@SuperbattleshipYamato disregard my last, here is the right one
Whackamatt Allies -vs- dawgoneit Axis Game #5
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
2 Artillerys, 1 HeavyTank, 2 Infantrys and 1 Tank moved from Cairo to Lower Egypt
2 Infantrys moved from Kufra to New Valley
1 ArmoredCar moved from Hun to New Valley
1 ArmoredCar moved from Hun to New Valley
1 Tank moved from Hun to Kufra
1 ArmoredCar and 1 Tank moved from Kufra to Lower Egypt
2 Artillerys and 1 Tank moved from Kufra to El Agheila
1 Mech.Inf moved from E.Morocco to Tangier
Italians take Tangier from French
1 Mech.Inf moved from Tangier to W.Morocco
1 Mech.Inf moved from Tunis to E.Morocco
1 HeavyTank and 1 Tank moved from Tunis to Tripoli
1 Infantry moved from Tunis to N.Tunisia
1 Transport moved from 41 Sea Zone to 45 Sea Zone
2 Submarines moved from 42 Sea Zone to 41 Sea Zone
4 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
5 Infantrys moved from Rome to 46 Sea Zone
1 Artillery, 5 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 5 Infantrys moved from 48 Sea Zone to El Agheila
1 Transport moved from 43 Sea Zone to 44 Sea Zone
1 Transport moved from 43 Sea Zone to 44 Sea Zone
2 Transports moved from 43 Sea Zone to 44 Sea Zone
3 Transports moved from 43 Sea Zone to 46 Sea Zone
1 Infantry moved from N.Saudi Arabia to S.Saudi Arabia
Italians take S.Saudi Arabia from BritishPurchase Units - Italians
Italians buy 1 Destroyer, 31 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in W.Morocco
Italians attack with 1 Mech.Inf
French defend with 1 Bunker
Italians roll dice for 1 Mech.Inf in W.Morocco, round 2 : 0/1 hits
French roll dice for 1 Bunker in W.Morocco, round 2 : 1/1 hits
1 Mech.Inf owned by the Italians lost in W.Morocco
French win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for Italians: 1 Mech.Inf
Battle in Lower Egypt
Italians attack with 1 ArmoredCar, 2 Artillerys, 1 HeavyTank, 2 Infantrys and 2 Tanks
British defend with 2 Mech.Infs and 3 Tanks
Italians roll dice for 1 ArmoredCar, 2 Artillerys, 1 HeavyTank, 2 Infantrys and 2 Tanks in Lower Egypt, round 2 : 2/8 hits
British roll dice for 2 Mech.Infs and 3 Tanks in Lower Egypt, round 2 : 1/5 hits
1 Infantry owned by the Italians and 2 Mech.Infs owned by the British lost in Lower Egypt
Italians roll dice for 1 ArmoredCar, 2 Artillerys, 1 HeavyTank, 1 Infantry and 2 Tanks in Lower Egypt, round 3 : 1/7 hits
British roll dice for 3 Tanks in Lower Egypt, round 3 : 0/3 hits
1 Tank owned by the British lost in Lower Egypt
Italians roll dice for 1 ArmoredCar, 2 Artillerys, 1 HeavyTank, 1 Infantry and 2 Tanks in Lower Egypt, round 4 : 2/7 hits
British roll dice for 2 Tanks in Lower Egypt, round 4 : 1/2 hits
2 Tanks owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 ArmoredCar, 2 Artillerys, 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 23
Casualties for Italians: 2 Infantrys
Casualties for British: 2 Mech.Infs and 3 Tanks
Battle in New Valley
Italians attack with 2 ArmoredCars and 2 Infantrys
French defend with 1 Artillery and 1 Infantry
Italians roll dice for 2 ArmoredCars and 2 Infantrys in New Valley, round 2 : 1/4 hits
British roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 1/2 hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in New Valley
Italians roll dice for 2 ArmoredCars and 1 Infantry in New Valley, round 3 : 1/3 hits
British roll dice for 1 Artillery in New Valley, round 3 : 1/1 hits
1 ArmoredCar owned by the Italians and 1 Artillery owned by the French lost in New Valley
Italians win, taking New Valley from British with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 ArmoredCar and 1 Infantry
Casualties for French: 1 Artillery and 1 InfantryNon Combat Move - Italians
Place Units - Italians
1 Destroyer and 1 Submarine placed in 41 Sea Zone
2 Infantrys placed in E.Morocco
6 Infantrys placed in Cairo
2 Infantrys placed in Syria
3 Infantrys placed in Hun
4 Infantrys placed in Tunis
10 Infantrys placed in Rome
4 Infantrys placed in LombardyTurn Complete - Italians
Italians collect 82 PUs; end with 82 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
2 Artillerys moved from French Equatorial Africa to Darfur
1 Artillery, 1 Elite and 1 Infantry moved from Darfur to New Valley
1 Adv.Fighter moved from French Equatorial Africa to New Valley
1 Adv.Fighter and 1 Infantry moved from Darfur to Kufra
1 Elite moved from Darfur to KufraPurchase Units - French
French buy 1 Bunker, 1 Fighter and 2 Infantrys; Remaining resources: 1 PUs;Combat - French
Battle in New Valley
French attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
Italians defend with 1 ArmoredCar and 1 Infantry
French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 2/4 hits
Italians roll dice for 1 ArmoredCar and 1 Infantry in New Valley, round 2 : 0/2 hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the Italians lost in New Valley
French win, taking New Valley from Italians with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 ArmoredCar and 1 Infantry
Battle in Kufra
French attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Kufra, round 2 : 0/3 hits
Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits
French roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Kufra, round 3 : 0/3 hits
Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits
French roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Kufra, round 4 : 2/3 hits
Italians roll dice for 1 Infantry in Kufra, round 4 : 0/1 hits
1 Infantry owned by the Italians lost in Kufra
French win, taking Kufra from Italians with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 InfantryNon Combat Move - French
1 Adv.Fighter moved from New Valley to Darfur
1 Adv.Fighter moved from Kufra to DarfurPlace Units - French
1 Bunker placed in W.Morocco
1 Fighter and 2 Infantrys placed in French Equatorial AfricaTurn Complete - French
French collect 19 PUs; end with 20 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
2 Infantrys moved from Tokyo to Tohoku
2 Infantrys moved from Tokyo to Chubu
1 Tank moved from Tokyo to Chubu
1 ArmoredCar moved from Tokyo to Tohoku
2 ArmoredCars, 3 Artillerys and 11 Tanks moved from Komi to Salekhard
2 ArmoredCars and 6 Tanks moved from Okhotsk to Olyokminsk
2 Infantrys and 2 Tanks moved from S.French Indochina to N.French Indochina
1 Destroyer moved from 93 Sea Zone to 106 Sea Zone
2 ArmoredCars moved from Hong Kong to 92 Sea Zone
2 ArmoredCars and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 ArmoredCars moved from 84 Sea Zone to KyushuPurchase Units - Yamamoto
Yamamoto buy 4 Adv.Fighters, 8 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 106 Sea Zone
Yamamoto attack with 1 Destroyer
British defend with 2 Submarines
British roll dice for 2 Submarines in 106 Sea Zone, round 2 : 1/2 hits
Yamamoto roll dice for 1 Destroyer in 106 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone
British win with 1 Submarine remaining. Battle score for attacker is -1
Casualties for British: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Battle in Salekhard
Yamamoto attack with 2 ArmoredCars, 3 Artillerys and 11 Tanks
Russians defend with 1 HeavyTank, 8 Infantrys, 1 Mot.Inf and 1 Tank
Yamamoto roll dice for 2 ArmoredCars, 3 Artillerys and 11 Tanks in Salekhard, round 2 : 10/16 hits
Russians roll dice for 1 HeavyTank, 8 Infantrys, 1 Mot.Inf and 1 Tank in Salekhard, round 2 : 5/11 hits
8 Infantrys owned by the Russians, 3 Artillerys owned by the Yamamoto, 1 Mot.Inf owned by the Russians, 1 Tank owned by the Russians and 2 ArmoredCars owned by the Yamamoto lost in Salekhard
Yamamoto roll dice for 11 Tanks in Salekhard, round 3 : 6/11 hits
Russians roll dice for 1 HeavyTank in Salekhard, round 3 : 1/1 hits
1 Tank owned by the Yamamoto and 1 HeavyTank owned by the Russians lost in Salekhard
Yamamoto win, taking Salekhard from Russians with 10 Tanks remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 ArmoredCars, 3 Artillerys and 1 Tank
Casualties for Russians: 1 HeavyTank, 8 Infantrys, 1 Mot.Inf and 1 Tank
Battle in Tohoku
Yamamoto attack with 1 ArmoredCar and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Tohoku, round 2 : 1/3 hits
Americans roll dice for 1 Infantry in Tohoku, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Tohoku
Yamamoto win, taking Tohoku from Americans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Kyushu
Yamamoto attack with 2 ArmoredCars
Americans defend with 1 Marine
Yamamoto roll dice for 2 ArmoredCars in Kyushu, round 2 : 0/2 hits
Americans roll dice for 1 Marine in Kyushu, round 2 : 0/1 hits
Yamamoto roll dice for 2 ArmoredCars in Kyushu, round 3 : 0/2 hits
Americans roll dice for 1 Marine in Kyushu, round 3 : 1/1 hits
1 ArmoredCar owned by the Yamamoto lost in Kyushu
Yamamoto roll dice for 1 ArmoredCar in Kyushu, round 4 : 1/1 hits
Americans roll dice for 1 Marine in Kyushu, round 4 : 0/1 hits
1 Marine owned by the Americans lost in Kyushu
Yamamoto win, taking Kyushu from Americans with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Americans: 1 Marine
Battle in Chubu
Yamamoto attack with 2 Infantrys and 1 Tank
Americans defend with 1 Factory and 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Tank in Chubu, round 2 : 1/3 hits
Americans roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Chubu
Yamamoto win, taking Chubu from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Olyokminsk
Yamamoto attack with 2 ArmoredCars and 6 Tanks
Russians defend with 7 Infantrys
Yamamoto roll dice for 2 ArmoredCars and 6 Tanks in Olyokminsk, round 2 : 3/8 hits
Russians roll dice for 7 Infantrys in Olyokminsk, round 2 : 3/7 hits
3 Infantrys owned by the Russians, 1 Tank owned by the Yamamoto and 2 ArmoredCars owned by the Yamamoto lost in Olyokminsk
Yamamoto roll dice for 5 Tanks in Olyokminsk, round 3 : 2/5 hits
Russians roll dice for 4 Infantrys in Olyokminsk, round 3 : 1/4 hits
2 Infantrys owned by the Russians and 1 Tank owned by the Yamamoto lost in Olyokminsk
Yamamoto roll dice for 4 Tanks in Olyokminsk, round 4 : 3/4 hits
Russians roll dice for 2 Infantrys in Olyokminsk, round 4 : 0/2 hits
2 Infantrys owned by the Russians lost in Olyokminsk
Yamamoto win, taking Olyokminsk from Russians with 4 Tanks remaining. Battle score for attacker is -4
Casualties for Yamamoto: 2 ArmoredCars and 2 Tanks
Casualties for Russians: 7 InfantrysNon Combat Move - Yamamoto
2 ArmoredCars moved from Hong Kong to Kwangtung
2 ArmoredCars moved from Hong Kong to KiangsiPlace Units - Yamamoto
3 Adv.Fighters and 5 Infantrys placed in Tokyo
1 Adv.Fighter, 3 Infantrys, 1 Marine and 1 Tank placed in Hong KongTurn Complete - Yamamoto
Yamamoto collect 55 PUs; end with 55 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Infantry moved from Szechwan to Hupeh
1 Mech.Inf moved from Ningsia to Hupeh
1 Adv.Fighter moved from Shensi to Hupeh
1 Infantry moved from Shensi to Shansi
1 Infantry moved from Suiyuan to Chahar
1 Tank moved from Ningsia to Shansi
1 Tank moved from Ningsia to Chahar
1 Fighter moved from Ningsia to ShansiPurchase Units - Chinese
Chinese buy 11 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Chinese
Battle in Chahar
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 3 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shansi
Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 2/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hupeh
Chinese attack with 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf in Hupeh, round 2 : 0/3 hits
Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 2 : 0/1 hits
Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf in Hupeh, round 3 : 1/3 hits
Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 3 : 0/1 hits
1 ArmoredCar owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCarNon Combat Move - Chinese
1 Adv.Fighter moved from Hupeh to Szechwan
1 Fighter moved from Shansi to Suiyuan
1 Artillery, 1 Elite and 1 Infantry moved from Ningsia to Suiyuan
1 AAGun moved from Ningsia to Suiyuan
1 AAGun, 1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Szechwan
1 Infantry moved from Sikang to Szechwan
2 Infantrys moved from E.Qinghai to Lanchow
2 Artillerys moved from E.Qinghai to Ningsia
2 Artillerys, 1 Elite and 2 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from Khobdo to Irkutsk
1 Infantry moved from Ulan Bator to South Gobi
4 Infantrys moved from C.Sinkiang to Khobdo
2 Artillerys and 2 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
6 Infantrys placed in Hsining
2 Infantrys placed in Ningsia
3 Infantrys and 1 Mech.Inf placed in UrumqiTurn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
2 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia
2 Infantrys moved from Chita to S.Buryat Mongolia
3 Tanks moved from Chita to Irkutsk
2 Tanks moved from Chita to Olyokminsk
1 Artillery and 2 Infantrys moved from Peking to Chahar
1 Infantry moved from Shantung to Chahar
2 Infantrys moved from Shantung to Shansi
1 Elite and 1 Marine moved from Anhwei to Shansi
2 ArmoredCars and 2 Artillerys moved from Anhwei to Hupeh
1 ArmoredCar moved from Anhwei to Shansi
2 Tanks moved from Anhwei to Hupeh
1 Tank moved from Anhwei to Chahar
1 ArmoredCar moved from Anhwei to Hupeh
1 ArmoredCar moved from Anhwei to Shansi
1 Tank moved from Anhwei to Shansi
1 Tank moved from Anhwei to Chahar
1 ArmoredCar, 1 Artillery and 6 Infantrys moved from S.French Indochina to N.French Indochina
2 Artillerys moved from Banjarmasin to West Borneo
4 Fighters moved from Banjarmasin to West Borneo
3 Fighters moved from Davao to 111 Sea Zone
1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
4 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Transports moved from 84 Sea Zone to 75 Sea Zone
2 Artillerys moved from N.Sakhalin to 75 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Hokkaido
2 Artillerys moved from 75 Sea Zone to HokkaidoPurchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Elite, 5 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in S.Buryat Mongolia
Hisaichi attack with 2 ArmoredCars and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in S.Buryat Mongolia, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Hisaichi attack with 3 ArmoredCars, 2 Artillerys and 2 Tanks
Chinese defend with 1 Infantry and 1 Mech.Inf
Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys and 2 Tanks in Hupeh, round 2 : 4/7 hits
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Hupeh, round 2 : 0/2 hits
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 3 ArmoredCars, 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Chinese: 1 Infantry and 1 Mech.Inf
Battle in Hokkaido
Hisaichi attack with 2 Artillerys and 4 Infantrys
Americans defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Hokkaido, round 2 : 0/6 hits
Americans roll dice for 1 Infantry in Hokkaido, round 2 : 0/1 hits
Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Hokkaido, round 3 : 2/6 hits
Americans roll dice for 1 Infantry in Hokkaido, round 3 : 0/1 hits
1 Infantry owned by the Americans lost in Hokkaido
Hisaichi win, taking Hokkaido from Americans with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in West Borneo
Hisaichi attack with 2 Artillerys and 4 Fighters
Anzac defend with 4 Infantrys and 1 Tank; Dutch defend with 1 Bunker
Hisaichi roll dice for 2 Artillerys and 4 Fighters in West Borneo, round 2 : 3/6 hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker, 4 Infantrys and 1 Tank in West Borneo, round 2 : 2/6 hits
2 Infantrys owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in West Borneo
Hisaichi roll dice for 4 Fighters in West Borneo, round 3 : 1/4 hits
Dutch roll dice for 1 Bunker, 2 Infantrys and 1 Tank in West Borneo, round 3 : 2/4 hits
1 Infantry owned by the Anzac and 2 Fighters owned by the Hisaichi lost in West Borneo
retreated to West Borneo
Dutch win with 1 Bunker, 1 Infantry and 1 Tank remaining. Battle score for attacker is -18
Casualties for Hisaichi: 2 Artillerys and 2 Fighters
Casualties for Anzac: 3 Infantrys
Battle in Irkutsk
Hisaichi attack with 3 Tanks
Chinese defend with 1 Infantry; Russians defend with 1 Tank
Hisaichi roll dice for 3 Tanks in Irkutsk, round 2 : 0/3 hits
Russians roll dice for 1 Infantry and 1 Tank in Irkutsk, round 2 : 2/2 hits
2 Tanks owned by the Hisaichi lost in Irkutsk
1 Tank retreated to N.Buryat Mongolia
Russians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -10
Casualties for Hisaichi: 2 Tanks
Battle in Chahar
Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Chahar, round 2 : 1/6 hits
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 3 : 0/5 hits
Chinese roll dice for 1 Tank in Chahar, round 3 : 0/1 hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 4 : 1/5 hits
Chinese roll dice for 1 Tank in Chahar, round 4 : 1/1 hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in 111 Sea Zone
Hisaichi attack with 3 Fighters and 1 Transport
British defend with 1 Destroyer and 1 Submarine
British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits
Hisaichi roll dice for 3 Fighters and 1 Transport in 111 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits
1 Transport owned by the Hisaichi lost in 111 Sea Zone
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in East And South Borneo
1 Submarine owned by the British Submerged
retreated to 111 Sea Zone
British win with 1 Destroyer remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Transport
Battle in Shansi
Hisaichi attack with 2 ArmoredCars, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 2 ArmoredCars, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank in Shansi, round 2 : 4/7 hits
Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits
1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars, 1 Elite, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry and 1 TankNon Combat Move - Hisaichi
2 Fighters moved from West Borneo to Banjarmasin
3 Fighters moved from 111 Sea Zone to BanjarmasinPlace Units - Hisaichi
4 Infantrys placed in Banjarmasin
2 ArmoredCars and 1 Infantry placed in Shantung
Hisaichi undo move 2.
2 ArmoredCars and 1 Infantry placed in Peking
2 Artillerys and 1 Elite placed in Shantung
2 Adv.Fighters, 1 Bomber and 4 Tanks placed in Changchun
Hisaichi undo move 4.
Hisaichi undo move 1.
4 Tanks placed in Banjarmasin
2 Adv.Fighters, 1 Bomber and 4 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 71 PUs; end with 71 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
2 Mech.Infs moved from Cape Town to Kenya
2 Mech.Infs moved from Kenya to Lower Egypt
2 ArmoredCars moved from Italian East Africa to 57 Sea Zone
2 ArmoredCars moved from 57 Sea Zone to Lower Egypt
1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
1 Elite moved from Baluchistan to 58 Sea Zone
1 Cruiser and 1 Elite moved from 58 Sea Zone to 57 Sea Zone
1 Elite moved from 57 Sea Zone to Lower Egypt
2 Infantrys moved from Mysore to 59 Sea Zone
2 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
2 Infantrys moved from 57 Sea Zone to Lower Egypt
1 S.Bomber and 1 Tank moved from Italian East Africa to Lower Egypt
1 Artillery and 2 Infantrys moved from Darfur to New Valley
1 ArmoredCar moved from Iturup to 76 Sea Zone
1 ArmoredCar, 1 Destroyer and 1 Transport moved from 76 Sea Zone to 93 Sea Zone
1 ArmoredCar moved from 93 Sea Zone to Manila
Americans take Manila from Yamamoto
2 Artillerys and 2 Infantrys moved from Malaya to 110 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 111 Sea Zone to 107 Sea Zone
2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Davao
1 Submarine moved from 106 Sea Zone to 107 Sea Zone
1 Infantry moved from S.Thailand to S.French Indochina
French take S.French Indochina from Yamamoto
2 Artillerys and 3 Infantrys moved from S.Thailand to N.Thailand
7 Infantrys moved from Malaya to S.Thailand
11 Infantrys moved from Bangkok to S.Thailand
1 Artillery moved from Kweichow to Hunan
Chinese take Hunan from Hisaichi
1 Infantry moved from Yunnan to Kweichow
4 Infantrys moved from Bihar to Assam
1 Infantry moved from Yukon to AlaskaPurchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Elite, 2 Mech.Infs, 1 S.Submarine, 3 Submarines and 3 Tanks; Remaining resources: 1 PUs;Combat - British
Battle in Davao
British attack with 2 Artillerys and 2 Infantrys
Hisaichi defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
British roll dice for 2 Artillerys and 2 Infantrys in Davao, round 2 : 3/4 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Davao, round 2 : 1/2 hits
1 Infantry owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Davao
British win, taking Davao from Hisaichi with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Lower Egypt
British attack with 2 ArmoredCars, 1 Elite, 2 Infantrys, 2 Mech.Infs, 1 S.Bomber and 1 Tank
Italians defend with 1 ArmoredCar, 2 Artillerys, 1 HeavyTank and 2 Tanks
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits
British roll dice for 2 ArmoredCars, 1 Elite, 2 Infantrys, 2 Mech.Infs, 1 S.Bomber and 1 Tank in Lower Egypt, round 2 : 6/9 hits
Italians roll dice for 1 ArmoredCar, 2 Artillerys, 1 HeavyTank and 2 Tanks in Lower Egypt, round 2 : 2/6 hits
1 ArmoredCar owned by the Italians, 2 ArmoredCars owned by the British, 1 HeavyTank owned by the Italians, 2 Tanks owned by the Italians and 2 Artillerys owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Elite, 2 Infantrys, 2 Mech.Infs, 1 S.Bomber and 1 Tank remaining. Battle score for attacker is 21
Casualties for British: 2 ArmoredCars
Casualties for Italians: 1 ArmoredCar, 2 Artillerys, 1 HeavyTank and 2 TanksNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Yakutsk from Yamamoto to Russians
EDIT: Turning off Edit Mode
1 S.Bomber moved from Lower Egypt to Italian East Africa
1 ArmoredCar moved from Kolyma to Yakutsk
1 AAGun moved from Yunnan to N.Thailand
1 AAGun moved from Assam to Burma
1 AAGun moved from British Columbia to Yukon
1 AAGun moved from Baluchistan to E.IranPlace Units - British
1 Adv.Fighter, 1 Battleship, 1 S.Submarine and 1 Submarine placed in 21 Sea Zone
2 Submarines placed in 20 Sea Zone
3 Tanks placed in Italian East Africa
2 Mech.Infs placed in Cape Town
1 Artillery and 1 Elite placed in Bombay
1 Artillery placed in MalayaTurn Complete - British
British collect 96 PUs; end with 97 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
1 Artillery moved from Aroe to 113 Sea Zone
1 Tank moved from Tanimbar to 113 Sea Zone
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Tank moved from S.Thailand to 105 Sea Zone
