Whackamatt Allies -vs- dawgoneit Axis Game #5

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - British
                2 Mech.Infs moved from Kenya to Nubia
                2 Mech.Infs moved from Nubia to Lower Egypt
                1 S.Bomber moved from Bombay to Lower Egypt
                2 Tanks moved from Italian East Africa to 57 Sea Zone
                1 Tank moved from Italian East Africa to Lower Egypt
                2 Tanks moved from 57 Sea Zone to Lower Egypt
                1 Transport moved from 57 Sea Zone to 59 Sea Zone
                1 Elite moved from Bombay to 59 Sea Zone
                1 Elite moved from 59 Sea Zone to Baluchistan
                1 Destroyer and 1 Submarine moved from 65 Sea Zone to 111 Sea Zone
                2 Submarines moved from 65 Sea Zone to 106 Sea Zone
                2 Transports moved from 66 Sea Zone to 110 Sea Zone
                1 Artillery and 1 Tank moved from Java to 110 Sea Zone
                2 Infantrys moved from Malaya to 110 Sea Zone
                1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
                4 Infantrys moved from Assam to Yunnan
                1 Artillery moved from Szechwan to Kweichow
                      Chinese take Kweichow from Hisaichi
                1 Tank moved from S.Thailand to Yunnan
                2 Artillerys and 2 Infantrys moved from S.Thailand to N.Thailand
                1 ArmoredCar moved from Bangkok to N.Thailand
                1 ArmoredCar moved from Malaya to N.Thailand
                2 Artillerys moved from Malaya to S.Thailand
                4 Infantrys moved from Bangkok to S.Thailand
                2 Infantrys moved from Madras to Mysore
                4 Infantrys moved from Delhi to Bihar
                1 ArmoredCar moved from Kamchatka to Kolyma
                      Russians take Koryakia from Yamamoto
                      Russians take Kolyma from Yamamoto
                1 ArmoredCar moved from Kamchatka to 72 Sea Zone
                1 ArmoredCar, 1 Destroyer and 1 Transport moved from 72 Sea Zone to 76 Sea Zone
                1 ArmoredCar moved from 76 Sea Zone to Iturup
                      British take Iturup from Yamamoto
                1 Infantry moved from British Columbia to Yukon

    Purchase Units - British
                British buy 2 ArmoredCars, 1 Battleship, 1 Carrier, 1 Destroyer, 12 Infantrys, 2 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 1 PUs;

    Combat - British
                Battle in 106 Sea Zone
                    British attack with 2 Submarines
                    Yamamoto defend with 2 Transports
                        British roll dice for 2 Submarines in 106 Sea Zone, round 2 :  2/2 hits
                        2 Transports owned by the Yamamoto lost in 106 Sea Zone
                    British win with 2 Submarines remaining. Battle score for attacker is 12
                    Casualties for Yamamoto: 2 Transports
                Battle in 111 Sea Zone
                    British attack with 1 Destroyer and 1 Submarine
                    Thai defend with 1 Submarine
                        British roll dice for 1 Submarine in 111 Sea Zone, round 2 :  1/1 hits
                        Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 :  0/1 hits
                        1 Submarine owned by the Thai lost in 111 Sea Zone
                    British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                    Casualties for Thai: 1 Submarine
                Battle in Yunnan
                    British attack with 4 Infantrys and 1 Tank
                    Yamamoto defend with 2 ArmoredCars
                        British roll dice for 4 Infantrys and 1 Tank in Yunnan, round 2 :  0/5 hits
                        Yamamoto roll dice for 2 ArmoredCars in Yunnan, round 2 :  0/2 hits
                        British roll dice for 4 Infantrys and 1 Tank in Yunnan, round 3 :  0/5 hits
                        Yamamoto roll dice for 2 ArmoredCars in Yunnan, round 3 :  0/2 hits
                        British roll dice for 4 Infantrys and 1 Tank in Yunnan, round 4 :  2/5 hits
                        Yamamoto roll dice for 2 ArmoredCars in Yunnan, round 4 :  0/2 hits
                        2 ArmoredCars owned by the Yamamoto lost in Yunnan
                    British win, taking Yunnan from Yamamoto with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 2 ArmoredCars
                Battle in Banjarmasin
                    British attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Hisaichi defend with 1 AAGun, 2 Artillerys, 1 Factory, 4 Fighters and 2 Infantrys
                        British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Banjarmasin, round 2 :  2/4 hits
                        Hisaichi roll dice for 2 Artillerys, 4 Fighters and 2 Infantrys in Banjarmasin, round 2 :  4/8 hits
                        1 Tank owned by the British, 1 Artillery owned by the British, 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi win with 2 Artillerys and 4 Fighters remaining. Battle score for attacker is -9
                    Casualties for British: 1 Artillery, 2 Infantrys and 1 Tank
                    Casualties for Hisaichi: 2 Infantrys
                Battle in Lower Egypt
                    British attack with 2 Mech.Infs, 1 S.Bomber and 3 Tanks
                    Italians defend with 2 Artillerys, 1 HeavyTank, 1 Infantry and 1 Tank
                        British roll dice for 2 Cruisers in Lower Egypt, round 2 :  0/2 hits
                        British roll dice for 2 Mech.Infs, 1 S.Bomber and 3 Tanks in Lower Egypt, round 2 :  4/6 hits
                        Italians roll dice for 2 Artillerys, 1 HeavyTank, 1 Infantry and 1 Tank in Lower Egypt, round 2 :  0/5 hits
                        1 Tank owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the Italians lost in Lower Egypt
                        British roll dice for 2 Mech.Infs, 1 S.Bomber and 3 Tanks in Lower Egypt, round 3 :  4/6 hits
                        Italians roll dice for 1 HeavyTank in Lower Egypt, round 3 :  0/1 hits
                        1 HeavyTank owned by the Italians lost in Lower Egypt
                    British win, taking Lower Egypt from Italians with 2 Mech.Infs, 1 S.Bomber and 3 Tanks remaining. Battle score for attacker is 22
                    Casualties for Italians: 2 Artillerys, 1 HeavyTank, 1 Infantry and 1 Tank

    Non Combat Move - British
                1 S.Bomber moved from Lower Egypt to Italian East Africa
                1 AAGun moved from Assam to Yunnan
                1 AAGun moved from Calcutta to Assam
                2 Mech.Infs moved from Cape Town to Kenya

    Place Units - British
                1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine placed in 21 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Manchester: 1 Adv.Fighter
                EDIT: Adding units owned by British to 21 Sea Zone: 1 Adv.Fighter
                EDIT: Turning off Edit Mode
                6 Infantrys placed in Malaya
                6 Infantrys placed in Bangkok
                2 ArmoredCars and 1 Tank placed in Italian East Africa
                2 Mech.Infs placed in Cape Town

    Turn Complete - British
                British collect 98 PUs; end with 99 PUs

    triplea_41641_Bri7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Anzac
                4 Infantrys and 1 Tank moved from Sumatra to 110 Sea Zone
                4 Infantrys and 1 Tank moved from 110 Sea Zone to West Borneo
                      Dutch take West Borneo from Hisaichi
                1 Submarine moved from 67 Sea Zone to 110 Sea Zone
                1 Adv.Fighter moved from Broome to S.Thailand

    Purchase Units - Anzac
                Anzac buy 2 Bunkers, 3 Infantrys, 2 Tanks and 2 Transports; Remaining resources: 0 PUs;

    Combat - Anzac

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Bunker placed in N.Thailand
                1 Bunker and 2 Tanks placed in S.Thailand
                2 Transports placed in 113 Sea Zone
                3 Infantrys placed in Broome

    Turn Complete - Anzac
                Anzac collect 40 PUs; end with 40 PUs

    triplea_41641_Anz7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Dutch
                1 Infantry moved from Sumatra to 110 Sea Zone
                1 Infantry moved from 110 Sea Zone to East And South Borneo
                      Dutch take East And South Borneo from Hisaichi
                1 Artillery and 1 Infantry moved from Lombok to Java

    Purchase Units - Dutch
                Dutch buy 1 Bunker, 1 Marine and 1 Transport; Remaining resources: 2 PUs;

    Combat - Dutch

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Transport placed in 110 Sea Zone
                1 Bunker placed in West Borneo
                1 Marine placed in Sumatra

    Turn Complete - Dutch
                Dutch collect 22 PUs; end with 24 PUs

    triplea_41641_Dut7.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Finns
                14 Infantrys and 1 Tank moved from Vyborg to S.Karelia
                1 Infantry moved from N.Karelia to S.Karelia
                2 ArmoredCars moved from Oulu to S.Karelia
                1 Fighter moved from Vyborg to S.Karelia
                1 Elite and 7 Infantrys moved from Oulu to Vyborg
                4 Infantrys moved from Tampere to Oulu
                2 ArmoredCars moved from Helsinki to Oulu
                4 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in S.Karelia
                    Finns attack with 2 ArmoredCars, 1 Fighter, 15 Infantrys and 1 Tank
                    Russians defend with 5 Infantrys
                        Finns roll dice for 2 ArmoredCars, 1 Fighter, 15 Infantrys and 1 Tank in S.Karelia, round 2 :  5/19 hits
                        Russians roll dice for 5 Infantrys in S.Karelia, round 2 :  3/5 hits
                        5 Infantrys owned by the Russians and 3 Infantrys owned by the Finns lost in S.Karelia
                    Finns win, taking S.Karelia from Russians with 2 ArmoredCars, 1 Fighter, 12 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Finns: 3 Infantrys
                    Casualties for Russians: 5 Infantrys

