@Jacob16 No scramble
15L axis-dominion (axis) vs hobo (allies +18)
-
skipped my ncm by accident, that was annoying :|
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
15 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to KweichowPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Ethiopia to British Somaliland
1 bomber moved from India to British Somaliland
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 armour, 8 infantry and 1 mech_infantry moved from Holland Belgium to France
2 fighters moved from 110 Sea Zone to France
2 fighters moved from United Kingdom to FranceCombat - British
Battle in 97 Sea Zone
British attack with 1 destroyer; Americans loiter and taunt with ; Russians loiter and taunt with
Italians defend with 1 submarine
British win, taking 97 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in France
British attack with 1 armour, 4 fighters, 8 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 7 infantry and 1 mech_infantry
1 mech_infantry owned by the British, 1 armour owned by the British and 6 infantry owned by the British retreated to Holland Belgium
Germans win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for British: 2 infantry
Battle in British Somaliland
British attack with 1 bomber and 4 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking British Somaliland from Italians with 1 bomber and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 bomber moved from British Somaliland to Anglo Egyptian Sudan
3 infantry moved from India to Burma
1 cruiser and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from France to 110 Sea Zone
2 fighters moved from France to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
2 fighters moved from Bryansk to Russia
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 destroyer placed in 110 Sea Zone
1 artillery and 7 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Ethiopia to British Somaliland
1 bomber moved from India to British Somaliland
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 armour, 8 infantry and 1 mech_infantry moved from Holland Belgium to France
2 fighters moved from 110 Sea Zone to France
2 fighters moved from United Kingdom to FranceCombat - British
Battle in 97 Sea Zone
British attack with 1 destroyer; Americans loiter and taunt with ; Russians loiter and taunt with
Italians defend with 1 submarine
British win, taking 97 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in France
British attack with 1 armour, 4 fighters, 8 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 7 infantry and 1 mech_infantry
1 mech_infantry owned by the British, 1 armour owned by the British and 6 infantry owned by the British retreated to Holland Belgium
Germans win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for British: 2 infantry
Battle in British Somaliland
British attack with 1 bomber and 4 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking British Somaliland from Italians with 1 bomber and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 bomber moved from British Somaliland to Anglo Egyptian Sudan
3 infantry moved from India to Burma
1 cruiser and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from France to 110 Sea Zone
2 fighters moved from France to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
2 fighters moved from Bryansk to Russia
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 destroyer placed in 110 Sea Zone
1 artillery and 7 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Volgograd: 1 fighter
EDIT: Removing units owned by British from Volgograd: 1 fighter
EDIT: Adding units owned by British to Bryansk: 2 fighters
EDIT: Turning off Edit Mode -
use second post, fighters stay in bryansk, shouldn’t affect italian move
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
4 armour, 4 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Ukraine to 97 Sea ZoneCombat - Italians
Battle in Rostov
Italians attack with 4 armour, 4 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 4 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer; Russians defend with 1 submarine; Americans defend with 3 submarines
3 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Ukraine to Rostov
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,1,4,5,6,5
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Fiji to Hawaiian Islands
2 fighters moved from Fiji to 26 Sea ZoneTurn Complete - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 artillery and 2 infantry moved from Holland Belgium to France
1 fighter moved from United Kingdom to FranceCombat - French
Battle in France
French attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry
retreated to France
Germans win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for French: 1 artillery and 2 infantryNon Combat Move - French
1 fighter moved from France to Holland Belgium
2 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneTurn Complete - French
-
god damn marti… 3 1s in a row :|
-
-
that was a 5:4 attack in my favor, not that I wanted to take it anyways
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Ukraine to Western Ukraine
2 bombers moved from Bessarabia to Western Ukraine
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 10 armour, 4 artilleries and 15 infantry moved from Ukraine to Rostov
6 armour and 1 mech_infantry moved from Bessarabia to Rostov
2 armour and 5 mech_infantrys moved from Eastern Poland to Germany
1 mech_infantry moved from Yugoslavia to Germany
2 bombers moved from Western Ukraine to Novgorod
3 infantry and 1 mech_infantry moved from France to Western Germany
6 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
2 fighters and 2 tactical_bombers moved from Western Germany to Rostov
1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 transports moved from 113 Sea Zone to 114 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
3 mech_infantrys moved from Novgorod to VyborgPlace Units - Germans
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
2 artilleries and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,2,4,3,6,2
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 aaGun, 3 artilleries and 12 infantry moved from Volgograd to Kazakhstan
2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
7 infantry moved from Russia to Bryansk
8 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 infantry moved from Smolensk to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 aaGun, 3 artilleries and 12 infantry moved from Volgograd to Kazakhstan
2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
7 infantry moved from Russia to Bryansk
8 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 infantry moved from Smolensk to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode -
use second post, another aa moves to russia
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Queensland to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from French Indo China to Shan State
2 bombers moved from Western Australia to Shan State
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Dutch New Guinea from Dutch with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Western Australia to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 62 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from South Australia to Queensland
5 infantry moved from New South Wales to Queensland
1 armour, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 carriers, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Japan to Caroline Islands
2 artilleries moved from New South Wales to 62 Sea Zone
2 artilleries and 7 transports moved from 62 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from New South Wales to Queensland
3 infantry moved from Anhwe to Kiangsi
1 fighter moved from Japan to French Indo ChinaPlace Units - Japanese
3 infantry placed in New South Wales
3 artilleries placed in French Indo China
1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 1 armour
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by Americans to Caucasus: 1 armour
EDIT: Turning off Edit Mode
6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Scotland to Holland Belgium
1 tactical_bomber moved from 92 Sea Zone to Holland Belgium
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Americans
3 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
17 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
4 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from British Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from British Somaliland to Ethiopia
1 cruiser, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 aaGuns moved from Scotland to United Kingdom
1 bomber moved from Trans-Jordan to PersiaPlace Units - British
3 artilleries and 7 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from British Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from British Somaliland to Ethiopia
1 cruiser, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 aaGuns moved from Scotland to United Kingdom
1 bomber moved from Trans-Jordan to PersiaPlace Units - British
3 artilleries and 7 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Bryansk: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by British to Russia: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode