898f8057-97db-4006-9557-81c988cc82ca-triplea_42139_1hisa.tsvg
Redrum's and P@nther's battle thread
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 infantry and 3 transports; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
5 transports moved from 12 Sea Zone to 13 Sea Zone
1 transport moved from 14 Sea Zone to 13 Sea Zone
5 armour and 7 infantry moved from Morocco Algeria to 13 Sea Zone
5 armour and 7 infantry moved from 13 Sea Zone to France
6 infantry moved from Libya to 14 Sea Zone
6 infantry moved from 14 Sea Zone to Italy
4 fighters moved from 12 Sea Zone to Italy
1 bomber moved from Trans-Jordan to ItalyCombat - Americans
Battle in Italy
Americans attack with 1 bomber, 4 fighters and 6 infantry
Italians defend with 1 factory and 6 infantry
Americans roll dice for 1 bomber, 4 fighters and 6 infantry in Italy, round 2 : 5/11 hits
Italians roll dice for 6 infantry in Italy, round 2 : 2/6 hits
2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Italy
Americans roll dice for 1 bomber, 4 fighters and 4 infantry in Italy, round 3 : 4/9 hits
Italians roll dice for 1 infantry in Italy, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Italy
Americans captures 6PUs while taking Italians capital
Americans win, taking Italy from Italians with 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 6 infantry
Casualties for Americans: 2 infantry
Battle in France
Americans attack with 5 armour and 7 infantry
Italians defend with 1 aaGun, 2 armour and 5 infantry
Americans roll dice for 5 armour and 7 infantry in France, round 2 : 5/12 hits
Germans roll dice for 2 armour and 5 infantry in France, round 2 : 4/7 hits
4 infantry owned by the Americans and 5 infantry owned by the Italians lost in France
Americans roll dice for 5 armour and 3 infantry in France, round 3 : 3/8 hits
Germans roll dice for 2 armour in France, round 3 : 1/2 hits
1 infantry owned by the Americans and 2 armour owned by the Italians lost in France
Americans win, taking France from Germans with 5 armour and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 armour and 5 infantry
Casualties for Americans: 5 infantryNon Combat Move - Americans
2 carriers moved from 12 Sea Zone to 14 Sea Zone
4 fighters moved from Italy to 14 Sea Zone
1 armour and 7 infantry moved from Eastern United States to 10 Sea Zone
1 transport moved from 12 Sea Zone to 9 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 7 infantry and 4 transports moved from 10 Sea Zone to 9 Sea Zone
2 armour, 8 infantry and 5 transports moved from 9 Sea Zone to 12 Sea Zone
2 armour and 8 infantry moved from 12 Sea Zone to Morocco Algeria
1 aaGun and 2 infantry moved from Egypt to Trans-Jordan
2 armour moved from Persia to Trans-Jordan
1 artillery moved from Trans-Jordan to Persia
1 bomber moved from Italy to Trans-Jordan
6 infantry moved from Western Canada to Eastern Canada
1 aaGun moved from Western Canada to Western United StatesPlace Units - Americans
3 transports placed in 10 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 57 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 67 PUsDice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.321
Median : 3.000
Variance : 0.291
Standard Deviation : 0.539
Total rolls : 56Germans Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.325
Median : 3.000
Variance : 0.205
Standard Deviation : 0.453
Total rolls : 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 techTokens; 0 PUs;Non Combat Move - Germans
1 infantry moved from Germany to Northwestern EuropePlace Units - Germans
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 armour and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
20 armour moved from Poland to Germany
8 armour moved from Bulgaria Romania to Germany
2 armour moved from East Poland to Germany
1 infantry moved from Novosibirsk to Chinghai
Chinese take Chinghai from JapaneseCombat - Russians
Battle in Germany
Russians attack with 30 armour
Germans defend with 1 aaGun, 1 bomber, 1 factory and 19 infantry; Italians defend with 1 fighter
Russians roll dice for 30 armour in Germany, round 2 : 13/30 hits
Germans roll dice for 1 bomber, 1 fighter and 19 infantry in Germany, round 2 : 6/21 hits
6 armour owned by the Russians, 1 bomber owned by the Germans and 12 infantry owned by the Germans lost in Germany
Russians roll dice for 24 armour in Germany, round 3 : 13/24 hits
Germans roll dice for 1 fighter and 7 infantry in Germany, round 3 : 4/8 hits
4 armour owned by the Russians, 1 fighter owned by the Italians and 7 infantry owned by the Germans lost in Germany
Russians captures 12PUs while taking Germans capital
Russians win, taking Germany from Germans with 20 armour remaining. Battle score for attacker is 29
Casualties for Germans: 1 bomber and 19 infantry
Casualties for Italians: 1 fighter
Casualties for Russians: 10 armourNon Combat Move - Russians
4 armour and 1 bomber moved from Caucasus to Persia
1 infantry moved from Kazakh S.S.R. to Persia
2 armour moved from Russia to Persia
2 infantry moved from Russia to Kazakh S.S.R.
3 infantry moved from East Poland to Eastern Ukraine
2 armour moved from Karelia S.S.R. to Russia
1 aaGun moved from Poland to East Poland
1 aaGun moved from Bulgaria Romania to UkrainePlace Units - Russians
4 armour placed in Caucasus
3 armour and 3 infantry placed in Russia
1 armour placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 44 PUs; end with 56 PUs total
Objective 2: Russians met a national objective for an additional 10 PUs; end with 66 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 71 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.554
Median : 4.000
Variance : 0.256
Standard Deviation : 0.506
Total rolls : 83Germans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.517
Median : 4.000
Variance : 0.321
Standard Deviation : 0.567
Total rolls : 29Russians Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.574
Median : 4.000
Variance : 0.189
Standard Deviation : 0.434
Total rolls : 54 -
Time to surrender!
Congratulations on an impressive, well coordinated Allied play.If you feel like going on to crush Japan, we can continue of course.
Just let me know…
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Thanks! Well played. We can call this one as its just clean up at this point. I’ll start up the next game tonight with us swapping sides.
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Test summary from TripleA, engine version: 1.8.0.5, time: 18:42:15
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 5 armour and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Poland to 6 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine
2 infantry moved from Poland to East Poland
1 artillery and 2 infantry moved from Poland to Baltic States
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Poland to Baltic States
2 armour moved from Czechoslovakia Hungary to East Poland
1 armour moved from Bulgaria Romania to East Poland
1 armour moved from Poland to East PolandCombat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in East Poland
Germans attack with 4 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour and 2 infantry in East Poland, round 2 : 2/6 hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Baltic States, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Baltic States, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in 12 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 12 Sea Zone
Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transportNon Combat Move - Germans
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 armour moved from France to Poland
2 infantry moved from France to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
1 armour moved from Libya to Morocco Algeria
1 fighter moved from 6 Sea Zone to France
3 infantry moved from Germany to France
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from Morocco Algeria to LibyaPlace Units - Germans
5 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.596
Median : 4.000
Variance : 0.239
Standard Deviation : 0.489
Total rolls : 47Germans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.529
Median : 3.000
Variance : 0.788
Standard Deviation : 0.888
Total rolls : 34British Combat
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.125
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 techTokens; 0 PUs;Non Combat Move - Russians
1 submarine moved from 4 Sea Zone to 2 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Russia to Caucasus
1 infantry moved from Belorussia to Archangel
3 infantry moved from Russia to Archangel
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.Place Units - Russians
4 infantry placed in Caucasus
1 armour, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
Very, very strong G1 I had to learn when planning R1, as on R1 none of the possible attacks seemed to make sense…
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from 61 Sea Zone to 35 Sea Zone
3 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Burma
1 infantry moved from French Indo-China Thailand to Burma
2 infantry moved from French Indo-China Thailand to Kwangtung
1 fighter moved from Formosa to Kwangtung
2 infantry moved from Kiangsu to Fukien
1 fighter moved from Japan to Fukien
2 infantry moved from Manchuria to Suiyuan
1 fighter moved from Manchuria to Suiyuan
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 armour and 3 infantry moved from 50 Sea Zone to Philippine IslandsCombat - Japanese
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 armour and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour and 3 infantry in Philippine Islands, round 2 : 0/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 armour and 2 infantry in Philippine Islands, round 3 : 3/3 hits
Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 fighter in 35 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 35 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits
British roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 0/2 hits
British roll dice for 1 infantry in Burma, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 5 : 0/2 hits
