Whackamatt Allies -vs- dawgoneit Axis Combo game #3!


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Thai
                1 Infantry moved from West Borneo to East And South Borneo
                      Thai take East And South Borneo from Dutch

    Purchase Units - Thai
                Thai buy 5 Infantrys and 1 Tank; Remaining resources: 2 PUs;

    Combat - Thai

    Non Combat Move - Thai

    Place Units - Thai
                5 Infantrys and 1 Tank placed in Bangkok

    Turn Complete - Thai
                Thai collect 12 PUs; end with 14 PUs

    triplea_40615_Tha4.tsvg

  • '20 '18 '17 '15

    Game History

    Round: 4

    Combat Move - Americans
                3 Infantrys moved from Johnston to 91 Sea Zone
                1 Infantry moved from Pearl Harbor to 91 Sea Zone
                1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from Wake to 88 Sea Zone
                1 Fighter moved from 91 Sea Zone to Jaluit
                1 B.Transport and 4 Infantrys moved from 91 Sea Zone to 104 Sea Zone
                4 Infantrys moved from 104 Sea Zone to Jaluit
                1 Carrier, 2 Destroyers and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
                1 Bomber moved from Malaya to 85 Sea Zone
                2 Bombers moved from Malaya to 75 Sea Zone
                12 Infantrys moved from South Atlantic USA to 26 Sea Zone
                3 B.Transports and 12 Infantrys moved from 26 Sea Zone to 35 Sea Zone
                12 Infantrys moved from 35 Sea Zone to Salvador
                6 Tanks moved from Peru to Bahia
                1 Artillery moved from Amazon to Bahia
                3 Infantrys moved from Colombia to Amazon
                1 Transport moved from 26 Sea Zone to 25 Sea Zone
                1 Artillery moved from Cuba to 25 Sea Zone
                1 Infantry moved from Central America to 25 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
                1 Artillery and 1 Infantry moved from 26 Sea Zone to Jamaica
                1 Infantry moved from Central America to Colombia
                10 Infantrys moved from South Central USA to South Atlantic USA
                1 Infantry moved from Northeast USA to South Atlantic USA
                3 Destroyers and 1 Submarine moved from 26 Sea Zone to 35 Sea Zone

    Purchase Units - Americans
                Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Cruiser, 10 Infantrys, 1 S.Bomber, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 75 Sea Zone
                    Americans attack with 2 Bombers
                    Yamamoto defend with 1 B.Transport and 1 Cruiser
                    Yamamoto win with no units remaining. Battle score for attacker is -8
                    Casualties for Americans: 2 Bombers
                    Casualties for Yamamoto: 1 B.Transport and 1 Cruiser
                Battle in 88 Sea Zone
                    Americans attack with 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 Submarine
                    Hisaichi defend with 2 Destroyers and 1 Submarine
                    Americans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 Destroyers and 1 Submarine
                    Casualties for Americans: 1 Destroyer and 1 Submarine
                Battle in 85 Sea Zone
                    Americans attack with 1 Bomber
                    Yamamoto defend with 1 B.Transport
                    1 B.Transport owned by the Yamamoto lost in 85 Sea Zone
                    Americans win with 1 Bomber remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 B.Transport
                Battle in Bahia
                    Americans attack with 1 Artillery and 6 Tanks
                    Neutral defend with 3 Infantrys and 1 Tank
                    Americans loses 0 PUs for violating Bahias neutrality.
                    Americans win, taking Bahia from Neutral with 4 Tanks remaining. Battle score for attacker is -3
                    Casualties for Neutral: 3 Infantrys and 1 Tank
                    Casualties for Americans: 1 Artillery and 2 Tanks
                Battle in Jamaica
                    Americans attack with 1 Artillery and 1 Infantry
                    Neutral defend with 1 Infantry
                    Neutral win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 Artillery and 1 Infantry
                Battle in Jaluit
                    Americans attack with 1 Fighter and 4 Infantrys
                    Yamamoto defend with 1 Infantry
                    Americans win, taking Jaluit from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is -2
                    Casualties for Americans: 2 Infantrys
                    Casualties for Yamamoto: 1 Infantry
                Battle in Salvador
                    Americans attack with 12 Infantrys
                    Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans loses 0 PUs for violating Salvadors neutrality.
                    Americans win, taking Salvador from Neutral with 5 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Neutral: 2 Infantrys and 2 Tanks
                    Casualties for Americans: 7 Infantrys

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Ulithi from Yamamoto to Americans
                EDIT: Turning off Edit Mode
                1 Adv.Fighter moved from 88 Sea Zone to 104 Sea Zone
                1 Fighter moved from Jaluit to 104 Sea Zone
                1 Artillery and 1 Infantry moved from Woleai to Ulithi
                2 Fighters moved from 88 Sea Zone to Wake
                1 Bomber moved from 85 Sea Zone to N.Sakhalin

    Place Units - Americans
                2 B.Transports placed in 26 Sea Zone
                1 Submarine placed in 26 Sea Zone
                1 Adv.Fighter and 1 S.Bomber placed in Wake
                1 Cruiser, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone
                10 Infantrys placed in South Central USA
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from San Francisco: 2 Fighters
                EDIT: Adding units owned by Americans to Johnston: 2 Fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 105 PUs; end with 105 PUs total

    triplea_40615_Ame 4.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Germans
                3 Artillerys, 7 Infantrys, 2 Mech.Infs and 4 Tanks moved from Donetsk to Kursk
                2 ArmoredCars, 3 Artillerys, 1 Infantry and 2 Tanks moved from Kiev to Kursk
                1 Bomber and 2 Stukas moved from Warsaw to Kursk
                1 Infantry moved from Minsk to Smolensk
                      Germans take Smolensk from Russians
                1 Infantry moved from Minsk to Novgorod
                      Germans take Novgorod from Russians
                5 Infantrys moved from East Prussia to Latvia
                2 Fighters moved from 24 Sea Zone to Latvia
                4 Mech.Infs and 11 Tanks moved from Aquitaine to Navarre
                5 Tanks moved from Normandy to Aquitaine
                1 Infantry moved from Danzig to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Estonia
                      Germans take Estonia from Russians
                2 Transports moved from 24 Sea Zone to 23 Sea Zone
                2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Helsinki
                1 Infantry moved from Hamburg to 22 Sea Zone
                1 Cruiser and 1 Infantry moved from 22 Sea Zone to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Oulu
                      Finns take Oulu from Russians
                1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to Helsinki
                1 Carrier moved from 24 Sea Zone to 22 Sea Zone

