Scmralbe sz95 and OOL in S France? Reminder that in PTV, you can retreat when only AA guns remain.
13L G40 captain walker (axis) vs. Mr Roboto (allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
2 bombers moved from Japan to 20 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 5 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 20 Sea Zone
Japanese attack with 2 bombers and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers and 1 fighter in 20 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 bombers moved from 20 Sea Zone to Japan
1 fighter moved from 5 Sea Zone to Japan
1 fighter moved from Malaya to PhilippinesPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 25 PUs; end with 26 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 aaGun
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 3 tactical_bombers
Hainan : 1 harbour
Malaya : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer and 1 submarine
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 47 / 81
Russians : 13 / 0
Japanese : 25 / 26
Americans : 50 / 75
Chinese : 23 / 29
British : 37 / 42
UK_Pacific : 19 / 19
Italians : 25 / 19
ANZAC : 20 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 6 infantry, 4 submarines and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 infantry moved from Amur to Siberia
Americans take Siberia from Japanese
1 infantry moved from Amur to Sakha
Americans take Sakha from Japanese
1 mech_infantry moved from Amur to Korea
1 mech_infantry moved from Amur to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 1 mech_infantry
Japanese defend with 1 aaGun
Americans win, taking Korea from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Americans
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
4 fighters and 4 tactical_bombers moved from Kwangsi to Eastern PersiaPlace Units - Americans
4 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1
Americans collect 56 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 9 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 artillery and 3 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 armour moved from Volgograd to Rostov
British take Rostov from Italians
1 armour moved from Rostov to Caucasus
British take Caucasus from Italians
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Malaya
British attack with 1 artillery and 4 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 4 infantry in Malaya, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
British roll dice for 1 artillery and 4 infantry in Malaya, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 0/3 hits
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British lost in Iraq
retreated to Iraq
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 7 infantry moved from West India to Eastern Persia
1 aaGun, 2 artilleries and 17 infantry moved from India to West India
2 infantry moved from Shan State to Burma
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 1 fighter and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Germany to NorwayPlace Units - British
1 factory_minor placed in Norway
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 1 fighterProduction/PUs Summary :
Germans : 45 / 81
Russians : 13 / 0
Japanese : 16 / 26
Americans : 58 / 80
Chinese : 23 / 58
British : 43 / 48
UK_Pacific : 22 / 36
Italians : 19 / 19
ANZAC : 20 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Northwest Persia to Persia
Italians take Persia from Russians
1 armour moved from Iraq to Caucasus
1 infantry moved from Tambov to Rostov
Italians take Rostov from British
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Northwest Persia to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 armour
Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits
British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits
British roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northwest Persia to IraqPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,4,2,6,6,2,5
Italians collect 19 PUs (7 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 2 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Rostov : 1 flag, 1 infantry
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Caucasus : 1 flag, 1 armour and 1 mech_infantry
Samara : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 81
Russians : 10 / 0
Japanese : 16 / 26
Americans : 58 / 80
Chinese : 23 / 58
British : 39 / 48
UK_Pacific : 22 / 36
Italians : 26 / 26
ANZAC : 20 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 bombers moved from Queensland to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Eastern Persia to IraqCombat - ANZAC
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Japanese scrambles to create a battle in territory 35 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 2 bombers and 2 transports
Japanese defend with 1 fighter
ANZAC win with 1 bomber and 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 bomber
Battle in Philippines
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield and 1 harbour
Battle in Iraq
ANZAC attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
ANZAC winANZAC win, taking Philippines from Japanese with 2 artilleries and 2 infantry remaining, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Iraq to Egypt
3 fighters moved from Siam to Kwangsi
1 bomber moved from 35 Sea Zone to Kwangsi
2 submarines moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from Norway to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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I scrambled your Japanese fighter, since I thought killing a bomber is better than an inf. In case you didn’t want to scramble, I’ll roll the assault here (first round 4@2, at a possible 2nd round 3@2). Just edit that if you want that :-)
Rolls: 7@2; Total Hits: 37@2: (3, 1, 1, 3, 3, 2, 4)
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I would have scrambled so that’s cool…it was the only real chance at stopping the invasion.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 80 PUs;
Germans buy 2 armour, 2 artilleries, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to 127 Sea Zone
1 armour and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
2 armour and 2 mech_infantrys moved from Novgorod to Finland
4 bombers and 1 tactical_bomber moved from Novgorod to Norway
2 fighters moved from Western Germany to Norway
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
4 mech_infantrys moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
5 armour moved from Russia to VolgogradCombat - Germans
Battle in Finland
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 1/4 hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 armour, 4 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 bomber, 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 4 bombers, 2 fighters and 1 tactical_bomber in Norway, round 2 : 4/8 hits
British roll dice for 1 bomber and 3 infantry in Norway, round 2 : 3/4 hits
3 infantry owned by the British , 1 bomber owned by the British , 1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Norway
Germans win, taking Norway from British with 1 armour and 4 bombers remaining. Battle score for attacker is -10
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 bomber and 3 infantryNon Combat Move - Germans
4 bombers moved from Norway to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Bryansk to Tambov
4 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Russia
2 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
1 artillery and 1 infantry placed in France
1 infantry and 1 mech_infantry placed in Germany
1 artillery and 6 infantry placed in Western Germany
Germans undo move 6.
1 infantry placed in Germany
1 artillery and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,5,3,6,1,5,2,2
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 4 mech_infantrys
Germany : 1 factory_major, 2 infantry and 4 mech_infantrys
Norway : 1 armour and 1 factory_minor
Denmark : 10 infantry
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Urals : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
Tambov : 2 aaGuns
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 5 armour, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 destroyer and 1 transport
113 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 56 / 77
Russians : 4 / 0
Japanese : 14 / 26
Americans : 60 / 80
Chinese : 23 / 58
British : 34 / 48
UK_Pacific : 22 / 36
Italians : 24 / 26
ANZAC : 22 / 33
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
15 infantry moved from Anhwe to Kweichow
2 aaGuns moved from Szechwan to SikangTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Japan to Siberia
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Siberia
Japanese attack with 2 bombers
Americans defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Siberia to JapanPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 9 infantry and 3 transports; Remaining resources: 9 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Japanese
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 mech_infantry moved from Korea to Buyant-Uhaa
Americans take Buyant-Uhaa from JapaneseCombat - Americans
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Egypt to Gibraltar
4 fighters and 4 tactical_bombers moved from Eastern Persia to Egypt
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea ZonePlace Units - Americans
1 airfield and 3 infantry placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,6
Americans collect 65 PUs (3 lost to blockades); end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - British
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 7 infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia -
scramble decision Germany and Rome please.
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scramble three in 97…nothing in 112
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 6 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 bombers; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 7 infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to PersiaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Persia
British attack with 2 artilleries and 8 infantry
Italians defend with 1 infantry
British win, taking Persia from Italians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
British attack with 4 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 1 transport
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 destroyer and 1 transport
Casualties for British: 1 submarine
Battle in 97 Sea Zone
British attack with 1 fighter, 4 submarines and 1 tactical_bomber
Italians defend with 1 destroyer and 3 fighters
1 submarine owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is -11
Casualties for British: 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for Italians: 1 destroyer and 2 fighters
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 aaGun, 2 artilleries and 17 infantry moved from West India to Eastern Persia
2 infantry moved from Burma to India
1 artillery and 4 infantry moved from Malaya to Shan State
1 fighter moved from India to Eastern Persia
2 aaGuns moved from Kiangsi to Kiangsu
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to EgyptPlace Units - British
3 submarines placed in 98 Sea Zone
3 artilleries and 5 infantry placed in United Kingdom
1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
3 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 3 bombers -
That scramble turned out to be lucky for you, while it shouldn’t have on average :-)
On average, you kill 2 subs in Round 1, but lose 1 destroyer + 1 fighter. I retreat afterwards for +6 on average.
Oh well, doesn’t matter much now I’d say.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
1 infantry moved from Samara to Novosibirsk
Italians take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Caucasus to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 infantry; French defend with 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits
ANZAC roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits
ANZAC roll dice for 3 infantry in Iraq, round 3 : 0/3 hits
1 infantry owned by the ANZAC lost in Iraq
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/2 hits
ANZAC roll dice for 2 infantry in Iraq, round 4 : 0/2 hits
1 infantry owned by the French lost in Iraq
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 5 : 0/2 hits
ANZAC roll dice for 1 infantry in Iraq, round 5 : 1/1 hits
1 mech_infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour in Iraq, round 6 : 0/1 hits
ANZAC roll dice for 1 infantry in Iraq, round 6 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 7 : 0/1 hits
ANZAC roll dice for 1 infantry in Iraq, round 7 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 8 : 1/1 hits
ANZAC roll dice for 1 infantry in Iraq, round 8 : 1/1 hits
1 infantry owned by the French and 1 armour owned by the Italians lost in Iraq
ANZAC win with no units remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for French: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Rostov to Caucasus
1 artillery moved from Greece to AlbaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6,1,6
Italians collect 18 PUs (5 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Holland Belgium : 1 artillery and 2 infantry
Albania : 1 artillery
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Rostov : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Novosibirsk : 1 flag, 1 infantry
Caucasus : 1 flag, 1 infantry
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 2 / 0
Japanese : 13 / 15
Americans : 62 / 99
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 22 / 27
Italians : 23 / 20
ANZAC : 22 / 33
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 factory_minor; Remaining resources: 5 PUs;Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 bomber and 3 fighters moved from Kwangsi to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 bomber, 3 destroyers, 3 fighters and 2 submarines
Japanese defend with 1 submarine
ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber, 3 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from Egypt to Gibraltar
1 bomber and 3 fighters moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 factory_minor placed in Iraq
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French