looks like you forgot to complete your french move. so i just posted it for completeness, assuming you didn’t have anything else to move.
BM3 oysteilo (axis) vs. JDOW (allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 infantry moved from Iraq to Northwest Persia
1 bomber moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to CaucasusCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 mech_infantry moved from Karelia to Novgorod
1 artillery moved from Novgorod to Karelia
1 artillery moved from Finland to Karelia
5 infantry moved from Finland to Karelia
10 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to France
1 infantry moved from Germany to Western Germany
1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to CaucasusCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 mech_infantry moved from Karelia to Novgorod
1 artillery moved from Novgorod to Karelia
1 artillery moved from Finland to Karelia
5 infantry moved from Finland to Karelia
10 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to France
1 infantry moved from Germany to Western Germany
1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 3 mech_infantrys
EDIT: Turning off Edit Mode -
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
“Commander, the defenseless convoys are already sunk”
“Send MOAR torpedos”
“But they are…”
“MOAAAR”
“But…”
“MOOOAAAAARRRR I said!!!1111”:D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 31 PUs;
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 armour and 2 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
2 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter moved from Russia to RostovCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Tambov
2 artilleries and 5 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Rostov to Russia
1 fighter moved from Archangel to Russia
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
“Commander, the defenseless convoys are already sunk”
“Send MOAR torpedos”
“But they are…”
“MOAAAR”
“But…”
“MOOOAAAAARRRR I said!!!1111”:D
there you go, I guess you got your average result and should be happy with that! In my game against gamerman I drilled him for 6 damage with one sub in 97. I dont think he was too happy about that……Haha!
One more round and I will probably surrender…
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       Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
“Commander, the defenseless convoys are already sunk”
“Send MOAR torpedos”
“But they are…”
“MOAAAR”
“But…”
“MOOOAAAAARRRR I said!!!1111”:D
I just re-read my last post…… Maybe it is possible to rread it as a grumpy post, it was not my intention. Your post however, is funny!
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Hehe, no worries:D
Just described my perception that extraordinary convoy rolls always happen when not required because the cap is easily reached.
But your Gamerman-example described one of these exceptions:D
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sorry, I dont get to this before monday
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Ok. Thanks for the update.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 61 PUs;
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
2 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry and 1 marine moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
1 submarine moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 3 carriers moved from 35 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 infantry moved from Anhwe to Chahar
1 artillery moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from French Indo China to KwangtungPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to Malaya: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
sorry for the edit mess. please ask if you have questions
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 1 factory_minor, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Scotland to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 marine moved from Norway to 125 Sea Zone
1 cruiser and 1 marine moved from 125 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Norway to 125 Sea Zone
1 mech_infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to 125 Sea Zone
1 artillery moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 1 factory_minor, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Scotland to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 marine moved from Norway to 125 Sea Zone
1 cruiser and 1 marine moved from 125 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Norway to 125 Sea Zone
1 mech_infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to 125 Sea Zone
1 artillery moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Western Germany causes 5 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 infantry and 1 marine
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 45 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
4 infantry moved from Queensland to 54 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 55 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from 55 Sea Zone to India
1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Wake Island to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Norway
2 fighters moved from Western Germany to Norway
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to NorwayPlace Units - Americans
1 infantry placed in Western United States
3 submarines and 1 transport placed in 10 Sea Zone
2 bombers placed in Western United States
1 bomber and 1 fighter placed in Eastern United States
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 1 factory_minor, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Scotland to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 marine moved from Norway to 125 Sea Zone
1 cruiser and 1 marine moved from 125 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Norway to 125 Sea Zone
1 mech_infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to 125 Sea Zone
1 artillery moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Western Germany causes 5 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 infantry and 1 marine
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 45 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
4 infantry moved from Queensland to 54 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 55 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from 55 Sea Zone to India
1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Wake Island to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Norway
2 fighters moved from Western Germany to Norway
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to NorwayPlace Units - Americans
1 infantry placed in Western United States
3 submarines and 1 transport placed in 10 Sea Zone
2 bombers placed in Western United States
1 bomber and 1 fighter placed in Eastern United States
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsPurchase Units - British
British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 bomber moved from India to Shan State
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Eastern Persia to Caucasus
1 tactical_bomber moved from Eastern Persia to Caucasus
1 infantry moved from Norway to Finland
British take Finland from Germans
3 fighters moved from Norway to 113 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanCombat - British
Battle in Sumatra
Battle in Caucasus
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win, taking Sumatra from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in 113 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 cruiser, 1 destroyer and 1 transport
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Battle in Shan State
British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
British win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
2 fighters moved from Shan State to Yunnan
1 bomber moved from Shan State to India
1 mech_infantry moved from India to Yunnan
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Caucasus to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
1 infantry moved from Tobruk to Libya
1 fighter moved from Trans-Jordan to Northwest Persia
2 marines moved from Norway to 125 Sea Zone
2 cruisers and 2 marines moved from 125 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 125 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
2 aaGuns moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
2 fighters moved from Gibraltar to Normandy Bordeaux
1 carrier moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from Alexandria to TobrukPlace Units - British
3 infantry placed in Egypt
1 fighter and 7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,4,1,2,6,3,1,1
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode -
Sir, couple of notes:
I expected no intercept in WGR and if you would like to we can run the dice now, I thought it was ok to continue as the bomber could not be shot down.
Sorry about the late bomber edit to Gib, I wanted to do during UK combat move but TripleA didn’t allow me.
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3Allied headquarter created a new intelligence program to find out what drugs you give to you sub commanders :evil: :lol: :mrgreen:
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Sir, couple of notes:
Allied headquarter created a new intelligence program to find out what drugs you give to you sub commanders :evil: :lol: :mrgreen:
I expected no intercept in WGR and if you would like to we can run the dice now, I thought it was ok to continue as the bomber could not be shot down.
Sorry about the late bomber edit to Gib, I wanted to do during UK combat move but TripleA didn’t allow me.
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3Haha!
I will post yor win now. I have nothing here long term. I can drag it out for a round or two…. but makes no difference. I am curious on any feedback you might have
1. I think G1 was bad for me, but maybe it is my fault. In the future I will ALWAYS attack 109 with 2 subs. I am afraid of 110 scramble with my buy against Russia, maybe 1 BB, and 1 sub is correct and 2 subs for 109? or maybe the correct call is to leave 110 untouched…
2. I think my Japan attack is not so good, it is a gamble, and I would have NEVER gone for it without my germany disaster. I still think a win here is pretty good for Japan. I am minus 30 something and I think I am supposed to be + 20 something…Nevertheless, you force the axis to take 50:50 battles witch is never a good thing
Well played. I think my allied play is strongr than my axis play and I was cuious to see how I would do!. In any case I am otplayed by a better player in this game
If you like we can swap sides
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Thanks for the game. Regarding feedback: Your G1 was not so good but overall ok. I did not understand why you took a plane down in 111 to save a sub.
The Carolines battle was of course very decisive and a bit weird. You only good the odds to attack because of my poor dice at the Caro attack, then you ge diced back and Japan is struggling.
I think you overreacted a bit to my fleet in 110. I of course wanted that but the result was that you did not get enough momentum against Russia.
Also I think you should have tried to break through Rostov and secure Volgo and Caucasus. Maybe leaving Russia an attack at Ukraine that can go wrong.Italy was too passive I guess, I believe it would have been more trouble if Italians had bought more TTs and marines to keep the pressure going on me.
Regarding switched sides. I will just start another game with private panic and I have my hands full with JWW and the Championship game, thus I cannot accept right now but we can do the match later.
Thanks again and best regards,
Tobias