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 2 Destroyers, 1 Elite, 4 HeavyTanks, 9 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 16 Sea Zone
                Battle in Navarre
                    Germans attack with 4 Mech.Infs and 11 Tanks
                    Neutral defend with 2 Bunkers
                        Germans roll dice for 4 Mech.Infs and 11 Tanks in Navarre, round 2 :  9/15 hits
                        Neutral roll dice for 2 Bunkers in Navarre, round 2 :  1/2 hits
                        2 Bunkers owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Navarre
                    Germans loses 0 PUs for violating Navarres neutrality.
                    Germans win, taking Navarre from Neutral with 3 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 Bunkers
                    Casualties for Germans: 1 Mech.Inf
                Battle in 16 Sea Zone
                    Germans attack with 2 Submarines
                    British defend with 1 Submarine
                        Germans roll dice for 2 Submarines in 16 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 Submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 Submarine owned by the British lost in 16 Sea Zone
                    Germans win with 2 Submarines remaining. Battle score for attacker is 7
                    Casualties for British: 1 Submarine
                Battle in Kursk
                    Germans attack with 2 ArmoredCars, 6 Artillerys, 1 Bomber, 8 Infantrys, 2 Mech.Infs, 2 Stukas and 6 Tanks
                    Russians defend with 2 AAGuns, 2 Artillerys, 1 Bunker, 18 Infantrys and 1 Tank
                        AA fire in Kursk :  1/3 hits
                        1 Bomber owned by the Germans lost in Kursk
                        Germans roll dice for 2 ArmoredCars, 6 Artillerys, 8 Infantrys, 2 Mech.Infs, 2 Stukas and 6 Tanks in Kursk, round 2 :  7/26 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 2 Artillerys, 1 Bunker, 18 Infantrys and 1 Tank in Kursk, round 2 :  12/22 hits
                        8 Infantrys owned by the Germans, 6 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 2 ArmoredCars owned by the Germans lost in Kursk
                        Germans roll dice for 4 Artillerys, 2 Mech.Infs, 2 Stukas and 6 Tanks in Kursk, round 3 :  8/14 hits
                        Russians roll dice for 2 Artillerys, 1 Bunker, 12 Infantrys and 1 Tank in Kursk, round 3 :  4/16 hits
                        8 Infantrys owned by the Russians and 4 Artillerys owned by the Germans lost in Kursk
                        Germans roll dice for 2 Mech.Infs, 2 Stukas and 6 Tanks in Kursk, round 4 :  6/10 hits
                        Russians roll dice for 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank in Kursk, round 4 :  3/8 hits
                        4 Infantrys owned by the Russians, 1 Tank owned by the Germans, 2 Mech.Infs owned by the Germans and 2 Artillerys owned by the Russians lost in Kursk
                        Germans roll dice for 2 Stukas and 5 Tanks in Kursk, round 5 :  3/7 hits
                        Russians roll dice for 1 Bunker and 1 Tank in Kursk, round 5 :  2/2 hits
                        1 Bunker owned by the Russians, 2 Tanks owned by the Germans and 1 Tank owned by the Russians lost in Kursk
                    Germans win, taking Kursk from Russians with 2 Stukas and 3 Tanks remaining. Battle score for attacker is -34
                    Casualties for Germans: 2 ArmoredCars, 6 Artillerys, 1 Bomber, 8 Infantrys, 2 Mech.Infs and 3 Tanks
                    Casualties for Russians: 2 Artillerys, 1 Bunker, 18 Infantrys and 1 Tank
                Battle in Latvia
                    Germans attack with 2 Fighters and 5 Infantrys
                    Russians defend with 1 Artillery and 1 Infantry
                        Germans roll dice for 2 Fighters and 5 Infantrys in Latvia, round 2 :  2/7 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 :  0/2 hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia
                    Germans win, taking Latvia from Russians with 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Artillery and 1 Infantry

    Non Combat Move - Germans
                2 Fighters moved from Latvia to Helsinki
                2 Stukas moved from Kursk to Kiev
                4 HeavyTanks moved from Warsaw to Kiev
                1 Artillery and 1 Infantry moved from Krakow to Vinnytsia
                1 Infantry moved from Lithuania to Minsk
                1 Artillery and 2 Infantrys moved from Danzig to East Prussia
                1 Infantry moved from Pomerania to Danzig
                1 Infantry moved from Bohemia to Krakow
                2 ArmoredCars moved from Bohemia to Vinnytsia
                5 Mech.Infs moved from Bohemia to Kiev
                3 Artillerys and 13 Infantrys moved from Berlin to Brandenburg
                1 Artillery, 1 Elite, 1 Infantry and 2 Tanks moved from Picardy to Lorraine
                1 AAGun, 2 Artillerys and 5 Infantrys moved from Rhine to Lorraine
                2 Artillerys moved from Normandy to Paris
                1 Elite moved from Hamburg to Pomerania
                1 Submarine moved from 10 Sea Zone to 16 Sea Zone

    Place Units - Germans
                2 Destroyers placed in 22 Sea Zone
                4 HeavyTanks placed in Warsaw
                5 Mech.Infs placed in Bohemia
                2 ArmoredCars, 1 Elite and 1 Infantry placed in Hamburg
                3 Infantrys placed in Normandy
                3 Infantrys placed in Bavaria
                Germans undo move 4.
                2 ArmoredCars placed in Rhine
                1 Elite and 3 Infantrys placed in Hamburg

