UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech, Game 2

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco
                1 mech_infantry moved from Algeria to Morocco
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 1 artillery moved from Algeria to 92 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Alexandria to Egypt
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                2 fighters moved from Southern Italy to Egypt
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 aaGun, 1 bomber and 1 infantry
                        AA fire in Malta :  0/1 hits
                        Italians roll dice for 1 cruiser in Malta, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 :  0/3 hits
                        British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 :  1/2 hits
                        1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 :  2/2 hits
                        British roll dice for 1 bomber and 1 infantry in Malta, round 3 :  0/2 hits
                        1 infantry owned by the British and 1 bomber owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 17
                    Casualties for British: 1 aaGun, 1 bomber and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 3 fighters and 6 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 fighters and 6 infantry in Egypt, round 2 :  3/11 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Egypt, round 2 :  1/8 hits
                        1 infantry owned by the French, 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 3 fighters and 5 infantry in Egypt, round 3 :  4/10 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 3 :  2/5 hits
                        2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 3 fighters and 3 infantry in Egypt, round 4 :  1/8 hits
                        British roll dice for 1 fighter in Egypt, round 4 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Casualties for Italians: 4 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 :  0/3 hits
                        French roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 3 :  0/2 hits
                        French roll dice for 1 armour and 1 infantry in Morocco, round 3 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery in Morocco, round 4 :  1/1 hits
                        French roll dice for 1 armour and 1 infantry in Morocco, round 4 :  0/2 hits
                        1 infantry owned by the British lost in Morocco
                        Italians roll dice for 1 artillery in Morocco, round 5 :  0/1 hits
                        French roll dice for 1 armour in Morocco, round 5 :  1/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    French win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 cruiser
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from Malta to Southern Italy
                1 artillery and 1 infantry moved from Albania to Greece
                1 aaGun moved from Northern Italy to Yugoslavia
                2 destroyers moved from 92 Sea Zone to 98 Sea Zone
                3 fighters moved from Egypt to Alexandria

    Place Units - Italians
                1 artillery placed in Southern Italy
                1 carrier and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 3 fighters
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Malta : 1 flag, 1 artillery
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        96 Sea Zone : 1 cruiser and 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
        97 Sea Zone : 1 carrier and 1 transport
        Yugoslavia : 1 flag, 1 aaGun
        98 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 28
        Japanese : 38 / 45
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 27 / 29
        UK_Pacific : 19 / 21
        Italians : 20 / 31
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 47 Sea Zone
                1 fighter moved from Queensland to 44 Sea Zone
                1 fighter moved from Queensland to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 47 Sea Zone
                1 fighter moved from Queensland to 44 Sea Zone
                1 fighter moved from Queensland to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter; British loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 47 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 47 Sea Zone to New Guinea
                1 infantry moved from Dutch New Guinea to New Guinea
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 artillery and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 fighter and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
        62 Sea Zone : 1 carrier and 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 28
        Japanese : 38 / 45
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 27 / 29
        UK_Pacific : 19 / 21
        Italians : 20 / 31
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 79 Sea Zone to 58 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    58 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 28
        Japanese : 38 / 45
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 27 / 29
        UK_Pacific : 19 / 21
        Italians : 20 / 31
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 86 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Baltic States to Belarus
                1 armour moved from Baltic States to Archangel
                1 fighter moved from Baltic States to Belarus
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Baltic States to Belarus
                6 armour and 4 mech_infantrys moved from Baltic States to Archangel
                6 infantry moved from Western Germany to 112 Sea Zone
                6 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from 127 Sea Zone to Archangel
                2 infantry moved from 127 Sea Zone to Archangel
                2 infantry moved from 127 Sea Zone to Nenetsia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 7 armour, 5 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 5 infantry and 4 mech_infantrys in Archangel, round 2 :  5/16 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 7 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 cruiser in 110 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win, taking Nenetsia from Russians with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 cruiser
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
                2 tactical_bombers moved from Bessarabia to Egypt
                1 artillery moved from Western Ukraine to Eastern Poland
                1 infantry moved from Eastern Poland to Western Ukraine
                4 armour and 1 artillery moved from Bessarabia to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                1 aaGun and 4 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 7 infantry moved from Karelia to Novgorod
                1 aaGun, 2 artilleries and 9 infantry moved from Baltic States to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Germany
                1 artillery moved from Germany to Poland
                3 artilleries and 2 infantry moved from Scotland to 111 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 111 Sea Zone to 110 Sea Zone
                3 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 bomber moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
                3 artilleries and 6 infantry placed in Germany
                Germans undo move 2.
                3 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters and 4 tactical_bombers
        Scotland : 1 flag, 1 airfield
        Normandy Bordeaux : 1 flag, 6 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Poland : 1 artillery
        Germany : 1 factory_major, 1 fighter and 1 tactical_bomber
        Holland Belgium : 1 aaGun and 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 infantry
        Nenetsia : 1 flag, 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 7 armour, 4 infantry and 4 mech_infantrys
        Eastern Poland : 1 flag, 2 aaGuns, 4 armour, 4 artilleries and 18 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Bulgaria : 1 flag
        127 Sea Zone : 3 transports
        91 Sea Zone : 1 submarine
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 24 / 28
        Japanese : 38 / 45
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 27 / 29
        UK_Pacific : 19 / 21
        Italians : 20 / 31
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tambov to Rostov
                4 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Belarus
                1 submarine moved from 109 Sea Zone to 106 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tambov to Rostov
                4 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Belarus
                1 submarine moved from 109 Sea Zone to 106 Sea Zone

    Combat - Russians
                Battle in Rostov
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Rostov, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/6 hits
                        Germans roll dice for 3 infantry in Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 :  2/5 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 3 infantry in Belarus, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                4 aaGuns, 3 armour, 4 artilleries, 24 infantry and 4 mech_infantrys moved from Bryansk to Smolensk
                3 armour moved from Smolensk to Vologda
                4 mech_infantrys moved from Smolensk to Vologda
                2 fighters moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Vologda
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 armour, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Belarus : 3 infantry
        Bryansk : 2 infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Vologda : 4 armour, 1 artillery, 2 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Smolensk : 4 aaGuns, 4 artilleries and 25 infantry
        106 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 31 / 31
        Japanese : 38 / 45
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 27 / 29
        UK_Pacific : 19 / 21
        Italians : 20 / 31
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.162
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 37

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Russians Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.179
            Median : 3.000
            Variance : 0.370
            Standard Deviation : 0.609
            Total rolls : 28

  • '13

    I attack the US fleet in zone 16 with all the Japanese air power that will reach. I got 7 hits the first round. I am guessing that means a hit on your battleship and 6 destroyers since a hit to the carrier will result in the planes crashing.

  • '13

    The second wave was ridiculous and I truly feel bad about those dice sir.  :-(

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from 35 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from Manchuria to 16 Sea Zone
                1 fighter moved from Manchuria to 16 Sea Zone
                1 bomber moved from Jehol to 16 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Hopei to Chahar
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Siam
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from French Indo China to Malaya

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Chahar
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 artillery in Chahar, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 5 :  1/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Siam
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 7 fighters and 5 tactical_bombers
                    Americans defend with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                        Japanese roll dice for 1 bomber, 7 fighters and 5 tactical_bombers in 16 Sea Zone, round 2 :  7/13 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 1 transport in 16 Sea Zone, round 2 :  5/11 hits
                        6 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 4 fighters owned by the Japanese lost in 16 Sea Zone
                        Japanese roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 16 Sea Zone, round 3 :  8/8 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 16 Sea Zone, round 3 :  2/5 hits
                        2 fighters owned by the Americans, 1 battleship owned by the Americans, 1 artillery owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the Americans, 1 transport owned by the Americans, 1 infantry owned by the Americans and 2 fighters owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 59
                    Casualties for Japanese: 6 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from 16 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Siam to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from 43 Sea Zone to French Indo China
                1 bomber moved from Malaya to French Indo China
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Manchuria to Jehol
                2 infantry moved from Manchuria to Jehol
                1 artillery moved from Kwangsi to French Indo China

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Japan: 1 bomber
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 artillery and 5 infantry
        Siam : 1 infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 10 infantry
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 3 tactical_bombers
        Celebes : 1 flag, 1 infantry
        37 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 31 / 31
        Japanese : 46 / 46
        Americans : 52 / 72
        Chinese : 6 / 15
        British : 27 / 29
        UK_Pacific : 14 / 21
        Italians : 20 / 31
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I changed my casualty choices from the second wave from 2 fighters to the bomber and tac


  • im starting to think I cant play this game

  • '13

    don’t think that…I know you can. It is just been bad dice for your side when we have played  :|


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 16 Sea Zone to 26 Sea Zone
                8 destroyers moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from Midway to Hawaiian Islands
                1 tactical_bomber moved from Midway to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands
                1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                3 mech_infantrys moved from Ontario to Eastern United States
                1 armour moved from Ontario to Eastern United States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 16 Sea Zone to 26 Sea Zone
                8 destroyers moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from Midway to Hawaiian Islands
                1 tactical_bomber moved from Midway to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands
                1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                3 mech_infantrys moved from Ontario to Eastern United States
                1 armour moved from Ontario to Eastern United States

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans

    Place Units - Americans
                2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 cruiser placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                2 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to 37 Sea Zone
                1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                2 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to 37 Sea Zone
                1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                1 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                9 infantry moved from India to Burma

    Place Units - British
                3 armour placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                British collect 28 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 7 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Southern Italy to 104 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        French roll dice for 1 armour in Morocco, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Syria
                Battle in 104 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 104 Sea Zone
                    Americans win, taking Syria from French with no units remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Egypt
                2 destroyers moved from 98 Sea Zone to 92 Sea Zone
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis
                1 aaGun moved from Yugoslavia to Albania
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Alexandria to 92 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Egypt
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Malta : 1 flag
        Morocco : 1 flag, 1 artillery
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Albania : 1 aaGun
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 transport
        Iraq : 1 flag, 1 armour and 3 infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 45 / 62
        Russians : 31 / 31
        Japanese : 41 / 46
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 30
        UK_Pacific : 15 / 15
        Italians : 25 / 42
        ANZAC : 14 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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