Please use J-4 with revised NCM:
16L G40 Zhukov (Axis) vs. ArtofWar (Allies + 23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery moved from 93 Sea Zone to Southern France
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 25 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Battle in Southern FranceNon Combat Move - Americans
1 aaGun, 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry and 1 mech_infantry moved from Queensland to South Australia
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
3 bombers and 2 fighters moved from Queensland to 26 Sea Zone
3 bombers moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
5 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 93 Sea Zone: 1 infantry
EDIT: Adding units owned by British to 96 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
South Australia : 3 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 4 bombers, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
35 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 5 destroyers and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 aaGun, 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Libya : 1 flag
93 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 2 transports
105 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 54 / 107
Russians : 13 / 0
Japanese : 68 / 85
Americans : 60 / 86
Chinese : 2 / 5
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 17 / 9
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Kansu : 1 infantry
Tsinghai : 1 fighter and 8 infantry
Szechwan : 1 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 54 / 107
Russians : 13 / 0
Japanese : 65 / 85
Americans : 60 / 86
Chinese : 5 / 7
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 17 / 9
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from West India to CaucasusCombat - British
Battle in Caucasus
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
3 aaGuns, 2 artilleries, 9 infantry and 1 mech_infantry moved from West India to Eastern Persia
2 fighters moved from West India to Eastern Persia
2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 fighter moved from Syria to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
3 infantry moved from Syria to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 aaGun, 1 armour and 2 infantry moved from Libya to 96 Sea Zone
1 aaGun, 1 armour, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour and 3 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 aaGun and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
3 fighters moved from 93 Sea Zone to Southern France
2 fighters moved from Libya to Southern France
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 91 Sea Zone to 105 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by British to Iraq: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Kazakhstan : 3 fighters and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 2 mech_infantrys
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 1 artillery and 1 infantry
Normandy Bordeaux : 1 aaGun, 2 fighters and 1 infantry
Southern France : 1 aaGun, 1 armour, 4 fighters and 3 infantry
Syria : 1 flag
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 2 infantry
106 Sea Zone : 1 flag
93 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Eire : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 artillery, 3 infantry and 1 tactical_bomber
Eastern Persia : 1 flag, 3 aaGuns, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 4 armour, 1 factory_minor, 1 infantry and 5 mech_infantrys
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 52 / 107
Russians : 13 / 0
Japanese : 65 / 85
Americans : 60 / 86
Chinese : 5 / 7
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 17 / 9
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone -
Fight or submerge in 91?
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Fight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Russians defend with 1 submarine; Americans defend with 2 transports
Italians win with 1 submarine remaining. Battle score for attacker is 20
Casualties for Russians: 1 submarine
Casualties for Americans: 2 transports
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
3 aaGuns moved from Southern Italy to Northern Italy
7 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 bomber and 1 fighter
EDIT: Removing units owned by Italians from Northern Italy: 3 aaGuns, 1 artillery and 9 infantry
EDIT: Adding units owned by Italians to Southern Italy: 3 aaGuns, 1 artillery and 9 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tambov: 2 armour and 3 mech_infantrys
EDIT: Adding units owned by Italians to Rostov: 3 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 armour
EDIT: Adding units owned by Italians to Rostov: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from New South Wales to South Australia
1 fighter moved from Queensland to South Australia
1 aaGun, 1 armour and 1 mech_infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to New South Wales
3 fighters moved from Queensland to Hawaiian Islands
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun, 1 armour, 2 fighters and 1 mech_infantry
Hawaiian Islands : 3 fighters
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
26 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
Iraq : 2 infantryProduction/PUs Summary :
Germans : 52 / 107
Russians : 13 / 0
Japanese : 61 / 85
Americans : 60 / 86
Chinese : 5 / 7
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 17 / 13
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 3 infantry
Normandy Bordeaux : 1 fighter
Iraq : 2 infantryProduction/PUs Summary :
Germans : 52 / 107
Russians : 13 / 0
Japanese : 61 / 85
Americans : 60 / 86
Chinese : 5 / 7
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 17 / 13
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 101 PUs;
Germans buy 1 armour, 4 artilleries, 1 bomber, 21 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Rostov to Caucasus
1 bomber moved from Rostov to Persia
4 tactical_bombers moved from Tambov to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