    Turn Complete - Germans
                Germans collect 111 PUs; end with 111 PUs

    triplea_40615_Ger5.tsvg

  • '20 '18 '17 '15

    Game History

    Round: 5

    Combat Move - Russians
                1 Artillery and 1 Infantry moved from S.Buryat Mongolia to Chita
                1 Infantry moved from N.Buryat Mongolia to Chita
                1 Mech.Inf moved from Irkutsk to Chita
                7 Infantrys moved from N.Buryat Mongolia to Ayan
                1 Artillery moved from N.Buryat Mongolia to Ayan
                1 Bomber moved from N.Buryat Mongolia to Ayan
                1 Fighter moved from N.Buryat Mongolia to Chita
                4 Infantrys moved from Lapland to Oulu
                1 Infantry moved from Kotka to Tampere
                4 Infantrys moved from Arkhangelsk to 6 Sea Zone
                4 Infantrys moved from 6 Sea Zone to Lapland
                1 Infantry moved from Arkhangelsk to S.Karelia
                2 Infantrys moved from Georgia to 54 Sea Zone
                2 Infantrys moved from 54 Sea Zone to Donetsk
                21 Infantrys and 2 Tanks moved from Rostov to Donetsk
                10 Infantrys moved from Yaroslavl to Kursk
                2 Mot.Infs moved from Saratov to Kursk
                5 Infantrys moved from Stalingrad to Rostov
                1 Infantry moved from Kirov to Arkhangelsk
                2 Mech.Infs moved from Leningrad to Smolensk
                1 Fighter moved from Leningrad to Smolensk
                1 Mech.Inf moved from Leningrad to Kursk
                1 Mech.Inf moved from Leningrad to Kursk
                4 Infantrys moved from Leningrad to Novgorod
                10 Infantrys moved from Moscow to Yaroslavl

    Purchase Units - Russians
                Russians buy 2 ArmoredCars, 1 Bunker, 27 Infantrys, 1 Mech.Inf and 5 Mech.Rockets; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 Fighter and 2 Mech.Infs
                    Germans defend with 1 Infantry
                    Russians win, taking Smolensk from Germans with 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Chita
                    Russians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Mech.Inf
                    Hisaichi defend with 2 Infantrys and 1 Tank
                    1 Mech.Inf owned by the Russians and 1 Artillery owned by the Russians lost in Chita
                    retreated to Chita
                    Hisaichi win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -12
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Artillery, 2 Infantrys and 1 Mech.Inf
                Battle in Novgorod
                    Russians attack with 4 Infantrys
                    Germans defend with 1 Infantry
                    Russians win, taking Novgorod from Germans with 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Donetsk
                    Russians attack with 23 Infantrys and 2 Tanks
                    Germans defend with 1 Infantry
                    Russians win, taking Donetsk from Germans with 23 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Kursk
                    Russians attack with 10 Infantrys, 2 Mech.Infs and 2 Mot.Infs
                    Germans defend with 2 AAGuns and 3 Tanks
                    Russians win, taking Kursk from Germans with 9 Infantrys, 2 Mech.Infs and 2 Mot.Infs remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 Tanks
                    Casualties for Russians: 1 Infantry
                Battle in Ayan
                    Russians attack with 1 Artillery, 1 Bomber and 7 Infantrys
                    Hisaichi defend with 2 Infantrys; Yamamoto defend with 4 ArmoredCars and 1 Infantry
                    Russians win, taking Ayan from Yamamoto with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 14
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Russians: 4 Infantrys
                    Casualties for Yamamoto: 4 ArmoredCars and 1 Infantry
                Battle in Oulu
                    Russians attack with 4 Infantrys
                    Germans defend with 1 Infantry
                    Russians win, taking Oulu from Finns with 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                1 Fighter moved from Smolensk to Leningrad
                4 Mech.Infs moved from Sverdlovsk to Irkutsk
                1 Infantry moved from Irkutsk to S.Buryat Mongolia
                1 Infantry moved from Olyokminsk to N.Buryat Mongolia
                1 Fighter moved from Chita to Olyokminsk
                1 Bomber moved from Ayan to Olyokminsk
                6 Infantrys moved from Evenkia to Olyokminsk
                2 ArmoredCars moved from Krasnoyarsk to Olyokminsk
                2 Artillerys, 2 Elites and 2 Infantrys moved from Sibirsky to Evenkia
                1 AAGun moved from Rostov to Donetsk
                12 Infantrys moved from Vyborg to Kotka
                1 AAGun moved from Vyborg to Kotka

    Place Units - Russians
                1 Bunker placed in Tampere
                4 Infantrys placed in Leningrad
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kotka: 1 AAGun and 8 Infantrys
                EDIT: Adding units owned by Russians to S.Karelia: 1 AAGun
                EDIT: Adding units owned by Russians to Leningrad: 8 Infantrys
                EDIT: Turning off Edit Mode
                5 Mech.Rockets placed in Stalingrad
                3 Infantrys placed in Georgia
                10 Infantrys placed in Moscow
                4 Infantrys placed in Arkhangelsk
                6 Infantrys placed in Sibirsky
                2 ArmoredCars and 1 Mech.Inf placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 97 PUs; end with 97 PUs total

    triplea_40615_Rus5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Italians
                1 unit repaired.
                3 Infantrys moved from Hun to Kufra
                1 Artillery moved from Mersa Matruh to Kufra
                3 Infantrys moved from Mersa Matruh to New Valley
                1 Infantry moved from Mersa Matruh to Kufra
                1 Artillery moved from Lower Egypt to New Valley
                3 Infantrys moved from Lower Egypt to Nubia
                1 Artillery moved from Lower Egypt to Nubia
                3 Infantrys moved from Lower Egypt to Palestine
                1 Artillery moved from Lower Egypt to Palestine
                1 Cruiser and 4 Transports moved from 51 Sea Zone to 56 Sea Zone
                1 Artillery, 5 Infantrys and 3 Tanks moved from Lower Egypt to 56 Sea Zone
                1 Artillery, 1 Cruiser, 5 Infantrys, 3 Tanks and 4 Transports moved from 56 Sea Zone to 55 Sea Zone
                1 Artillery, 5 Infantrys and 3 Tanks moved from 55 Sea Zone to Syria
                3 Fighters moved from Lower Egypt to Darfur
                1 Artillery, 4 Infantrys and 1 Tank moved from Lower Egypt to New Valley
                1 Battleship and 3 Destroyers moved from 51 Sea Zone to 55 Sea Zone
                1 Infantry moved from N.Tunisia to S.Algeria
                      Italians take S.Algeria from French
                1 Artillery, 6 Infantrys and 1 Tank moved from N.Tunisia to N.Algeria
                      Italians take N.Algeria from French
                3 Infantrys and 1 Tank moved from Provence to 44 Sea Zone
                3 Infantrys, 1 Tank and 2 Transports moved from 44 Sea Zone to 42 Sea Zone
                3 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
                1 Destroyer and 1 Submarine moved from 46 Sea Zone to 42 Sea Zone