1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
3 Infantrys moved from Lombok to 110 Sea Zone
1 Infantry moved from Lombok to 110 Sea Zone
1 Artillery, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
1 Elite moved from Flores to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry and 1 Tank moved from West Borneo to Banjarmasin
4 Infantrys moved from West Papua to MeraukePurchase Units - Anzac
Anzac buy 6 Marines, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Banjarmasin
Anzac attack with 1 Artillery, 1 Elite, 6 Infantrys and 3 Tanks
Hisaichi defend with 1 AAGun, 1 Factory, 5 Fighters and 4 Tanks
Anzac roll dice for 3 Cruisers in Banjarmasin, round 2 : 3/3 hits
Anzac roll dice for 1 Artillery, 1 Elite, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/11 hits
Hisaichi roll dice for 5 Fighters and 4 Tanks in Banjarmasin, round 2 : 3/9 hits
3 Infantrys owned by the Anzac, 4 Tanks owned by the Hisaichi and 3 Fighters owned by the Hisaichi lost in Banjarmasin
Anzac roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Banjarmasin, round 3 : 4/8 hits
Hisaichi roll dice for 2 Fighters in Banjarmasin, round 3 : 1/2 hits
1 Infantry owned by the Anzac and 2 Fighters owned by the Hisaichi lost in Banjarmasin
Anzac win, taking Banjarmasin from Hisaichi with 1 Artillery, 1 Elite, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 52
Casualties for Hisaichi: 5 Fighters and 4 Tanks
Casualties for Anzac: 4 InfantrysNon Combat Move - Anzac
Place Units - Anzac
3 Marines placed in Broome
1 Transport placed in 113 Sea Zone
2 Marines placed in Townsville
1 Marine placed in Port Moresby
1 S.Submarine placed in 114 Sea ZoneTurn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Infantry moved from East And South Borneo to British Borneo
British take British Borneo from Hisaichi
2 Marines moved from Sumatra to 110 Sea Zone
1 Artillery moved from Sumatra to 110 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Artillery and 1 Marine moved from 92 Sea Zone to Formosa
Dutch take Formosa from Hisaichi
1 Cruiser and 1 Marine moved from 110 Sea Zone to 92 Sea Zone
1 Marine moved from 92 Sea Zone to Hainan
Chinese take Hainan from Yamamoto
EDIT: 1 Carrier, 2 Destroyers and 4 Submarines moved from 110 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from Java to SumatraPurchase Units - Dutch
Dutch buy 2 Artillerys, 2 Elites and 1 Transport; Remaining resources: 5 PUs;Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
2 Artillerys and 2 Elites placed in Banjarmasin
1 Transport placed in 110 Sea ZoneTurn Complete - Dutch
Dutch collect 29 PUs; end with 34 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Finns
3 Infantrys moved from S.Karelia to Arkhangelsk
1 Tank moved from S.Karelia to Arkhangelsk
1 Infantry moved from S.Karelia to Vologda
Finns take Vologda from Russians
1 Elite, 1 Fighter and 7 Infantrys moved from Vyborg to S.Karelia
2 ArmoredCars moved from S.Karelia to Arkhangelsk
2 ArmoredCars moved from Oulu to S.Karelia
4 Infantrys moved from Oulu to Vyborg
4 Infantrys moved from Tampere to Oulu
4 Infantrys moved from Helsinki to Tampere
2 ArmoredCars moved from Helsinki to OuluPurchase Units - Finns
Finns buy 2 ArmoredCars, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Arkhangelsk
Finns attack with 2 ArmoredCars, 3 Infantrys and 1 Tank
Russians defend with 1 Factory and 2 Infantrys
Finns roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in Arkhangelsk, round 2 : 2/6 hits
Russians roll dice for 2 Infantrys in Arkhangelsk, round 2 : 1/2 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Arkhangelsk
Finns win, taking Arkhangelsk from Russians with 2 ArmoredCars, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 InfantrysNon Combat Move - Finns
Place Units - Finns
2 ArmoredCars, 2 Elites and 2 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
1 Tank moved from Minsk to Vinnytsia
4 Infantrys moved from E.Romania to Vinnytsia
1 Elite and 3 Infantrys moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Non Combat Move - Romanians
Place Units - Romanians
1 Artillery and 3 Tanks placed in Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 29 PUs; end with 29 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
6 units repaired.
1 Artillery and 2 Infantrys moved from Wake to 88 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 88 Sea Zone to 95 Sea Zone
1 Infantry moved from Eniwetok to 95 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 95 Sea Zone to 86 Sea Zone
1 Artillery and 3 Infantrys moved from 86 Sea Zone to Saipan
Americans take Saipan from Yamamoto
1 Destroyer moved from 88 Sea Zone to 86 Sea Zone
4 Tanks moved from Alaska to 71 Sea Zone
1 B.Transport and 2 Tanks moved from 71 Sea Zone to 76 Sea Zone
2 Tanks moved from 76 Sea Zone to Paramushir
1 B.Transport and 2 Tanks moved from 71 Sea Zone to 76 Sea Zone
2 Tanks moved from 76 Sea Zone to Kunashir
Americans take Kunashir from Yamamoto
1 Destroyer moved from 71 Sea Zone to 76 Sea Zone
1 Battleship moved from 72 Sea Zone to 75 Sea Zone
1 Battleship and 1 Cruiser moved from 85 Sea Zone to 75 Sea Zone
1 Cruiser and 1 Destroyer moved from 85 Sea Zone to 94 Sea Zone
1 Infantry moved from Shikoku to 85 Sea Zone
1 Cruiser moved from 85 Sea Zone to 93 Sea Zone
1 Battleship moved from 85 Sea Zone to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Kyushu
1 S.Bomber moved from Iwo Jima to Kyushu
3 Battleships and 2 Cruisers moved from 85 Sea Zone to 93 Sea Zone
3 Battleships and 2 Cruisers moved from 93 Sea Zone to 84 Sea Zone
1 Battleship moved from 85 Sea Zone to 101 Sea Zone
1 Battleship moved from 109 Sea Zone to 101 Sea Zone
1 Artillery and 1 Marine moved from Ponape to 109 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 109 Sea Zone to 101 Sea Zone
1 Artillery and 1 Marine moved from 101 Sea Zone to Yap
1 Elite moved from Ponape to 109 Sea Zone
1 Elite and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
1 Elite moved from 93 Sea Zone to Mindoro
1 Marine moved from Ponape to 109 Sea Zone
1 Marine and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
1 Marine moved from 93 Sea Zone to Panay
Americans take Panay from Yamamoto
3 Tanks moved from Koryakia to Okhotsk
3 Tanks moved from Rio de Oro to W.Morocco
1 Tank moved from Mauritania to W.Morocco
3 S.Submarines moved from 26 Sea Zone to 32 Sea Zone
2 ArmoredCars moved from Bahia to 32 Sea Zone
2 ArmoredCars and 3 S.Submarines moved from 32 Sea Zone to 34 Sea Zone
2 ArmoredCars moved from 34 Sea Zone to Canarians
1 Destroyer and 1 Submarine moved from 33 Sea Zone to 34 Sea Zone
1 B.Transport moved from 34 Sea Zone to 32 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Tank moved from Bahia to 35 Sea Zone
1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 Tank moved from 36 Sea Zone to Mauritania
1 Artillery moved from Cape Verde to 34 Sea Zone
1 Artillery moved from 34 Sea Zone to Canarians
1 Infantry and 2 Tanks moved from Argentina to S.Chile
1 Bomber moved from Darfur to CairoPurchase Units - Americans
Americans buy 2 ArmoredCars, 2 B.Transports, 1 Bunker, 1 Destroyer, 2 Elites, 2 Factorys, 3 Marines, 3 S.Submarines and 6 Tanks; Remaining resources: 1 PUs;Combat - Americans
Strategic bombing raid in Cairo
AA fire in Cairo : 0/1 hits
Bombing raid in Cairo rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in 75 Sea Zone
Americans attack with 2 Battleships and 1 Cruiser
Hisaichi defend with 2 Transports
Americans roll dice for 2 Battleships and 1 Cruiser in 75 Sea Zone, round 2 : 3/3 hits
Hisaichi roll dice for 2 Transports in 75 Sea Zone, round 2 : 0/2 hits
2 Transports owned by the Hisaichi lost in 75 Sea Zone
Americans win with 2 Battleships and 1 Cruiser remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Battle in 84 Sea Zone
Americans attack with 3 Battleships and 2 Cruisers
Hisaichi defend with 2 Transports; Yamamoto defend with 1 Transport
Americans roll dice for 3 Battleships and 2 Cruisers in 84 Sea Zone, round 2 : 2/5 hits
Hisaichi roll dice for 3 Transports in 84 Sea Zone, round 2 : 0/3 hits
1 Transport owned by the Hisaichi and 1 Transport owned by the Yamamoto lost in 84 Sea Zone
Americans roll dice for 3 Battleships and 2 Cruisers in 84 Sea Zone, round 3 : 5/5 hits
Hisaichi roll dice for 1 Transport in 84 Sea Zone, round 3 : 0/1 hits
1 Transport owned by the Hisaichi lost in 84 Sea Zone
Americans win with 3 Battleships and 2 Cruisers remaining. Battle score for attacker is 18
Casualties for Hisaichi: 2 Transports
Casualties for Yamamoto: 1 Transport
Battle in S.Chile
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 1 Infantry and 2 Tanks in S.Chile, round 2 : 2/3 hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits
2 Infantrys owned by the Neutral lost in S.Chile
Americans roll dice for 1 Infantry and 2 Tanks in S.Chile, round 3 : 2/3 hits
Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits
1 Fighter owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 1 Fighter and 2 Infantrys
Battle in Mindoro
Americans attack with 1 Elite
Yamamoto defend with 1 ArmoredCar
Americans roll dice for 1 Battleship in Mindoro, round 2 : 0/1 hits
Americans roll dice for 1 Elite in Mindoro, round 2 : 1/1 hits
Yamamoto roll dice for 1 ArmoredCar in Mindoro, round 2 : 0/1 hits
1 ArmoredCar owned by the Yamamoto lost in Mindoro
Americans win, taking Mindoro from Yamamoto with 1 Elite remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Battle in Canarians
Americans attack with 2 ArmoredCars and 1 Artillery
Neutral defend with 1 Infantry
Americans roll dice for 1 Battleship and 1 Cruiser in Canarians, round 2 : 2/2 hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Canarians
Americans loses 0 PUs for violating Canarianss neutrality.
Americans win, taking Canarians from Neutral with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 ArmoredCar
Battle in Yap
Americans attack with 1 Artillery and 1 Marine
Hisaichi defend with 1 ArmoredCar and 1 Infantry
Americans roll dice for 2 Battleships in Yap, round 2 : 2/2 hits
Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Yap, round 2 : 0/2 hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Yap
Americans win, taking Yap from Yamamoto with 1 Artillery and 1 Marine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Battle in Okhotsk
Americans attack with 3 Tanks
Yamamoto defend with 1 ArmoredCar
Americans roll dice for 3 Tanks in Okhotsk, round 2 : 1/3 hits
Yamamoto roll dice for 1 ArmoredCar in Okhotsk, round 2 : 0/1 hits
1 ArmoredCar owned by the Yamamoto lost in Okhotsk
Americans win, taking Okhotsk from Yamamoto with 3 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Battle in Paramushir
Americans attack with 2 Tanks
Hisaichi defend with 1 Infantry
Americans roll dice for 2 Tanks in Paramushir, round 2 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Paramushir, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Paramushir
Americans win, taking Paramushir from Yamamoto with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in 94 Sea Zone
Americans attack with 1 Cruiser and 1 Destroyer
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 94 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 Cruiser and 1 Destroyer in 94 Sea Zone, round 2 : 1/2 hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in 94 Sea Zone
Americans win with 1 Cruiser remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Kyushu
Americans attack with 1 Infantry and 1 S.Bomber
Yamamoto defend with 1 ArmoredCar
Americans roll dice for 1 Cruiser in Kyushu, round 2 : 0/1 hits
Americans roll dice for 1 Infantry and 1 S.Bomber in Kyushu, round 2 : 2/2 hits
Yamamoto roll dice for 1 ArmoredCar in Kyushu, round 2 : 0/1 hits
1 ArmoredCar owned by the Yamamoto lost in Kyushu
Americans win, taking Kyushu from Yamamoto with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCarNon Combat Move - Americans
1 S.Bomber moved from Kyushu to Davao
1 AAGun moved from Yukon to Alaska
1 Bomber moved from Cairo to Darfur
1 Marine moved from Pearl Harbor to 91 Sea Zone
1 Elite and 1 Infantry moved from Johnston to 91 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
1 Elite and 1 Infantry moved from 88 Sea Zone to Wake
1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
1 Marine and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
1 Marine moved from 95 Sea Zone to Minamitori
2 ArmoredCars moved from Salvador to Bahia
1 AAGun moved from Amazon to BahiaPlace Units - Americans
1 Bunker and 1 Factory placed in Rio de Oro
1 Factory placed in Manila
3 S.Submarines placed in 26 Sea Zone
2 Tanks placed in Bahia
2 ArmoredCars placed in Salvador
1 B.Transport placed in 71 Sea Zone
1 Marine and 2 Tanks placed in Alaska
1 B.Transport placed in 91 Sea Zone
2 Tanks placed in Pearl Harbor
1 Destroyer placed in 83 Sea Zone
2 Elites and 2 Marines placed in DavaoTurn Complete - Americans
Americans collect 154 PUs; end with 155 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
20 Infantrys moved from Krakow to Vinnytsia
2 Tanks moved from Warsaw to Vinnytsia
2 HeavyTanks moved from Warsaw to Vinnytsia
1 Artillery moved from Kiev to Vinnytsia
1 Infantry moved from Latvia to Minsk
1 Mech.Inf and 2 Tanks moved from Madrid to Leon
1 Tank moved from Madrid to Leon
7 Tanks moved from Madrid to Andalusia
2 Mech.Infs moved from Bohemia to Vinnytsia
3 Infantrys moved from Bohemia to Krakow
1 T.Boat and 5 Transports moved from 24 Sea Zone to 23 Sea Zone
1 ArmoredCar and 10 Infantrys moved from Pomerania to 23 Sea Zone
1 ArmoredCar, 9 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 23 Sea Zone to Oslo
1 ArmoredCar and 9 Infantrys moved from 24 Sea Zone to Latvia
1 Artillery, 1 HeavyTank and 2 Infantrys moved from Latvia to Novgorod
1 Artillery and 1 Tank moved from Smolensk to Novgorod
1 ArmoredCar moved from Leningrad to Smolensk
1 ArmoredCar, 4 Artillerys, 1 Bomber, 6 Infantrys and 2 Tanks moved from Leningrad to S.Karelia
1 HeavyTank and 1 Tank moved from Novgorod to S.Karelia
1 ArmoredCar moved from Murmansk to S.Karelia
1 Submarine moved from 22 Sea Zone to 5 Sea Zone
2 Infantrys moved from Brandenburg to Pomerania
4 Infantrys moved from Rhine to Belgium
2 Artillerys moved from Picardy to Belgium
3 Infantrys moved from Belgium to Picardy
2 Infantrys moved from Picardy to Normandy
1 Infantry moved from Netherlands to Belgium
1 Infantry moved from Belgium to Picardy
1 Infantry moved from Picardy to NormandyPurchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Cruiser, 2 Destroyers, 2 HeavyTanks, 10 Infantrys, 1 S.Submarine, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Andalusia
Germans attack with 7 Tanks
Neutral defend with 1 Bunker
Germans roll dice for 7 Tanks in Andalusia, round 2 : 1/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits
Germans roll dice for 7 Tanks in Andalusia, round 3 : 3/7 hits
Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits
1 Bunker owned by the Neutral and 1 Tank owned by the Germans lost in Andalusia
Germans loses 0 PUs for violating Andalusias neutrality.