8 armour and 8 mech_infantrys moved from Rostov to Volgograd
6 armour, 11 artilleries, 28 infantry and 7 mech_infantrys moved from Tambov to Volgograd
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
1 bomber moved from Southern Italy to Western Germany
2 fighters moved from Southern Italy to Western Germany
2 bombers moved from Tambov to Western Germany
1 bomber moved from Novgorod to Western Germany
2 infantry moved from Norway to Finland
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Caucasus
Germans attack with 1 bomber, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry
Germans win, taking Caucasus from British with 1 bomber, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Volgograd
Germans attack with 14 armour, 11 artilleries, 28 infantry and 17 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 14 armour, 11 artilleries, 28 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Tambov to Volgograd
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Caucasus to Western Germany
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 tactical_bomber moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Bulgaria
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 bomber moved from Persia to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to BulgariaPlace Units - Germans
4 artilleries, 1 bomber and 5 infantry placed in Western Germany
10 infantry placed in Germany
1 armour, 1 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Ukraine
2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
1 fighter moved from Kazakhstan to Samara
2 armour, 14 artilleries, 50 infantry and 4 mech_infantrys moved from Kazakhstan to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 armour, 14 artilleries, 50 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 14 artilleries, 50 infantry and 4 mech_infantrys in Caucasus, round 2 : 18/70 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour, 14 artilleries, 49 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Northwest Persia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Northwest Persia
5 aaGuns moved from Kazakhstan to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Kazakhstan : 1 infantry
Caucasus : 5 aaGuns, 2 armour, 14 artilleries, 49 infantry and 4 mech_infantrys
Iraq : 1 flag
Northwest Persia : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 55 / 80
Russians : 12 / 0
Japanese : 61 / 85
Americans : 60 / 86
Chinese : 5 / 7
British : 32 / 40
UK_Pacific : 2 / 0
Italians : 17 / 13
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
4 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 battleships moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Yunnan to Szechwan
3 infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Kweichow to Szechwan
3 mech_infantrys moved from Yunnan to Szechwan
1 armour moved from Burma to Szechwan
1 mech_infantry moved from Burma to Szechwan
2 fighters and 1 tactical_bomber moved from Kweichow to Shensi
2 bombers moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Shensi
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
1 armour moved from India to West India
Japanese take West India from UK_Pacific
2 armour and 5 mech_infantrys moved from India to Yunnan
1 armour moved from West India to India
3 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from French Indo China to Shensi
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 3 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Battle in Guam
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Dutch New Guinea from Americans, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
2 mech_infantrys moved from Korea to Jehol
2 infantry moved from Korea to Manchuria
1 fighter moved from Shensi to Kweichow
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
2 tactical_bombers moved from Shensi to Kweichow
2 bombers moved from Shensi to French Indo ChinaPlace Units - Japanese
2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports moved from 105 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Hawaiian Islands to 45 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 4 transports
Italians defend with 1 submarine
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 3/9 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 45 Sea Zone to Northern Territory
3 infantry and 1 mech_infantry moved from South Australia to Northern Territory
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Southern France
3 fighters moved from 91 Sea Zone to Gibraltar
5 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Southern France
1 fighter and 2 infantry placed in Normandy Bordeaux
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Northern Territory : 1 bomber, 3 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 3 bombers, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier and 3 destroyers
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 armour, 3 fighters and 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Holland Belgium : 1 flag
Libya : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 52 / 80
Russians : 12 / 0
Japanese : 71 / 81
Americans : 61 / 82
Chinese : 3 / 7
British : 32 / 40
UK_Pacific : 0 / 0
Italians : 17 / 13
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits
Japanese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 0/5 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 4 : 1/5 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 4 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighter and 7 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 52 / 80
Russians : 12 / 0
Japanese : 69 / 81
Americans : 61 / 82
Chinese : 5 / 6
British : 32 / 40
UK_Pacific : 0 / 0
Italians : 17 / 13
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 36 PUs;
British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
British converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Non Combat Move - British
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from Kazakhstan to Persia
1 infantry moved from Persia to Northwest Persia
2 armour and 4 mech_infantrys moved from Persia to Caucasus