    Purchase Units - Italians
                Italians buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 2 Elites, 1 HeavyTank, 4 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Palestine
                    Italians attack with 1 Artillery and 3 Infantrys
                    British defend with 1 Mech.Inf
                        Italians roll dice for 1 Artillery and 3 Infantrys in Palestine, round 2 :  1/4 hits
                        British roll dice for 1 Mech.Inf in Palestine, round 2 :  0/1 hits
                    1 Mech.Inf owned by the British lost in Palestine
                    Italians win, taking Palestine from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 Mech.Inf
                Battle in Kufra
                    Italians attack with 1 Artillery and 4 Infantrys
                    British defend with 1 Tank
                        Italians roll dice for 1 Artillery and 4 Infantrys in Kufra, round 2 :  2/5 hits
                        British roll dice for 1 Tank in Kufra, round 2 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Tank owned by the British lost in Kufra
                    Italians win, taking Kufra from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 Infantry
                    Casualties for British: 1 Tank
                Battle in Syria
                    Italians attack with 1 Artillery, 5 Infantrys and 3 Tanks
                    French defend with 1 AAGun, 1 Factory and 3 Infantrys
                        Italians roll dice for 1 Battleship and 1 Cruiser in Syria, round 2 :  2/2 hits
                        2 Infantrys owned by the French lost in Syria
                        Italians roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Syria, round 2 :  2/9 hits
                        French roll dice for 1 Infantry in Syria, round 2 :  0/1 hits
                        1 Infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                    Casualties for French: 3 Infantrys
                Battle in Darfur
                    Italians attack with 3 Fighters
                    French defend with 1 Infantry; British defend with 1 Infantry
                        Italians roll dice for 3 Fighters in Darfur, round 2 :  1/3 hits
                        British roll dice for 2 Infantrys in Darfur, round 2 :  1/2 hits
                        1 Infantry owned by the French and 1 Fighter owned by the Italians lost in Darfur
                        Italians roll dice for 2 Fighters in Darfur, round 3 :  1/2 hits
                        British roll dice for 1 Infantry in Darfur, round 3 :  1/1 hits
                        1 Infantry owned by the British and 1 Fighter owned by the Italians lost in Darfur
                    Italians win with 1 Fighter remaining. Battle score for attacker is -12
                    Casualties for French: 1 Infantry
                    Casualties for Italians: 2 Fighters
                    Casualties for British: 1 Infantry
                Battle in Nubia
                    Italians attack with 1 Artillery and 3 Infantrys
                    British defend with 1 Infantry
                        Italians roll dice for 1 Artillery and 3 Infantrys in Nubia, round 2 :  2/4 hits
                        British roll dice for 1 Infantry in Nubia, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in Nubia
                    Italians win, taking Nubia from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in New Valley
                    Italians attack with 2 Artillerys, 7 Infantrys and 1 Tank
                    British defend with 1 Infantry
                        Italians roll dice for 2 Artillerys, 7 Infantrys and 1 Tank in New Valley, round 2 :  2/10 hits
                        British roll dice for 1 Infantry in New Valley, round 2 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                    Italians win, taking New Valley from British with 2 Artillerys, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 Infantry
                    Casualties for British: 1 Infantry

    Non Combat Move - Italians
                1 Fighter moved from Darfur to Hun
                8 Infantrys moved from Rome to Campania
                4 Infantrys moved from Tunis to N.Tunisia
                2 Infantrys moved from Provence to Languedoc
                2 Infantrys moved from Lombardy to Provence
                3 Infantrys moved from Lombardy to Tuscany

    Place Units - Italians
                1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
                1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry placed in Tunis
                1 Artillery, 1 Elite and 3 Infantrys placed in Rome
                1 Destroyer and 1 Submarine placed in 46 Sea Zone

    Turn Complete - Italians
                Italians collect 62 PUs; end with 62 PUs

    triplea_40615_Ita5.tsvg

  • '20 '18 '17 '15

    Game History

    Round: 5

    Combat Move - French
                1 Infantry moved from Kordofan to Darfur
                2 Adv.Fighters moved from Cairo to Malta

    Purchase Units - French
                French buy 1 Bunker, 1 Elite and 3 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - French
                1 Fighter and 4 Tanks moved from E.Morocco to Mauritania

    Place Units - French
                1 Bunker, 1 Elite and 3 Tanks placed in E.Morocco

    Turn Complete - French
                French collect 23 PUs; end with 23 PUs total

    triplea_40615_Fre5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Yamamoto
                2 Transports moved from 92 Sea Zone to 84 Sea Zone
                1 ArmoredCar and 1 Infantry moved from Davao to 107 Sea Zone
                1 ArmoredCar, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
                1 Transport moved from 110 Sea Zone to 111 Sea Zone
                1 Elite and 1 Infantry moved from Celebes to 111 Sea Zone
                1 Elite, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
                1 ArmoredCar, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Sumatra
                4 Fighters moved from 110 Sea Zone to Sumatra
                2 Transports moved from 110 Sea Zone to 107 Sea Zone
                1 B.Transport moved from 110 Sea Zone to 92 Sea Zone
                2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
                1 ArmoredCar moved from Kwangsi to Hupeh
                      Yamamoto take Hupeh from Chinese
                2 ArmoredCars moved from Tokyo to 84 Sea Zone
                2 ArmoredCars moved from Tokyo to 84 Sea Zone
                1 ArmoredCar moved from Tokyo to 84 Sea Zone
                1 Infantry moved from Tokyo to 84 Sea Zone
                2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
                1 ArmoredCar moved from 92 Sea Zone to S.French Indochina
                1 ArmoredCar moved from 92 Sea Zone to S.French Indochina
                1 Cruiser moved from 92 Sea Zone to 110 Sea Zone
                3 ArmoredCars and 1 Infantry moved from 84 Sea Zone to Vladivostok