British roll dice for 1 infantry in Burma, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery in Burma, round 6 : 0/1 hits
British roll dice for 1 infantry in Burma, round 6 : 1/1 hits
1 artillery owned by the Japanese lost in Burma
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 battleship
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 fighter moved from Fukien to French Indo-China Thailand
1 fighter moved from Suiyuan to French Indo-China Thailand
1 fighter moved from 53 Sea Zone to 62 Sea Zone
2 carriers moved from 57 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea ZonePlace Units - Japanese
2 transports placed in 62 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
1 unit repaired.Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3.705
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 61British Combat
1 was rolled 4 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.952
Median : 4.500
Variance : 1.561
Standard Deviation : 1.249
Total rolls : 42 -
Thanks. The thing I noticed playing Russia last time was that they have no attack power round 1. They have almost all infantry and no planes so have very little viable attack options without exposing a lot of units. I also got pretty good rolls as well.
All that being said, J1 was a disaster! Got some tough rolls which left a bunch of units exposed. Should be a fun UK1.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 0 techTokens; 1 PUs;Combat Move - British
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
1 fighter moved from United Kingdom to 2 Sea Zone
1 bomber moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 5 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 2 Sea Zone
British attack with 1 destroyer and 1 fighter; Russians loiter and taunt
Germans defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 6 Sea Zone
British attack with 1 bomber
Germans defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - British
1 bomber moved from 6 Sea Zone to United Kingdom
1 fighter moved from 5 Sea Zone to United Kingdom
1 infantry moved from Western Canada to Eastern Canada
1 transport moved from 9 Sea Zone to 2 Sea Zone
2 infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Persia
1 artillery and 1 infantry moved from Australia to 41 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Egypt to India
1 infantry moved from Burma to India
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Egypt to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
1 infantry moved from Egypt to Trans-Jordan
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea ZonePlace Units - British
1 battleship, 1 carrier and 1 destroyer placed in 2 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUsDice Statistics:
Total
1 was rolled 2 times
5 was rolled 3 times
Average roll : 3,400
Median : 5,000
Variance : 3,250
Standard Deviation : 1,803
Total rolls : 5Germans Combat
5 was rolled 2 times
Average roll : 5,000
Median : 5,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2British Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2,333
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
Please edit the British Destroyer from SZ35 to SZ15 as additional Noncombat Move. Thank you :-)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 15 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Libya to Egypt
Italians take Egypt from British
1 fighter moved from Italy to 15 Sea ZoneCombat - Italians
Battle in 15 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 fighter and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 transport in 15 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour moved from Balkans to East Poland
2 infantry moved from Balkans to Bulgaria Romania
1 artillery moved from Italy to Balkans
1 fighter moved from 15 Sea Zone to Bulgaria Romania
1 infantry moved from Libya to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
Average roll : 2.375
Median : 3.000
Variance : 2.857
Standard Deviation : 1.690
Total rolls : 8Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
Average roll : 2.500
Median : 3.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - Chinese
Chinese builds 2 units.Non Combat Move - Americans
1 infantry moved from Alaska to Western Canada
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Eastern United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from Hawaiian Islands to 20 Sea ZoneNon Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to Sikang
1 infantry moved from Hupeh to NingxiaPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Eastern United States
1 carrier and 2 transports placed in 10 Sea ZonePlace Units - Chinese
2 infantry placed in SikangTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 artillery and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
2 infantry moved from East Poland to Belorussia
1 bomber moved from Norway to BelorussiaCombat - Germans
Battle in Belorussia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Belorussia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
1 armour, 2 artilleries and 1 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
4 armour moved from East Poland to Karelia S.S.R.
1 infantry moved from Norway to Finland
1 armour, 1 artillery and 1 infantry moved from Ukraine to East Poland
1 armour moved from East Poland to Baltic States
5 armour moved from Germany to Baltic States
2 infantry moved from Germany to Poland
1 bomber moved from Belorussia to Baltic States
1 artillery and 1 infantry moved from Libya to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
3 infantry moved from Libya to Egypt
1 armour moved from Morocco Algeria to Egypt
1 fighter moved from Norway to France
1 submarine moved from 12 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Morocco Algeria to FrancePlace Units - Germans
7 armour, 1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.750
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Russians Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Caucasus to Ukraine
1 infantry moved from Archangel to Belorussia
1 infantry moved from Russia to Belorussia
1 fighter moved from Russia to BelorussiaCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 aaGun, 1 artillery and 9 infantry moved from Archangel to Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
6 infantry moved from Caucasus to Russia
1 submarine moved from 2 Sea Zone to 12 Sea ZonePlace Units - Russians
1 armour and 5 artilleries placed in Russia
2 infantry placed in Caucasus
Russians undo move 2.
Russians undo move 1.
1 artillery and 1 infantry placed in Caucasus
1 armour, 4 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3,636
Median : 4,000
Variance : 1,300
Standard Deviation : 1,140
Total rolls : 11Germans Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,333
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3,375
Median : 4,000
Variance : 1,143
Standard Deviation : 1,069
Total rolls : 8 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory, 2 infantry and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 armour and 3 infantry moved from 39 Sea Zone to Australia
1 transport moved from 49 Sea Zone to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 transport moved from 37 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
Japanese take Burma from British
1 transport moved from 50 Sea Zone to 61 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
1 infantry moved from Kiangsu to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Suiyuan to Ningxia
1 infantry moved from Fukien to Hupeh
Japanese take Hupeh from Chinese
1 infantry moved from Fukien to Yunnan
Japanese take Yunnan from Chinese
1 fighter moved from 62 Sea Zone to Ningxia
2 fighters moved from 62 Sea Zone to Buryatia S.S.R.Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Buryatia S.S.R., round 2 : 3/3 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Australia
Japanese attack with 1 armour and 3 infantry
British defend with 1 aaGun and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 2/2 hits
British roll dice for 2 infantry in Australia, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Ningxia
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Ningxia, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Ningxia to Suiyuan
2 carriers moved from 62 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Japan to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 fighters moved from Buryatia S.S.R. to 36 Sea ZonePlace Units - Japanese
1 factory placed in Manchuria
1 armour and 2 infantry placed in Japan
2 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.211
Standard Deviation : 0.459
Total rolls : 20British Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 techTokens; 2 PUs;Combat Move - British
1 infantry moved from United Kingdom to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
British take Norway from GermansCombat - British
Non Combat Move - British
1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 2 Sea Zone to 12 Sea Zone
1 fighter moved from United Kingdom to 3 Sea Zone
1 infantry moved from Rhodesia to Italian Africa
1 infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 aaGun, 2 artilleries, 1 fighter and 4 infantry moved from India to PersiaPlace Units - British
1 carrier placed in 3 Sea Zone
2 transports placed in 2 Sea Zone
1 fighter placed in 3 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egypt Sudan
Italians take Anglo-Egypt Sudan from British
2 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Bulgaria Romania to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from Ukraine to Trans-Jordan
1 artillery moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to BalkansPlace Units - Italians
2 armour, 1 artillery and 3 infantry placed in ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUsDice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2