    Non Combat Move - Finns
                1 Fighter moved from S.Karelia to Vyborg

    Place Units - Finns
                2 ArmoredCars and 4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 17 PUs; end with 17 PUs

    triplea_41641_Fin7.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Romanians
                1 Tank moved from Brest to Lithuania
                      Romanians take Lithuania from Russians
                1 Tank moved from Lithuania to Minsk
                1 Elite moved from Vinnytsia to Kiev
                2 Tanks moved from Vinnytsia to Kiev

    Purchase Units - Romanians
                Romanians buy 2 Elites, 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Kiev
                    Romanians attack with 1 Elite and 2 Tanks
                    Russians defend with 3 Infantrys
                        Romanians roll dice for 1 Elite and 2 Tanks in Kiev, round 2 :  1/3 hits
                        Russians roll dice for 3 Infantrys in Kiev, round 2 :  3/3 hits
                        1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 2 Tanks owned by the Romanians lost in Kiev
                    Russians win with 2 Infantrys remaining. Battle score for attacker is -11
                    Casualties for Romanians: 1 Elite and 2 Tanks
                    Casualties for Russians: 1 Infantry
                Battle in Minsk
                    Romanians attack with 1 Tank
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Tank in Minsk, round 2 :  1/1 hits
                        Russians roll dice for 1 Infantry in Minsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Minsk
                    Romanians win, taking Minsk from Russians with 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Artillery moved from Odessa to Vinnytsia
                1 Elite moved from Odessa to Vinnytsia
                1 Infantry moved from Odessa to Vinnytsia
                4 Infantrys moved from E.Romania to Vinnytsia
                4 Infantrys moved from Bucharest to E.Romania

    Place Units - Romanians
                1 Elite and 3 Tanks placed in Vinnytsia
                1 Elite and 3 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 29 PUs; end with 29 PUs

    triplea_41641_Rom7.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Turn Complete - Thai

    triplea_41641_Tha7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Americans
                3 units repaired.
                1 Submarine moved from 94 Sea Zone to 85 Sea Zone
                1 B.Transport, 1 Cruiser and 3 Destroyers moved from 95 Sea Zone to 85 Sea Zone
                5 Battleships, 1 Destroyer and 1 Submarine moved from 76 Sea Zone to 85 Sea Zone
                1 Battleship and 3 Transports moved from 72 Sea Zone to 85 Sea Zone
                1 Infantry moved from Iwo Jima to 86 Sea Zone
                3 Infantrys and 1 Marine moved from Minamitori to 86 Sea Zone
                5 Cruisers, 4 Infantrys and 1 Marine moved from 86 Sea Zone to 85 Sea Zone
                1 Marine moved from 85 Sea Zone to Kyushu
                1 Infantry moved from 85 Sea Zone to Shikoku
                1 Infantry moved from 85 Sea Zone to Tohoku
                1 Infantry moved from 85 Sea Zone to Hokkaido
                1 Infantry moved from 85 Sea Zone to Chubu
                2 Carriers, 4 Destroyers and 1 Fighter moved from 86 Sea Zone to 85 Sea Zone
                1 Artillery and 1 Marine moved from Kwajalein to 96 Sea Zone
                1 Artillery, 1 Battleship, 1 Marine and 1 Transport moved from 96 Sea Zone to 109 Sea Zone
                1 Artillery and 1 Marine moved from 109 Sea Zone to Ponape
                1 Elite and 1 Marine moved from Johnston to 91 Sea Zone
                1 Elite, 1 Marine and 2 S.Submarines moved from 91 Sea Zone to 109 Sea Zone
                1 Elite and 1 Marine moved from 109 Sea Zone to Ponape
                1 Destroyer and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
                1 Infantry moved from Midway to 88 Sea Zone
                1 Infantry moved from 88 Sea Zone to Wake
                1 Tank moved from Yukon to Alaska
                3 Tanks moved from Kamchatka to Koryakia
                1 S.Bomber moved from San Francisco to 85 Sea Zone
                1 Elite and 1 Infantry moved from San Francisco to 83 Sea Zone
                1 Elite, 1 Infantry and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
                1 Elite and 1 Infantry moved from 91 Sea Zone to Johnston
                1 B.Transport moved from 36 Sea Zone to 34 Sea Zone
                2 Tanks moved from Cape Verde to 34 Sea Zone
                2 Tanks moved from 34 Sea Zone to Rio de Oro
                2 Tanks moved from Liberia to 36 Sea Zone
                2 Tanks and 2 Transports moved from 36 Sea Zone to 34 Sea Zone
                2 Tanks moved from 34 Sea Zone to Rio de Oro
                1 Battleship moved from 36 Sea Zone to 34 Sea Zone
                3 Destroyers moved from 36 Sea Zone to 34 Sea Zone
                1 Destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 Cruiser moved from 33 Sea Zone to 34 Sea Zone
                1 Transport moved from 33 Sea Zone to 35 Sea Zone
                2 Tanks moved from Bahia to Argentina
                1 Infantry moved from Rio De Janeiro to Argentina
                1 Tank moved from Salvador to 35 Sea Zone
                1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
                1 Tank moved from 36 Sea Zone to Mauritania
                1 Destroyer and 1 Submarine moved from 26 Sea Zone to 33 Sea Zone
                1 Tank moved from Salvador to Bahia
                1 Bomber moved from Darfur to Hun

    Purchase Units - Americans
                Americans buy 4 ArmoredCars, 2 B.Transports, 1 Battleship, 2 Destroyers, 1 Factory, 1 Marine and 4 S.Submarines; Remaining resources: 2 PUs;

    Combat - Americans
                Strategic bombing raid in Hun
                    Bombing raid in Hun rolls: 4 and costs: 3 PUs.
                    Bombing raid costs 3 PUs
                Battle in 109 Sea Zone
                    Americans attack with 1 Battleship, 2 S.Submarines and 1 Transport
                    Hisaichi defend with 1 Transport
                        Americans roll dice for 2 S.Submarines in 109 Sea Zone, round 2 :  1/2 hits
                        1 Transport owned by the Hisaichi lost in 109 Sea Zone
                    Americans win with 1 Battleship, 2 S.Submarines and 1 Transport remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Transport
                Battle in 85 Sea Zone
                    Americans attack with 1 B.Transport, 6 Battleships, 2 Carriers, 6 Cruisers, 8 Destroyers, 1 Fighter, 1 S.Bomber, 2 Submarines and 3 Transports
                    Hisaichi defend with 1 Adv.Fighter, 1 Carrier and 1 Destroyer; Yamamoto defend with 3 Battleships, 3 Carriers, 7 Destroyers, 6 Fighters and 4 Submarines
                        Americans roll dice for 2 Submarines in 85 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        Yamamoto roll dice for 4 Submarines in 85 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Americans roll dice for 1 B.Transport, 6 Battleships, 2 Carriers, 6 Cruisers, 8 Destroyers, 1 Fighter, 1 S.Bomber and 3 Transports in 85 Sea Zone, round 2 :  12/24 hits
                    Units damaged: 2 Battleships owned by the Yamamoto
                        Yamamoto roll dice for 1 Adv.Fighter, 3 Battleships, 4 Carriers, 8 Destroyers and 6 Fighters in 85 Sea Zone, round 2 :  10/22 hits
                    Units damaged: 5 Battleships owned by the Americans
                        1 Submarine owned by the Americans, 1 B.Transport owned by the Americans, 1 Destroyer owned by the Hisaichi, 4 Submarines owned by the Yamamoto, 3 Transports owned by the Americans and 5 Destroyers owned by the Yamamoto lost in 85 Sea Zone
                        Americans roll dice for 1 Submarine in 85 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 6 Battleships, 2 Carriers, 6 Cruisers, 8 Destroyers, 1 Fighter and 1 S.Bomber in 85 Sea Zone, round 3 :  11/24 hits
                        Yamamoto roll dice for 1 Adv.Fighter, 3 Battleships, 4 Carriers, 2 Destroyers and 6 Fighters in 85 Sea Zone, round 3 :  8/16 hits
                        1 Carrier owned by the Hisaichi, 6 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 1 Carrier owned by the Americans, 3 Carriers owned by the Yamamoto, 2 Destroyers owned by the Yamamoto and 6 Fighters owned by the Yamamoto lost in 85 Sea Zone
                        Americans roll dice for 6 Battleships, 1 Carrier, 6 Cruisers, 2 Destroyers, 1 Fighter and 1 S.Bomber in 85 Sea Zone, round 4 :  7/17 hits
                        Yamamoto roll dice for 1 Adv.Fighter and 3 Battleships in 85 Sea Zone, round 4 :  3/4 hits
                        1 Fighter owned by the Americans, 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 3 Battleships owned by the Yamamoto and 1 Adv.Fighter owned by the Hisaichi lost in 85 Sea Zone
                    Americans win with 6 Battleships, 6 Cruisers, 1 Destroyer and 1 S.Bomber remaining. Battle score for attacker is 134
                    Casualties for Hisaichi: 1 Adv.Fighter, 1 Carrier and 1 Destroyer
                    Casualties for Yamamoto: 3 Battleships, 3 Carriers, 7 Destroyers, 6 Fighters and 4 Submarines
                    Casualties for Americans: 1 B.Transport, 2 Carriers, 7 Destroyers, 1 Fighter, 2 Submarines and 3 Transports
                Battle in Ponape
                    Americans attack with 1 Artillery, 1 Elite and 2 Marines
                    Hisaichi defend with 2 Infantrys
                        Americans roll dice for 1 Artillery, 1 Elite and 2 Marines in Ponape, round 2 :  2/4 hits
                        Hisaichi roll dice for 2 Infantrys in Ponape, round 2 :  0/2 hits
                        2 Infantrys owned by the Hisaichi lost in Ponape
                    Americans win, taking Ponape from Hisaichi with 1 Artillery, 1 Elite and 2 Marines remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 Infantrys
                Battle in Argentina
                    Americans attack with 1 Infantry and 2 Tanks
                    Neutral defend with 2 Infantrys
                        Americans roll dice for 1 Infantry and 2 Tanks in Argentina, round 2 :  1/3 hits
                        Neutral roll dice for 2 Infantrys in Argentina, round 2 :  0/2 hits
                        1 Infantry owned by the Neutral lost in Argentina
                        Americans roll dice for 1 Infantry and 2 Tanks in Argentina, round 3 :  2/3 hits
                        Neutral roll dice for 1 Infantry in Argentina, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Argentina
                    Americans loses 0 PUs for violating Argentinas neutrality.
                    Americans win, taking Argentina from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in Shikoku
                Battle in Tohoku
                Battle in Hokkaido
                Battle in Chubu
                Battle in Kyushu
                Battle in Rio de Oro
                    Americans attack with 4 Tanks
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 1 Battleship and 1 Cruiser in Rio de Oro, round 2 :  1/2 hits
                        Americans roll dice for 4 Tanks in Rio de Oro, round 2 :  1/4 hits
                        Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 :  1/3 hits
                        2 Infantrys owned by the Neutral and 1 Tank owned by the Americans lost in Rio de Oro
                        Americans roll dice for 3 Tanks in Rio de Oro, round 3 :  2/3 hits
                        Neutral roll dice for 1 Infantry in Rio de Oro, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans loses 0 PUs for violating Rio de Oros neutrality.
                    Americans win, taking Shikoku from Yamamoto, taking Tohoku from Yamamoto, taking Hokkaido from Yamamoto, taking Chubu from Yamamoto, taking Kyushu from Yamamoto, taking Rio de Oro from Neutral with 3 Tanks remaining. Battle score for attacker is 1
                    Casualties for Neutral: 3 Infantrys
                    Casualties for Americans: 1 Tank

    Non Combat Move - Americans
                1 AAGun moved from Colombia to Amazon
                1 S.Bomber moved from 85 Sea Zone to Iwo Jima
                1 Bomber moved from Hun to Darfur
                1 AAGun moved from British Columbia to Yukon

    Place Units - Americans
                1 Factory placed in Wake
                1 Battleship placed in 72 Sea Zone
                2 B.Transports placed in 71 Sea Zone
                1 Destroyer placed in 71 Sea Zone
                1 Destroyer and 1 S.Submarine placed in 91 Sea Zone
                1 Marine placed in Pearl Harbor
                3 S.Submarines placed in 26 Sea Zone
                2 ArmoredCars placed in Bahia
                2 ArmoredCars placed in Salvador

    Turn Complete - Americans
                Americans collect 144 PUs; end with 146 PUs

    triplea_41641_Ame7.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Germans
                4 Mech.Infs moved from Leningrad to Arkhangelsk
                1 Bomber and 2 Stukas moved from Leningrad to Arkhangelsk
                1 ArmoredCar moved from Novgorod to Arkhangelsk
                1 Artillery moved from Novgorod to Smolensk
                1 ArmoredCar moved from Latvia to Smolensk
                1 Tank moved from Latvia to Smolensk
                3 Infantrys moved from Vinnytsia to Kiev
                1 Artillery moved from Vinnytsia to Kiev
                5 ArmoredCars moved from Bohemia to Vinnytsia
                20 Infantrys moved from Bohemia to Krakow
                2 HeavyTanks and 2 Tanks moved from Warsaw to Vinnytsia
                1 ArmoredCar moved from East Prussia to 24 Sea Zone
                5 Transports moved from 24 Sea Zone to 23 Sea Zone
                1 ArmoredCar and 2 Tanks moved from Pomerania to 23 Sea Zone
                6 Infantrys moved from Hamburg to 23 Sea Zone
                1 ArmoredCar, 6 Infantrys, 2 Tanks and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
                2 ArmoredCars, 6 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad
                3 Mech.Infs and 10 Tanks moved from La Mancha to Madrid
                1 Submarine moved from 41 Sea Zone to 31 Sea Zone

    Purchase Units - Germans
                Germans buy 4 Artillerys, 2 Destroyers, 2 HeavyTanks, 10 Infantrys, 2 Mech.Infs, 2 S.Submarines, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Arkhangelsk
                    Germans attack with 1 ArmoredCar, 1 Bomber, 4 Mech.Infs and 2 Stukas
                    Russians defend with 1 AAGun, 2 Bunkers, 1 Factory and 4 Infantrys
                        AA fire in Arkhangelsk :  1/3 hits
                        1 Stuka owned by the Germans lost in Arkhangelsk
                        Germans roll dice for 1 ArmoredCar, 1 Bomber, 4 Mech.Infs and 1 Stuka in Arkhangelsk, round 2 :  5/7 hits
                    Units damaged: 2 Bunkers owned by the Russians
                        Russians roll dice for 2 Bunkers and 4 Infantrys in Arkhangelsk, round 2 :  2/6 hits
                        1 ArmoredCar owned by the Germans, 3 Infantrys owned by the Russians and 1 Mech.Inf owned by the Germans lost in Arkhangelsk
                        Germans roll dice for 1 Bomber, 3 Mech.Infs and 1 Stuka in Arkhangelsk, round 3 :  2/5 hits
                        Russians roll dice for 2 Bunkers and 1 Infantry in Arkhangelsk, round 3 :  3/3 hits
                        1 Infantry owned by the Russians, 1 Bunker owned by the Russians, 2 Mech.Infs owned by the Germans and 1 Stuka owned by the Germans lost in Arkhangelsk
                        Germans roll dice for 1 Bomber and 1 Mech.Inf in Arkhangelsk, round 4 :  1/2 hits
                        Russians roll dice for 1 Bunker in Arkhangelsk, round 4 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Mech.Inf owned by the Germans lost in Arkhangelsk
                    Germans win with 1 Bomber remaining. Battle score for attacker is -24
                    Casualties for Germans: 1 ArmoredCar, 4 Mech.Infs and 2 Stukas
                    Casualties for Russians: 2 Bunkers and 4 Infantrys
                Battle in Kiev
                    Germans attack with 1 Artillery and 3 Infantrys
                    Russians defend with 2 Infantrys
                        Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 :  1/4 hits
                        Russians roll dice for 2 Infantrys in Kiev, round 2 :  1/2 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                        Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 :  2/3 hits
                        Russians roll dice for 1 Infantry in Kiev, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                    Germans win, taking Kiev from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 Infantrys
                    Casualties for Russians: 2 Infantrys
                Battle in Smolensk
                    Germans attack with 1 ArmoredCar, 1 Artillery and 1 Tank
                    Russians defend with 2 Infantrys
                        Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 2 Infantrys in Smolensk, round 2 :  0/2 hits
                        1 Infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Smolensk, round 3 :  2/3 hits
                        Russians roll dice for 1 Infantry in Smolensk, round 3 :  1/1 hits
                        1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 ArmoredCar
                    Casualties for Russians: 2 Infantrys
                Battle in Madrid
                    Germans attack with 3 Mech.Infs and 10 Tanks
                    Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                        Germans roll dice for 3 Mech.Infs and 10 Tanks in Madrid, round 2 :  3/13 hits
                        Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 :  2/6 hits
                        3 Infantrys owned by the Neutral and 2 Mech.Infs owned by the Germans lost in Madrid
                        Germans roll dice for 1 Mech.Inf and 10 Tanks in Madrid, round 3 :  5/11 hits
                        Neutral roll dice for 3 Tanks in Madrid, round 3 :  0/3 hits
                        3 Tanks owned by the Neutral lost in Madrid
                    Germans loses 0 PUs for violating Madrids neutrality.
                    Germans win, taking Madrid from Neutral with 1 Mech.Inf and 10 Tanks remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 Mech.Infs
                    Casualties for Neutral: 3 Infantrys and 3 Tanks

    Non Combat Move - Germans
                10 Infantrys moved from Brandenburg to Pomerania
                1 ArmoredCar moved from Berlin to Pomerania
                2 Infantrys moved from Berlin to Brandenburg
                2 Artillerys moved from Paris to Picardy
                1 Bomber moved from Arkhangelsk to Leningrad

    Place Units - Germans
                2 HeavyTanks and 2 Tanks placed in Warsaw
                3 Infantrys and 2 Mech.Infs placed in Bohemia
                4 Artillerys placed in Leningrad
                2 Destroyers, 2 S.Submarines and 2 Submarines placed in 22 Sea Zone
                3 Infantrys placed in Bavaria
                4 Infantrys placed in Rhine

    Turn Complete - Germans
                Germans collect 122 PUs; end with 122 PUs

    triplea_41641_Ger8.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Russians
                1 Infantry moved from Perm to Kirov
                1 Infantry moved from Sverdlovsk to Perm
                1 Infantry moved from Sverdlovsk to Ufa
                1 Mot.Inf moved from Yeniseysk to Novosibirsk
                1 Mot.Inf moved from Novosibirsk to Semipalatinsk
                      Russians take Semipalatinsk from Hisaichi
                1 Mot.Inf moved from Semipalatinsk to Karaganda
                2 Tanks moved from Yeniseysk to Karaganda
                1 Tank moved from Evenkia to Bratsk
                      Russians take Bratsk from Hisaichi
                1 Tank moved from Bratsk to Irkutsk
                      Russians take Irkutsk from Hisaichi
                7 Infantrys moved from Evenkia to Olyokminsk
                8 Infantrys moved from Yeniseysk to Salekhard
                1 Mot.Inf moved from Khatanga to Salekhard
                1 Tank moved from Khatanga to Krasnoyarsk
                1 HeavyTank moved from Yeniseysk to Krasnoyarsk
                3 Infantrys moved from Khatanga to Bulun
                3 Infantrys moved from Khatanga to Zhigansk
                1 HeavyTank and 1 Tank moved from Khatanga to Salekhard
                1 Infantry moved from Khatanga to Yeniseysk
                1 Infantry moved from Khatanga to Evenkia
                2 Infantrys moved from Sibirsky to Evenkia
                2 Infantrys moved from Sibirsky to Khatanga
                2 Infantrys moved from Sibirsky to Yeniseysk
                7 Infantrys moved from Rostov to Kursk

    Purchase Units - Russians
                Russians buy 38 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Olyokminsk
                    Russians attack with 7 Infantrys
                    Hisaichi defend with 1 ArmoredCar
                        Russians roll dice for 7 Infantrys in Olyokminsk, round 2 :  1/7 hits
                        Yamamoto roll dice for 1 ArmoredCar in Olyokminsk, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Hisaichi lost in Olyokminsk
                    Russians win, taking Olyokminsk from Yamamoto with 7 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 ArmoredCar
                Battle in Krasnoyarsk
                    Russians attack with 1 HeavyTank and 1 Tank
                    Yamamoto defend with 1 ArmoredCar
                        Russians roll dice for 1 HeavyTank and 1 Tank in Krasnoyarsk, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 ArmoredCar in Krasnoyarsk, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Yamamoto lost in Krasnoyarsk
                    Russians win, taking Krasnoyarsk from Yamamoto with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 ArmoredCar
                Battle in Zhigansk
                    Russians attack with 3 Infantrys
                    Yamamoto defend with 1 ArmoredCar
                        Russians roll dice for 3 Infantrys in Zhigansk, round 2 :  0/3 hits
                        Yamamoto roll dice for 1 ArmoredCar in Zhigansk, round 2 :  0/1 hits
                        Russians roll dice for 3 Infantrys in Zhigansk, round 3 :  1/3 hits
                        Yamamoto roll dice for 1 ArmoredCar in Zhigansk, round 3 :  0/1 hits
                        1 ArmoredCar owned by the Yamamoto lost in Zhigansk
                    Russians win, taking Zhigansk from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 ArmoredCar
                Battle in Karaganda
                    Russians attack with 1 Mot.Inf and 2 Tanks
                    Hisaichi defend with 1 Mech.Inf
                        Russians roll dice for 1 Mot.Inf and 2 Tanks in Karaganda, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Mech.Inf in Karaganda, round 2 :  0/1 hits
                        Russians roll dice for 1 Mot.Inf and 2 Tanks in Karaganda, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Mech.Inf in Karaganda, round 3 :  1/1 hits
                    1 Mech.Inf owned by the Hisaichi and 1 Mot.Inf owned by the Russians lost in Karaganda
                    Russians win, taking Karaganda from Hisaichi with 2 Tanks remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Mech.Inf
                    Casualties for Russians: 1 Mot.Inf
                Battle in Bulun
                    Russians attack with 3 Infantrys
                    Yamamoto defend with 1 ArmoredCar
                        Russians roll dice for 3 Infantrys in Bulun, round 2 :  0/3 hits
                        Yamamoto roll dice for 1 ArmoredCar in Bulun, round 2 :  0/1 hits
                        Russians roll dice for 3 Infantrys in Bulun, round 3 :  0/3 hits
                        Yamamoto roll dice for 1 ArmoredCar in Bulun, round 3 :  0/1 hits
                        Russians roll dice for 3 Infantrys in Bulun, round 4 :  0/3 hits
                        Yamamoto roll dice for 1 ArmoredCar in Bulun, round 4 :  0/1 hits
                        Russians roll dice for 3 Infantrys in Bulun, round 5 :  0/3 hits
                        Yamamoto roll dice for 1 ArmoredCar in Bulun, round 5 :  0/1 hits
                        Russians roll dice for 3 Infantrys in Bulun, round 6 :  1/3 hits
                        Yamamoto roll dice for 1 ArmoredCar in Bulun, round 6 :  0/1 hits
                        1 ArmoredCar owned by the Yamamoto lost in Bulun
                    Russians win, taking Bulun from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 ArmoredCar
                Battle in Salekhard
                    Russians attack with 1 HeavyTank, 8 Infantrys, 1 Mot.Inf and 1 Tank
                    Yamamoto defend with 1 ArmoredCar
                        Russians roll dice for 1 HeavyTank, 8 Infantrys, 1 Mot.Inf and 1 Tank in Salekhard, round 2 :  3/11 hits
                        Yamamoto roll dice for 1 ArmoredCar in Salekhard, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Yamamoto lost in Salekhard
                    Russians win, taking Salekhard from Yamamoto with 1 HeavyTank, 8 Infantrys, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 ArmoredCar

    Non Combat Move - Russians
                1 AAGun moved from Arkhangelsk to Kirov

    Place Units - Russians
                3 Infantrys placed in Kursk
                2 Infantrys placed in Donetsk
                10 Infantrys placed in Moscow
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                5 Infantrys placed in Sverdlovsk
                6 Infantrys placed in Sibirsky
                2 Infantrys placed in Tashkent
                2 Infantrys placed in Arkhangelsk

    Turn Complete - Russians
                Russians collect 75 PUs; end with 75 PUs

    triplea_41641_Rus8.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Italians
                2 Artillerys, 1 HeavyTank, 2 Infantrys and 1 Tank moved from Cairo to Lower Egypt
                2 Infantrys moved from Kufra to New Valley
                1 ArmoredCar moved from Hun to New Valley
                1 ArmoredCar moved from Hun to New Valley
                1 Tank moved from Hun to Kufra
                1 ArmoredCar and 1 Tank moved from Kufra to Lower Egypt
                2 Artillerys and 1 Tank moved from Kufra to El Agheila
                1 Mech.Inf moved from E.Morocco to Tangier
                      Italians take Tangier from French
                1 Mech.Inf moved from Tangier to W.Morocco
                1 Mech.Inf moved from Tunis to E.Morocco
                1 HeavyTank and 1 Tank moved from Tunis to Tripoli
                1 Infantry moved from Tunis to N.Tunisia
                1 Transport moved from 41 Sea Zone to 45 Sea Zone
                2 Submarines moved from 42 Sea Zone to 41 Sea Zone
                4 Transports moved from 48 Sea Zone to 46 Sea Zone
                1 Artillery moved from Rome to 46 Sea Zone
                5 Infantrys moved from Rome to 46 Sea Zone
                1 Artillery, 5 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
                1 Artillery and 5 Infantrys moved from 48 Sea Zone to El Agheila
                1 Transport moved from 43 Sea Zone to 44 Sea Zone
                1 Transport moved from 43 Sea Zone to 44 Sea Zone
                2 Transports moved from 43 Sea Zone to 44 Sea Zone
                3 Transports moved from 43 Sea Zone to 46 Sea Zone
                1 Infantry moved from N.Saudi Arabia to S.Saudi Arabia
                      Italians take S.Saudi Arabia from British

    Purchase Units - Italians
                Italians buy 1 Destroyer, 31 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in W.Morocco
                    Italians attack with 1 Mech.Inf
                    French defend with 1 Bunker
                        Italians roll dice for 1 Mech.Inf in W.Morocco, round 2 :  0/1 hits
                        French roll dice for 1 Bunker in W.Morocco, round 2 :  1/1 hits
                    1 Mech.Inf owned by the Italians lost in W.Morocco
                    French win with 1 Bunker remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 Mech.Inf
                Battle in Lower Egypt
                    Italians attack with 1 ArmoredCar, 2 Artillerys, 1 HeavyTank, 2 Infantrys and 2 Tanks
                    British defend with 2 Mech.Infs and 3 Tanks
                        Italians roll dice for 1 ArmoredCar, 2 Artillerys, 1 HeavyTank, 2 Infantrys and 2 Tanks in Lower Egypt, round 2 :  2/8 hits
                        British roll dice for 2 Mech.Infs and 3 Tanks in Lower Egypt, round 2 :  1/5 hits
                        1 Infantry owned by the Italians and 2 Mech.Infs owned by the British lost in Lower Egypt
                        Italians roll dice for 1 ArmoredCar, 2 Artillerys, 1 HeavyTank, 1 Infantry and 2 Tanks in Lower Egypt, round 3 :  1/7 hits
                        British roll dice for 3 Tanks in Lower Egypt, round 3 :  0/3 hits
                        1 Tank owned by the British lost in Lower Egypt
                        Italians roll dice for 1 ArmoredCar, 2 Artillerys, 1 HeavyTank, 1 Infantry and 2 Tanks in Lower Egypt, round 4 :  2/7 hits
                        British roll dice for 2 Tanks in Lower Egypt, round 4 :  1/2 hits
                        2 Tanks owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt
                    Italians win, taking Lower Egypt from British with 1 ArmoredCar, 2 Artillerys, 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 23
                    Casualties for Italians: 2 Infantrys
                    Casualties for British: 2 Mech.Infs and 3 Tanks
                Battle in New Valley
                    Italians attack with 2 ArmoredCars and 2 Infantrys
                    French defend with 1 Artillery and 1 Infantry
                        Italians roll dice for 2 ArmoredCars and 2 Infantrys in New Valley, round 2 :  1/4 hits
                        British roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 :  1/2 hits
                        1 Infantry owned by the French and 1 Infantry owned by the Italians lost in New Valley
                        Italians roll dice for 2 ArmoredCars and 1 Infantry in New Valley, round 3 :  1/3 hits
                        British roll dice for 1 Artillery in New Valley, round 3 :  1/1 hits
                        1 ArmoredCar owned by the Italians and 1 Artillery owned by the French lost in New Valley
                    Italians win, taking New Valley from British with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 ArmoredCar and 1 Infantry
                    Casualties for French: 1 Artillery and 1 Infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 Destroyer and 1 Submarine placed in 41 Sea Zone
                2 Infantrys placed in E.Morocco
                6 Infantrys placed in Cairo
                2 Infantrys placed in Syria
                3 Infantrys placed in Hun
                4 Infantrys placed in Tunis
                10 Infantrys placed in Rome
                4 Infantrys placed in Lombardy