    Purchase Units - Yamamoto
                Yamamoto buy 6 ArmoredCars, 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Vladivostok
                    Yamamoto attack with 3 ArmoredCars and 1 Infantry
                    Russians defend with 1 Bunker
                        Yamamoto roll dice for 3 ArmoredCars and 1 Infantry in Vladivostok, round 2 :  0/4 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in Vladivostok
                        Yamamoto roll dice for 3 ArmoredCars in Vladivostok, round 3 :  2/3 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 3 :  1/1 hits
                        1 ArmoredCar owned by the Yamamoto and 1 Bunker owned by the Russians lost in Vladivostok
                    Yamamoto win, taking Vladivostok from Russians with 2 ArmoredCars remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Bunker
                    Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry
                Battle in S.French Indochina
                    Yamamoto attack with 2 ArmoredCars
                    British defend with 1 Tank
                        Yamamoto roll dice for 2 ArmoredCars in S.French Indochina, round 2 :  1/2 hits
                        French roll dice for 1 Tank in S.French Indochina, round 2 :  0/1 hits
                        1 Tank owned by the British lost in S.French Indochina
                    Yamamoto win, taking S.French Indochina from French with 2 ArmoredCars remaining. Battle score for attacker is 5
                    Casualties for British: 1 Tank
                Battle in Sumatra
                    Yamamoto attack with 1 ArmoredCar, 1 Elite, 4 Fighters and 2 Infantrys
                    Dutch defend with 1 Bunker; British defend with 2 Tanks
                        Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 :  1/2 hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Yamamoto roll dice for 1 ArmoredCar, 1 Elite, 4 Fighters and 2 Infantrys in Sumatra, round 2 :  4/8 hits
                        Dutch roll dice for 1 Bunker and 2 Tanks in Sumatra, round 2 :  1/3 hits
                        1 Infantry owned by the Yamamoto, 1 Bunker owned by the Dutch and 2 Tanks owned by the British lost in Sumatra
                    Yamamoto win, taking Sumatra from Dutch with 1 ArmoredCar, 1 Elite, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 14
                    Casualties for Dutch: 1 Bunker
                    Casualties for British: 2 Tanks
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Yamamoto
                4 Fighters moved from Sumatra to 110 Sea Zone
                1 Bomber moved from Kirin to Shanghai

    Place Units - Yamamoto
                1 Artillery, 1 Infantry and 1 Tank placed in Kwangsi
                2 ArmoredCars, 1 Artillery and 1 Infantry placed in Davao
                1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone
                4 ArmoredCars placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 74 PUs; end with 74 PUs

    triplea_40615_Yam5.tsvg

  • '20 '18 '17 '15

    Game History

    Round: 5

    Combat Move - Chinese
                1 ArmoredCar and 1 Tank moved from Shansi to Chahar
                1 Adv.Fighter and 2 Fighters moved from Anhwei to Chahar
                1 Fighter moved from Shensi to Chahar
                2 Infantrys moved from Szechwan to Hupeh
                3 ArmoredCars moved from Lanchow to Hupeh
                2 Tanks moved from Lanchow to Hupeh
                1 Artillery and 1 Tank moved from N.French Indochina to S.French Indochina
                1 ArmoredCar and 1 Tank moved from Kweichow to Hunan
                1 Infantry moved from Yunnan to Szechwan
                1 Infantry moved from Ningsia to Suiyuan
                1 Infantry moved from Ningsia to Suiyuan
                4 Infantrys moved from Gobi Altai to Ningsia
                3 ArmoredCars and 2 Tanks moved from Hsining to Ningsia
                1 Mech.Inf moved from Hsining to Szechwan
                1 Fighter moved from Hsining to Shensi
                3 Infantrys moved from E.Sinkiang to Gobi Altai
                2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory and 5 Infantrys; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 ArmoredCar and 1 Tank
                    Hisaichi defend with 1 Infantry
                    Chinese win, taking Hunan from Yamamoto with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Chahar
                    Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 3 Fighters and 1 Tank
                    Hisaichi defend with 1 ArmoredCar and 1 Tank
                    Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar, 3 Fighters and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
                Battle in S.French Indochina
                    Chinese attack with 1 Artillery and 1 Tank
                    Yamamoto defend with 2 ArmoredCars
                    Chinese win, taking S.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 2 ArmoredCars
                    Casualties for Chinese: 1 Tank
                Battle in Hupeh
                    Chinese attack with 3 ArmoredCars, 2 Infantrys and 2 Tanks
                    Yamamoto defend with 1 AAGun and 1 ArmoredCar
                    Chinese win, taking Hupeh from Yamamoto with 3 ArmoredCars, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 ArmoredCar

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from S.French Indochina: 1 Artillery
                EDIT: Adding units owned by Chinese to S.French Indochina: 1 Tank
                EDIT: Turning off Edit Mode
                1 Adv.Fighter and 3 Fighters moved from Chahar to Shensi

    Place Units - Chinese
                1 Factory placed in Yunnan
                2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 42 PUs; end with 44 PUs total

    triplea_40615_Chi5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Hisaichi
                4 Infantrys moved from Banjarmasin to 110 Sea Zone
                4 Infantrys moved from 110 Sea Zone to Sumatra
                3 Infantrys moved from Changchun to 84 Sea Zone
                3 Infantrys, 1 T.Boat and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
                1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 75 Sea Zone
                1 Artillery and 4 Infantrys moved from 75 Sea Zone to N.Sakhalin
                1 ArmoredCar and 1 Tank moved from Kwangsi to N.French Indochina
                1 ArmoredCar moved from Hong Kong to 92 Sea Zone
                1 ArmoredCar moved from 92 Sea Zone to N.French Indochina
                1 Tank moved from Kwangsi to Hunan
                1 ArmoredCar moved from Hong Kong to Hunan
                1 Tank moved from Hong Kong to Hunan
                1 Tank moved from Hong Kong to 92 Sea Zone
                1 Tank and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Infantry moved from Shanghai to 84 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
                1 Infantry and 1 Tank moved from 75 Sea Zone to N.Sakhalin
                2 Infantrys moved from Kirin to Heilungchiang
                1 Tank moved from Chita to Hulunbuir
                2 Infantrys moved from Liaoning to Hulunbuir
                1 Artillery moved from Kirin to Heilungchiang
                1 Artillery, 1 Elite and 1 Infantry moved from Peking to Chahar
                1 Infantry moved from Shantung to Shansi
                      Hisaichi take Shansi from Chinese
                1 Infantry moved from Shantung to Anhwei
                      Hisaichi take Anhwei from Chinese
                1 Artillery moved from Shantung to Peking
                1 Transport moved from 92 Sea Zone to 84 Sea Zone
                2 Infantrys moved from Changchun to 84 Sea Zone
                2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
                2 Infantrys moved from 92 Sea Zone to S.French Indochina
                1 Bomber moved from Bangkok to S.French Indochina
                2 Fighters moved from 110 Sea Zone to S.French Indochina
                1 Bomber moved from S.French Indochina to N.French Indochina

    Purchase Units - Hisaichi
                Hisaichi buy 2 ArmoredCars, 1 Elite, 16 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in N.French Indochina
                    Hisaichi attack with 2 ArmoredCars, 1 Bomber and 1 Tank
                    British defend with 2 Infantrys
                        Hisaichi roll dice for 2 ArmoredCars, 1 Bomber and 1 Tank in N.French Indochina, round 2 :  1/4 hits
                        French roll dice for 2 Infantrys in N.French Indochina, round 2 :  2/2 hits
                        1 Infantry owned by the British and 2 ArmoredCars owned by the Hisaichi lost in N.French Indochina
                        Hisaichi roll dice for 1 Bomber and 1 Tank in N.French Indochina, round 3 :  1/2 hits
                        French roll dice for 1 Infantry in N.French Indochina, round 3 :  1/1 hits
                        1 Infantry owned by the British and 1 Tank owned by the Hisaichi lost in N.French Indochina
                    Hisaichi win with 1 Bomber remaining. Battle score for attacker is -9
                    Casualties for Hisaichi: 2 ArmoredCars and 1 Tank
                    Casualties for British: 2 Infantrys
                Battle in S.French Indochina
                    Hisaichi attack with 2 Fighters and 2 Infantrys
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 2 Fighters and 2 Infantrys in S.French Indochina, round 2 :  2/4 hits
                        French roll dice for 1 Tank in S.French Indochina, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Tank owned by the Chinese lost in S.French Indochina
                    Hisaichi win, taking S.French Indochina from French with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Tank
                Battle in Chahar
                    Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                    Chinese defend with 1 ArmoredCar and 1 Tank
                        Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 2 :  0/2 hits
                        1 ArmoredCar owned by the Chinese lost in Chahar
                        Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 3 :  1/3 hits
                        Chinese roll dice for 1 Tank in Chahar, round 3 :  0/1 hits
                        1 Tank owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 ArmoredCar and 1 Tank
                Battle in N.Sakhalin
                    Hisaichi attack with 1 Artillery, 5 Infantrys and 1 Tank
                    Russians defend with 1 Bunker; Americans defend with 1 Bomber
                        Hisaichi roll dice for 1 Artillery, 5 Infantrys and 1 Tank in N.Sakhalin, round 2 :  4/7 hits
                        Russians roll dice for 1 Bomber and 1 Bunker in N.Sakhalin, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi, 1 Bomber owned by the Americans and 1 Bunker owned by the Russians lost in N.Sakhalin
                    Hisaichi win, taking N.Sakhalin from Russians with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 18
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Bunker
                    Casualties for Americans: 1 Bomber
                Battle in Hunan
                    Hisaichi attack with 1 ArmoredCar and 2 Tanks
                    Chinese defend with 1 ArmoredCar and 1 Tank
                        Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 ArmoredCar and 1 Tank in Hunan, round 2 :  1/2 hits
                        1 ArmoredCar owned by the Chinese and 1 ArmoredCar owned by the Hisaichi lost in Hunan
                        Hisaichi roll dice for 2 Tanks in Hunan, round 3 :  2/2 hits
                        Chinese roll dice for 1 Tank in Hunan, round 3 :  1/1 hits
                        1 Tank owned by the Chinese and 1 Tank owned by the Hisaichi lost in Hunan
                    Hisaichi win, taking Hunan from Chinese with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
                    Casualties for Chinese: 1 ArmoredCar and 1 Tank

    Non Combat Move - Hisaichi
                1 Bomber moved from N.French Indochina to Bangkok
                2 Fighters moved from S.French Indochina to 110 Sea Zone
                3 Infantrys moved from Changchun to Kirin

    Place Units - Hisaichi
                8 Infantrys placed in Changchun
                3 Infantrys and 1 Tank placed in Banjarmasin
                2 ArmoredCars, 3 Infantrys and 1 Tank placed in Hong Kong
                1 Elite and 2 Infantrys placed in Peking

    Turn Complete - Hisaichi
                Hisaichi collect 59 PUs; end with 59 PUs

    triplea_40615_His5.tsvg

  • '20 '18 '17 '15

    Game History

    Round: 5

    Purchase Units - Dutch
                Dutch buy 5 Bunkers; Remaining resources: 12 PUs;

    Place Units - Dutch
                1 Bunker placed in West Borneo
                1 Bunker placed in Java
                1 Bunker placed in Sumatra
                1 Bunker placed in Lombok
                1 Bunker placed in Timor

    Turn Complete - Dutch
                Dutch collect 21 PUs; end with 33 PUs total

    triplea_40615_Dut5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Purchase Units - Finns
                Finns buy 3 Infantrys; Remaining resources: 0 PUs;

    Place Units - Finns
                3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 6 PUs; end with 6 PUs

    triplea_40615_Fin5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Romanians
                1 Artillery, 1 Fighter and 1 Tank moved from Kiev to Vinnytsia
                1 Infantry moved from Odessa to Vinnytsia
                2 Infantrys moved from E.Romania to Vinnytsia
                1 Elite and 1 Infantry moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 8 Infantrys; Remaining resources: 6 PUs;

    Combat - Romanians

    Non Combat Move - Romanians

    Place Units - Romanians
                4 Infantrys placed in Vinnytsia
                4 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 22 PUs; end with 28 PUs

    triplea_40615_Rom5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Thai
                1 Transport moved from 110 Sea Zone to 105 Sea Zone
                1 Artillery moved from Bangkok to 105 Sea Zone
                1 Marine moved from Bangkok to 105 Sea Zone
                1 Artillery, 1 Marine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                1 Infantry moved from East And South Borneo to West Borneo
                1 Artillery and 1 Marine moved from 110 Sea Zone to West Borneo

    Purchase Units - Thai
                Thai buy 6 Infantrys; Remaining resources: 2 PUs;

    Combat - Thai
                Battle in West Borneo
                    Thai attack with 1 Artillery, 1 Infantry and 1 Marine
                    Dutch defend with 1 Bunker; British defend with 1 Infantry
                        Thai roll dice for 1 Artillery, 1 Infantry and 1 Marine in West Borneo, round 2 :  3/3 hits
                        Dutch roll dice for 1 Bunker and 1 Infantry in West Borneo, round 2 :  2/2 hits
                        1 Artillery owned by the Thai, 1 Infantry owned by the British, 1 Bunker owned by the Dutch and 1 Infantry owned by the Thai lost in West Borneo
                    Thai win, taking West Borneo from Dutch with 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Bunker
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Artillery and 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                6 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 12 PUs; end with 14 PUs

    triplea_40615_Tha5.tsvg

  • '20 '18 '17 '15

    Game History

    Round: 5

    Combat Move - Americans
                1 Infantry moved from Ulithi to Yap
                      Americans take Yap from Yamamoto
                1 Infantry moved from Jaluit to Kwajalein
                      Americans take Kwajalein from Yamamoto
                1 Infantry moved from Pearl Harbor to 91 Sea Zone
                1 Infantry moved from Jaluit to 104 Sea Zone
                1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
                1 B.Transport and 1 Infantry moved from 104 Sea Zone to 95 Sea Zone
                2 Artillerys moved from Wake to 95 Sea Zone
                2 Artillerys and 2 Infantrys moved from 95 Sea Zone to Minamitori
                4 Fighters moved from Malaya to 111 Sea Zone
                1 Destroyer and 1 Submarine moved from 104 Sea Zone to 88 Sea Zone
                1 Cruiser moved from 91 Sea Zone to 88 Sea Zone
                1 Infantry moved from Midway to 88 Sea Zone
                1 Infantry moved from 88 Sea Zone to Wake
                1 Submarine moved from 91 Sea Zone to 88 Sea Zone
                1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 104 Sea Zone to 95 Sea Zone
                1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Minamitori
                1 Adv.Fighter and 2 Fighters moved from Wake to Minamitori
                1 S.Bomber moved from Wake to Tokyo
                10 Infantrys moved from South Atlantic USA to 26 Sea Zone
                4 Tanks moved from Bahia to 35 Sea Zone
                5 Infantrys moved from Salvador to 35 Sea Zone
                3 B.Transports, 5 Infantrys and 4 Tanks moved from 35 Sea Zone to 38 Sea Zone
                2 Tanks moved from 38 Sea Zone to Belgian Congo
                2 Tanks moved from 38 Sea Zone to Angola
                1 Infantry moved from 38 Sea Zone to Belgian Congo
                3 Infantrys moved from 38 Sea Zone to Belgian Congo
                1 Infantry moved from 38 Sea Zone to Angola
                2 B.Transports and 8 Infantrys moved from 26 Sea Zone to 33 Sea Zone
                8 Infantrys moved from 33 Sea Zone to Cape Verde
                3 Destroyers and 1 Submarine moved from 35 Sea Zone to 33 Sea Zone
                2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
                2 Infantrys moved from 33 Sea Zone to Cape Verde
                1 Submarine moved from 26 Sea Zone to 33 Sea Zone
                10 Infantrys moved from South Central USA to South Atlantic USA
                1 Infantry moved from Colombia to Venezuela
                2 Fighters moved from Johnston to West Papua
                3 Infantrys moved from Amazon to Bahia

    Purchase Units - Americans
                Americans buy 3 B.Transports, 2 Battleships, 2 Destroyers, 3 Infantrys, 1 Marine and 2 Submarines; Remaining resources: 1 PUs;

    Combat - Americans
                Strategic bombing raid in Tokyo
                    Bombing raid in Tokyo rolls: 5 and costs: 5 PUs.
                    Bombing raid costs 5 PUs
                Battle in Belgian Congo
                    Americans attack with 4 Infantrys and 2 Tanks
                    Neutral defend with 2 Infantrys
                    Americans loses 0 PUs for violating Belgian Congos neutrality.
                    Americans win, taking Belgian Congo from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Neutral: 2 Infantrys
                    Casualties for Americans: 1 Infantry
                Battle in 111 Sea Zone
                    Americans attack with 4 Fighters
                    Hisaichi defend with 1 Submarine
                    Americans win with 4 Fighters remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 1 Submarine
                Battle in Minamitori
                    Americans attack with 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys
                    Yamamoto defend with 1 Infantry
                    Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Cape Verde
                    Americans attack with 10 Infantrys
                    Neutral defend with 1 Infantry
                    Americans loses 0 PUs for violating Cape Verdes neutrality.
                    Americans win, taking Cape Verde from Neutral with 10 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Angola
                    Americans attack with 1 Infantry and 2 Tanks
                    Neutral defend with 1 Infantry
                    Americans loses 0 PUs for violating Angolas neutrality.
                    Americans win, taking Angola from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Americans
                4 Fighters moved from 111 Sea Zone to Malaya
                1 Adv.Fighter moved from Minamitori to 95 Sea Zone
                1 Fighter moved from Minamitori to 95 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from Minamitori to Wake
                1 S.Bomber moved from Tokyo to Wake

    Place Units - Americans
                2 Battleships placed in 95 Sea Zone
                1 Destroyer and 2 Submarines placed in 91 Sea Zone
                1 B.Transport placed in 83 Sea Zone
                3 Infantrys placed in San Francisco
                2 B.Transports and 1 Destroyer placed in 26 Sea Zone
                1 Marine placed in Salvador

