13L G40 2.0 Commander Jennifer vs Karl7 (Allies+9)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians repair 14 damage on 14 factory_majors; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Persia to Trans-Jordan
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Archangel
                2 fighters moved from Russia to Archangel
                1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                1 tactical_bomber moved from Belarus to Russia
                5 infantry moved from Smolensk to Vologda
                2 aaGuns, 2 artilleries and 18 infantry moved from Smolensk to Bryansk
                2 artilleries moved from Russia to Bryansk
                18 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Russians to Amur: 1 infantry
                EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                EDIT: Adding units owned by Russians to Ulaanbaatar: 1 infantry
                EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                EDIT: Adding units owned by Russians to Tsagaan Olom: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

  • '18 '17 '16 '11 Moderator

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 armour and 1 infantry moved from Korea to Amur
                3 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Japan to Amur
                1 bomber moved from Sumatra to 37 Sea Zone
                1 armour moved from Kweichow to Kansu
                1 artillery, 2 infantry and 1 mech_infantry moved from Shensi to Kansu
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 armour and 1 infantry moved from Korea to Amur
                3 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Japan to Amur
                1 bomber moved from Sumatra to 37 Sea Zone
                1 armour moved from Kweichow to Kansu
                1 artillery, 2 infantry and 1 mech_infantry moved from Shensi to Kansu
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Amur
                    Japanese attack with 2 armour, 1 bomber and 4 infantry
                    Russians defend with 7 infantry
                    2 armour retreated to Korea
                    Russians win with 6 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines

    Non Combat Move - Japanese
                3 bombers moved from Sumatra to 37 Sea Zone
                4 bombers moved from 37 Sea Zone to Kiangsu
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from Amur to Korea
                3 artilleries and 4 infantry moved from Hunan to Anhwe

    Place Units - Japanese
                2 fighters placed in 6 Sea Zone
                2 armour, 1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3,3,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,4,5,3,2,6,5,6,2,4,2,1,2,3,1,3,2
                Japanese collect 34 PUs (11 lost to blockades); end with 36 PUs total

  • '18 '17 '16 '11 Moderator

    The hell kinda armor are those Amurians wearing?  that’s two rounds in a row for pity’s sake!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to Philippines
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Burma to 20 Sea Zone
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                    Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 bomber moved from 20 Sea Zone to French Indo China
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
                2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                3 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                8 infantry moved from Eastern United States to 101 Sea Zone
                8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                8 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Siam to French Indo China

    Place Units - Americans
                1 factory_minor placed in French Indo China
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                6 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                3 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                4 infantry moved from Union of South Africa to 71 Sea Zone
                4 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from Persia to Egypt
                1 armour moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 armour moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                    British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Egypt
                    British attack with 5 armour, 3 artilleries, 3 fighters, 13 infantry and 3 mech_infantrys
                    Germans defend with 1 armour, 2 artilleries and 3 infantry; Italians defend with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
                    British win, taking Egypt from Italians with 5 armour, 3 artilleries, 3 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 64
                    Casualties for Germans: 1 armour, 2 artilleries and 3 infantry
                    Casualties for British: 11 infantry
                    Casualties for Italians: 2 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Persia to Iraq
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 aaGun, 5 artilleries and 26 infantry moved from Yunnan to Kwangsi
                6 infantry moved from Burma to Yunnan
                3 infantry moved from Shan State to French Indo China
                1 tactical_bomber moved from French Indo China to Yunnan
                2 aaGuns moved from Burma to Yunnan
                2 fighters moved from India to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,3,4
                British collect 32 PUs (3 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I screwed up USA’s combat move so I had subs attacking sub, forgetting to move a US destroyer in.  So I just redid the move.  You did well, killing my stuff.

  • '18 '17 '16 '11 Moderator

    I believe that airbase in china is destroyed on capture, isn’t it?

  • '18 '17 '16 '11 Moderator

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Cmdr:

    I believe that airbase in china is destroyed on capture, isn’t it?

    I thought only factories were destoryed?

  • '18 '17 '16 '11 Moderator

    I seriously have to just stop playing today.  Every battle has gone for shit all day!

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kwangsi: 1 airfield
                EDIT: Turning off Edit Mode
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 fighter; British defend with 2 infantry; Russians defend with 1 mech_infantry
                    British win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 armour and 2 artilleries placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '18 '17 '16 '11 Moderator

    @Karl7:

    @Cmdr:

    I believe that airbase in china is destroyed on capture, isn’t it?

    I thought only factories were destoryed?

    My understanding is that all complexes from naval bases to air bases to industrial complexes are destroyed since China cannot own them.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Yunnan to Philippines
                1 fighter moved from Queensland to Philippines
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Turn Complete - French

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hmm, the rule book only refers to factories as being affected by the China rule, not bases.

  • '18 '17 '16 '11 Moderator

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Eastern Poland to Russia
                1 infantry moved from Eastern Poland to Western Ukraine
                2 fighters and 4 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone

  • '18 '17 '16 '11 Moderator

    3 strats on sbr for Moscow, submarine and small fighter craft (fighters/tacticals) in the channel

    Intercept and scramble orders?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    none

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