16L G40 axis-dominion vs gamer (allies) BM


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 4 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 79 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 fighters and 2 infantry moved from Burma to Shan State
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 fighter moved from Union of South Africa to 76 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to 76 Sea Zone
                1 tactical_bomber moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to 76 Sea Zone

    Combat - British
                Battle in 76 Sea Zone
                    British attack with 1 battleship, 1 destroyer and 3 fighters
                    Italians defend with 1 submarine
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Shan State
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Shan State to India
                3 mech_infantrys moved from Burma to India
                1 artillery, 2 infantry and 1 marine moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 tactical_bomber moved from 79 Sea Zone to India
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from 76 Sea Zone to Anglo Egyptian Sudan
                1 carrier moved from 79 Sea Zone to 76 Sea Zone
                1 aaGun, 1 artillery and 7 infantry moved from Burma to India
                1 armour and 1 infantry moved from Morocco to Algeria
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
                4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                4 artilleries, 4 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun moved from India to Burma
                1 infantry moved from India to Burma

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery, 1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,4,3,1,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by British to India: 1 mech_infantry
                EDIT: Changing PUs for UK_Pacific from 10 to 6
                EDIT: Turning off Edit Mode

    triplea_38484_UK_13.tsvg


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                1 fighter moved from Persia to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern Italy to 97 Sea Zone
                1 fighter moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 95 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 1 submarine
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Sicily to 95 Sea Zone
                1 artillery and 4 infantry moved from Sardinia to 95 Sea Zone
                1 artillery, 2 cruisers, 1 destroyer, 5 infantry and 4 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 5 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Trans-Jordan to 95 Sea Zone
                2 fighters moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 fighter moved from Trans-Jordan to 98 Sea Zone

    Place Units - Italians
                1 carrier placed in 98 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,3,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
                Italians collect 13 PUs (3 lost to blockades); end with 14 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs

    triplea_38484_Ita13.tsvg


  • I cannot believe my good fortune of sinking a destroyer in 97 after I forgot to move that sub to 94


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from India to Malaya
                1 bomber moved from India to Persia

    Combat - ANZAC
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Persia causes 4 damage total.
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Malaya causes 4 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Malaya to India
                1 bomber moved from Persia to India
                1 fighter moved from New Zealand to Queensland
                2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from French Equatorial Africa to Nigeria
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                3 infantry and 2 mech_infantrys moved from New South Wales to South Australia
                1 aaGun moved from Queensland to South Australia
                1 aaGun moved from Queensland to South Australia
                2 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                3 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_38484_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Algeria

    Turn Complete - French

    triplea_38484_Fre13.tsvg


  • TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 54 PUs;
                Germans buy 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Belarus
                2 infantry moved from Western Germany to Holland Belgium
                2 artilleries, 3 infantry and 13 mech_infantrys moved from Normandy Bordeaux to Southern France
                1 infantry moved from France to Southern France
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Southern France
                    Germans attack with 2 artilleries, 4 infantry and 13 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans win, taking Southern France from Americans with 2 artilleries, 4 infantry and 13 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                    retreated to Belarus
                    Russians win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Germans win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 93 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 98 Sea Zone
                    Germans attack with 1 cruiser; Italians loiter and taunt
                    Americans defend with 1 transport
                    Germans win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans

    triplea_38484_Ger14.tsvg


  • ok i’ve had enough, you win. it was already tight and difficult as is, but then having stupid dice like that really hurts bad. bel was particularly bad, but look at how stupid the dice rolls were in s.france and holland as well lol

    well played, your style is very interesting and difficult to beat. i’d be interested in a rematch same sides if you’re down.


  • Yes I like playing the Allies in BM and I like playing a gracious, skillful and fast player, and one of the most prominent members of the league at that so I am down for a rematch with same sides


  • @Gamerman01:

    Yes I like playing the Allies in BM and I like playing a gracious, skillful and fast player, and one of the most prominent members of the league at that so I am down for a rematch with same sides

    sounds great, and again thanks for the compliments!

    i will set it up later on when i take a substantial break, as i am currently working under a deadline.


  • You’re welcome - all deserved
    I’m glad for a break too - Playstation is calling


  • @Gamerman01:

    You’re welcome - all deserved
    I’m glad for a break too - Playstation is calling

    sorry for the delay, been really busy wrapping up work to meet a deadline today, so i can enjoy a nice thanksgiving week break. i plan on starting this up sometime today or tomorrow for sure. meanwhile rock on your playstation all you can, before major hostilities break out again!


  • Yeah, the break has been great

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