2 aaGuns, 1 fighter, 5 infantry and 1 mech_infantry moved from Eastern Persia to Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Southern France
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 battleship, 2 cruisers and 2 transports moved from 93 Sea Zone to 91 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 factory_minor
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 4 mech_infantrys
Morocco : 1 artillery and 1 infantry
Normandy Bordeaux : 1 aaGun, 3 fighters and 1 infantry
Southern France : 1 aaGun, 1 armour, 6 fighters and 2 infantry
Syria : 1 flag
Tobruk : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 2 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Northwest Persia : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Persia : 1 flag, 2 aaGuns, 3 armour, 1 factory_minor, 2 fighters, 5 infantry and 4 mech_infantrys
91 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 52 / 80
Russians : 12 / 0
Japanese : 67 / 81
Americans : 61 / 82
Chinese : 5 / 6
British : 36 / 39
UK_Pacific : 2 / 0
Italians : 13 / 13
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 36 PUs;
British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
British converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Non Combat Move - British
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from Kazakhstan to Persia
1 infantry moved from Persia to Northwest Persia
2 armour and 4 mech_infantrys moved from Persia to Caucasus
2 aaGuns, 1 fighter, 5 infantry and 1 mech_infantry moved from Eastern Persia to Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Southern France
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 battleship, 2 cruisers and 2 transports moved from 93 Sea Zone to 91 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 armour and 1 infantry
EDIT: Adding units owned by British to Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Caucasus: 2 armour
EDIT: Removing units owned by British from Persia: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Caucasus: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 4 mech_infantrys
Morocco : 1 artillery and 1 infantry
Normandy Bordeaux : 1 aaGun, 3 fighters and 1 infantry
Southern France : 1 aaGun, 1 armour, 6 fighters and 2 infantry
Syria : 1 flag
Tobruk : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 4 armour, 2 fighters, 5 mech_infantrys and 2 tactical_bombers
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 1 aaGun, 2 artilleries and 5 infantry
Northwest Persia : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Persia : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 2 fighters, 3 infantry and 3 mech_infantrys
91 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 52 / 80
Russians : 12 / 0
Japanese : 67 / 81
Americans : 61 / 82
Chinese : 5 / 6
British : 36 / 39
UK_Pacific : 2 / 0
Italians : 13 / 13
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 4 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
2 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from Western Germany to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 armour and 3 mech_infantrys moved from Rostov to TambovPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,5
Italians collect 14 PUs (4 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 aaGun, 1 armour, 1 fighter and 1 mech_infantry moved from South Australia to Northern Territory
1 aaGun, 2 armour and 1 infantry moved from New South Wales to Queensland
1 fighter moved from South Australia to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 armour, 3 fighters, 1 harbour and 1 infantry
Northern Territory : 1 aaGun, 1 armour, 1 fighter and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 fighter
26 Sea Zone : 1 cruiser and 1 destroyer
54 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 transport
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 52 / 80
Russians : 11 / 0
Japanese : 67 / 81
Americans : 61 / 82
Chinese : 5 / 6
British : 32 / 39
UK_Pacific : 2 / 0
Italians : 18 / 23
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 fighter
Northwest Persia : 2 infantry
91 Sea Zone : 3 infantryProduction/PUs Summary :
Germans : 52 / 80
Russians : 11 / 0
Japanese : 67 / 81
Americans : 61 / 82
Chinese : 5 / 6
British : 32 / 39
UK_Pacific : 2 / 0
Italians : 18 / 23
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 24 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
14 armour and 7 mech_infantrys moved from Volgograd to Tsinghai
1 bomber moved from Rostov to Tsinghai
6 bombers moved from Western Germany to United Kingdom
1 infantry moved from Nenetsia to Urals
Germans take Urals from RussiansCombat - Germans
Battle in Tsinghai
Germans attack with 14 armour, 1 bomber and 7 mech_infantrys
Chinese defend with 1 fighter and 7 infantry
Germans win, taking Tsinghai from Chinese with 14 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 3 mech_infantrys
Casualties for Chinese: 1 fighter and 7 infantry
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4,4,5,6,7 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
5 bombers moved from United Kingdom to Western Germany
1 aaGun moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
8 infantry moved from Germany to Western Germany
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Novgorod to Vyborg
1 infantry moved from Russia to Tambov
1 infantry moved from Bryansk to Tambov
3 mech_infantrys moved from Bryansk to Ukraine
11 artilleries and 28 infantry moved from Volgograd to Tambov
2 aaGuns moved from Volgograd to Tambov
1 bomber moved from Tsinghai to Yunnan
2 tactical_bombers moved from Bulgaria to Western Germany
2 tactical_bombers moved from Rostov to Southern Italy
2 fighters moved from Western Germany to Southern Italy
10 mech_infantrys moved from Volgograd to Ukraine
1 aaGun moved from Rostov to Ukraine
1 infantry moved from Rostov to Tambov
1 armour and 1 mech_infantry moved from Russia to VologdaPlace Units - Germans
2 artilleries and 8 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Novgorod
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Tsinghai: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs





