interesting start
14L G40 axis-dominion (axis) vs Karl7 (allies +9) Game 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Philippines to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
3 fighters and 8 infantry moved from Korea to Manchuria
1 bomber, 2 fighters and 3 tactical_bombers moved from Japan to Manchuria
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shantung to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
3 infantry moved from Malaya to 37 Sea Zone
3 artilleries moved from Malaya to 37 Sea Zone
3 artilleries, 3 infantry and 4 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 19 Sea Zone
3 artilleries and 4 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 37 Sea Zone to 19 Sea Zone
1 armour and 1 mech_infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 mech_infantry moved from Kweichow to Anhwe
2 fighters and 2 tactical_bombers moved from Philippines to Manchuria
2 fighters moved from 35 Sea Zone to Manchuria
1 tactical_bomber moved from Hunan to ManchuriaCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 4 transports
Americans defend with 1 transport
Japanese win with 1 fighter and 4 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 3 artilleries, 1 bomber, 10 fighters, 12 infantry, 3 mech_infantrys and 7 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 2 aaGuns and 18 infantry; Americans defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 3 artilleries, 1 bomber, 10 fighters, 4 infantry, 3 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Japanese: 8 infantry
Casualties for ANZAC: 2 fighters
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 19 Sea Zone
1 bomber moved from 46 Sea Zone to Shantung
3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Chahar to Anhwe
1 artillery moved from Hunan to Anhwe
3 fighters moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from Manchuria to Shantung
1 fighter moved from Manchuria to Shantung
1 fighter moved from Manchuria to Shantung
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to Jehol
1 aaGun moved from Korea to Manchuria
2 tactical_bombers moved from Manchuria to Shantung
2 tactical_bombers moved from Manchuria to Shantung
3 tactical_bombers moved from Manchuria to Jehol
1 bomber moved from Manchuria to Shantung
1 tactical_bomber moved from 37 Sea Zone to JavaPlace Units - Japanese
1 factory_minor placed in Kiangsu
3 submarines placed in 37 Sea Zone
3 destroyers placed in 19 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
ouch! That was very bad for me… not sure I could have rolled worse…
Battle in Manchuria
Japanese attack with 3 artilleries, 1 bomber, 10 fighters, 12 infantry, 3 mech_infantrys and 7 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 2 aaGuns and 18 infantry; Americans defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 3 artilleries, 1 bomber, 10 fighters, 4 infantry, 3 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Japanese: 8 infantry
Casualties for ANZAC: 2 fighters
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Americans: 2 infantry -
Yah I was expected to win that of course but I didn’t think by that much!! Now Japan has no worries in the north and can unleash all its fury on the Chinese :evil:
-
hmm… that may be the game… we shall see
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
3 fighters moved from 46 Sea Zone to 45 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Dutch New Guinea
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns, 1 armour, 1 infantry and 4 mech_infantrys moved from Western United States to Central United States
1 armour and 4 mech_infantrys moved from Central United States to Southeast Mexico
1 destroyer moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Burma to Yunnan
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Yunnan to SzechwanPlace Units - Chinese
2 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
4 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
3 infantry moved from Burma to Shan State
2 artilleries, 1 fighter and 12 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 fighter moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 aaGun, 2 artilleries and 10 infantry moved from India to Burma
1 aaGun moved from Yunnan to Shan State
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 armour and 2 mech_infantrys moved from Egypt to IraqPlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
4 infantry placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,4,4,6
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry -
ncm edit
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 infantry moved from Morocco to Algeria
Italians take Algeria from French
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Italians take Libya from French
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to RostovCombat - Italians
Battle in Alexandria
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
French defend with 3 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from Alexandria to Tobruk
1 fighter moved from Tunisia to 94 Sea Zone
1 bomber moved from Tunisia to Southern Italy
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 aaGun and 1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Caroline Islands to Dutch New Guinea
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - ANZAC
1 airfield placed in Dutch New GuineaTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Novgorod to Archangel
3 tactical_bombers moved from Novgorod to Archangel
3 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
2 armour moved from Rostov to CaucasusCombat - Germans
Battle in Archangel
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 artilleries and 8 infantry moved from Novgorod to Belarus
3 tactical_bombers moved from Archangel to Bryansk
1 aaGun, 6 armour, 5 artilleries and 19 infantry moved from Belarus to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Poland to Eastern Poland
3 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
8 armour and 3 mech_infantrys moved from Rostov to Caucasus
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Western Germany to BryanskPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Southern France
Germans undo move 4.
1 artillery and 1 infantry placed in Western Germany
1 bomber placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 infantry moved from Samara to Volgograd
4 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Samara to Russia
4 infantry moved from Samara to Russia
2 infantry moved from Vologda to Russia
1 aaGun moved from Russia to SamaraPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 factory_minor, 6 infantry and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
2 fighters and 2 tactical_bombers moved from Shantung to Hunan
2 tactical_bombers moved from Jehol to Kweichow
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Shantung to Kweichow
1 bomber moved from Shantung to HunanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Hunan
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from 19 Sea Zone to Japan
3 infantry moved from Manchuria to 19 Sea Zone
2 artilleries moved from Manchuria to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 aaGun, 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
3 submarines moved from 37 Sea Zone to 20 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
1 bomber moved from Kweichow to Kwangtung
1 fighter and 3 tactical_bombers moved from Kweichow to Kiangsi
1 fighter and 2 tactical_bombers moved from Shantung to Kwangtung
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Anhwe to Kiangsi
1 fighter moved from Japan to Kwangtung
1 fighter moved from Japan to Kwangtung
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 aaGun and 1 infantry moved from 20 Sea Zone to KwangtungPlace Units - Japanese
1 factory_minor placed in Kwangtung
5 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Japanese collect 49 PUs (4 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 45 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 45 Sea Zone to Java
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
1 fighter moved from Dutch New Guinea to JavaCombat - Americans
Battle in Java
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Java from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
5 fighters and 1 tactical_bomber moved from Java to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Caroline Islands to Dutch New Guinea
1 aaGun moved from Central United States to Southeast Mexico
1 aaGun moved from Central United States to Southeast Mexico
2 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kwangsi to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 destroyer moved from 101 Sea Zone to 106 Sea ZoneCombat - British
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 aaGun, 2 artilleries and 13 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Yunnan
1 aaGun moved from Burma to India
3 infantry moved from Burma to Yunnan
5 infantry moved from Burma to India
1 armour and 2 mech_infantrys moved from Turkmenistan to Persia
1 infantry moved from Iraq to Northwest Persia
3 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Egypt to Persia
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Alexandria to Egypt
1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
1 armour and 2 fighters placed in Persia
1 artillery and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 artilleries -
UK edit ncm
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from 94 Sea Zone to AlexandriaCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Alexandria to Greece
1 fighter moved from Alexandria to Greece
1 carrier moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Tobruk
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Rostov to Caucasus
1 armour moved from Bryansk to Caucasus
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 destroyer moved from 94 Sea Zone to 95 Sea ZonePlace Units - Italians
4 transports placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
hold on i have a ncm