16L G40 Amon-Sul (Axis) vs Dawgoneit (Allies) - Balanced mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Samara to Novosibirsk
                3 infantry moved from Vologda to Urals
                2 infantry moved from Vologda to Nenetsia
                2 infantry moved from Vologda to Archangel
                1 artillery moved from Vologda to Archangel
                1 fighter moved from Novosibirsk to Nenetsia
                1 armour moved from Vologda to Urals
                1 infantry moved from Vologda to Urals
                2 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 armour moved from Samara to Russia

    Combat - Russians
                Battle in Nenetsia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Nenetsia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 1 artillery
                    Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 aaGun and 1 artillery
                Battle in Urals
                    Russians attack with 1 armour and 4 infantry
                    Germans defend with 2 artilleries
                    Russians win, taking Urals from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Nenetsia to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_38033_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Japan to 8 Sea Zone
                3 destroyers and 3 submarines moved from 6 Sea Zone to 8 Sea Zone

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 3 destroyers, 1 fighter, 3 submarines and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 destroyer and 4 submarines
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 destroyers, 1 fighter and 3 submarines
                    Casualties for Americans: 1 battleship, 1 destroyer and 4 submarines

    Non Combat Move - Japanese
                2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
                1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Yunnan to Burma
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Shan State to Burma
                3 infantry moved from French Indo China to Yunnan
                1 submarine moved from 20 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                2 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 aaGun moved from Szechwan to Shensi

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 factory_minor placed in Malaya
                1 carrier placed in 36 Sea Zone
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 aaGun and 1 artillery
        Yunnan : 1 flag, 4 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 aaGun and 1 infantry
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 aaGun and 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 aaGun and 1 infantry
        Anhwe : 1 flag, 1 infantry
        Gilbert Islands : 1 flag, 1 artillery
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 5 artilleries, 7 infantry and 5 mech_infantrys
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 infantry
        French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 harbour
        41 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier and 2 tactical_bombers

    triplea_38033_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Sumatra to India

    Non Combat Move - Americans

    Place Units - Americans
                8 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_38033_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    triplea_38033_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kenya to Rhodesia
                1 mech_infantry moved from Belgian Congo to Rhodesia
                2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from India to West India

    Non Combat Move - British

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,5,6,5,5,6,5,1,4,5,3,4,4,6,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1
                British collect 12 PUs (10 lost to blockades); end with 12 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_38033_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 bomber, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from French Equatorial Africa to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery moved from Egypt to 81 Sea Zone
                3 artilleries moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                4 artilleries, 1 battleship, 1 cruiser, 4 infantry and 4 transports moved from 81 Sea Zone to 71 Sea Zone
                4 artilleries and 4 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in Union of South Africa
                    Italians attack with 4 artilleries and 4 infantry
                    British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Italians win, taking Union of South Africa from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 submarine moved from 72 Sea Zone to 70 Sea Zone
                1 submarine moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa
                1 armour and 5 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Egypt to Belgian Congo
                1 artillery and 6 infantry moved from Northwest Persia to Caucasus
                1 aaGun, 1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Syria to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt

    Place Units - Italians
                1 factory_minor placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Egypt
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 33 PUs; end with 33 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 armour, 5 infantry and 1 mech_infantry
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Union of South Africa : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Cyprus : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag, 1 infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 armour
        Morocco : 1 flag
        French Equatorial Africa : 1 flag, 1 artillery and 1 infantry
        French Central Africa : 1 flag
        Algeria : 1 flag
        Syria : 1 flag, 1 airfield
        French West Africa : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys
        70 Sea Zone : 1 submarine
        Crete : 1 flag
        Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        72 Sea Zone : 1 submarine
        71 Sea Zone : 1 battleship, 1 cruiser and 4 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor

    triplea_38033_Ita10.tsvg


  • nice game


  • U resign?


  • Thanks for the game :)

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