@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 captain walker (axis) vs. Mr Roboto (allies +6)
-
I would have scrambled so that’s cool…it was the only real chance at stopping the invasion.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 80 PUs;
Germans buy 2 armour, 2 artilleries, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to 127 Sea Zone
1 armour and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
2 armour and 2 mech_infantrys moved from Novgorod to Finland
4 bombers and 1 tactical_bomber moved from Novgorod to Norway
2 fighters moved from Western Germany to Norway
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
4 mech_infantrys moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
5 armour moved from Russia to VolgogradCombat - Germans
Battle in Finland
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 1/4 hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 armour, 4 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 bomber, 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 4 bombers, 2 fighters and 1 tactical_bomber in Norway, round 2 : 4/8 hits
British roll dice for 1 bomber and 3 infantry in Norway, round 2 : 3/4 hits
3 infantry owned by the British , 1 bomber owned by the British , 1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Norway
Germans win, taking Norway from British with 1 armour and 4 bombers remaining. Battle score for attacker is -10
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 bomber and 3 infantryNon Combat Move - Germans
4 bombers moved from Norway to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Bryansk to Tambov
4 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Russia
2 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
1 artillery and 1 infantry placed in France
1 infantry and 1 mech_infantry placed in Germany
1 artillery and 6 infantry placed in Western Germany
Germans undo move 6.
1 infantry placed in Germany
1 artillery and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,5,3,6,1,5,2,2
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 4 mech_infantrys
Germany : 1 factory_major, 2 infantry and 4 mech_infantrys
Norway : 1 armour and 1 factory_minor
Denmark : 10 infantry
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Urals : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
Tambov : 2 aaGuns
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 5 armour, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 destroyer and 1 transport
113 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 56 / 77
Russians : 4 / 0
Japanese : 14 / 26
Americans : 60 / 80
Chinese : 23 / 58
British : 34 / 48
UK_Pacific : 22 / 36
Italians : 24 / 26
ANZAC : 22 / 33
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
15 infantry moved from Anhwe to Kweichow
2 aaGuns moved from Szechwan to SikangTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Japan to Siberia
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Siberia
Japanese attack with 2 bombers
Americans defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Siberia to JapanPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 9 infantry and 3 transports; Remaining resources: 9 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Japanese
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 mech_infantry moved from Korea to Buyant-Uhaa
Americans take Buyant-Uhaa from JapaneseCombat - Americans
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Egypt to Gibraltar
4 fighters and 4 tactical_bombers moved from Eastern Persia to Egypt
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea ZonePlace Units - Americans
1 airfield and 3 infantry placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,6
Americans collect 65 PUs (3 lost to blockades); end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - British
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 7 infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia -
scramble decision Germany and Rome please.
-
scramble three in 97…nothing in 112
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 6 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 bombers; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 7 infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to PersiaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Persia
British attack with 2 artilleries and 8 infantry
Italians defend with 1 infantry
British win, taking Persia from Italians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
British attack with 4 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 1 transport
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 destroyer and 1 transport
Casualties for British: 1 submarine
Battle in 97 Sea Zone
British attack with 1 fighter, 4 submarines and 1 tactical_bomber
Italians defend with 1 destroyer and 3 fighters
1 submarine owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is -11
Casualties for British: 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for Italians: 1 destroyer and 2 fighters
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 aaGun, 2 artilleries and 17 infantry moved from West India to Eastern Persia
2 infantry moved from Burma to India
1 artillery and 4 infantry moved from Malaya to Shan State
1 fighter moved from India to Eastern Persia
2 aaGuns moved from Kiangsi to Kiangsu
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to EgyptPlace Units - British
3 submarines placed in 98 Sea Zone
3 artilleries and 5 infantry placed in United Kingdom
1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
3 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 3 bombers -
That scramble turned out to be lucky for you, while it shouldn’t have on average :-)
On average, you kill 2 subs in Round 1, but lose 1 destroyer + 1 fighter. I retreat afterwards for +6 on average.
Oh well, doesn’t matter much now I’d say.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
1 infantry moved from Samara to Novosibirsk
Italians take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Caucasus to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 infantry; French defend with 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits
ANZAC roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits
ANZAC roll dice for 3 infantry in Iraq, round 3 : 0/3 hits
1 infantry owned by the ANZAC lost in Iraq
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/2 hits
ANZAC roll dice for 2 infantry in Iraq, round 4 : 0/2 hits
1 infantry owned by the French lost in Iraq
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 5 : 0/2 hits
ANZAC roll dice for 1 infantry in Iraq, round 5 : 1/1 hits
1 mech_infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour in Iraq, round 6 : 0/1 hits
ANZAC roll dice for 1 infantry in Iraq, round 6 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 7 : 0/1 hits
ANZAC roll dice for 1 infantry in Iraq, round 7 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 8 : 1/1 hits
ANZAC roll dice for 1 infantry in Iraq, round 8 : 1/1 hits
1 infantry owned by the French and 1 armour owned by the Italians lost in Iraq
ANZAC win with no units remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for French: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Rostov to Caucasus
1 artillery moved from Greece to AlbaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6,1,6
Italians collect 18 PUs (5 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Holland Belgium : 1 artillery and 2 infantry
Albania : 1 artillery
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Rostov : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Novosibirsk : 1 flag, 1 infantry
Caucasus : 1 flag, 1 infantry
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 2 / 0
Japanese : 13 / 15
Americans : 62 / 99
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 22 / 27
Italians : 23 / 20
ANZAC : 22 / 33
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 factory_minor; Remaining resources: 5 PUs;Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 bomber and 3 fighters moved from Kwangsi to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 bomber, 3 destroyers, 3 fighters and 2 submarines
Japanese defend with 1 submarine
ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber, 3 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from Egypt to Gibraltar
1 bomber and 3 fighters moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 factory_minor placed in Iraq
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 11 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 108 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Russia to Yenisey
1 armour moved from Urals to YeniseyCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in 108 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 artilleries, 6 infantry and 4 transports
2 artilleries owned by the Americans , 4 transports owned by the Americans and 6 infantry owned by the Americans lost in 108 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 54
Casualties for Americans: 2 artilleries, 6 infantry and 4 transports
Battle in Yenisey
Germans attack with 1 armour and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Yenisey, round 2 : 1/2 hits
Americans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Yenisey
Germans win, taking Yenisey from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Yenisey to Timguska
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from 108 Sea Zone to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern Italy
1 armour moved from Finland to Novgorod
1 armour moved from Belarus to Rostov
5 armour and 4 mech_infantrys moved from Volgograd to Caucasus
2 aaGuns moved from Tambov to Volgograd
2 armour and 1 mech_infantry moved from Russia to Volgograd
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Germany to Western Germany
1 submarine moved from 113 Sea Zone to 119 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Russia
1 bomber and 1 fighter placed in Western Germany
1 submarine placed in 113 Sea Zone
3 infantry placed in Norway
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,5,4,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsTerritory Summary for Germans :
Yenisey : 1 flag, 1 armour
Timguska : 1 tactical_bomber
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 4 mech_infantrys
Germany : 1 factory_major, 1 infantry and 4 mech_infantrys
Norway : 1 armour, 1 factory_minor and 3 infantry
Denmark : 1 aaGun and 10 infantry
Holland Belgium : 1 bomber and 4 infantry
Southern Italy : 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 mech_infantrys
Rostov : 1 armour
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Caucasus : 5 armour and 4 mech_infantrys
Smolensk : 1 flag
119 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 57 / 80
Russians : 2 / 0
Japanese : 13 / 15
Americans : 61 / 99
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 22 / 27
Italians : 23 / 20
ANZAC : 22 / 37
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Russians take Northwest Persia from ItaliansCombat - Russians
Non Combat Move - Russians
15 infantry moved from Kweichow to Shensi
2 aaGuns moved from Sikang to TsinghaiTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
1 infantry moved from Timguska to YeniseyPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 13 PUs; end with 14 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 3 tactical_bombers
Hainan : 1 harbour
Evenkiyskiy : 1 flag
Yenisey : 1 infantry
Soviet Far East : 1 flag
Timguska : 1 flag
43 Sea Zone : 1 flag
6 Sea Zone : 3 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 57 / 80
Russians : 2 / 0
Japanese : 13 / 14
Americans : 61 / 99
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 22 / 27
Italians : 23 / 20
ANZAC : 22 / 37
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 9 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone -
scramble?
-
Yes…scramble three fighters.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 9 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 destroyers and 4 submarines
Japanese defend with 3 destroyers, 3 fighters and 2 submarines
1 submarine owned by the Americans and 3 destroyers owned by the Americans retreated to 16 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 3 destroyers and 2 submarines
Casualties for Americans: 3 submarines
Battle in Holland Belgium
Americans attack with 2 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 bomber and 4 infantry; Italians defend with 1 artillery and 2 infantry
Americans win, taking Holland Belgium from Germans with 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 bomber and 4 infantry
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 4 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
4 fighters and 4 tactical_bombers moved from Egypt to Gibraltar
1 mech_infantry moved from Buyant-Uhaa to Sakha
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Americans
1 carrier, 4 submarines and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries and 7 infantry placed in Eastern United States
Americans undo move 1.
4 submarines placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs





