Made slight NCM change - please use latest save file.
13L G40 MrRoboto (Axis) vs Dawgoneit (Allies+10) Rematch
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to 99 Sea Zone
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Buryatia to Amur
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to 99 Sea Zone
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Buryatia to Amur
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 99 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Bessarabia
Russians attack with 2 infantry
Italians defend with 1 artillery
Russians win, taking Bessarabia from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 fighter moved from 99 Sea Zone to Ukraine
2 armour moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Ukraine
3 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Archangel to Novgorod
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Ukraine
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
2 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Novosibirsk to Samara
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Shensi to HopeiPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Manchuria to Korea
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Sumatra to Java
1 mech_infantry moved from Celebes to 44 Sea Zone
1 mech_infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter moved from Kiangsi to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to HunanCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Battle in Korea
Japanese attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 6 infantry in Korea, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Dutch New Guinea from ANZAC, taking Korea from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 battleship and 1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from Java to Sumatra
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Shantung to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery placed in Shantung
2 infantry placed in Shantung
1 artillery and 3 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUsProduction/PUs Summary :
Germans : 36 / 65
Russians : 36 / 36
Japanese : 46 / 51
Americans : 50 / 78
Chinese : 11 / 16
British : 30 / 32
UK_Pacific : 11 / 11
Italians : 17 / 20
ANZAC : 10 / 25
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 4 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser, 4 destroyers and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone -
scramble orders
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full scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 4 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser, 4 destroyers and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 2 submarines
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 95 Sea Zone
Americans attack with 1 cruiser, 4 destroyers and 3 submarines
Germans defend with 1 carrier, 1 fighter and 1 transport; Italians defend with 4 destroyers, 1 fighter and 1 transport
3 submarines owned by the Americans and 1 cruiser owned by the Americans retreated to 93 Sea Zone
Italians win with 1 carrier, 3 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -24
Casualties for Italians: 1 destroyer
Casualties for Americans: 4 destroyers
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 cruisers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 cruiser, 4 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
1 infantry placed in Chahar
1 artillery and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Yunnan to Anhwe
1 mech_infantry moved from Hopei to Anhwe
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Yunnan to Anhwe
1 mech_infantry moved from Hopei to Anhwe
2 fighters and 1 tactical_bomber moved from Yunnan to AnhweCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anhwe
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Anhwe from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 aaGun moved from Yunnan to Hunan
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Siam
1 artillery moved from Burma to Yunnan
3 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Trans-Jordan to Egypt
2 armour moved from Belgian Congo to Egypt
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
2 destroyers moved from 72 Sea Zone to 81 Sea Zone
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
I only hit 1 time in sz95. I took a it destroyer. but if you want to tip your aircraft carrier in stead I will under stand the edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 armour and 1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to BessarabiaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 4 destroyers, 1 fighter and 1 transport
Americans defend with 1 cruiser and 3 submarines
Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 4 destroyers, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Americans lost in 93 Sea Zone
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 4 destroyers, 1 fighter and 1 transport in 93 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Italians and 1 cruiser owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 cruiser and 3 submarines
Battle in Bessarabia
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 36 / 65
Russians : 36 / 36
Japanese : 44 / 51
Americans : 50 / 70
Chinese : 13 / 18
British : 31 / 31
UK_Pacific : 11 / 11
Italians : 19 / 28
ANZAC : 10 / 25
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Tobruk to Libya
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Tobruk to Libya
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French -
scramble from Gibraltar?
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yes scramble