4d6<=2: 3, 1, 1, 4; Hits: 2
13L G40 Gamerman01(allies+10) vs seththenewb(axis) take 2
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And you got weak SBR damage, at least……
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But this horrendous luck has got to stop. Nobody can win against sustained dice like that.
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Yeah, I noticed that too. The subpar SBR damage probably helps some, but I’d rather do the subpar damage and claim the 2 fighters vs 0-1 fighters and max damage.
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@seththenewb:
Yeah, I noticed that too. The subpar SBR damage probably helps some, but I’d rather do the subpar damage and claim the 2 fighters vs 0-1 fighters and max damage.
No DUH, Seth! Excuse me while I look for a silver lining somewhere!
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Freaking Russian fortress was one bright spot (besides Yunnan, which is now extremely weakened) in this game and you go and shoot down both fighters and I get nothing. Freaking RIDICULOUS what is going on in this game.
This is where a guy has got to stay on his game and not let the torrent of stupid dice get into the psyche -
I only have a couple freaking Allied fighters on this freaking board! Ridiculous!! :x
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5 1’s missed you, but 2/3 hit me. Sickening. Now I’m facing continued SBR with no defense, and you hardly EVER get hit by AA.
Dang it, I should have taken France like I almost did. You would have sent bombers to France because I would have had 6 units there. But of course, both counterattacks go rosy for you and you don’t even have to make a choice in South France - FRUSTRATING
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 30 PUs;
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 bomber moved from Russia to Western Ukraine
1 mech_infantry moved from Szechwan to YunnanCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
5 mech_infantrys moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Bryansk to RussiaPlace Units - Russians
3 artilleries and 3 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery and 5 infantry moved from Philippines to 35 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers moved from 42 Sea Zone to Java
1 fighter moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
3 fighters and 2 tactical_bombers moved from Kweichow to Shan State
1 artillery moved from Kwangtung to KwangsiCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 fighters, 1 tactical_bomber and 3 transports
ANZAC defend with 1 destroyer
Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun and 3 infantry; Americans defend with 2 fighters
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 aaGun and 3 infantry
Casualties for Americans: 2 fighters
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Iwo Jima from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Shan State to Kweichow
1 armour, 4 infantry and 3 mech_infantrys moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 44 Sea ZonePlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
2 armour and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
I’m glad to see J4 posted! I need to move on!
Thanks also for not replying to my mini-rant. All part of the game. I was fortunate in East Poland, and I do not recall much else from this game. The 6 fighters I lost so quickly was very unexpected and quite a setback, and a result of highly unlikely dice, so was frustrating, I know you understand.OK, USA is next
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I know the feeling, I’ve had some pretty horrible rounds too. I once had 5/7 US bombers shot down in 1 stinking turn when I went after multiple facilities and factories in Europe. You got some early luck last game that I compounded with some bad play in the Pacific and yeah EPol was not a fun one. I knew you could hit me there, but I was ok with it since I thought I’d do you some more damage.
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If we play enough games, we all have the same luck, I think!
A mathematical truth, right? -
All right, here we are. Time for an Allied response
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Time to bring out that monstrous can of whuppass.
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Time to bring out that monstrous can of whuppass.
Time to get diced again
2 BMB vs DD, CA, transport
He loses a destroyer, I lose both American bombers in the Pacific
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Miraculously, 2 FTR and 1 BMB take out a destroyer with no losses
BUT BOTH FIGHTERS MISSED
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STOP doing your international program of LSD-experiments to make your pilots more reckless, it obviously failed :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Morocco to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Yunnan to 44 Sea Zone
1 bomber moved from New Zealand to 44 Sea Zone
1 fighter moved from Midway to 17 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -16
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 bombersNon Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 artillery moved from 61 Sea Zone to South Australia
1 bomber moved from 16 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 17 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Morocco to Algeria
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Western United States to Southeast Mexico
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
2 transports placed in 10 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 artillery, 2 fighters and 2 infantry placed in Western United States
1 armour and 1 infantry placed in Central United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 bomber and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
2 artilleries and 4 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 4 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Yunnan
1 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to 125 Sea ZoneCombat - British
Battle in Egypt
British attack with 2 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
British win, taking Egypt from Italians with 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
COMMENT: 2 UK INF on USA TP in 110
2 fighters moved from 125 Sea Zone to Scotland
1 infantry moved from Northwest Persia to Iraq
1 aaGun moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Yunnan to IndiaPlace Units - British
1 bomber placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,3,6
British collect 30 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 3 infantry