TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 9 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Western Germany to Northern Italy
1 armour and 4 mech_infantrys moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 carrier, 1 cruiser and 3 submarines moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Norway to Holland Belgium
1 bomber moved from Norway to France
1 fighter moved from Germany to Northern Italy
1 submarine moved from 84 Sea Zone to 91 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 113 Sea Zone
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 113 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Holland Belgium
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Northern Italy
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits
French roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northern Italy
Germans win, taking Northern Italy from French with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 104 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 submarines
Americans defend with 1 destroyer
Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 2 submarines in 104 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 104 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Battle in France
Germans attack with 1 armour, 1 bomber and 4 mech_infantrys
French defend with 1 airfield, 1 factory_minor and 1 infantry; Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 4 mech_infantrys in France, round 2 : 2/6 hits
French roll dice for 1 armour and 2 infantry in France, round 2 : 1/3 hits
1 infantry owned by the French , 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in France
Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in France, round 3 : 2/5 hits
French roll dice for 1 armour in France, round 3 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in France
Germans captures 24PUs while taking French capital
Germans win, taking France from French with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 carrier and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
1 bomber moved from France to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 artilleries and 2 infantry moved from Germany to Poland
6 aaGuns, 4 artilleries, 9 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
1 infantry moved from Norway to Finland
1 transport moved from 110 Sea Zone to 104 Sea Zone
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
2 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 35 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Production/PUs Summary :
Germans : 37 / 65
Russians : 35 / 36
Japanese : 41 / 45
Americans : 50 / 78
Chinese : 12 / 16
British : 30 / 32
UK_Pacific : 11 / 11
Italians : 17 / 20
ANZAC : 14 / 25
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0