 Destroyer
Battle in sz42
Americans attack with 1 B29, 1 Destroyer and 3 L.Fighters
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 B29, 1 Destroyer and 3 L.Fighters in sz42, round 2 : 3/5 hits, 2.67 expected hits
Yamamoto roll dice for 1 Destroyer in sz42, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz42
Americans win with 1 B29, 1 Destroyer and 3 L.Fighters remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in Marcus
Americans attack with 1 Elite
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Elite in Marcus, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Marcus, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Elite owned by the Americans lost in Marcus
Yamamoto win with 1 Tank remaining. Battle score for attacker is -10
Casualties for Americans: 2 Elites and 2 Infantrys
Casualties for Yamamoto: 1 InfantryNon Combat Move - Americans
3 L.Fighters moved from sz42 to sz19
1 B29 moved from sz42 to WakePlace Units - Americans
1 Bunker placed in Sukhalin
1 Bunker placed in Celebs
1 B.Transport placed in sz23
1 S.Sub placed in sz25
1 Elite placed in Pearl Harbor
1 Cruiser placed in sz4
1 Marine placed in Alaska
1 Destroyer placed in sz19
1 Destroyer placed in sz25
1 L.Fighter placed in Pearl Harbor
1 B29 placed in San FranciscoTurn Complete - Americans
Americans collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Hisaichi : 0.67
Yamamoto : 1.00
Americans : 2.00Production/PUs Summary :
Yamamoto : 75 / 77
Chinese : 17 / 19
Hisaichi : 88 / 88
Dutch : 0 / 0
Thai : 12 / 12
British : 36 / 39
Anzac : 29 / 29
Americans : 88 / 88
Masaharu : 29 / 32
Russians : 32 / 33 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Masaharu
2 Destroyers moved from sz16 to sz17
1 Infantry moved from Vostok to Yakutsk
Masaharu take Yakutsk from Russians
3 Infantrys moved from Amursk to Belogorsk
1 Infantry moved from Belogorsk to Vostok
4 Transports moved from sz1 to sz15
8 Infantrys moved from Akina to sz15
8 Infantrys and 4 Transports moved from sz15 to sz1
1 T.Boat moved from sz1 to sz15
1 Infantry moved from Akina to sz15
1 Infantry moved from sz15 to Vladivostok
8 Infantrys moved from sz1 to BelogorskPurchase Units - Masaharu
Masaharu buy 1 Destroyer and 12 Infantrys; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz17
Masaharu attack with 2 Destroyers
Americans defend with 1 S.Sub
Americans roll dice for 1 S.Sub in sz17, round 2 : 0/1 hits
Masaharu roll dice for 2 Destroyers in sz17, round 2 : 1/2 hits
1 S.Sub owned by the Americans lost in sz17
Masaharu win with 2 Destroyers remaining. Battle score for attacker is 9
Casualties for Americans: 1 S.SubNon Combat Move - Masaharu
Place Units - Masaharu
1 Destroyer placed in sz16
3 Infantrys placed in Belogorsk
3 Infantrys placed in Amursk
6 Infantrys placed in AkinaTurn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Russians
1 Infantry moved from Ulaan Ude to Irkutsk
Russians take Irkutsk from Masaharu
1 Infantry moved from Magadan to Yakutsk
1 Infantry moved from Angarsk to Yakutsk
1 EarlyFighter moved from Quingdao to Yakutsk
2 Infantrys moved from Quingdao to Vostok
1 EarlyFighter moved from Quingdao to VostokPurchase Units - Russians
Russians buy 6 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 1 PUs;Combat - Russians
Battle in Yakutsk
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Yakutsk, round 2 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Yakutsk, round 3 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Yakutsk, round 4 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Yakutsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Yakutsk
Russians win, taking Yakutsk from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Battle in Vostok
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Vostok, round 2 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Vostok, round 3 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Vostok, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok
Russians win, taking Vostok from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 InfantryNon Combat Move - Russians
1 EarlyFighter moved from Vostok to Quingdao
1 EarlyFighter moved from Yakutsk to Quingdao
6 Infantrys and 2 Tanks moved from Ulaan Ude to Quingdao
7 Infantrys moved from Tulun to Ulaan Ude
3 Tanks moved from Kaask to Ulaan Ude
3 Tanks moved from Achinsk to Maltan
1 Infantry moved from Achinsk to Abakan
6 Infantrys and 2 Marines moved from Kaask to Tulun
1 Infantry moved from Krasnoyarsk to KaaskPlace Units - Russians
6 Infantrys placed in Kaask
2 Mech.Infs and 2 Tanks placed in AchinskTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUsCombat Hit Differential Summary :
Masaharu : 0.33
Russians : -1.33Production/PUs Summary :
Yamamoto : 75 / 77
Chinese : 17 / 19
Hisaichi : 88 / 88
Dutch : 0 / 0
Thai : 12 / 12
British : 36 / 39
Anzac : 29 / 29
Americans : 88 / 88
Masaharu : 27 / 30
Russians : 34 / 35 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Destroyer moved from sz76 to sz18
1 Destroyer moved from sz70 to sz42
5 Fighters moved from sz76 to sz42
1 Bomber moved from Iwo Jima to sz81
2 Fighters moved from sz70 to sz81
1 Infantry moved from N.S to sz60
1 Infantry and 1 T.Boat moved from sz60 to sz59
1 Infantry moved from sz59 to Lambok
Yamamoto take Lambok from Anzac
1 Artillery and 1 Infantry moved from N.S to sz60
1 Artillery and 1 Infantry moved from Malaya to sz60
1 Infantry moved from Malaya to sz60
2 Artillerys, 2 B.Transports, 3 Infantrys and 1 T.Boat moved from sz60 to sz59
2 Artillerys and 3 Infantrys moved from sz59 to Celebs
1 Tank moved from India to S.India
Yamamoto take S.India from British
1 Tank moved from S.India to M.India
Yamamoto take M.India from British
2 Tanks and 2 Tankettes moved from Bhopa to C.India
3 Artillerys and 2 Infantrys moved from Bengal to E.India
1 Artillery and 2 Infantrys moved from Thailand to Burma
5 Infantrys and 1 Tankette moved from Sikang to Nancheng
2 Artillerys, 10 Infantrys and 1 Marine moved from Szechwan to Sikang
2 Tankettes moved from Kichedung to Sian
1 Mech.Inf moved from Kichedung to Szechwan
2 Transports moved from sz76 to sz78
2 Destroyers moved from sz78 to sz76
1 Artillery, 3 Infantrys and 1 Tankette moved from Tokyo to sz78
1 Artillery, 3 Infantrys, 1 T.Boat, 1 Tankette and 2 Transports moved from sz78 to sz76
1 Artillery, 3 Infantrys and 1 Tankette moved from sz76 to Iwo JimaPurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 5 Destroyers, 6 Infantrys, 1 Mech.Inf and 2 Tankettes; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Nancheng
Yamamoto attack with 5 Infantrys and 1 Tankette
Chinese defend with 5 Infantrys
Yamamoto roll dice for 5 Infantrys and 1 Tankette in Nancheng, round 2 : 1/6 hits
Chinese roll dice for 5 Infantrys in Nancheng, round 2 : 1/5 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Nancheng
Yamamoto roll dice for 4 Infantrys and 1 Tankette in Nancheng, round 3 : 0/5 hits
Chinese roll dice for 4 Infantrys in Nancheng, round 3 : 2/4 hits
2 Infantrys owned by the Yamamoto lost in Nancheng
Yamamoto roll dice for 2 Infantrys and 1 Tankette in Nancheng, round 4 : 0/3 hits
Chinese roll dice for 4 Infantrys in Nancheng, round 4 : 1/4 hits
1 Infantry owned by the Yamamoto lost in Nancheng
1 Infantry and 1 Tankette retreated to Sikang
Chinese win with 4 Infantrys remaining. Battle score for attacker is -6
Casualties for Yamamoto: 4 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Celebs
Yamamoto attack with 2 Artillerys and 3 Infantrys
Americans defend with 1 Bunker and 1 Elite
Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Celebs, round 2 : 3/5 hits
Americans roll dice for 1 Bunker and 1 Elite in Celebs, round 2 : 2/2 hits
1 Bunker owned by the Americans, 1 Elite owned by the Americans and 2 Infantrys owned by the Yamamoto lost in Celebs
Yamamoto win, taking Celebs from Americans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Bunker and 1 Elite
Battle in sz81
Yamamoto attack with 1 Bomber and 2 Fighters
Anzac defend with 2 Destroyers and 1 Submarine
Yamamoto roll dice for 1 Bomber and 2 Fighters in sz81, round 2 : 3/3 hits
Anzac roll dice for 2 Destroyers in sz81, round 2 : 2/2 hits
1 Submarine owned by the Anzac, 2 Destroyers owned by the Anzac and 2 Fighters owned by the Yamamoto lost in sz81
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Fighters
Casualties for Anzac: 2 Destroyers and 1 Submarine
Battle in C.India
Yamamoto attack with 2 Tanks and 2 Tankettes
British defend with 4 Infantrys
Yamamoto roll dice for 2 Tanks and 2 Tankettes in C.India, round 2 : 2/4 hits
British roll dice for 4 Infantrys in C.India, round 2 : 3/4 hits
2 Infantrys owned by the British, 1 Tank owned by the Yamamoto and 2 Tankettes owned by the Yamamoto lost in C.India
Yamamoto roll dice for 1 Tank in C.India, round 3 : 1/1 hits
British roll dice for 2 Infantrys in C.India, round 3 : 1/2 hits
1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in C.India
British win with 1 Infantry remaining. Battle score for attacker is -12
Casualties for British: 3 Infantrys
Casualties for Yamamoto: 2 Tanks and 2 Tankettes
Battle in sz42
Yamamoto attack with 1 Destroyer and 5 Fighters
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Destroyer and 5 Fighters in sz42, round 2 : 3/6 hits
Americans roll dice for 1 Destroyer in sz42, round 2 : 0/1 hits
1 Destroyer owned by the Americans lost in sz42
Yamamoto win with 1 Destroyer and 5 Fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 DestroyerNon Combat Move - Yamamoto
5 Fighters moved from sz42 to sz76
1 Carrier moved from sz70 to sz76
1 Bomber moved from sz81 to Buru
1 Tankette moved from Sarong to MoresbyPlace Units - Yamamoto
3 Destroyers placed in sz76
2 Destroyers placed in sz78
2 Artillerys and 4 Infantrys placed in Malaya
1 Bunker placed in N.S
1 Mech.Inf and 2 Tankettes placed in Kichedung
2 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 80 PUs; end with 80 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Purchase Units - Chinese
Chinese buy 9 Infantrys; Remaining resources: 1 PUs;Non Combat Move - Chinese
4 Infantrys moved from Quyan to Ming Jong
3 Infantrys moved from Urumal to Quyan
3 Infantrys moved from Nancheng to XiningPlace Units - Chinese
6 Infantrys placed in Xining
3 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Yamamoto : 80 / 80
Chinese : 17 / 18
Hisaichi : 88 / 88
Dutch : 0 / 0
Thai : 12 / 12
British : 34 / 39
Anzac : 28 / 29
Americans : 86 / 88
Masaharu : 27 / 30
Russians : 34 / 35 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Hisaichi
8 Infantrys moved from Manchuria to Hsingan
4 Infantrys moved from Seoul to Manchuria
4 Infantrys moved from Gansu to Tsingnan
9 Infantrys moved from W.Sian to Sikang
2 Infantrys and 1 Marine moved from Tsingnan to Nancheng
1 Elite moved from Moresby to E.G
Hisaichi take E.G from British
1 Elite moved from Davao to sz70
1 B.Transport and 1 Elite moved from sz70 to sz81
1 Elite moved from sz81 to S.G
Hisaichi take S.G from British
1 Transport moved from sz58 to sz70
1 Elite moved from Davao to sz70
1 Elite and 1 Transport moved from sz70 to sz58
1 Elite moved from sz58 to Flores
Hisaichi take Flores from Anzac
1 Transport moved from sz59 to sz60
2 Fighters moved from sz59 to sz66
2 EarlyFighters moved from sz60 to sz66
1 Transport moved from sz59 to sz66Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 3 Fighters, 10 Infantrys, 2 Tanks and 6 Tankettes; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Nancheng
Hisaichi attack with 2 Infantrys and 1 Marine
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 Marine in Nancheng, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Nancheng, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Nancheng
Hisaichi win, taking Nancheng from Chinese with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz66
Hisaichi attack with 2 EarlyFighters, 2 Fighters and 1 Transport
British defend with 1 Destroyer
Hisaichi roll dice for 2 EarlyFighters, 2 Fighters and 1 Transport in sz66, round 2 : 1/4 hits
British roll dice for 1 Destroyer in sz66, round 2 : 0/1 hits
1 Destroyer owned by the British lost in sz66
Hisaichi win with 2 EarlyFighters, 2 Fighters and 1 Transport remaining. Battle score for attacker is 8
Casualties for British: 1 DestroyerNon Combat Move - Hisaichi
2 Fighters moved from sz66 to sz59
2 EarlyFighters moved from sz66 to sz60
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz58
1 Artillery and 1 Infantry moved from sz58 to Buru
1 Artillery and 1 Infantry moved from sz60 to N.S
1 Tank moved from Java to N.S
1 Transport moved from sz59 to sz60
1 Transport moved from sz59 to sz60
1 Tank moved from Peking to N.Shangsi
2 Tankettes moved from Peking to N.Shangsi
1 Artillery and 5 Infantrys moved from Hanan to Sian
5 Infantrys and 4 Tankettes moved from Kwangsi to Hanan
4 Tankettes moved from Hanan to Sian
2 Artillerys, 1 Elite and 5 Infantrys moved from Macau to Kwangsi
4 Infantrys moved from Hongkong to Macau
2 Tanks moved from Hongkong to Kwangsi
3 Destroyers and 1 Submarine moved from sz79 to sz78
1 Transport moved from sz59 to sz70Place Units - Hisaichi
3 Fighters placed in Moresby
Hisaichi undo move 1.
1 Fighter placed in Moresby
1 Fighter placed in Moresby
1 Infantry placed in Moresby
2 Artillerys and 2 Infantrys placed in S.Borneo
1 Tank and 2 Tankettes placed in Peking
1 Infantry, 1 Tank and 1 Tankette placed in Dheli
1 Fighter and 3 Infantrys placed in Davao
Hisaichi undo move 7.
4 Infantrys placed in Davao
1 Fighter, 2 Infantrys and 3 Tankettes placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 92 PUs; end with 92 PUs -
Thai?
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Thai
1 Infantry and 1 Marine moved from E.India to C.India
4 Infantrys moved from Bengal to E.India
6 Infantrys and 1 Marine moved from Burma to Bengal
2 Artillerys, 3 Infantrys and 1 Marine moved from Thailand to Burma
2 Artillerys and 4 Infantrys moved from Phuket to ThailandPurchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in C.India
Thai attack with 1 Infantry and 1 Marine
British defend with 1 Infantry
Thai roll dice for 1 Infantry and 1 Marine in C.India, round 2 : 0/2 hits
British roll dice for 1 Infantry in C.India, round 2 : 0/1 hits
Thai roll dice for 1 Infantry and 1 Marine in C.India, round 3 : 0/2 hits
British roll dice for 1 Infantry in C.India, round 3 : 1/1 hits
1 Infantry owned by the Thai lost in C.India
Thai roll dice for 1 Marine in C.India, round 4 : 0/1 hits
British roll dice for 1 Infantry in C.India, round 4 : 0/1 hits
Thai roll dice for 1 Marine in C.India, round 5 : 0/1 hits
British roll dice for 1 Infantry in C.India, round 5 : 0/1 hits
Thai roll dice for 1 Marine in C.India, round 6 : 0/1 hits
British roll dice for 1 Infantry in C.India, round 6 : 0/1 hits
Thai roll dice for 1 Marine in C.India, round 7 : 0/1 hits
British roll dice for 1 Infantry in C.India, round 7 : 0/1 hits
Thai roll dice for 1 Marine in C.India, round 8 : 1/1 hits
British roll dice for 1 Infantry in C.India, round 8 : 1/1 hits
1 Infantry owned by the British and 1 Marine owned by the Thai lost in C.India
British win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry and 1 MarineNon Combat Move - Thai
