13L G40 captain walker (axis) vs. Mr Roboto (allies +6)

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 fighter and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 fighter moved from Japan to 5 Sea Zone
                1 fighter moved from Philippines to 20 Sea Zone
                2 bombers moved from Japan to 20 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 5 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 20 Sea Zone
                    Japanese attack with 2 bombers and 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 1 fighter in 20 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from 20 Sea Zone to Japan
                1 fighter moved from 5 Sea Zone to Japan
                1 fighter moved from Malaya to Philippines

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 26 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 1 aaGun
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 3 tactical_bombers
        Hainan : 1 harbour
        Malaya : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        6 Sea Zone : 1 destroyer and 1 submarine
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 47 / 81
        Russians : 13 / 0
        Japanese : 25 / 26
        Americans : 50 / 75
        Chinese : 23 / 29
        British : 37 / 42
        UK_Pacific : 19 / 19
        Italians : 25 / 19
        ANZAC : 20 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 6 infantry, 4 submarines and 3 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 infantry moved from Amur to Siberia
                      Americans take Siberia from Japanese
                1 infantry moved from Amur to Sakha
                      Americans take Sakha from Japanese
                1 mech_infantry moved from Amur to Korea
                1 mech_infantry moved from Amur to Yakut S.S.R.
                      Americans take Yakut S.S.R. from Japanese
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 3 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Korea
                    Americans attack with 1 mech_infantry
                    Japanese defend with 1 aaGun
                    Americans win, taking Korea from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Americans
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                4 fighters and 4 tactical_bombers moved from Kwangsi to Eastern Persia

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                2 artilleries and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1
                Americans collect 56 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 9 PUs;

    Combat Move - British
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
                1 artillery and 3 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Malaya
                1 armour moved from Volgograd to Rostov
                      British take Rostov from Italians
                1 armour moved from Rostov to Caucasus
                      British take Caucasus from Italians
                1 bomber moved from United Kingdom to Germany

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.
                Battle in Malaya
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 artillery and 4 infantry in Malaya, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 4 infantry in Malaya, round 3 :  2/5 hits
                        Japanese roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  0/3 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Iraq
                    retreated to Iraq
                    Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 7 infantry moved from West India to Eastern Persia
                1 aaGun, 2 artilleries and 17 infantry moved from India to West India
                2 infantry moved from Shan State to Burma
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery, 1 fighter and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from Germany to Norway

    Place Units - British
                1 factory_minor placed in Norway
                3 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 31 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
                Some Units in India change ownership: 1 fighter

    Production/PUs Summary :

    Germans : 45 / 81
        Russians : 13 / 0
        Japanese : 16 / 26
        Americans : 58 / 80
        Chinese : 23 / 58
        British : 43 / 48
        UK_Pacific : 22 / 36
        Italians : 19 / 19
        ANZAC : 20 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Persia
                      Italians take Persia from Russians
                1 armour moved from Iraq to Caucasus
                1 infantry moved from Tambov to Rostov
                      Italians take Rostov from British
                1 infantry moved from Tambov to Samara
                      Italians take Samara from Russians
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 1 armour
                        Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 :  0/3 hits
                        British roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 :  1/3 hits
                        British roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northwest Persia to Iraq

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,4,2,6,6,2,5
                Italians collect 19 PUs (7 lost to blockades); end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 2 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        Rostov : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        Samara : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery
        97 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 81
        Russians : 10 / 0
        Japanese : 16 / 26
        Americans : 58 / 80
        Chinese : 23 / 58
        British : 39 / 48
        UK_Pacific : 22 / 36
        Italians : 26 / 26
        ANZAC : 20 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                2 bombers moved from Queensland to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Eastern Persia to Iraq

    Combat - ANZAC
                Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Japanese scrambles to create a battle in territory 35 Sea Zone
                Battle in 35 Sea Zone
                    ANZAC attack with 2 bombers and 2 transports
                    Japanese defend with 1 fighter
                    ANZAC win with 1 bomber and 2 transports remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 bomber
                Battle in Philippines
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield and 1 harbour
                Battle in Iraq
                    ANZAC attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    ANZAC winANZAC win, taking Philippines from Japanese with 2 artilleries and 2 infantry remaining, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Iraq to Egypt
                3 fighters moved from Siam to Kwangsi
                1 bomber moved from 35 Sea Zone to Kwangsi
                2 submarines moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 fighter moved from Norway to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