    Turn Complete - Americans
                Americans collect 114 PUs; end with 115 PUs total

    triplea_40615_Ame5.tsvg


  • TripleA Manual Gamesave Post for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Americans
                1 Infantry moved from Ulithi to Yap
                      Americans take Yap from Yamamoto
                1 Infantry moved from Jaluit to Kwajalein
                      Americans take Kwajalein from Yamamoto
                1 Infantry moved from Pearl Harbor to 91 Sea Zone
                1 Infantry moved from Jaluit to 104 Sea Zone
                1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
                1 B.Transport and 1 Infantry moved from 104 Sea Zone to 95 Sea Zone
                2 Artillerys moved from Wake to 95 Sea Zone
                2 Artillerys and 2 Infantrys moved from 95 Sea Zone to Minamitori
                4 Fighters moved from Malaya to 111 Sea Zone
                1 Destroyer and 1 Submarine moved from 104 Sea Zone to 88 Sea Zone
                1 Cruiser moved from 91 Sea Zone to 88 Sea Zone
                1 Infantry moved from Midway to 88 Sea Zone
                1 Infantry moved from 88 Sea Zone to Wake
                1 Submarine moved from 91 Sea Zone to 88 Sea Zone
                1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 104 Sea Zone to 95 Sea Zone
                1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Minamitori
                1 Adv.Fighter and 2 Fighters moved from Wake to Minamitori
                1 S.Bomber moved from Wake to Tokyo
                10 Infantrys moved from South Atlantic USA to 26 Sea Zone
                4 Tanks moved from Bahia to 35 Sea Zone
                5 Infantrys moved from Salvador to 35 Sea Zone
                3 B.Transports, 5 Infantrys and 4 Tanks moved from 35 Sea Zone to 38 Sea Zone
                2 Tanks moved from 38 Sea Zone to Belgian Congo
                2 Tanks moved from 38 Sea Zone to Angola
                1 Infantry moved from 38 Sea Zone to Belgian Congo
                3 Infantrys moved from 38 Sea Zone to Belgian Congo
                1 Infantry moved from 38 Sea Zone to Angola
                2 B.Transports and 8 Infantrys moved from 26 Sea Zone to 33 Sea Zone
                8 Infantrys moved from 33 Sea Zone to Cape Verde
                3 Destroyers and 1 Submarine moved from 35 Sea Zone to 33 Sea Zone
                2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
                2 Infantrys moved from 33 Sea Zone to Cape Verde
                1 Submarine moved from 26 Sea Zone to 33 Sea Zone
                10 Infantrys moved from South Central USA to South Atlantic USA
                1 Infantry moved from Colombia to Venezuela
                2 Fighters moved from Johnston to West Papua
                3 Infantrys moved from Amazon to Bahia

    Purchase Units - Americans
                Americans buy 3 B.Transports, 2 Battleships, 2 Destroyers, 3 Infantrys, 1 Marine and 2 Submarines; Remaining resources: 1 PUs;

    Combat - Americans
                Strategic bombing raid in Tokyo
                        AA fire in Tokyo :  0/1 hits
                    Bombing raid in Tokyo rolls: 5 and costs: 5 PUs.
                    Bombing raid costs 5 PUs
                Battle in Belgian Congo
                    Americans attack with 4 Infantrys and 2 Tanks
                    Neutral defend with 2 Infantrys
                        Americans roll dice for 4 Infantrys and 2 Tanks in Belgian Congo, round 2 :  0/6 hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 :  1/2 hits
                        1 Infantry owned by the Americans lost in Belgian Congo
                        Americans roll dice for 3 Infantrys and 2 Tanks in Belgian Congo, round 3 :  3/5 hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 :  0/2 hits
                        2 Infantrys owned by the Neutral lost in Belgian Congo
                    Americans loses 0 PUs for violating Belgian Congos neutrality.
                    Americans win, taking Belgian Congo from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Neutral: 2 Infantrys
                    Casualties for Americans: 1 Infantry
                Battle in 111 Sea Zone
                    Americans attack with 4 Fighters
                    Hisaichi defend with 1 Submarine
                        Americans roll dice for 4 Fighters in 111 Sea Zone, round 2 :  2/4 hits
                        1 Submarine owned by the Hisaichi lost in 111 Sea Zone
                    Americans win with 4 Fighters remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 1 Submarine
                Battle in Minamitori
                    Americans attack with 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys in Minamitori, round 2 :  5/9 hits
                        Yamamoto roll dice for 1 Infantry in Minamitori, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Minamitori
                    Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Cape Verde
                    Americans attack with 10 Infantrys
                    Neutral defend with 1 Infantry
                        Americans roll dice for 10 Infantrys in Cape Verde, round 2 :  0/10 hits
                        Neutral roll dice for 1 Infantry in Cape Verde, round 2 :  0/1 hits
                        Americans roll dice for 10 Infantrys in Cape Verde, round 3 :  1/10 hits
                        Neutral roll dice for 1 Infantry in Cape Verde, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Cape Verde
                    Americans loses 0 PUs for violating Cape Verdes neutrality.
                    Americans win, taking Cape Verde from Neutral with 10 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Angola
                    Americans attack with 1 Infantry and 2 Tanks
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Infantry and 2 Tanks in Angola, round 2 :  1/3 hits
                        Neutral roll dice for 1 Infantry in Angola, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Angola
                    Americans loses 0 PUs for violating Angolas neutrality.
                    Americans win, taking Angola from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Americans
                4 Fighters moved from 111 Sea Zone to Malaya
                1 Adv.Fighter moved from Minamitori to 95 Sea Zone
                1 Fighter moved from Minamitori to 95 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from Minamitori to Wake
                1 S.Bomber moved from Tokyo to Wake

    Place Units - Americans
                2 Battleships placed in 95 Sea Zone
                1 Destroyer and 2 Submarines placed in 91 Sea Zone
                1 B.Transport placed in 83 Sea Zone
                3 Infantrys placed in San Francisco
                2 B.Transports and 1 Destroyer placed in 26 Sea Zone
                1 Marine placed in Salvador

    Turn Complete - Americans
                Americans collect 114 PUs; end with 115 PUs total

    triplea_40615_Ame5.tsvg


  • i keep getting booted from the game when i push roll dice

  • '20 '18 '17 '15

    same for me. I think the dice server is down.  :|

  • '20 '18 '17 '15

    dice are working again!


  • not working with me at this game.
    i’ll try the other one.

  • '20 '18 '17 '15

    Hmm.  Is it the same error message? Sometimes I have to reenter my login information.

    I just loaded the file and was able to use the dice server for this game.

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