13L G40 2.0 Commander Jennifer vs Karl7 (Allies+9)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Cmdr:

    I believe that airbase in china is destroyed on capture, isn’t it?

    I thought only factories were destoryed?

  • '18 '17 '16 '11 Moderator

    I seriously have to just stop playing today.  Every battle has gone for shit all day!

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kwangsi: 1 airfield
                EDIT: Turning off Edit Mode
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 fighter; British defend with 2 infantry; Russians defend with 1 mech_infantry
                    British win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 armour and 2 artilleries placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '18 '17 '16 '11 Moderator

    @Karl7:

    @Cmdr:

    I believe that airbase in china is destroyed on capture, isn’t it?

    I thought only factories were destoryed?

    My understanding is that all complexes from naval bases to air bases to industrial complexes are destroyed since China cannot own them.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Yunnan to Philippines
                1 fighter moved from Queensland to Philippines
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Turn Complete - French

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hmm, the rule book only refers to factories as being affected by the China rule, not bases.

  • '18 '17 '16 '11 Moderator

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Eastern Poland to Russia
                1 infantry moved from Eastern Poland to Western Ukraine
                2 fighters and 4 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone

  • '18 '17 '16 '11 Moderator

    3 strats on sbr for Moscow, submarine and small fighter craft (fighters/tacticals) in the channel

    Intercept and scramble orders?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    none

  • '18 '17 '16 '11 Moderator

    we can leave it for now.  Might have been in an alpha or oob rule or something regarding bases.  /shrug.

    FYI tripleA is miscalculating bomb dmg from strategic bombers.  It’s d6+2 per page 17 but it’s only calculating d6.  Too late for last round but this round the complex took 13 dmg + 6 for 19 damage + the unrepaired damage caps it at 20 dmg.

    I’ll fix it after the “pending move” with an edit.

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Eastern Poland to Russia
                1 infantry moved from Eastern Poland to Western Ukraine
                2 fighters and 4 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,4,4 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in 110 Sea Zone
                    Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 1 infantry and 4 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters and 4 tactical_bombers moved from Western Ukraine to Eastern Poland
                5 bombers moved from Eastern Poland to Western Germany
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from 110 Sea Zone to Western Germany
                1 infantry moved from Baltic States to Belarus
                3 infantry moved from Karelia to Novgorod
                2 infantry moved from Norway to Finland
                5 infantry moved from Poland to Eastern Poland
                2 artilleries and 8 infantry moved from Germany to Poland
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
                3 bombers moved from Russia to Eastern Poland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 20
                EDIT: Turning off Edit Mode
                1 infantry placed in Normandy Bordeaux
                Germans undo move 1.
                2 artilleries and 1 infantry placed in Novgorod
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Southern France
                3 infantry placed in France
                2 bombers placed in Western Germany
                2 submarines placed in 112 Sea Zone
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 15 damage on 15 factory_majors; Remaining resources: 16 PUs;
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Tsagaan Olom to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsagaan Olom to Olgiy
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Belarus to Russia
                1 fighter moved from Bryansk to Russia
                6 infantry moved from Russia to Samara
                5 infantry moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

  • '18 '17 '16 '11 Moderator

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 armour and 2 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 armour and 2 infantry moved from 5 Sea Zone to Amur
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
                1 fighter moved from Japan to Amur
                1 bomber moved from Korea to Amur
                4 bombers moved from Kiangsu to Amur
                1 armour moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese
                1 armour moved from Manchuria to Amur
                1 armour moved from Korea to Amur
                1 infantry moved from Anhwe to Jehol
                      Japanese take Jehol from Chinese
                2 artilleries and 2 infantry moved from Anhwe to Shantung
                1 artillery moved from Anhwe to Jehol
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 armour and 2 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 armour and 2 infantry moved from 5 Sea Zone to Amur
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
                1 fighter moved from Japan to Amur
                1 bomber moved from Korea to Amur
                4 bombers moved from Kiangsu to Amur
                1 armour moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese
                1 armour moved from Manchuria to Amur
                1 armour moved from Korea to Amur
                1 infantry moved from Anhwe to Jehol
                      Japanese take Jehol from Chinese
                2 artilleries and 2 infantry moved from Anhwe to Shantung
                1 artillery moved from Anhwe to Jehol
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 4 armour, 5 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 8 infantry
                    Japanese win, taking Amur from Russians with 4 armour, 5 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 8 infantry
                Battle in Shantung
                    Japanese attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Amur to 6 Sea Zone
                2 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
                5 bombers moved from Amur to Japan
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Amur to Korea
                1 infantry moved from Anhwe to Kiangsu

    Place Units - Japanese
                1 armour, 1 artillery and 4 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4,2,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
                Japanese collect 33 PUs (10 lost to blockades); end with 33 PUs total

  • '18 '17 '16 '11 Moderator

    WOOT!  The Amurian contingent is dead!  They must have finally run out of rocket propelled grenades and tactical nuclear weapons or something! lol

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 bombers, 1 carrier, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                2 infantry and 2 mech_infantrys moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Borneo
                1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Borneo
                1 bomber moved from Hawaiian Islands to 5 Sea Zone

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Battle in Celebes
                    Americans attack with 3 fighters, 2 infantry and 2 mech_infantrys
                    Japanese defend with 2 infantry
                    Americans win, taking 20 Sea Zone from Japanese, taking Celebes from Japanese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    Americans win, taking Borneo from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                1 bomber moved from 5 Sea Zone to Soviet Far East
                1 carrier, 1 cruiser, 2 fighters and 6 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Hawaiian Islands to Central United States
                1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                2 carriers moved from 35 Sea Zone to 43 Sea Zone
                3 fighters moved from Borneo to 43 Sea Zone
                1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                2 destroyers moved from 35 Sea Zone to 43 Sea Zone
                1 cruiser moved from 35 Sea Zone to 43 Sea Zone
                1 bomber moved from French Indo China to Philippines
                1 destroyer and 1 submarine moved from 109 Sea Zone to 106 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                3 fighters moved from Celebes to 35 Sea Zone

    Place Units - Americans
                3 submarines placed in 36 Sea Zone
                1 carrier and 1 fighter placed in 101 Sea Zone
                3 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 armour moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                5 artilleries and 24 infantry moved from Kwangsi to Kiangsi
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 fighter moved from Gibraltar to 92 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                    retreated to 92 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 30 Sea Zone: 3 destroyers and 3 submarines
                EDIT: Adding units owned by Americans to 54 Sea Zone: 3 destroyers and 3 submarines
                EDIT: Turning off Edit Mode
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                3 fighters and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 81 Sea Zone to 80 Sea Zone
                2 armour and 1 mech_infantry moved from Persia to Northwest Persia
                2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                6 infantry moved from Yunnan to Szechwan
                1 aaGun moved from Yunnan to Szechwan
                1 aaGun moved from Kwangsi to Kiangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
                1 aaGun moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Burma to India
                1 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Persia
                1 factory_minor placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,6,5,3
                British collect 32 PUs (3 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

  • '18 '17 '16 '11 Moderator

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya

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