Scramble either of those sea zones and how many planes?
17L BM3 JDOW Axis vs JWW
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@JWW:
FYI…i decided to lose a sub vs taking a hit to the BB
I edited it, so the proud battleship looks like new now:D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Queensland
2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 2 infantry moved from New South Wales to South Australia
2 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for ANZAC and French :
India : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 artillery and 2 infantry
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantry
Northwest Persia : 1 flag
Persia : 3 infantry
91 Sea Zone : 2 cruisersProduction/PUs Summary :
Germans : 48 / 60
Russians : 29 / 37
Japanese : 60 / 69
Americans : 53 / 83
Chinese : 5 / 5
British : 33 / 41
UK_Pacific : 5 / 5
Italians : 15 / 10
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
z97 should have one less UK ss’s and an undamaged BB
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ok, on the last map it was still hurting
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Romania to Vologda
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
1 bomber moved from Romania to Western Ukraine
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 cruiser moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Northern Italy to 113 Sea Zone
1 tactical_bomber moved from Northern Italy to 113 Sea Zone
9 armour, 5 artilleries, 24 infantry and 6 mech_infantrys moved from Ukraine to RostovCombat - Germans
Battle in Vologda
Germans attack with 1 bomber
Russians defend with 1 aaGun
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 artilleries and 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 9 armour, 5 artilleries, 24 infantry and 6 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Rostov from Russians with 9 armour, 5 artilleries, 24 infantry and 6 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in 94 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from Yugoslavia to Northern Italy
1 fighter moved from 113 Sea Zone to Northern Italy
1 tactical_bomber moved from 113 Sea Zone to Northern Italy
2 fighters moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Karelia to Novgorod
1 artillery moved from Norway to Finland
1 transport moved from 125 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Rostov
4 armour and 3 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Vologda to Novgorod
1 bomber moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Western Ukraine to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Germany to Northern Italy
4 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,4,5,4,3,6,4,2,2,1,1,2,1,5,4,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Western Germany: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Romania to Vologda
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
1 bomber moved from Romania to Western Ukraine
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 cruiser moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Northern Italy to 113 Sea Zone
1 tactical_bomber moved from Northern Italy to 113 Sea Zone
9 armour, 5 artilleries, 24 infantry and 6 mech_infantrys moved from Ukraine to RostovCombat - Germans
Battle in Vologda
Germans attack with 1 bomber
Russians defend with 1 aaGun
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 artilleries and 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 9 armour, 5 artilleries, 24 infantry and 6 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Rostov from Russians with 9 armour, 5 artilleries, 24 infantry and 6 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in 94 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from Yugoslavia to Northern Italy
1 fighter moved from 113 Sea Zone to Northern Italy
1 tactical_bomber moved from 113 Sea Zone to Northern Italy
2 fighters moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Karelia to Novgorod
1 artillery moved from Norway to Finland
1 transport moved from 125 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Rostov
4 armour and 3 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Vologda to Novgorod
1 bomber moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Western Ukraine to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Germany to Northern Italy
4 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,4,5,4,3,6,4,2,2,1,1,2,1,5,4,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Western Germany: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Baltic States: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 mech_infantrys moved from Russia to Archangel
1 fighter and 1 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk -
the dice have seemed to turn, you aren’t missing on D….4-5 @ 2 this round
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 mech_infantrys moved from Russia to Archangel
1 fighter and 1 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to BryanskCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Smolensk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 2 infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Kansu to Shensi
5 infantry moved from Timguska to Novosibirsk
3 infantry moved from Russia to Vologda
3 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUsTerritory Summary for Russians :
Shensi : 2 infantry
Kazakhstan : 2 infantry
Buryatia : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Archangel : 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 4 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 5 infantry
Vologda : 3 infantry
Volgograd : 1 factory_minor
Caucasus : 1 infantryProduction/PUs Summary :
Germans : 54 / 63
Russians : 23 / 34
Japanese : 60 / 69
Americans : 53 / 83
Chinese : 5 / 5
British : 33 / 41
UK_Pacific : 5 / 5
Italians : 15 / 10
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That have been big dice, I am very happy about it and I need them.