  • '19 '18

    I scrambled your Japanese fighter, since I thought killing a bomber is better than an inf. In case you didn’t want to scramble, I’ll roll the assault here (first round 4@2, at a possible 2nd round 3@2). Just edit that if you want that :-)

    DiceRolls: 7@2; Total Hits: 37@2: (3, 1, 1, 3, 3, 2, 4)

  • '23 '21 '20 '19 '17 '16 '15 '13

    I would have scrambled so that’s cool…it was the only real chance at stopping the invasion.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory_minor; Remaining resources: 80 PUs;
                Germans buy 2 armour, 2 artilleries, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to 127 Sea Zone
                1 armour and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                2 armour and 2 mech_infantrys moved from Novgorod to Finland
                4 bombers and 1 tactical_bomber moved from Novgorod to Norway
                2 fighters moved from Western Germany to Norway
                1 armour moved from Russia to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                4 mech_infantrys moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Russia to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                5 armour moved from Russia to Volgograd

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 armour and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 armour, 4 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 1 bomber, 1 factory_minor and 3 infantry
                        Germans roll dice for 1 armour, 4 bombers, 2 fighters and 1 tactical_bomber in Norway, round 2 :  4/8 hits
                        British roll dice for 1 bomber and 3 infantry in Norway, round 2 :  3/4 hits
                        3 infantry owned by the British , 1 bomber owned by the British , 1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Norway
                    Germans win, taking Norway from British with 1 armour and 4 bombers remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 bomber and 3 infantry

    Non Combat Move - Germans
                4 bombers moved from Norway to Western Germany
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Belarus to Russia
                2 aaGuns moved from Bryansk to Tambov
                4 infantry moved from Western Germany to Denmark
                1 artillery and 1 infantry moved from Western Germany to France
                2 mech_infantrys moved from Germany to Western Germany

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Russia
                2 mech_infantrys placed in Novgorod
                2 fighters placed in Western Germany
                1 artillery and 1 infantry placed in France
                1 infantry and 1 mech_infantry placed in Germany
                1 artillery and 6 infantry placed in Western Germany
                Germans undo move 6.
                1 infantry placed in Germany
                1 artillery and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,5,3,6,1,5,2,2
                Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 4 mech_infantrys
        Germany : 1 factory_major, 2 infantry and 4 mech_infantrys
        Norway : 1 armour and 1 factory_minor
        Denmark : 10 infantry
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Urals : 1 flag, 1 armour
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
        Tambov : 2 aaGuns
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 5 armour, 1 factory_minor and 4 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag
        112 Sea Zone : 1 destroyer and 1 transport
        113 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 4 / 0
        Japanese : 14 / 26
        Americans : 60 / 80
        Chinese : 23 / 58
        British : 34 / 48
        UK_Pacific : 22 / 36
        Italians : 24 / 26
        ANZAC : 22 / 33
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians
                15 infantry moved from Anhwe to Kweichow
                2 aaGuns moved from Szechwan to Sikang

    Turn Complete - Russians

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Japan to Siberia
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 transports
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Siberia
                    Japanese attack with 2 bombers
                    Americans defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Siberia to Japan

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 15 PUs; end with 15 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 9 infantry and 3 transports; Remaining resources: 9 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      Americans take Yenisey from Japanese
                1 infantry moved from Sakha to Buryatia
                      Americans take Buryatia from Japanese
                1 mech_infantry moved from Korea to Buyant-Uhaa
                      Americans take Buyant-Uhaa from Japanese

    Combat - Americans

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
                3 transports moved from 110 Sea Zone to 107 Sea Zone
                2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Egypt to Gibraltar
                4 fighters and 4 tactical_bombers moved from Eastern Persia to Egypt
                2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
                1 transport moved from 107 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 airfield and 3 infantry placed in Normandy Bordeaux
                3 transports placed in 101 Sea Zone
                2 artilleries and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,6
                Americans collect 65 PUs (3 lost to blockades); end with 74 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - British
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 7 infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia

  • '19 '18

    scramble decision Germany and Rome please.

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble three in 97…nothing in 112

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries, 6 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 bombers; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 7 infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Persia
                    British attack with 2 artilleries and 8 infantry
                    Italians defend with 1 infantry
                    British win, taking Persia from Italians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 112 Sea Zone
                    British attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer and 1 transport
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 destroyer and 1 transport
                    Casualties for British: 1 submarine
                Battle in 97 Sea Zone
                    British attack with 1 fighter, 4 submarines and 1 tactical_bomber
                    Italians defend with 1 destroyer and 3 fighters
                    1 submarine owned by the British Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is -11
                    Casualties for British: 1 fighter, 3 submarines and 1 tactical_bomber
                    Casualties for Italians: 1 destroyer and 2 fighters
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                3 aaGuns, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 aaGuns, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
                1 aaGun, 2 artilleries and 17 infantry moved from West India to Eastern Persia
                2 infantry moved from Burma to India
                1 artillery and 4 infantry moved from Malaya to Shan State
                1 fighter moved from India to Eastern Persia
                2 aaGuns moved from Kiangsi to Kiangsu
                3 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Alexandria to Egypt

    Place Units - British
                3 submarines placed in 98 Sea Zone
                3 artilleries and 5 infantry placed in United Kingdom
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 bombers placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 3 bombers

  • '19 '18

    That scramble turned out to be lucky for you, while it shouldn’t have on average :-)

    On average, you kill 2 subs in Round 1, but lose 1 destroyer + 1 fighter. I retreat afterwards for +6 on average.

    Oh well, doesn’t matter much now I’d say.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Southern France
                3 infantry moved from Northern Italy to Southern France
                1 infantry moved from Samara to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Caucasus to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 infantry; French defend with 2 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        ANZAC roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 :  1/2 hits
                        ANZAC roll dice for 3 infantry in Iraq, round 3 :  0/3 hits
                        1 infantry owned by the ANZAC lost in Iraq
                        Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 :  1/2 hits
                        ANZAC roll dice for 2 infantry in Iraq, round 4 :  0/2 hits
                        1 infantry owned by the French lost in Iraq
                        Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 5 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Iraq, round 5 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Iraq
                        Italians roll dice for 1 armour in Iraq, round 6 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Iraq, round 6 :  0/1 hits
                        Italians roll dice for 1 armour in Iraq, round 7 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Iraq, round 7 :  0/1 hits
                        Italians roll dice for 1 armour in Iraq, round 8 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Iraq, round 8 :  1/1 hits
                        1 infantry owned by the French and 1 armour owned by the Italians lost in Iraq
                    ANZAC win with no units remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 infantry
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Southern France
                    Italians attack with 1 fighter and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Greece to Albania

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6,1,6
                Italians collect 18 PUs (5 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Albania : 1 artillery
        Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Rostov : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
        Novosibirsk : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 infantry
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 2 / 0
        Japanese : 13 / 15
        Americans : 62 / 99
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 22 / 27
        Italians : 23 / 20
        ANZAC : 22 / 33
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 factory_minor; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                3 destroyers moved from 54 Sea Zone to 35 Sea Zone
                2 submarines moved from 37 Sea Zone to 35 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 bomber and 3 fighters moved from Kwangsi to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 bomber, 3 destroyers, 3 fighters and 2 submarines
                    Japanese defend with 1 submarine
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber, 3 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from Egypt to Gibraltar
                1 bomber and 3 fighters moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 factory_minor placed in Iraq
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

Suggested Topics

  • 13
  • 31
  • 33
  • 126
  • 43
  • 181
  • 42
  • 178
Axis & Allies Boardgaming Custom Painted Miniatures

61

Online

17.7k

Users

40.3k

Topics

1.8m

Posts