L2014 Wittmann(Axis) vs Variable(Allied+6)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                6 infantry moved from Tsinghai to Shensi
                6 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 aaGun, 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from British Guiana to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    British win, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 bomber moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from Syria to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from West India to India
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                4 fighters and 1 tactical_bomber moved from Northwest Persia to India
                1 fighter moved from Northwest Persia to India
                1 fighter moved from Northwest Persia to India
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt

    Place Units - British
                1 aaGun and 2 armour placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,6,4,3,2,1,1,5,5,4,1
                British collect 22 PUs (6 lost to blockades); end with 22 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 artilleries

  • '17 '16 '15 '14 '12

    If Italy wants to attack Egypt the OOL will be

    infantry, mech, UK tanks, AA gun, tac, Russian tank, fighters

  • '17 '16 '15 '14 '12

    Almost forgot the Pacific fleet.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                3 infantry moved from Ukraine to Rostov
                1 infantry moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 artillery moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Alexandria
                2 aaGuns moved from Tobruk to Alexandria
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Southern Italy
                3 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Wake Island
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 31 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to South Australia
                2 aaGuns and 1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
                ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs total

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 factory_upgrade, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    British defend with 1 destroyer
                    Germans win, taking 109 Sea Zone from British with 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                3 aaGuns, 7 armour, 9 artilleries, 31 infantry and 9 mech_infantrys moved from Smolensk to Belarus
                1 armour moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Romania to Bessarabia
                1 armour moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                3 artilleries and 5 infantry moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from 98 Sea Zone to Alexandria
                3 transports moved from 98 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Alexandria to 98 Sea Zone
                2 bombers moved from Greece to Western Germany
                1 armour moved from French West Africa to Nigeria
                1 fighter moved from 98 Sea Zone to Alexandria
                1 fighter moved from 98 Sea Zone to Alexandria
                1 tactical_bomber moved from 98 Sea Zone to Alexandria
                1 bomber moved from Germany to Novgorod

    Place Units - Germans
                Units in Romania being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Romania
                2 submarines placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Southern France
                2 artilleries and 1 infantry placed in France
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Romania: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                1 artillery and 3 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • Hi Vance. Hope you are well.
    I had to edit 3 units into Romania, as AAA obviously has the upgrade rule wrong.
    A Minor that is  upgraded can still produce 3 units, but AAA would not let me place any.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Samara to Rostov
                2 fighters and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    Russians win, taking Rostov from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 29 infantry moved from Vologda to Russia
                2 aaGuns moved from Tsinghai to Shensi
                2 fighters and 1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

  • '17 '16 '15 '14 '12

    interesting that you upgraded that IC.

    changed my mind about an NCM in china


  • Russia has millions of infantry; I think I need to match it.
    Egypt is proving a hard nut to crack.
    Not sure from which side of the map my victory will come. If it does!
    I am not a good Axis player.

  • '17 '16 '15 '14 '12

    Its not looking good for the allies.


  • I do not know how to go in for the kill and maybe I should be choosing on which map I do it.
    It is not over as I could lose the one all important battle.
    I can see what you have tried to do defence wise and I won’t say you have done wrong. You could still pull it off.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 armour moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Malaya to French Indo China
                1 fighter moved from Malaya to French Indo China
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to Kwangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 aaGun moved from Yunnan to Burma
                1 infantry moved from French Indo China to Shan State
                1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Siam
                3 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier and 2 fighters
                EDIT: Turning off Edit Mode
                4 destroyers and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                2 artilleries and 1 infantry placed in Malaya
                Japanese undo move 3.
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 3 transports
                    British win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Italians: 3 transports
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Caroline Islands
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    British win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                3 aaGuns, 3 artilleries and 22 infantry moved from India to West India
                6 fighters and 1 tactical_bomber moved from India to Northwest Persia
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from 97 Sea Zone to Cyprus

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,1,4,6,5,2,2
                British collect 23 PUs (6 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • Ouch! I forgot about bloody Cyprus: I knew you could not land on Malta as I owned it.
    Losing 3 TTs is a blow.
    Hope you are well.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 bomber
                    Italians win, taking Cyprus from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in Rostov
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                    1 artillery owned by the Italians retreated to Ukraine
                    Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 infantry moved from Bessarabia to Ukraine
                1 battleship, 2 cruisers, 3 destroyers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece

    Place Units - Italians
                3 transports placed in 97 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                1 artillery placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry
                EDIT: Removing units owned by Italians from Ukraine: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                1 destroyer moved from 31 Sea Zone to 17 Sea Zone
                1 cruiser moved from 31 Sea Zone to 33 Sea Zone
                3 fighters moved from Wake Island to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,5
                ANZAC collect 10 PUs (2 lost to blockades); end with 14 PUs total

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