Sir, although I had good dice I need to beg for your merci.
I obviously forgot to move the sub from 124 to 125. I SWEAR the sub was supposed to go there. I mean, it makes zero sens to leave it there. it will just be killed by the Brits.
But I realize: You might not have attacked Archangel if the sub would have been there, is that correct?So could we at least agree on the following: You can keep the money but I edit still edit the sub to 125?
Sorry for the hassle.
best,
Tobias -
That have been big dice, I am very happy about it and I need them.
Sir, although I had good dice I need to beg for your merci.
I obviously forgot to move the sub from 124 to 125. I SWEAR the sub was supposed to go there. I mean, it makes zero sens to leave it there. it will just be killed by the Brits.
But I realize: You might not have attacked Archangel if the sub would have been there, is that correct?So could we at least agree on the following: You can keep the money but I edit still edit the sub to 125?
Sorry for the hassle.
best,
TobiasI have to laugh at your desire to win, the recent request, all the edits, the dice talk etc…I laugh because I am typically the same! I understand where you are coming from. Next year I will be the same way and probably wouldn’t allow any changes after the fact, an error is an error, but I have “thrown in the town” this year. Next year I will take fewer games be more focused etc…so yes, do whatever you like, move the sub, give me more money… 8-)
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Well, 125 also makes no sense with the Russians taking Archangel and getting the money.
Would be be ok to move the sub to 126 instead?
Sorry again for asking, but it was certainly not intended to keep the sub in 124.
If this would affect your Russian NCM and would be a total hassle, I would of course accept to live with my blunder and leave it there. Just let me know.
best,
Tobias -
@JWW:
That have been big dice, I am very happy about it and I need them.
Sir, although I had good dice I need to beg for your merci.
I obviously forgot to move the sub from 124 to 125. I SWEAR the sub was supposed to go there. I mean, it makes zero sens to leave it there. it will just be killed by the Brits.
But I realize: You might not have attacked Archangel if the sub would have been there, is that correct?So could we at least agree on the following: You can keep the money but I edit still edit the sub to 125?
Sorry for the hassle.
best,
TobiasI have to laugh at your desire to win, the recent request, all the edits, the dice talk etc…I laugh because I am typically the same! I understand where you are coming from. Next year I will be the same way and probably wouldn’t allow any changes after the fact, an error is an error, but I have “thrown in the town” this year. Next year I will take fewer games be more focused etc…so yes, do whatever you like, move the sub, give me more money… 8-)
Thanks, Ill move it to 126.
And take it as a compliment that I am eager about these details :-)
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Rough game. Early dice matter most. Japan had to suffer horribly by dice and you put a lot of pressure on the Germans. Any unit matter at this stage of the game.
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The thing is. Japan must push the Allies HARD for being neglected early by the Americans. If Japan is not fast enough, the US will catch up later, this the lack of planes slows Japan down which can become a huge problem in the end.
Now let me see whether I can punish that reckless fleet build by the Indians :evil: :evil: :evil:
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Philippines to 46 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from Kwangsi to 39 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 armour moved from 5 Sea Zone to Amur -
I expect no scramble at 39, in case you would like to do so, I will reroll the battle regardless of the outcome of the battle without a scramble.
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no thank you
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Philippines to 46 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from Kwangsi to 39 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 armour moved from 5 Sea Zone to AmurCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Amur
Battle in Guam
Battle in CeylonNon Combat Move - Japanese
1 submarine moved from 75 Sea Zone to 80 Sea Zone
2 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 fighter moved from 39 Sea Zone to Shan State
1 aaGun moved from Jehol to Chahar
1 fighter moved from Anhwe to Chahar
1 mech_infantry moved from Jehol to Amur
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 carrier moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 35 Sea Zone
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Jehol to Kiangsi
1 tactical_bomber moved from Anhwe to Kiangsi
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
2 fighters moved from Japan to 35 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to KiangsiPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
1 fighter placed in 6 Sea Zone
3 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 2 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra