Rematch! Rematch! Whackamatt (Axis) vs. Karl7 (Allies +10)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 2 SuicideAttackTokens; 6 PUs;

    Combat Move - Japanese
                2 bombers, 7 fighters and 7 tactical_bombers moved from Japan to Korea
                1 fighter, 8 infantry and 1 tactical_bomber moved from Manchuria to Korea
                1 fighter moved from 42 Sea Zone to 33 Sea Zone
                1 artillery moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery moved from Shensi to Suiyuyan

    Combat - Japanese
                Japanese creates battle in territory 42 Sea Zone
                Japanese creates battle in territory 6 Sea Zone
                Battle in Korea
                    Japanese attack with 2 bombers, 8 fighters, 8 infantry and 8 tactical_bombers
                    ANZAC defend with 3 fighters; Russians defend with 1 aaGun and 14 infantry; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters and 2 infantry
                    retreated to Korea
                    Americans win, taking 6 Sea Zone from Americans with 1 armour, 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is -134
                    Casualties for Japanese: 8 fighters, 8 infantry and 7 tactical_bombers
                    Casualties for Russians: 1 aaGun and 14 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers and 1 transport
                    ANZAC defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Dutch New Guinea from ANZAC to Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 battleship and 2 carriers moved from 42 Sea Zone to 46 Sea Zone
                EDIT: 1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                EDIT: 1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                EDIT: 1 artillery moved from 45 Sea Zone to Dutch New Guinea
                2 bombers and 1 tactical_bomber moved from Korea to Japan

    Place Units - Japanese
                3 fighters, 3 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,1,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,3,6
                Japanese collect 36 PUs (13 lost to blockades); end with 42 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Korea to 6 Sea Zone
                1 armour moved from Korea to Manchuria
                2 bombers moved from Guam to 46 Sea Zone
                4 fighters moved from 21 Sea Zone to 46 Sea Zone
                1 battleship and 4 destroyers moved from 21 Sea Zone to 46 Sea Zone
                3 cruisers moved from 21 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Guam to Iwo Jima
                1 bomber moved from Guam to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                2 carriers, 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 17 Sea Zone
                3 destroyers moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 4 destroyers and 4 fighters
                    Japanese defend with 1 battleship, 2 carriers and 1 fighter
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 2 bombers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 46
                    Casualties for Japanese: 1 battleship, 2 carriers and 1 fighter
                    Casualties for Americans: 2 destroyers
                Battle in Iwo Jima
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Manchuria
                    Americans attack with 1 armour
                    Japanese defend with 1 aaGun, 1 airfield and 1 factory_minor
                    Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 3 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 fighters and 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Korea
                1 bomber moved from Iwo Jima to Korea
                4 fighters moved from 6 Sea Zone to Korea
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 carriers moved from 21 Sea Zone to 46 Sea Zone
                2 bombers moved from 46 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
                2 bombers moved from Western United States to Eastern United States
                1 destroyer and 3 submarines moved from 10 Sea Zone to 89 Sea Zone
                1 transport moved from 9 Sea Zone to 11 Sea Zone
                1 transport moved from 25 Sea Zone to 12 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - Americans
                1 submarine placed in 6 Sea Zone
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery and 1 infantry moved from Sikang to Shensi
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Shensi
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Iraq to Italian Somaliland
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 bomber
                    Italians defend with 1 bomber
                    British win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in Sumatra

    Non Combat Move - British
                1 bomber moved from Italian Somaliland to Ethiopia
                1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                4 infantry moved from West India to Eastern Persia
                1 aaGun and 6 infantry moved from India to West India
                2 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 aaGun and 2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hunan to Yunnan
                1 aaGun, 1 artillery and 14 infantry moved from Kwangsi to Yunnan
                1 artillery and 4 infantry moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                3 infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from Egypt to Iraq

    Place Units - UK_Pacific
                2 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour moved from Libya to Alexandria
                      Italians take Alexandria from British
                1 artillery moved from Algeria to Tunisia
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 bomber moved from Southern Italy to Ethiopia
                1 tactical_bomber moved from Baltic States to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 tactical_bomber
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 tactical_bomber
                Battle in Ethiopia
                    Italians attack with 1 bomber
                    British defend with 1 bomber
                    Italians win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber

    Non Combat Move - Italians
                1 bomber moved from Ethiopia to Italian Somaliland
                2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from 99 Sea Zone to Syria

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from India to Iraq

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking 42 Sea Zone from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 45 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 aaGuns, 1 fighter and 5 infantry moved from New South Wales to Queensland
                3 fighters moved from Korea to Timguska
                1 cruiser moved from 21 Sea Zone to 17 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from Finland to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                3 armour moved from Romania to Belarus
                2 armour and 2 mech_infantrys moved from Bessarabia to Belarus
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                5 transports moved from 115 Sea Zone to 114 Sea Zone
                4 artilleries and 6 infantry moved from Germany to 114 Sea Zone
                1 artillery moved from Finland to 115 Sea Zone
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Vyborg to Novgorod
                12 artilleries and 30 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Poland to Belarus
                4 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in Nenetsia

    Non Combat Move - Germans
                5 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
                1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                2 destroyers moved from 106 Sea Zone to 108 Sea Zone
                1 battleship moved from 106 Sea Zone to 108 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Romania
                1 artillery and 2 infantry placed in Germany
                2 destroyers and 1 submarine placed in 109 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Kazakhstan
                2 fighters moved from Volgograd to Kazakhstan
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
                2 infantry moved from Bryansk to Ukraine
                2 fighters moved from Smolensk to Ukraine