    Turn Complete - Italians
                Italians collect 82 PUs; end with 82 PUs

    triplea_41641_Ita8.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - French
                2 Artillerys moved from French Equatorial Africa to Darfur
                1 Artillery, 1 Elite and 1 Infantry moved from Darfur to New Valley
                1 Adv.Fighter moved from French Equatorial Africa to New Valley
                1 Adv.Fighter and 1 Infantry moved from Darfur to Kufra
                1 Elite moved from Darfur to Kufra

    Purchase Units - French
                French buy 1 Bunker, 1 Fighter and 2 Infantrys; Remaining resources: 1 PUs;

    Combat - French
                Battle in New Valley
                    French attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
                    Italians defend with 1 ArmoredCar and 1 Infantry
                        French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 :  2/4 hits
                        Italians roll dice for 1 ArmoredCar and 1 Infantry in New Valley, round 2 :  0/2 hits
                        1 ArmoredCar owned by the Italians and 1 Infantry owned by the Italians lost in New Valley
                    French win, taking New Valley from Italians with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 ArmoredCar and 1 Infantry
                Battle in Kufra
                    French attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
                    Italians defend with 1 Infantry
                        French roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Kufra, round 2 :  0/3 hits
                        Italians roll dice for 1 Infantry in Kufra, round 2 :  0/1 hits
                        French roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Kufra, round 3 :  0/3 hits
                        Italians roll dice for 1 Infantry in Kufra, round 3 :  0/1 hits
                        French roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Kufra, round 4 :  2/3 hits
                        Italians roll dice for 1 Infantry in Kufra, round 4 :  0/1 hits
                        1 Infantry owned by the Italians lost in Kufra
                    French win, taking Kufra from Italians with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry

    Non Combat Move - French
                1 Adv.Fighter moved from New Valley to Darfur
                1 Adv.Fighter moved from Kufra to Darfur

    Place Units - French
                1 Bunker placed in W.Morocco
                1 Fighter and 2 Infantrys placed in French Equatorial Africa

    Turn Complete - French
                French collect 19 PUs; end with 20 PUs

    triplea_41641_Fre8.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Yamamoto
                2 Infantrys moved from Tokyo to Tohoku
                2 Infantrys moved from Tokyo to Chubu
                1 Tank moved from Tokyo to Chubu
                1 ArmoredCar moved from Tokyo to Tohoku
                2 ArmoredCars, 3 Artillerys and 11 Tanks moved from Komi to Salekhard
                2 ArmoredCars and 6 Tanks moved from Okhotsk to Olyokminsk
                2 Infantrys and 2 Tanks moved from S.French Indochina to N.French Indochina
                1 Destroyer moved from 93 Sea Zone to 106 Sea Zone
                2 ArmoredCars moved from Hong Kong to 92 Sea Zone
                2 ArmoredCars and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
                2 ArmoredCars moved from 84 Sea Zone to Kyushu

    Purchase Units - Yamamoto
                Yamamoto buy 4 Adv.Fighters, 8 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 106 Sea Zone
                    Yamamoto attack with 1 Destroyer
                    British defend with 2 Submarines
                        British roll dice for 2 Submarines in 106 Sea Zone, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Destroyer in 106 Sea Zone, round 2 :  1/1 hits
                        1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone
                    British win with 1 Submarine remaining. Battle score for attacker is -1
                    Casualties for British: 1 Submarine
                    Casualties for Yamamoto: 1 Destroyer
                Battle in Salekhard
                    Yamamoto attack with 2 ArmoredCars, 3 Artillerys and 11 Tanks
                    Russians defend with 1 HeavyTank, 8 Infantrys, 1 Mot.Inf and 1 Tank
                        Yamamoto roll dice for 2 ArmoredCars, 3 Artillerys and 11 Tanks in Salekhard, round 2 :  10/16 hits
                        Russians roll dice for 1 HeavyTank, 8 Infantrys, 1 Mot.Inf and 1 Tank in Salekhard, round 2 :  5/11 hits
                        8 Infantrys owned by the Russians, 3 Artillerys owned by the Yamamoto, 1 Mot.Inf owned by the Russians, 1 Tank owned by the Russians and 2 ArmoredCars owned by the Yamamoto lost in Salekhard
                        Yamamoto roll dice for 11 Tanks in Salekhard, round 3 :  6/11 hits
                        Russians roll dice for 1 HeavyTank in Salekhard, round 3 :  1/1 hits
                        1 Tank owned by the Yamamoto and 1 HeavyTank owned by the Russians lost in Salekhard
                    Yamamoto win, taking Salekhard from Russians with 10 Tanks remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 2 ArmoredCars, 3 Artillerys and 1 Tank
                    Casualties for Russians: 1 HeavyTank, 8 Infantrys, 1 Mot.Inf and 1 Tank
                Battle in Tohoku
                    Yamamoto attack with 1 ArmoredCar and 2 Infantrys
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Tohoku, round 2 :  1/3 hits
                        Americans roll dice for 1 Infantry in Tohoku, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Tohoku
                    Yamamoto win, taking Tohoku from Americans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Kyushu
                    Yamamoto attack with 2 ArmoredCars
                    Americans defend with 1 Marine
                        Yamamoto roll dice for 2 ArmoredCars in Kyushu, round 2 :  0/2 hits
                        Americans roll dice for 1 Marine in Kyushu, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 ArmoredCars in Kyushu, round 3 :  0/2 hits
                        Americans roll dice for 1 Marine in Kyushu, round 3 :  1/1 hits
                        1 ArmoredCar owned by the Yamamoto lost in Kyushu
                        Yamamoto roll dice for 1 ArmoredCar in Kyushu, round 4 :  1/1 hits
                        Americans roll dice for 1 Marine in Kyushu, round 4 :  0/1 hits
                        1 Marine owned by the Americans lost in Kyushu
                    Yamamoto win, taking Kyushu from Americans with 1 ArmoredCar remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 ArmoredCar
                    Casualties for Americans: 1 Marine
                Battle in Chubu
                    Yamamoto attack with 2 Infantrys and 1 Tank
                    Americans defend with 1 Factory and 1 Infantry
                        Yamamoto roll dice for 2 Infantrys and 1 Tank in Chubu, round 2 :  1/3 hits
                        Americans roll dice for 1 Infantry in Chubu, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Chubu
                    Yamamoto win, taking Chubu from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Olyokminsk
                    Yamamoto attack with 2 ArmoredCars and 6 Tanks
                    Russians defend with 7 Infantrys
                        Yamamoto roll dice for 2 ArmoredCars and 6 Tanks in Olyokminsk, round 2 :  3/8 hits
                        Russians roll dice for 7 Infantrys in Olyokminsk, round 2 :  3/7 hits
                        3 Infantrys owned by the Russians, 1 Tank owned by the Yamamoto and 2 ArmoredCars owned by the Yamamoto lost in Olyokminsk
                        Yamamoto roll dice for 5 Tanks in Olyokminsk, round 3 :  2/5 hits
                        Russians roll dice for 4 Infantrys in Olyokminsk, round 3 :  1/4 hits
                        2 Infantrys owned by the Russians and 1 Tank owned by the Yamamoto lost in Olyokminsk
                        Yamamoto roll dice for 4 Tanks in Olyokminsk, round 4 :  3/4 hits
                        Russians roll dice for 2 Infantrys in Olyokminsk, round 4 :  0/2 hits
                        2 Infantrys owned by the Russians lost in Olyokminsk
                    Yamamoto win, taking Olyokminsk from Russians with 4 Tanks remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 2 ArmoredCars and 2 Tanks
                    Casualties for Russians: 7 Infantrys

    Non Combat Move - Yamamoto
                2 ArmoredCars moved from Hong Kong to Kwangtung
                2 ArmoredCars moved from Hong Kong to Kiangsi

    Place Units - Yamamoto
                3 Adv.Fighters and 5 Infantrys placed in Tokyo
                1 Adv.Fighter, 3 Infantrys, 1 Marine and 1 Tank placed in Hong Kong

    Turn Complete - Yamamoto
                Yamamoto collect 55 PUs; end with 55 PUs

    triplea_41641_Yam8.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Chinese
                1 Infantry moved from Szechwan to Hupeh
                1 Mech.Inf moved from Ningsia to Hupeh
                1 Adv.Fighter moved from Shensi to Hupeh
                1 Infantry moved from Shensi to Shansi
                1 Infantry moved from Suiyuan to Chahar
                1 Tank moved from Ningsia to Shansi
                1 Tank moved from Ningsia to Chahar
                1 Fighter moved from Ningsia to Shansi

    Purchase Units - Chinese
                Chinese buy 11 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 Infantry and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 3 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Chahar, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Chahar
                    Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Shansi
                    Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Hupeh
                    Chinese attack with 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf
                    Hisaichi defend with 1 ArmoredCar
                        Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf in Hupeh, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 2 :  0/1 hits
                        Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf in Hupeh, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 3 :  0/1 hits
                        1 ArmoredCar owned by the Hisaichi lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 ArmoredCar

