Scramble from Gibraltar/z94?
L17 Playoffs - BM2 - Shin Ji (Allies) vs PP (Axis +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 30 PUs;
Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Suiyuyan to Kansu
20 infantry moved from Novosibirsk to Samara
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Russia to TambovCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Samara
Russians attack with 20 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 20 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
5 armour and 5 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Rostov to BryanskPlace Units - Russians
6 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
Am out of time today Shin and may not get a chance tomorrow. Will try!
Am I still just about in this game or are you merely toying with me! :-P
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Honestly, I’m just being careful not to lose. I had a real power move available to me last turn that could have ended Japan right now, but if any one of three attacks went badly for me, the entire thing falls apart. So I chose not to take the risk. I’m fine with grinding you down slowly. No rush.
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As I thought …… :cry:
FIO fights on! Never give up! Never surrender!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
1 artillery moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
8 artilleries, 3 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers moved from French Indo China to Shan State
2 fighters moved from Philippines to Shan State
7 fighters and 3 tactical_bombers moved from 35 Sea Zone to Shan State
1 bomber moved from Japan to Shan StateCombat - Japanese
Battle in Yunnan
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 8 artilleries, 1 bomber, 12 fighters, 11 infantry, 1 mech_infantry and 7 tactical_bombers
ANZAC defend with 4 fighters; British defend with 3 aaGuns, 1 armour, 5 artilleries, 3 fighters, 17 infantry, 6 mech_infantrys and 1 tactical_bomber
4 artilleries owned by the Japanese retreated to French Indo China
UK_Pacific win with 1 armour, 5 artilleries, 7 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -45
Casualties for Japanese: 4 artilleries, 4 fighters, 11 infantry and 1 mech_infantry
Casualties for British: 3 aaGuns and 11 infantryNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
2 battleships, 5 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
3 fighters and 4 tactical_bombers moved from Shan State to 36 Sea Zone
3 fighters moved from Shan State to French Indo China
2 fighters moved from Shan State to French Indo China
3 tactical_bombers moved from Shan State to French Indo China
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 fighters placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
Well - that went spectacularly badly. I had a 58% chance on Shan, which is marginal, but have to take what few chances I get presented with. No doubt you suckered me into it, but J’s options are ever more limited.
Feel like I have struggled with the dice in this game, what with Shan, London and the 3 SBRs. No doubt I have forgotten all the battles I was lucky in, as we do!
You will tell me that I lost as soon as I went for London, but perhaps if those dice above had gone better I would have made more of a game of it. :cry:
It is only a game! A game you are about to win of course! :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 3 PUs;Combat Move - Americans
1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 10 fighters and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
5 fighters moved from Queensland to 36 Sea Zone
1 artillery, 5 infantry and 4 mech_infantrys moved from Sumatra to 41 Sea Zone
1 artillery, 5 infantry, 4 mech_infantrys and 5 transports moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 5 infantry and 4 mech_infantrys moved from 42 Sea Zone to Java
2 infantry moved from Southeast Mexico to 64 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 fighters moved from Western United States to 91 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 1 artillery, 5 infantry and 4 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
Americans win, taking Java from Japanese with 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 15 fighters and 1 submarine
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese and 4 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 9 fighters and 1 submarine
Casualties for Japanese: 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transportNon Combat Move - Americans
6 fighters moved from 36 Sea Zone to Shan State
1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 destroyers and 2 submarines moved from 63 Sea Zone to 42 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,2
Americans collect 57 PUs (2 lost to blockades); end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
4 infantry moved from Kweichow to Hunan
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 2 mech_infantrys
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to ShensiPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 armour, 5 artilleries, 3 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Shan State to French Indo China
1 armour and 2 mech_infantrys moved from Malaya to French Indo China
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in French Indo China
British attack with 2 armour, 5 artilleries, 3 fighters, 6 infantry, 8 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 4 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 5 infantry and 4 tactical_bombers -
Got five hits in round 1. Lose the bomber?
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Yes. Max defence please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 5 artilleries, 3 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Shan State to French Indo China
1 armour and 2 mech_infantrys moved from Malaya to French Indo China
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in French Indo China
British attack with 2 armour, 5 artilleries, 3 fighters, 6 infantry, 8 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 4 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 5 infantry and 4 tactical_bombers
3 mech_infantrys owned by the British, 5 artilleries owned by the British and 2 armour owned by the British retreated to Shan State
Japanese win with 4 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is -12
Casualties for British: 6 infantry and 5 mech_infantrys
Casualties for Japanese: 1 aaGun, 1 bomber and 3 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 armour moved from Northwest Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 4 submarines and 3 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 infantry, 4 submarines and 3 transports moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from United Kingdom to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from United Kingdom to Gibraltar
2 fighters moved from United Kingdom to Algeria
1 mech_infantry moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 armour placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs totalPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in Malaya change ownership: 2 armour and 1 mech_infantry -
You’re getting a bit of luck now. Both those big battles went pretty badly for me. Lets see what you can do with it!
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Lose?!! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
3 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 submarine moved from 84 Sea Zone to 69 Sea Zone
1 submarine moved from 85 Sea Zone to 67 Sea ZoneCombat - Italians
Battle in Rostov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 3 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 4 aaGuns, 8 armour, 30 artilleries, 28 infantry, 9 mech_infantrys and 1 tactical_bomber
Russians win with 8 armour, 30 artilleries, 27 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -29
Casualties for Russians: 4 aaGuns and 1 infantry
Casualties for Italians: 3 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 destroyer moved from 97 Sea Zone to 94 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
I think it’s a bit late for some luck to do me any good Shin! :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Queensland to Dutch New Guinea
1 cruiser moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from West India to India
4 fighters moved from Shan State to YunnanCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
ANZAC attack with 4 fighters
Japanese defend with 1 mech_infantry
ANZAC win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
4 fighters moved from Yunnan to Shan State
2 fighters moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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@Private:
I think it’s a bit late for some luck to do me any good Shin! :cry:
You might be right. But again, I have a record of losing at points where losing would seem impossible to most. It’s my mutant power.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour, 12 artilleries, 3 bombers, 4 fighters, 13 infantry, 25 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Caucasus to Rostov
Germans take Rostov from Russians
1 artillery and 2 infantry moved from Volgograd to Tambov
1 bomber moved from Western Germany to BryanskCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 6 armour, 13 artilleries, 4 bombers, 4 fighters, 15 infantry, 36 mech_infantrys and 1 tactical_bomber
Russians defend with 8 armour, 30 artilleries, 27 infantry, 9 mech_infantrys and 1 tactical_bomber
Russians win with 8 armour, 15 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -199
Casualties for Germans: 6 armour, 13 artilleries, 4 bombers, 4 fighters, 15 infantry, 36 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 15 artilleries, 27 infantry and 9 mech_infantrysNon Combat Move - Germans