Germans win, taking Andalusia from Neutral with 6 Tanks remaining. Battle score for attacker is 1
Casualties for Germans: 1 Tank
Casualties for Neutral: 1 Bunker
Battle in Leon
Germans attack with 1 Mech.Inf and 3 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 1 Mech.Inf and 3 Tanks in Leon, round 2 : 0/4 hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 0/3 hits
Germans roll dice for 1 Mech.Inf and 3 Tanks in Leon, round 3 : 2/4 hits
Neutral roll dice for 3 Infantrys in Leon, round 3 : 1/3 hits
2 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Leon
Germans roll dice for 3 Tanks in Leon, round 4 : 2/3 hits
Neutral roll dice for 1 Infantry in Leon, round 4 : 0/1 hits
1 Infantry owned by the Neutral lost in Leon
Germans loses 0 PUs for violating Leons neutrality.
Germans win, taking Leon from Neutral with 3 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Mech.Inf
Casualties for Neutral: 3 InfantrysNon Combat Move - Germans
Place Units - Germans
1 Cruiser, 2 Destroyers, 1 S.Submarine and 2 Submarines placed in 22 Sea Zone
1 Bunker placed in Novgorod
1 Bunker placed in Oslo
2 HeavyTanks and 2 Tanks placed in Warsaw
Germans undo move 4.
2 HeavyTanks and 2 Tanks placed in Leningrad
2 ArmoredCars, 1 Artillery and 1 Infantry placed in Warsaw
1 Artillery and 4 Infantrys placed in Bohemia
4 Infantrys placed in Rhine
Germans undo move 7.
5 Infantrys placed in MadridTurn Complete - Germans
Germans collect 125 PUs; end with 125 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
1 Tank moved from Irkutsk to Olyokminsk
1 HeavyTank and 1 Tank moved from Krasnoyarsk to Olyokminsk
3 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Khatanga to Olyokminsk
1 Infantry moved from Bulun to Khatanga
3 Infantrys moved from Zhigansk to Olyokminsk
2 Infantrys moved from Bulun to Zhigansk
1 Infantry moved from Yeniseysk to Novosibirsk
1 Infantry moved from Yeniseysk to Krasnoyarsk
1 Infantry moved from Yeniseysk to Bratsk
1 Infantry moved from Sibirsky to Yeniseysk
1 Infantry moved from Sibirsky to Evenkia
2 Tanks moved from Karaganda to Kuybyshev
2 Infantrys moved from Tashkent to Chimkent
3 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
10 Infantrys moved from Moscow to Yaroslavl
1 Bomber moved from Moscow to ArkhangelskPurchase Units - Russians
Russians buy 4 Bunkers and 25 Infantrys; Remaining resources: 1 PUs;Combat - Russians
Strategic bombing raid in Arkhangelsk
Bombing raid in Arkhangelsk rolls: 6 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Olyokminsk
Russians attack with 1 HeavyTank, 9 Infantrys and 2 Tanks
Hisaichi defend with 2 Tanks; Yamamoto defend with 4 Tanks
Russians roll dice for 1 HeavyTank, 9 Infantrys and 2 Tanks in Olyokminsk, round 2 : 2/12 hits
Yamamoto roll dice for 6 Tanks in Olyokminsk, round 2 : 3/6 hits
3 Infantrys owned by the Russians and 2 Tanks owned by the Yamamoto lost in Olyokminsk
Russians roll dice for 1 HeavyTank, 6 Infantrys and 2 Tanks in Olyokminsk, round 3 : 3/9 hits
Yamamoto roll dice for 4 Tanks in Olyokminsk, round 3 : 1/4 hits
1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 2 Tanks owned by the Yamamoto lost in Olyokminsk
Russians roll dice for 1 HeavyTank, 5 Infantrys and 2 Tanks in Olyokminsk, round 4 : 2/8 hits
Yamamoto roll dice for 1 Tank in Olyokminsk, round 4 : 0/1 hits
1 Tank owned by the Hisaichi lost in Olyokminsk
Russians win, taking Olyokminsk from Yamamoto with 1 HeavyTank, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 22
Casualties for Hisaichi: 2 Tanks
Casualties for Yamamoto: 4 Tanks
Casualties for Russians: 4 InfantrysNon Combat Move - Russians
1 AAGun moved from Kirov to Kuybyshev
1 Bomber moved from Arkhangelsk to MoscowPlace Units - Russians
1 Bunker and 10 Infantrys placed in Moscow
1 Bunker placed in Yaroslavl
1 Bunker and 3 Infantrys placed in Kursk
1 Bunker and 2 Infantrys placed in Donetsk
5 Infantrys placed in Stalingrad
5 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 71 PUs; end with 72 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
1 HeavyTank and 1 Tank moved from Tripoli to 48 Sea Zone
1 Artillery and 1 Tank moved from El Agheila to 48 Sea Zone
4 Infantrys moved from El Agheila to 48 Sea Zone
1 Infantry moved from El Agheila to Kufra
1 Artillery moved from El Agheila to Kufra
3 Infantrys moved from Hun to Kufra
1 Artillery, 1 HeavyTank, 4 Infantrys, 2 Tanks and 4 Transports moved from 48 Sea Zone to 56 Sea Zone
1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks moved from 56 Sea Zone to Lower Egypt
6 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from S.Saudi Arabia to Trucial Coast
Italians take Trucial Coast from British
1 Artillery and 3 Infantrys moved from Syria to Iraq
1 Transport moved from 46 Sea Zone to 47 Sea Zone
4 Infantrys moved from Lombardy to 44 Sea Zone
4 Infantrys and 5 Transports moved from 44 Sea Zone to 46 Sea Zone
10 Infantrys moved from Rome to 46 Sea Zone
14 Infantrys and 7 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys moved from Tunis to 47 Sea Zone
2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
12 Infantrys moved from 48 Sea Zone to Tobruk
4 Infantrys moved from 48 Sea Zone to Tobruk
1 Infantry moved from Tunis to N.Tunisia
1 Infantry moved from Tunis to N.Tunisia
1 Infantry moved from N.Tunisia to 45 Sea Zone
1 Infantry and 1 Transport moved from 45 Sea Zone to 41 Sea Zone
1 Infantry moved from 41 Sea Zone to E.MoroccoPurchase Units - Italians
Italians buy 1 Cruiser, 1 Destroyer, 21 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Lower Egypt
Italians attack with 1 Artillery, 1 HeavyTank, 10 Infantrys and 2 Tanks
British defend with 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank
Italians roll dice for 1 Artillery, 1 HeavyTank, 10 Infantrys and 2 Tanks in Lower Egypt, round 2 : 4/14 hits
British roll dice for 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank in Lower Egypt, round 2 : 2/6 hits
1 Elite owned by the British, 2 Infantrys owned by the Italians, 2 Infantrys owned by the British and 1 Mech.Inf owned by the British lost in Lower Egypt
Italians roll dice for 1 Artillery, 1 HeavyTank, 8 Infantrys and 2 Tanks in Lower Egypt, round 3 : 4/12 hits
British roll dice for 1 Mech.Inf and 1 Tank in Lower Egypt, round 3 : 2/2 hits
1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Artillery, 1 HeavyTank, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Italians: 4 Infantrys
Casualties for British: 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank
Battle in Kufra
Italians attack with 1 Artillery and 4 Infantrys
French defend with 1 Elite and 1 Infantry
Italians roll dice for 1 Artillery and 4 Infantrys in Kufra, round 2 : 3/5 hits
French roll dice for 1 Elite and 1 Infantry in Kufra, round 2 : 1/2 hits
1 Elite owned by the French, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Kufra
Italians win, taking Kufra from French with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for French: 1 Elite and 1 InfantryNon Combat Move - Italians
1 Artillery moved from El Agheila to TobrukPlace Units - Italians
1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 41 Sea Zone
6 Infantrys placed in Cairo
2 Infantrys placed in Syria
3 Infantrys placed in Hun
4 Infantrys placed in Tunis
6 Infantrys placed in RomeTurn Complete - Italians
Italians collect 82 PUs; end with 82 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
2 Infantrys moved from French Equatorial Africa to Darfur
1 Fighter moved from French Equatorial Africa to Lower Egypt
1 Artillery, 1 Elite and 1 Infantry moved from New Valley to Lower Egypt
2 Adv.Fighters moved from Darfur to Lower Egypt
2 Artillerys, 1 Elite and 1 Infantry moved from Darfur to New Valley
1 Transport moved from 7 Sea Zone to 1 Sea ZonePurchase Units - French
French buy 1 Adv.Fighter and 2 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in Lower Egypt
French attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Italians defend with 1 Artillery, 1 HeavyTank, 6 Infantrys and 2 Tanks
French roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lower Egypt, round 2 : 2/6 hits
Italians roll dice for 1 Artillery, 1 HeavyTank, 6 Infantrys and 2 Tanks in Lower Egypt, round 2 : 3/10 hits
1 Elite owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the Italians and 1 Infantry owned by the French lost in Lower Egypt
retreated to Lower Egypt
Italians win with 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is -5
Casualties for Italians: 2 Infantrys
Casualties for French: 1 Artillery, 1 Elite and 1 InfantryNon Combat Move - French
2 Adv.Fighters and 1 Fighter moved from Lower Egypt to New ValleyPlace Units - French
1 Adv.Fighter and 2 Tanks placed in French Equatorial AfricaTurn Complete - French
French collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
4 Infantrys and 2 Tanks moved from N.French Indochina to Hunan
2 ArmoredCars and 1 Infantry moved from Kwangtung to Hunan
2 ArmoredCars and 1 Infantry moved from Kiangsi to Hunan
1 Tank moved from Hong Kong to Hunan
3 Adv.Fighters moved from Tokyo to 76 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 3 Adv.Fighters
Americans defend with 2 B.Transports and 1 Destroyer
Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 B.Transports and 1 Destroyer in 76 Sea Zone, round 2 : 0/3 hits
1 B.Transport owned by the Americans lost in 76 Sea Zone
Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in 76 Sea Zone, round 3 : 0/2 hits
1 B.Transport owned by the Americans lost in 76 Sea Zone
Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 4 : 0/3 hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 4 : 0/1 hits
Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 5 : 1/3 hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 5 : 1/1 hits
1 Destroyer owned by the Americans and 1 Adv.Fighter owned by the Yamamoto lost in 76 Sea Zone
Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Adv.Fighter
Casualties for Americans: 2 B.Transports and 1 Destroyer
Battle in Hunan
Yamamoto attack with 4 ArmoredCars, 6 Infantrys and 3 Tanks
British defend with 1 Artillery
Yamamoto roll dice for 4 ArmoredCars, 6 Infantrys and 3 Tanks in Hunan, round 2 : 4/13 hits
Chinese roll dice for 1 Artillery in Hunan, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Hunan
Yamamoto win, taking Hunan from Chinese with 4 ArmoredCars, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Artillery
Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto
2 Adv.Fighters moved from 76 Sea Zone to TokyoPlace Units - Yamamoto
1 Fighter and 5 Infantrys placed in Hong Kong
1 Adv.Fighter placed in Tokyo
2 ArmoredCars, 1 Elite and 1 Tank placed in Chubu
6 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
1 Artillery, 1 Elite, 1 Fighter and 1 Infantry moved from Suiyuan to Shansi
1 Adv.Fighter moved from Szechwan to ShansiPurchase Units - Chinese
Chinese buy 3 Bunkers, 1 Elite, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Hisaichi defend with 2 ArmoredCars, 1 Elite, 1 Infantry, 1 Marine and 1 Tank
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Shansi, round 2 : 3/5 hits
Hisaichi roll dice for 2 ArmoredCars, 1 Elite, 1 Infantry, 1 Marine and 1 Tank in Shansi, round 2 : 3/6 hits
2 ArmoredCars owned by the Hisaichi, 1 Fighter owned by the Chinese, 1 Infantry owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi
1 Artillery retreated to Suiyuan
Hisaichi win with 1 Elite, 1 Marine and 1 Tank remaining. Battle score for attacker is -3
Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
Casualties for Chinese: 1 Elite, 1 Fighter and 1 InfantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuan: 1 Artillery
EDIT: Adding units owned by Chinese to Suiyuan: 1 Fighter
EDIT: Turning off Edit Mode
1 Adv.Fighter moved from Shansi to Suiyuan
1 Infantry moved from South Gobi to Suiyuan
2 Artillerys and 2 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Lanchow to Shensi
1 Infantry moved from Lanchow to Szechwan
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from Khobdo to Ulan Bator
1 Mech.Inf moved from Urumqi to Ningsia
2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
1 Elite and 1 Marine placed in Ningsia
1 Bunker placed in Suiyuan
1 Bunker placed in Szechwan
6 Infantrys placed in Hsining
1 Bunker placed in ShensiTurn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 3 Bunkers, 1 Fighter, 8 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;Non Combat Move - Hisaichi
2 ArmoredCars and 2 Infantrys moved from S.Buryat Mongolia to Chita
1 Tank moved from N.Buryat Mongolia to Chita
1 Infantry moved from Chita to S.Buryat Mongolia
1 Infantry moved from Chita to N.Buryat Mongolia
2 Infantrys moved from Heilungchiang to Ayan
2 ArmoredCars and 2 Infantrys moved from Heilungchiang to Chita
2 ArmoredCars moved from Peking to Shansi
1 Artillery moved from Shantung to Chahar
1 Infantry moved from Peking to Chahar
1 Artillery and 1 Elite moved from Shantung to Shansi
1 Tank moved from Shansi to Hupeh
1 ArmoredCar, 1 Artillery and 5 Infantrys moved from N.French Indochina to Hunan
1 Adv.Fighter moved from Changchun to Peking
1 Adv.Fighter moved from Changchun to ShantungPlace Units - Hisaichi
1 Fighter placed in Shantung
1 Bunker placed in Hupeh
1 Bunker placed in Shansi
1 Bunker placed in Chahar
1 Infantry and 1 Tank placed in Shantung
1 Infantry and 2 Tanks placed in Peking
Hisaichi undo move 5.
1 Adv.Fighter and 1 Tank placed in Shantung
Hisaichi undo move 6.
1 Infantry and 1 Tank placed in Shantung
Hisaichi undo move 5.
1 Adv.Fighter, 1 Infantry and 1 Tank placed in Peking
Hisaichi undo move 5.
2 Tanks placed in Shantung
7 Infantrys and 1 Marine placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 58 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
2 Artillerys and 1 Infantry moved from Davao to 107 Sea Zone
2 Artillerys, 1 Infantry and 2 Transports moved from 107 Sea Zone to 92 Sea Zone
1 Infantry moved from S.French Indochina to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
1 ArmoredCar moved from Manila to 93 Sea Zone
1 ArmoredCar, 1 Destroyer and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
1 ArmoredCar moved from 92 Sea Zone to Hong Kong
2 ArmoredCars, 4 Artillerys and 5 Infantrys moved from N.Thailand to N.French Indochina
18 Infantrys moved from S.Thailand to S.French Indochina
3 Infantrys and 1 Tank moved from Yunnan to Kweichow
4 Infantrys moved from Assam to Yunnan
1 ArmoredCar moved from Yakutsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from New Valley to Lower Egypt
2 Tanks moved from Italian East Africa to 57 Sea Zone
2 Tanks moved from 57 Sea Zone to Lower Egypt
1 S.Bomber and 1 Tank moved from Italian East Africa to Lower Egypt
1 Transport moved from 57 Sea Zone to 59 Sea Zone
2 Mech.Infs moved from Kenya to Lower Egypt
2 Mech.Infs moved from Cape Town to Kenya
2 Adv.Fighters moved from 21 Sea Zone to 5 Sea Zone
2 Submarines moved from 20 Sea Zone to 21 Sea Zone
1 Tank moved from Quebec to Montreal
1 Artillery and 1 Elite moved from Bombay to 59 Sea Zone
1 Artillery and 1 Elite moved from 59 Sea Zone to BaluchistanPurchase Units - British
British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Elite, 1 Infantry, 2 Mech.Infs, 1 S.Bomber, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Hong Kong
British attack with 1 ArmoredCar, 2 Artillerys and 2 Infantrys
Yamamoto defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Fighter, 8 Infantrys and 1 Marine
British roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Hong Kong, round 2 : 3/5 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 8 Infantrys and 1 Marine in Hong Kong, round 2 : 5/11 hits
1 ArmoredCar owned by the British, 3 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in Hong Kong
Yamamoto win with 1 Adv.Fighter, 1 Fighter, 5 Infantrys and 1 Marine remaining. Battle score for attacker is -10
Casualties for British: 1 ArmoredCar, 2 Artillerys and 2 Infantrys
Casualties for Yamamoto: 3 Infantrys
Battle in 5 Sea Zone
British attack with 2 Adv.Fighters
Germans defend with 1 Submarine
British roll dice for 2 Adv.Fighters in 5 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Germans lost in 5 Sea Zone
British win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in N.Buryat Mongolia
British attack with 1 ArmoredCar
Hisaichi defend with 1 Infantry
British roll dice for 1 ArmoredCar in N.Buryat Mongolia, round 2 : 0/1 hits
Yamamoto roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits
British roll dice for 1 ArmoredCar in N.Buryat Mongolia, round 3 : 1/1 hits
Yamamoto roll dice for 1 Infantry in N.Buryat Mongolia, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
British win, taking N.Buryat Mongolia from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.French Indochina
British attack with 2 ArmoredCars, 4 Artillerys and 5 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 2 ArmoredCars, 4 Artillerys and 5 Infantrys in N.French Indochina, round 2 : 5/11 hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
British win, taking N.French Indochina from Yamamoto with 2 ArmoredCars, 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Lower Egypt
British attack with 1 Artillery, 2 Infantrys, 2 Mech.Infs, 1 S.Bomber and 3 Tanks
Italians defend with 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits
British roll dice for 1 Artillery, 2 Infantrys, 2 Mech.Infs, 1 S.Bomber and 3 Tanks in Lower Egypt, round 2 : 2/9 hits
Italians roll dice for 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks in Lower Egypt, round 2 : 4/8 hits
3 Infantrys owned by the Italians, 1 Artillery owned by the British, 2 Infantrys owned by the British and 1 Mech.Inf owned by the British lost in Lower Egypt
British roll dice for 1 Mech.Inf, 1 S.Bomber and 3 Tanks in Lower Egypt, round 3 : 2/5 hits
Italians roll dice for 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks in Lower Egypt, round 3 : 1/5 hits
1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Lower Egypt
British roll dice for 1 S.Bomber and 3 Tanks in Lower Egypt, round 4 : 3/4 hits
Italians roll dice for 1 HeavyTank and 2 Tanks in Lower Egypt, round 4 : 1/3 hits
1 HeavyTank owned by the Italians, 2 Tanks owned by the Italians and 1 Tank owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 S.Bomber and 2 Tanks remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery, 2 Infantrys, 2 Mech.Infs and 1 Tank
Casualties for Italians: 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 TanksNon Combat Move - British
1 S.Bomber moved from Lower Egypt to Italian East Africa
2 Adv.Fighters moved from 5 Sea Zone to 21 Sea Zone
1 Destroyer moved from 6 Sea Zone to 12 Sea Zone
1 Transport moved from 6 Sea Zone to 11 Sea Zone
1 AAGun moved from N.Thailand to N.French IndochinaPlace Units - British
2 Adv.Fighters, 1 Carrier and 1 T.Boat placed in 21 Sea Zone
3 Tanks placed in Italian East Africa
2 Mech.Infs placed in Cape Town
1 Artillery and 1 Elite placed in Bombay
1 S.Bomber placed in Delhi
1 Artillery and 1 Infantry placed in LondonTurn Complete - British
British collect 96 PUs; end with 96 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone
1 Marine moved from Hainan to 92 Sea Zone
1 Cruiser and 1 Marine moved from 92 Sea Zone to 107 Sea Zone
1 Marine moved from 107 Sea Zone to Peleliu
Dutch take Peleliu from Yamamoto
1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Artillery and 1 Elite moved from 107 Sea Zone to Celebes
Dutch take Celebes from Hisaichi
1 Transport moved from 92 Sea Zone to 107 Sea Zone
1 Infantry and 1 Tank moved from Hollandia to 107 Sea Zone
1 Infantry and 1 Tank moved from 107 Sea Zone to Jilolo
Dutch take Jilolo from Hisaichi
1 Artillery and 1 Elite moved from Banjarmasin to East And South BorneoPurchase Units - Dutch
Dutch buy 1 Factory and 3 Transports; Remaining resources: 1 PUs;Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Factory placed in Formosa
3 Transports placed in 110 Sea ZoneTurn Complete - Dutch
Dutch collect 32 PUs; end with 33 PUs