    Non Combat Move - Chinese
                1 Adv.Fighter moved from Hupeh to Szechwan
                1 Fighter moved from Shansi to Suiyuan
                1 Artillery, 1 Elite and 1 Infantry moved from Ningsia to Suiyuan
                1 AAGun moved from Ningsia to Suiyuan
                1 AAGun, 1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Szechwan
                1 Infantry moved from Sikang to Szechwan
                2 Infantrys moved from E.Qinghai to Lanchow
                2 Artillerys moved from E.Qinghai to Ningsia
                2 Artillerys, 1 Elite and 2 Infantrys moved from Hsining to E.Qinghai
                1 Infantry moved from Khobdo to Irkutsk
                1 Infantry moved from Ulan Bator to South Gobi
                4 Infantrys moved from C.Sinkiang to Khobdo
                2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                6 Infantrys placed in Hsining
                2 Infantrys placed in Ningsia
                3 Infantrys and 1 Mech.Inf placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 37 PUs; end with 37 PUs

    triplea_41641_Chi8.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Hisaichi
                2 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia
                2 Infantrys moved from Chita to S.Buryat Mongolia
                3 Tanks moved from Chita to Irkutsk
                2 Tanks moved from Chita to Olyokminsk
                1 Artillery and 2 Infantrys moved from Peking to Chahar
                1 Infantry moved from Shantung to Chahar
                2 Infantrys moved from Shantung to Shansi
                1 Elite and 1 Marine moved from Anhwei to Shansi
                2 ArmoredCars and 2 Artillerys moved from Anhwei to Hupeh
                1 ArmoredCar moved from Anhwei to Shansi
                2 Tanks moved from Anhwei to Hupeh
                1 Tank moved from Anhwei to Chahar
                1 ArmoredCar moved from Anhwei to Hupeh
                1 ArmoredCar moved from Anhwei to Shansi
                1 Tank moved from Anhwei to Shansi
                1 Tank moved from Anhwei to Chahar
                1 ArmoredCar, 1 Artillery and 6 Infantrys moved from S.French Indochina to N.French Indochina
                2 Artillerys moved from Banjarmasin to West Borneo
                4 Fighters moved from Banjarmasin to West Borneo
                3 Fighters moved from Davao to 111 Sea Zone
                1 Transport moved from 108 Sea Zone to 107 Sea Zone
                1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
                1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
                4 Transports moved from 92 Sea Zone to 84 Sea Zone
                2 Transports moved from 84 Sea Zone to 75 Sea Zone
                2 Artillerys moved from N.Sakhalin to 75 Sea Zone
                4 Infantrys moved from Changchun to 84 Sea Zone
                4 Infantrys moved from 84 Sea Zone to Hokkaido
                2 Artillerys moved from 75 Sea Zone to Hokkaido

    Purchase Units - Hisaichi
                Hisaichi buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Elite, 5 Infantrys and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in S.Buryat Mongolia
                    Hisaichi attack with 2 ArmoredCars and 2 Infantrys
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in S.Buryat Mongolia, round 2 :  1/4 hits
                        Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in S.Buryat Mongolia
                    Hisaichi win, taking S.Buryat Mongolia from Russians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Hupeh
                    Hisaichi attack with 3 ArmoredCars, 2 Artillerys and 2 Tanks
                    Chinese defend with 1 Infantry and 1 Mech.Inf
                        Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys and 2 Tanks in Hupeh, round 2 :  4/7 hits
                        Chinese roll dice for 1 Infantry and 1 Mech.Inf in Hupeh, round 2 :  0/2 hits
                    1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 3 ArmoredCars, 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Chinese: 1 Infantry and 1 Mech.Inf
                Battle in Hokkaido
                    Hisaichi attack with 2 Artillerys and 4 Infantrys
                    Americans defend with 1 Infantry
                        Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Hokkaido, round 2 :  0/6 hits
                        Americans roll dice for 1 Infantry in Hokkaido, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Hokkaido, round 3 :  2/6 hits
                        Americans roll dice for 1 Infantry in Hokkaido, round 3 :  0/1 hits
                        1 Infantry owned by the Americans lost in Hokkaido
                    Hisaichi win, taking Hokkaido from Americans with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in West Borneo
                    Hisaichi attack with 2 Artillerys and 4 Fighters
                    Anzac defend with 4 Infantrys and 1 Tank; Dutch defend with 1 Bunker
                        Hisaichi roll dice for 2 Artillerys and 4 Fighters in West Borneo, round 2 :  3/6 hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Dutch roll dice for 1 Bunker, 4 Infantrys and 1 Tank in West Borneo, round 2 :  2/6 hits
                        2 Infantrys owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in West Borneo
                        Hisaichi roll dice for 4 Fighters in West Borneo, round 3 :  1/4 hits
                        Dutch roll dice for 1 Bunker, 2 Infantrys and 1 Tank in West Borneo, round 3 :  2/4 hits
                        1 Infantry owned by the Anzac and 2 Fighters owned by the Hisaichi lost in West Borneo
                    retreated to West Borneo
                    Dutch win with 1 Bunker, 1 Infantry and 1 Tank remaining. Battle score for attacker is -18
                    Casualties for Hisaichi: 2 Artillerys and 2 Fighters
                    Casualties for Anzac: 3 Infantrys
                Battle in Irkutsk
                    Hisaichi attack with 3 Tanks
                    Chinese defend with 1 Infantry; Russians defend with 1 Tank
                        Hisaichi roll dice for 3 Tanks in Irkutsk, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry and 1 Tank in Irkutsk, round 2 :  2/2 hits
                        2 Tanks owned by the Hisaichi lost in Irkutsk
                    1 Tank retreated to N.Buryat Mongolia
                    Russians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -10
                    Casualties for Hisaichi: 2 Tanks
                Battle in Chahar
                    Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks
                    Chinese defend with 1 Infantry and 1 Tank
                        Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Chahar, round 2 :  1/6 hits
                        Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                        Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 3 :  0/5 hits
                        Chinese roll dice for 1 Tank in Chahar, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 4 :  1/5 hits
                        Chinese roll dice for 1 Tank in Chahar, round 4 :  1/1 hits
                        1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 1 Infantry and 1 Tank
                Battle in 111 Sea Zone
                    Hisaichi attack with 3 Fighters and 1 Transport
                    British defend with 1 Destroyer and 1 Submarine
                        British roll dice for 1 Submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Hisaichi roll dice for 3 Fighters and 1 Transport in 111 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 Destroyer in 111 Sea Zone, round 2 :  1/1 hits
                        1 Transport owned by the Hisaichi lost in 111 Sea Zone
                        1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in East And South Borneo
                    1 Submarine owned by the British Submerged
                    retreated to 111 Sea Zone
                    British win with 1 Destroyer remaining. Battle score for attacker is -6
                    Casualties for Hisaichi: 1 Transport
                Battle in Shansi
                    Hisaichi attack with 2 ArmoredCars, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank
                    Chinese defend with 1 Infantry and 1 Tank
                        Hisaichi roll dice for 2 ArmoredCars, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank in Shansi, round 2 :  4/7 hits
                        Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 2 :  1/2 hits
                        1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars, 1 Elite, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry and 1 Tank

    Non Combat Move - Hisaichi
                2 Fighters moved from West Borneo to Banjarmasin
                3 Fighters moved from 111 Sea Zone to Banjarmasin

    Place Units - Hisaichi
                4 Infantrys placed in Banjarmasin
                2 ArmoredCars and 1 Infantry placed in Shantung
                Hisaichi undo move 2.
                2 ArmoredCars and 1 Infantry placed in Peking
                2 Artillerys and 1 Elite placed in Shantung
                2 Adv.Fighters, 1 Bomber and 4 Tanks placed in Changchun
                Hisaichi undo move 4.
                Hisaichi undo move 1.
                4 Tanks placed in Banjarmasin
                2 Adv.Fighters, 1 Bomber and 4 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 71 PUs; end with 71 PUs

    triplea_41641_His8.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - British
                2 Mech.Infs moved from Cape Town to Kenya
                2 Mech.Infs moved from Kenya to Lower Egypt
                2 ArmoredCars moved from Italian East Africa to 57 Sea Zone
                2 ArmoredCars moved from 57 Sea Zone to Lower Egypt
                1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
                1 Elite moved from Baluchistan to 58 Sea Zone
                1 Cruiser and 1 Elite moved from 58 Sea Zone to 57 Sea Zone
                1 Elite moved from 57 Sea Zone to Lower Egypt
                2 Infantrys moved from Mysore to 59 Sea Zone
                2 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
                2 Infantrys moved from 57 Sea Zone to Lower Egypt
                1 S.Bomber and 1 Tank moved from Italian East Africa to Lower Egypt
                1 Artillery and 2 Infantrys moved from Darfur to New Valley
                1 ArmoredCar moved from Iturup to 76 Sea Zone
                1 ArmoredCar, 1 Destroyer and 1 Transport moved from 76 Sea Zone to 93 Sea Zone
                1 ArmoredCar moved from 93 Sea Zone to Manila
                      Americans take Manila from Yamamoto
                2 Artillerys and 2 Infantrys moved from Malaya to 110 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 107 Sea Zone
                1 Destroyer and 1 Submarine moved from 111 Sea Zone to 107 Sea Zone
                2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Davao
                1 Submarine moved from 106 Sea Zone to 107 Sea Zone
                1 Infantry moved from S.Thailand to S.French Indochina
                      French take S.French Indochina from Yamamoto
                2 Artillerys and 3 Infantrys moved from S.Thailand to N.Thailand
                7 Infantrys moved from Malaya to S.Thailand
                11 Infantrys moved from Bangkok to S.Thailand
                1 Artillery moved from Kweichow to Hunan
                      Chinese take Hunan from Hisaichi
                1 Infantry moved from Yunnan to Kweichow
                4 Infantrys moved from Bihar to Assam
                1 Infantry moved from Yukon to Alaska