Place Units - Thai
6 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - British
1 Transport moved from sz4 to sz7
1 Artillery and 1 Infantry moved from Kamchatka to sz7
1 Artillery and 1 Infantry moved from sz7 to Ostrov
Russians take Ostrov from Masaharu
2 Infantrys moved from Calcutta to M.India
2 EarlyFighters moved from sz63 to M.India
1 Infantry moved from Calcutta to S.India
British take S.India from Yamamoto
1 Infantry moved from Calcutta to sz63
1 Infantry and 1 Transport moved from sz63 to sz56
1 Infantry moved from sz56 to Java
British take Java from Hisaichi
1 Infantry moved from Calcutta to sz63
1 Infantry and 1 Transport moved from sz63 to sz56
1 Infantry moved from sz56 to Sumatra
British take Sumatra from Yamamoto
1 Infantry moved from Calcutta to sz63
1 Infantry and 1 Transport moved from sz63 to sz62
1 Infantry moved from sz62 to India
British take India from YamamotoPurchase Units - British
British buy 2 Artillerys, 3 Bunkers and 7 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in M.India
British attack with 2 EarlyFighters and 2 Infantrys
Yamamoto defend with 1 Tank
British roll dice for 2 EarlyFighters and 2 Infantrys in M.India, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in M.India, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in M.India
British win, taking M.India from Yamamoto with 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 TankNon Combat Move - British
2 EarlyFighters moved from M.India to sz63Place Units - British
2 Artillerys and 6 Infantrys placed in Calcutta
1 Bunker placed in W.India
1 Bunker placed in Bhopal
1 Bunker placed in Calcutta
1 Infantry placed in VancouverTurn Complete - British
British collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
British : 0.00
Yamamoto : -0.50Production/PUs Summary :
Yamamoto : 75 / 80
Chinese : 16 / 18
Hisaichi : 90 / 92
Dutch : 0 / 0
Thai : 12 / 12
British : 39 / 39
Anzac : 27 / 29
Americans : 86 / 88
Masaharu : 26 / 30
Russians : 35 / 35 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Anzac
1 Infantry moved from N.G to Sarong
Anzac take Sarong from Yamamoto
2 Transports moved from sz49 to sz50
1 Artillery and 2 Infantrys moved from W.Australia to sz50
1 Artillery and 2 Infantrys moved from sz50 to Flores
2 Infantrys moved from S.W.Australia to W.Australia
1 Infantry moved from Melbourne to S.W.Australia
2 EarlyFighters moved from Melbourne to sz50
1 Battleship, 1 Carrier, 1 S.Sub and 2 Transports moved from sz49 to sz50Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Infantry, 1 Marine and 1 S.Sub; Remaining resources: 0 PUs;Combat - Anzac
Battle in Flores
Anzac attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Elite
Anzac roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery and 2 Infantrys in Flores, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Elite in Flores, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery and 2 Infantrys in Flores, round 3 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Elite in Flores, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Flores
Anzac win, taking Flores from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 EliteNon Combat Move - Anzac
1 Artillery and 2 Infantrys moved from Darwin to DerbyPlace Units - Anzac
1 Destroyer placed in sz50
1 Artillery and 1 Infantry placed in W.Australia
1 Artillery placed in Darwin
1 S.Sub placed in sz37
1 Marine placed in MelbourneTurn Complete - Anzac
Anzac collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Hisaichi : -0.67
Anzac : -1.33Production/PUs Summary :
Yamamoto : 73 / 80
Chinese : 16 / 18
Hisaichi : 89 / 92
Dutch : 0 / 0
Thai : 12 / 12
British : 39 / 39
Anzac : 30 / 30
Americans : 86 / 88
Masaharu : 26 / 30
Russians : 35 / 35