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Kazakhstan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                5 infantry moved from Bryansk to Rostov
                1 aaGun and 2 artilleries moved from Bryansk to Russia
                3 aaGuns, 6 armour and 30 infantry moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                2 fighters moved from Ukraine to Russia
                2 fighters moved from Kazakhstan to Russia
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                1 artillery and 2 infantry moved from Volgograd to Rostov

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                3 infantry placed in Iraq

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 fighter; Remaining resources: 2 SuicideAttackTokens; 37 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Suiyuyan to Hopei

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,3,5,4,4,1
                Japanese collect 15 PUs (18 lost to blockades); end with 52 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 cruiser, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 armour moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                2 carriers, 3 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 19 Sea Zone
                1 bomber moved from Korea to Okinawa
                2 bombers moved from Guam to Philippines
                1 artillery, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                4 fighters moved from 35 Sea Zone to Philippines
                2 bombers moved from Eastern United States to 108 Sea Zone
                2 submarines moved from 101 Sea Zone to 108 Sea Zone
                1 fighter moved from 101 Sea Zone to 108 Sea Zone
                1 destroyer and 3 submarines moved from 89 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 108 Sea Zone

    Combat - Americans
                Battle in 108 Sea Zone
                    Americans attack with 2 bombers, 2 fighters and 2 submarines
                    Germans defend with 1 battleship and 2 destroyers
                    Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 battleship and 2 destroyers
                    Casualties for Americans: 1 submarine
                Battle in Okinawa
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Okinawa from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Americans attack with 2 bombers and 4 fighters
                    Japanese defend with 1 airfield, 2 artilleries and 1 harbour
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 artilleries
                    Casualties for Americans: 1 fighter
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 3 submarines
                    Germans defend with 1 destroyer
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Philippines from Japanese to Americans
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from Philippines: 1 infantry
                EDIT: Adding units owned by Americans to 35 Sea Zone: 1 fighter and 1 transport
                EDIT: Turning off Edit Mode
                1 bomber and 3 fighters moved from Philippines to 35 Sea Zone
                1 bomber moved from Philippines to Guam
                1 bomber moved from 35 Sea Zone to Guam
                1 bomber moved from Okinawa to Korea
                1 bomber moved from Korea to Novosibirsk
                1 bomber moved from Novosibirsk to Kazakhstan
                3 fighters moved from Korea to Timguska
                1 carrier and 2 destroyers moved from 101 Sea Zone to 107 Sea Zone
                2 fighters moved from 108 Sea Zone to 107 Sea Zone
                2 bombers moved from 108 Sea Zone to Quebec
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
                1 infantry moved from Eastern United States to Quebec
                2 mech_infantrys moved from Central United States to Quebec
                1 transport moved from 84 Sea Zone to 85 Sea Zone
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 84 Sea Zone

    Place Units - Americans
                1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone
                Americans undo move 1.
                2 fighters placed in Korea
                1 submarine placed in 6 Sea Zone
                1 cruiser and 3 transports placed in 101 Sea Zone
                2 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 12 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 11 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 artilleries and 1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hopei from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - British
                Battle in Alexandria
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 armour
                    British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Borneo

    Non Combat Move - British
                4 infantry moved from Eastern Persia to Persia
                1 aaGun and 6 infantry moved from West India to Eastern Persia
                2 armour moved from India to Eastern Persia
                2 infantry moved from India to West India
                1 artillery and 4 infantry moved from Burma to India
                4 infantry moved from Shan State to Burma
                1 aaGun, 1 artillery and 3 infantry moved from Szechwan to Sikang
                1 aaGun, 1 artillery and 15 infantry moved from Yunnan to Szechwan
                1 fighter moved from Alexandria to Egypt
                1 fighter moved from Iraq to Egypt

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    kill?

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                6 artilleries, 1 fighter and 6 infantry moved from Syria to Iraq
                1 bomber moved from Southern Italy to Iraq
                1 bomber moved from Italian Somaliland to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 6 artilleries, 2 bombers, 1 fighter and 6 infantry
                    ANZAC defend with 1 fighter; British defend with 1 armour, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 armour, 1 artillery, 1 factory_minor and 8 infantry
                    retreated to Iraq
                    Russians win with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for British: 1 mech_infantry
                    Casualties for Russians: 8 infantry
                    Casualties for Italians: 6 artilleries and 6 infantry

    Non Combat Move - Italians
                2 bombers and 1 fighter moved from Iraq to Syria
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
                1 artillery moved from Tunisia to Libya

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 17 Sea Zone to 19 Sea Zone
                3 fighters moved from Timguska to Russia
                1 submarine moved from 45 Sea Zone to 44 Sea Zone
                1 fighter moved from Queensland to Shan State
                1 fighter moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    Welp, I’m about done with this game.  It’s nice to know that in every major battle I could under-perform.  :| Once, I can take it.  Twice, ooo, getting tough, but I can still come back!  Three times, well…I have very little chance of winning.  Fourth time?  Yeah, that was my last hope.

    Bad dice (x4) X good opponent = no chance.

    I did note several tactical errors where my play could be improved, so it wasn’t a total loss. I’ll see you on the field next time, and I’m hoping to bring my A game.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    It was a good game.

    See you later.

  • '20 '18 '17 '15

    At what point can we do best of 5?  :-P  Have we both played enough games yet?

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