    Purchase Units - British
                British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Elite, 2 Mech.Infs, 1 S.Submarine, 3 Submarines and 3 Tanks; Remaining resources: 1 PUs;

    Combat - British
                Battle in Davao
                    British attack with 2 Artillerys and 2 Infantrys
                    Hisaichi defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
                        British roll dice for 2 Artillerys and 2 Infantrys in Davao, round 2 :  3/4 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Davao, round 2 :  1/2 hits
                        1 Infantry owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Davao
                    British win, taking Davao from Hisaichi with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 Infantry
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Battle in Lower Egypt
                    British attack with 2 ArmoredCars, 1 Elite, 2 Infantrys, 2 Mech.Infs, 1 S.Bomber and 1 Tank
                    Italians defend with 1 ArmoredCar, 2 Artillerys, 1 HeavyTank and 2 Tanks
                        British roll dice for 2 Cruisers in Lower Egypt, round 2 :  1/2 hits
                        British roll dice for 2 ArmoredCars, 1 Elite, 2 Infantrys, 2 Mech.Infs, 1 S.Bomber and 1 Tank in Lower Egypt, round 2 :  6/9 hits
                        Italians roll dice for 1 ArmoredCar, 2 Artillerys, 1 HeavyTank and 2 Tanks in Lower Egypt, round 2 :  2/6 hits
                        1 ArmoredCar owned by the Italians, 2 ArmoredCars owned by the British, 1 HeavyTank owned by the Italians, 2 Tanks owned by the Italians and 2 Artillerys owned by the Italians lost in Lower Egypt
                    British win, taking Lower Egypt from Italians with 1 Elite, 2 Infantrys, 2 Mech.Infs, 1 S.Bomber and 1 Tank remaining. Battle score for attacker is 21
                    Casualties for British: 2 ArmoredCars
                    Casualties for Italians: 1 ArmoredCar, 2 Artillerys, 1 HeavyTank and 2 Tanks

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Yakutsk from Yamamoto to Russians
                EDIT: Turning off Edit Mode
                1 S.Bomber moved from Lower Egypt to Italian East Africa
                1 ArmoredCar moved from Kolyma to Yakutsk
                1 AAGun moved from Yunnan to N.Thailand
                1 AAGun moved from Assam to Burma
                1 AAGun moved from British Columbia to Yukon
                1 AAGun moved from Baluchistan to E.Iran

    Place Units - British
                1 Adv.Fighter, 1 Battleship, 1 S.Submarine and 1 Submarine placed in 21 Sea Zone
                2 Submarines placed in 20 Sea Zone
                3 Tanks placed in Italian East Africa
                2 Mech.Infs placed in Cape Town
                1 Artillery and 1 Elite placed in Bombay
                1 Artillery placed in Malaya

    Turn Complete - British
                British collect 96 PUs; end with 97 PUs

    triplea_41641_Bri8.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Anzac
                1 Artillery moved from Aroe to 113 Sea Zone
                1 Tank moved from Tanimbar to 113 Sea Zone
                1 Transport moved from 110 Sea Zone to 105 Sea Zone
                1 Tank moved from S.Thailand to 105 Sea Zone
                1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                3 Infantrys moved from Lombok to 110 Sea Zone
                1 Infantry moved from Lombok to 110 Sea Zone
                1 Artillery, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
                1 Elite moved from Flores to 67 Sea Zone
                1 Infantry moved from Western Australia to 67 Sea Zone
                1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
                1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
                1 Infantry and 1 Tank moved from West Borneo to Banjarmasin
                4 Infantrys moved from West Papua to Merauke

    Purchase Units - Anzac
                Anzac buy 6 Marines, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Banjarmasin
                    Anzac attack with 1 Artillery, 1 Elite, 6 Infantrys and 3 Tanks
                    Hisaichi defend with 1 AAGun, 1 Factory, 5 Fighters and 4 Tanks
                        Anzac roll dice for 3 Cruisers in Banjarmasin, round 2 :  3/3 hits
                        Anzac roll dice for 1 Artillery, 1 Elite, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 :  4/11 hits
                        Hisaichi roll dice for 5 Fighters and 4 Tanks in Banjarmasin, round 2 :  3/9 hits
                        3 Infantrys owned by the Anzac, 4 Tanks owned by the Hisaichi and 3 Fighters owned by the Hisaichi lost in Banjarmasin
                        Anzac roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Banjarmasin, round 3 :  4/8 hits
                        Hisaichi roll dice for 2 Fighters in Banjarmasin, round 3 :  1/2 hits
                        1 Infantry owned by the Anzac and 2 Fighters owned by the Hisaichi lost in Banjarmasin
                    Anzac win, taking Banjarmasin from Hisaichi with 1 Artillery, 1 Elite, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 52
                    Casualties for Hisaichi: 5 Fighters and 4 Tanks
                    Casualties for Anzac: 4 Infantrys

    Non Combat Move - Anzac

    Place Units - Anzac
                3 Marines placed in Broome
                1 Transport placed in 113 Sea Zone
                2 Marines placed in Townsville
                1 Marine placed in Port Moresby
                1 S.Submarine placed in 114 Sea Zone

    Turn Complete - Anzac
                Anzac collect 40 PUs; end with 40 PUs

    triplea_41641_Anz8.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Dutch
                1 unit repaired.
                    Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 Infantry moved from East And South Borneo to British Borneo
                      British take British Borneo from Hisaichi
                2 Marines moved from Sumatra to 110 Sea Zone
                1 Artillery moved from Sumatra to 110 Sea Zone
                1 Artillery, 1 Marine and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
                1 Artillery and 1 Marine moved from 92 Sea Zone to Formosa
                      Dutch take Formosa from Hisaichi
                1 Cruiser and 1 Marine moved from 110 Sea Zone to 92 Sea Zone
                1 Marine moved from 92 Sea Zone to Hainan
                      Chinese take Hainan from Yamamoto
                EDIT: 1 Carrier, 2 Destroyers and 4 Submarines moved from 110 Sea Zone to 92 Sea Zone
                1 Artillery and 1 Infantry moved from Java to Sumatra

    Purchase Units - Dutch
                Dutch buy 2 Artillerys, 2 Elites and 1 Transport; Remaining resources: 5 PUs;

    Combat - Dutch

    Non Combat Move - Dutch

    Place Units - Dutch
                2 Artillerys and 2 Elites placed in Banjarmasin
                1 Transport placed in 110 Sea Zone

    Turn Complete - Dutch
                Dutch collect 29 PUs; end with 34 PUs

    triplea_41641_Dut8.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Finns
                3 Infantrys moved from S.Karelia to Arkhangelsk
                1 Tank moved from S.Karelia to Arkhangelsk
                1 Infantry moved from S.Karelia to Vologda
                      Finns take Vologda from Russians
                1 Elite, 1 Fighter and 7 Infantrys moved from Vyborg to S.Karelia
                2 ArmoredCars moved from S.Karelia to Arkhangelsk
                2 ArmoredCars moved from Oulu to S.Karelia
                4 Infantrys moved from Oulu to Vyborg
                4 Infantrys moved from Tampere to Oulu
                4 Infantrys moved from Helsinki to Tampere
                2 ArmoredCars moved from Helsinki to Oulu

    Purchase Units - Finns
                Finns buy 2 ArmoredCars, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Arkhangelsk
                    Finns attack with 2 ArmoredCars, 3 Infantrys and 1 Tank
                    Russians defend with 1 Factory and 2 Infantrys
                        Finns roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in Arkhangelsk, round 2 :  2/6 hits
                        Russians roll dice for 2 Infantrys in Arkhangelsk, round 2 :  1/2 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Arkhangelsk
                    Finns win, taking Arkhangelsk from Russians with 2 ArmoredCars, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 2 Infantrys

    Non Combat Move - Finns

    Place Units - Finns
                2 ArmoredCars, 2 Elites and 2 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 22 PUs; end with 22 PUs

    triplea_41641_Fin8.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Romanians
                1 Tank moved from Minsk to Vinnytsia
                4 Infantrys moved from E.Romania to Vinnytsia
                1 Elite and 3 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 2 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Artillery and 3 Tanks placed in Vinnytsia
                1 Artillery, 1 Elite and 2 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 29 PUs; end with 29 PUs

    triplea_41641_Rom8.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Americans
                6 units repaired.
                1 Artillery and 2 Infantrys moved from Wake to 88 Sea Zone
                1 Artillery, 2 Infantrys and 2 Transports moved from 88 Sea Zone to 95 Sea Zone
                1 Infantry moved from Eniwetok to 95 Sea Zone
                1 Artillery, 3 Infantrys and 2 Transports moved from 95 Sea Zone to 86 Sea Zone
                1 Artillery and 3 Infantrys moved from 86 Sea Zone to Saipan
                      Americans take Saipan from Yamamoto
                1 Destroyer moved from 88 Sea Zone to 86 Sea Zone
                4 Tanks moved from Alaska to 71 Sea Zone
                1 B.Transport and 2 Tanks moved from 71 Sea Zone to 76 Sea Zone
                2 Tanks moved from 76 Sea Zone to Paramushir
                1 B.Transport and 2 Tanks moved from 71 Sea Zone to 76 Sea Zone
                2 Tanks moved from 76 Sea Zone to Kunashir
                      Americans take Kunashir from Yamamoto
                1 Destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 Battleship moved from 72 Sea Zone to 75 Sea Zone
                1 Battleship and 1 Cruiser moved from 85 Sea Zone to 75 Sea Zone
                1 Cruiser and 1 Destroyer moved from 85 Sea Zone to 94 Sea Zone
                1 Infantry moved from Shikoku to 85 Sea Zone
                1 Cruiser moved from 85 Sea Zone to 93 Sea Zone
                1 Battleship moved from 85 Sea Zone to 93 Sea Zone
                1 Cruiser and 1 Infantry moved from 85 Sea Zone to 93 Sea Zone
                1 Infantry moved from 93 Sea Zone to Kyushu
                1 S.Bomber moved from Iwo Jima to Kyushu
                3 Battleships and 2 Cruisers moved from 85 Sea Zone to 93 Sea Zone
                3 Battleships and 2 Cruisers moved from 93 Sea Zone to 84 Sea Zone
                1 Battleship moved from 85 Sea Zone to 101 Sea Zone
                1 Battleship moved from 109 Sea Zone to 101 Sea Zone
                1 Artillery and 1 Marine moved from Ponape to 109 Sea Zone
                1 Artillery, 1 Marine and 1 Transport moved from 109 Sea Zone to 101 Sea Zone
                1 Artillery and 1 Marine moved from 101 Sea Zone to Yap
                1 Elite moved from Ponape to 109 Sea Zone
                1 Elite and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
                1 Elite moved from 93 Sea Zone to Mindoro
                1 Marine moved from Ponape to 109 Sea Zone
                1 Marine and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
                1 Marine moved from 93 Sea Zone to Panay
                      Americans take Panay from Yamamoto
                3 Tanks moved from Koryakia to Okhotsk
                3 Tanks moved from Rio de Oro to W.Morocco
                1 Tank moved from Mauritania to W.Morocco
                3 S.Submarines moved from 26 Sea Zone to 32 Sea Zone
                2 ArmoredCars moved from Bahia to 32 Sea Zone
                2 ArmoredCars and 3 S.Submarines moved from 32 Sea Zone to 34 Sea Zone
                2 ArmoredCars moved from 34 Sea Zone to Canarians
                1 Destroyer and 1 Submarine moved from 33 Sea Zone to 34 Sea Zone
                1 B.Transport moved from 34 Sea Zone to 32 Sea Zone
                1 Transport moved from 36 Sea Zone to 35 Sea Zone
                1 Tank moved from Bahia to 35 Sea Zone
                1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
                1 Tank moved from 36 Sea Zone to Mauritania
                1 Artillery moved from Cape Verde to 34 Sea Zone
                1 Artillery moved from 34 Sea Zone to Canarians
                1 Infantry and 2 Tanks moved from Argentina to S.Chile
                1 Bomber moved from Darfur to Cairo

    Purchase Units - Americans
                Americans buy 2 ArmoredCars, 2 B.Transports, 1 Bunker, 1 Destroyer, 2 Elites, 2 Factorys, 3 Marines, 3 S.Submarines and 6 Tanks; Remaining resources: 1 PUs;

    Combat - Americans
                Strategic bombing raid in Cairo
                        AA fire in Cairo :  0/1 hits
                    Bombing raid in Cairo rolls: 3 and costs: 3 PUs.
                    Bombing raid costs 3 PUs
                Battle in 75 Sea Zone
                    Americans attack with 2 Battleships and 1 Cruiser
                    Hisaichi defend with 2 Transports
                        Americans roll dice for 2 Battleships and 1 Cruiser in 75 Sea Zone, round 2 :  3/3 hits
                        Hisaichi roll dice for 2 Transports in 75 Sea Zone, round 2 :  0/2 hits
                        2 Transports owned by the Hisaichi lost in 75 Sea Zone
                    Americans win with 2 Battleships and 1 Cruiser remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 2 Transports
                Battle in 84 Sea Zone
                    Americans attack with 3 Battleships and 2 Cruisers
                    Hisaichi defend with 2 Transports; Yamamoto defend with 1 Transport
                        Americans roll dice for 3 Battleships and 2 Cruisers in 84 Sea Zone, round 2 :  2/5 hits
                        Hisaichi roll dice for 3 Transports in 84 Sea Zone, round 2 :  0/3 hits
                        1 Transport owned by the Hisaichi and 1 Transport owned by the Yamamoto lost in 84 Sea Zone
                        Americans roll dice for 3 Battleships and 2 Cruisers in 84 Sea Zone, round 3 :  5/5 hits
                        Hisaichi roll dice for 1 Transport in 84 Sea Zone, round 3 :  0/1 hits
                        1 Transport owned by the Hisaichi lost in 84 Sea Zone
                    Americans win with 3 Battleships and 2 Cruisers remaining. Battle score for attacker is 18
                    Casualties for Hisaichi: 2 Transports
                    Casualties for Yamamoto: 1 Transport
                Battle in S.Chile
                    Americans attack with 1 Infantry and 2 Tanks
                    Neutral defend with 1 Fighter and 2 Infantrys
                        Americans roll dice for 1 Infantry and 2 Tanks in S.Chile, round 2 :  2/3 hits
                        Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 :  0/3 hits
                        2 Infantrys owned by the Neutral lost in S.Chile
                        Americans roll dice for 1 Infantry and 2 Tanks in S.Chile, round 3 :  2/3 hits
                        Neutral roll dice for 1 Fighter in S.Chile, round 3 :  0/1 hits
                        1 Fighter owned by the Neutral lost in S.Chile
                    Americans loses 0 PUs for violating S.Chiles neutrality.
                    Americans win, taking S.Chile from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 Fighter and 2 Infantrys
                Battle in Mindoro
                    Americans attack with 1 Elite
                    Yamamoto defend with 1 ArmoredCar
                        Americans roll dice for 1 Battleship in Mindoro, round 2 :  0/1 hits
                        Americans roll dice for 1 Elite in Mindoro, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 ArmoredCar in Mindoro, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Yamamoto lost in Mindoro
                    Americans win, taking Mindoro from Yamamoto with 1 Elite remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 ArmoredCar
                Battle in Canarians
                    Americans attack with 2 ArmoredCars and 1 Artillery
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Battleship and 1 Cruiser in Canarians, round 2 :  2/2 hits
                        Neutral roll dice for 1 Infantry in Canarians, round 2 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Canarians
                    Americans loses 0 PUs for violating Canarianss neutrality.
                    Americans win, taking Canarians from Neutral with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is -2
                    Casualties for Neutral: 1 Infantry
                    Casualties for Americans: 1 ArmoredCar
                Battle in Yap
                    Americans attack with 1 Artillery and 1 Marine
                    Hisaichi defend with 1 ArmoredCar and 1 Infantry
                        Americans roll dice for 2 Battleships in Yap, round 2 :  2/2 hits
                        Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Yap, round 2 :  0/2 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Yap
                    Americans win, taking Yap from Yamamoto with 1 Artillery and 1 Marine remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
                Battle in Okhotsk
                    Americans attack with 3 Tanks
                    Yamamoto defend with 1 ArmoredCar
                        Americans roll dice for 3 Tanks in Okhotsk, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 ArmoredCar in Okhotsk, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Yamamoto lost in Okhotsk
                    Americans win, taking Okhotsk from Yamamoto with 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 ArmoredCar
                Battle in Paramushir
                    Americans attack with 2 Tanks
                    Hisaichi defend with 1 Infantry
                        Americans roll dice for 2 Tanks in Paramushir, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Infantry in Paramushir, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Paramushir
                    Americans win, taking Paramushir from Yamamoto with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 Cruiser and 1 Destroyer
                    Hisaichi defend with 1 Submarine
                        Hisaichi roll dice for 1 Submarine in 94 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 Cruiser and 1 Destroyer in 94 Sea Zone, round 2 :  1/2 hits
                        1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in 94 Sea Zone
                    Americans win with 1 Cruiser remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Submarine
                    Casualties for Americans: 1 Destroyer
                Battle in Kyushu
                    Americans attack with 1 Infantry and 1 S.Bomber
                    Yamamoto defend with 1 ArmoredCar
                        Americans roll dice for 1 Cruiser in Kyushu, round 2 :  0/1 hits
                        Americans roll dice for 1 Infantry and 1 S.Bomber in Kyushu, round 2 :  2/2 hits
                        Yamamoto roll dice for 1 ArmoredCar in Kyushu, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Yamamoto lost in Kyushu
                    Americans win, taking Kyushu from Yamamoto with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 ArmoredCar

    Non Combat Move - Americans
                1 S.Bomber moved from Kyushu to Davao
                1 AAGun moved from Yukon to Alaska
                1 Bomber moved from Cairo to Darfur
                1 Marine moved from Pearl Harbor to 91 Sea Zone
                1 Elite and 1 Infantry moved from Johnston to 91 Sea Zone
                1 Elite, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
                1 Elite and 1 Infantry moved from 88 Sea Zone to Wake
                1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
                1 Marine and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
                1 Marine moved from 95 Sea Zone to Minamitori
                2 ArmoredCars moved from Salvador to Bahia
                1 AAGun moved from Amazon to Bahia

    Place Units - Americans
                1 Bunker and 1 Factory placed in Rio de Oro
                1 Factory placed in Manila
                3 S.Submarines placed in 26 Sea Zone
                2 Tanks placed in Bahia
                2 ArmoredCars placed in Salvador
                1 B.Transport placed in 71 Sea Zone
                1 Marine and 2 Tanks placed in Alaska
                1 B.Transport placed in 91 Sea Zone
                2 Tanks placed in Pearl Harbor
                1 Destroyer placed in 83 Sea Zone
                2 Elites and 2 Marines placed in Davao

    Turn Complete - Americans
                Americans collect 154 PUs; end with 155 PUs

    triplea_41641_Ame8.tsvg

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